91 lines
3.7 KiB
C++
91 lines
3.7 KiB
C++
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#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: GameEvents
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#include "Basic.hpp"
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#include "CoreUObject_structs.hpp"
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namespace SDK
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{
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// Enum GameEvents.EEventDispatchMode
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// NumValues: 0x0004
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enum class EEventDispatchMode : uint8
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{
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Immediate = 0,
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Tick = 1,
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Threaded = 2,
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EEventDispatchMode_MAX = 3,
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};
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// Enum GameEvents.EBroadcastType
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// NumValues: 0x0003
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enum class EBroadcastType : uint8
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{
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ObjectBroadcast = 0,
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WorldBroadcast = 1,
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EBroadcastType_MAX = 2,
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};
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// ScriptStruct GameEvents.GenericGameEvent
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// 0x0010 (0x0010 - 0x0000)
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struct alignas(0x08) FGenericGameEvent
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{
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public:
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uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
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class FName CustomID; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FGenericGameEvent;
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// ScriptStruct GameEvents.GenericWorldEvent
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// 0x0018 (0x0028 - 0x0010)
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struct FGenericWorldEvent : public FGenericGameEvent
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{
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public:
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struct FVector Location; // 0x0010(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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};
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DUMPER7_ASSERTS_FGenericWorldEvent;
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// ScriptStruct GameEvents.GenericActorEvent
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// 0x0008 (0x0030 - 0x0028)
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struct FGenericActorEvent : public FGenericWorldEvent
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{
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public:
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class AActor* Actor; // 0x0028(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FGenericActorEvent;
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// ScriptStruct GameEvents.GameEventDefinitionProxy
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// 0x0028 (0x0028 - 0x0000)
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struct FGameEventDefinitionProxy final
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{
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public:
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bool mIsWorldEvent; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
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uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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class FName mEventTypeID; // 0x0004(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
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class FName mDelegateFunctionName; // 0x000C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
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uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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class FString mEventDisplayName; // 0x0018(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
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};
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DUMPER7_ASSERTS_FGameEventDefinitionProxy;
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// ScriptStruct GameEvents.RecordedGameEvent
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// 0x0050 (0x0050 - 0x0000)
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struct alignas(0x08) FRecordedGameEvent final
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{
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public:
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uint8 Pad_0[0x50]; // 0x0000(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FRecordedGameEvent;
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}
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