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ReshadePluginsCore/UEngine/UEngine.hpp

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2025-09-10 22:05:24 +02:00
class UE
{
public:
/**
* Get offset calculated from an AOB scan result and an executable base address
*
* @param exeName : A string of the executable name
* @param AOBResult : A valid (uint8_t) pointer to the result of an AOB scan
* @return std::optional<uint32_t> The offset calculated
*/
static std::optional<uint32_t> CalculateOffset(const std::string& exeName, uint8_t* AOBResult);
};