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ReshadePluginsCore/Reanimal/SDK/GameEvents_structs.hpp

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2026-03-06 01:33:02 +01:00
#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: GameEvents
#include "Basic.hpp"
#include "CoreUObject_structs.hpp"
namespace SDK
{
// Enum GameEvents.EEventDispatchMode
// NumValues: 0x0004
enum class EEventDispatchMode : uint8
{
Immediate = 0,
Tick = 1,
Threaded = 2,
EEventDispatchMode_MAX = 3,
};
// Enum GameEvents.EBroadcastType
// NumValues: 0x0003
enum class EBroadcastType : uint8
{
ObjectBroadcast = 0,
WorldBroadcast = 1,
EBroadcastType_MAX = 2,
};
// ScriptStruct GameEvents.GenericGameEvent
// 0x0010 (0x0010 - 0x0000)
struct alignas(0x08) FGenericGameEvent
{
public:
uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
class FName CustomID; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FGenericGameEvent;
// ScriptStruct GameEvents.GenericWorldEvent
// 0x0018 (0x0028 - 0x0010)
struct FGenericWorldEvent : public FGenericGameEvent
{
public:
struct FVector Location; // 0x0010(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
};
DUMPER7_ASSERTS_FGenericWorldEvent;
// ScriptStruct GameEvents.GenericActorEvent
// 0x0008 (0x0030 - 0x0028)
struct FGenericActorEvent : public FGenericWorldEvent
{
public:
class AActor* Actor; // 0x0028(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FGenericActorEvent;
// ScriptStruct GameEvents.GameEventDefinitionProxy
// 0x0028 (0x0028 - 0x0000)
struct FGameEventDefinitionProxy final
{
public:
bool mIsWorldEvent; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName mEventTypeID; // 0x0004(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class FName mDelegateFunctionName; // 0x000C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString mEventDisplayName; // 0x0018(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
};
DUMPER7_ASSERTS_FGameEventDefinitionProxy;
// ScriptStruct GameEvents.RecordedGameEvent
// 0x0050 (0x0050 - 0x0000)
struct alignas(0x08) FRecordedGameEvent final
{
public:
uint8 Pad_0[0x50]; // 0x0000(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FRecordedGameEvent;
}