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ReshadePluginsCore/StyxBladesOfGreed/SDK/AnalyticsBlueprintLibrary_classes.hpp

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2026-03-06 01:47:36 +01:00
#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: AnalyticsBlueprintLibrary
#include "Basic.hpp"
#include "Engine_classes.hpp"
namespace SDK
{
// Class AnalyticsBlueprintLibrary.AnalyticsBlueprintLibrary
// 0x0000 (0x0028 - 0x0028)
class UAnalyticsBlueprintLibrary final : public UBlueprintFunctionLibrary
{
public:
static void EndSession();
static void FlushEvents();
static class FString GetSessionId();
static class FString GetUserId();
static struct FAnalyticsEventAttr MakeEventAttribute(const class FString& AttributeName, const class FString& AttributeValue);
static void RecordCurrencyGiven(const class FString& GameCurrencyType, int32 GameCurrencyAmount);
static void RecordCurrencyGivenWithAttributes(const class FString& GameCurrencyType, int32 GameCurrencyAmount, const TArray<struct FAnalyticsEventAttr>& Attributes);
static void RecordCurrencyPurchase(const class FString& GameCurrencyType, int32 GameCurrencyAmount, const class FString& RealCurrencyType, float RealMoneyCost, const class FString& PaymentProvider);
static void RecordError(const class FString& Error);
static void RecordErrorWithAttributes(const class FString& Error, const TArray<struct FAnalyticsEventAttr>& Attributes);
static void RecordEvent(const class FString& EventName);
static void RecordEventWithAttribute(const class FString& EventName, const class FString& AttributeName, const class FString& AttributeValue);
static void RecordEventWithAttributes(const class FString& EventName, const TArray<struct FAnalyticsEventAttr>& Attributes);
static void RecordItemPurchase(const class FString& ItemId, const class FString& Currency, int32 PerItemCost, int32 ItemQuantity);
static void RecordProgress(const class FString& ProgressType, const class FString& ProgressName);
static void RecordProgressWithAttributes(const class FString& ProgressType, const class FString& ProgressName, const TArray<struct FAnalyticsEventAttr>& Attributes);
static void RecordProgressWithFullHierarchyAndAttributes(const class FString& ProgressType, const TArray<class FString>& ProgressNames, const TArray<struct FAnalyticsEventAttr>& Attributes);
static void RecordSimpleCurrencyPurchase(const class FString& GameCurrencyType, int32 GameCurrencyAmount);
static void RecordSimpleCurrencyPurchaseWithAttributes(const class FString& GameCurrencyType, int32 GameCurrencyAmount, const TArray<struct FAnalyticsEventAttr>& Attributes);
static void RecordSimpleItemPurchase(const class FString& ItemId, int32 ItemQuantity);
static void RecordSimpleItemPurchaseWithAttributes(const class FString& ItemId, int32 ItemQuantity, const TArray<struct FAnalyticsEventAttr>& Attributes);
static void SetAge(int32 Age);
static void SetBuildInfo(const class FString& BuildInfo);
static void SetGender(const class FString& Gender);
static void SetLocation(const class FString& Location);
static void SetSessionId(const class FString& SessionId);
static void SetUserId(const class FString& UserId);
static bool StartSession();
static bool StartSessionWithAttributes(const TArray<struct FAnalyticsEventAttr>& Attributes);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AnalyticsBlueprintLibrary")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AnalyticsBlueprintLibrary")
}
static class UAnalyticsBlueprintLibrary* GetDefaultObj()
{
return GetDefaultObjImpl<UAnalyticsBlueprintLibrary>();
}
};
DUMPER7_ASSERTS_UAnalyticsBlueprintLibrary;
}