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ReshadePluginsCore/LittleNightmareIII/SDK/AkAudio_classes.hpp

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2025-10-12 19:46:04 +02:00
#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: AkAudio
#include "Basic.hpp"
#include "AkAudio_structs.hpp"
#include "Engine_structs.hpp"
#include "Engine_classes.hpp"
#include "CoreUObject_structs.hpp"
#include "CoreUObject_classes.hpp"
#include "MovieScene_structs.hpp"
#include "MovieScene_classes.hpp"
#include "UMG_classes.hpp"
#include "SlateCore_structs.hpp"
namespace SDK
{
// Class AkAudio.AkAndroidInitializationSettings
// 0x00D0 (0x00F8 - 0x0028)
class UAkAndroidInitializationSettings final : public UObject
{
public:
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FAkCommonInitializationSettingsWithSampleRate CommonSettings; // 0x0030(0x0068)(Edit, Config, NativeAccessSpecifierPublic)
struct FAkCommunicationSettingsWithSystemInitialization CommunicationSettings; // 0x0098(0x0028)(Edit, Config, NativeAccessSpecifierPublic)
struct FAkAndroidAdvancedInitializationSettings AdvancedSettings; // 0x00C0(0x0038)(Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
public:
void MigrateMultiCoreRendering(bool NewValue);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkAndroidInitializationSettings")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkAndroidInitializationSettings")
}
static class UAkAndroidInitializationSettings* GetDefaultObj()
{
return GetDefaultObjImpl<UAkAndroidInitializationSettings>();
}
};
DUMPER7_ASSERTS_UAkAndroidInitializationSettings;
// Class AkAudio.AkPS5InitializationSettings
// 0x00C8 (0x00F0 - 0x0028)
class UAkPS5InitializationSettings : public UObject
{
public:
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FAkCommonInitializationSettings CommonSettings; // 0x0030(0x0060)(Edit, Config, NativeAccessSpecifierPublic)
struct FAkCommunicationSettingsWithSystemInitialization CommunicationSettings; // 0x0090(0x0028)(Edit, Config, NativeAccessSpecifierPublic)
struct FAkPS5AdvancedInitializationSettings AdvancedSettings; // 0x00B8(0x0034)(Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
uint8 Pad_EC[0x4]; // 0x00EC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkPS5InitializationSettings")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkPS5InitializationSettings")
}
static class UAkPS5InitializationSettings* GetDefaultObj()
{
return GetDefaultObjImpl<UAkPS5InitializationSettings>();
}
};
DUMPER7_ASSERTS_UAkPS5InitializationSettings;
// Class AkAudio.AkPortalComponent
// 0x00C0 (0x02C0 - 0x0200)
class UAkPortalComponent final : public USceneComponent
{
public:
bool bDynamic; // 0x01F8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAkAcousticPortalState InitialState; // 0x01F9(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1FA[0x2]; // 0x01FA(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
float ObstructionRefreshInterval; // 0x01FC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ECollisionChannel ObstructionCollisionChannel; // 0x0200(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_201[0xBF]; // 0x0201(0x00BF)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void ClosePortal();
void OpenPortal();
EAkAcousticPortalState GetCurrentState() const;
class UPrimitiveComponent* GetPrimitiveParent() const;
bool PortalPlacementValid() const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkPortalComponent")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkPortalComponent")
}
static class UAkPortalComponent* GetDefaultObj()
{
return GetDefaultObjImpl<UAkPortalComponent>();
}
};
DUMPER7_ASSERTS_UAkPortalComponent;
// Class AkAudio.AkReverbVolume
// 0x0038 (0x0290 - 0x0258)
class AAkReverbVolume final : public AVolume
{
public:
bool bEnabled; // 0x0258(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_259[0x7]; // 0x0259(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UAkAuxBus* AuxBus; // 0x0260(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString AuxBusName; // 0x0268(0x0010)(ZeroConstructor, Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SendLevel; // 0x0278(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FadeRate; // 0x027C(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Priority; // 0x0280(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_284[0x4]; // 0x0284(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UAkLateReverbComponent* LateReverbComponent; // 0x0288(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkReverbVolume")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkReverbVolume")
}
static class AAkReverbVolume* GetDefaultObj()
{
return GetDefaultObjImpl<AAkReverbVolume>();
}
};
DUMPER7_ASSERTS_AAkReverbVolume;
// Class AkAudio.AkAcousticPortal
// 0x0010 (0x0268 - 0x0258)
class AAkAcousticPortal final : public AVolume
{
public:
class UAkPortalComponent* Portal; // 0x0258(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAkAcousticPortalState InitialState; // 0x0260(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool bRequiresStateMigration; // 0x0261(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_262[0x6]; // 0x0262(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void ClosePortal();
void OpenPortal();
EAkAcousticPortalState GetCurrentState() const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkAcousticPortal")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkAcousticPortal")
}
static class AAkAcousticPortal* GetDefaultObj()
{
return GetDefaultObjImpl<AAkAcousticPortal>();
}
};
DUMPER7_ASSERTS_AAkAcousticPortal;
// Class AkAudio.AkGameObject
// 0x0020 (0x0220 - 0x0200)
#pragma pack(push, 0x1)
class alignas(0x10) UAkGameObject : public USceneComponent
{
public:
class UAkAudioEvent* AkAudioEvent; // 0x01F8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString EventName; // 0x0200(0x0010)(Edit, BlueprintVisible, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_210[0x8]; // 0x0210(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
int32 PostAkEvent(class UAkAudioEvent* AkEvent, int32 CallbackMask, const TDelegate<void(EAkCallbackType CallbackType, class UAkCallbackInfo* CallbackInfo)>& PostEventCallback, const TArray<struct FAkExternalSourceInfo>& ExternalSources, const class FString& in_EventName);
void PostAkEventAsync(const class UObject* WorldContextObject, class UAkAudioEvent* AkEvent, int32* PlayingID, int32 CallbackMask, const TDelegate<void(EAkCallbackType CallbackType, class UAkCallbackInfo* CallbackInfo)>& PostEventCallback, const TArray<struct FAkExternalSourceInfo>& ExternalSources, const struct FLatentActionInfo& LatentInfo);
int32 PostAssociatedAkEvent(int32 CallbackMask, const TDelegate<void(EAkCallbackType CallbackType, class UAkCallbackInfo* CallbackInfo)>& PostEventCallback, const TArray<struct FAkExternalSourceInfo>& ExternalSources);
void PostAssociatedAkEventAsync(const class UObject* WorldContextObject, int32 CallbackMask, const TDelegate<void(EAkCallbackType CallbackType, class UAkCallbackInfo* CallbackInfo)>& PostEventCallback, const TArray<struct FAkExternalSourceInfo>& ExternalSources, const struct FLatentActionInfo& LatentInfo, int32* PlayingID);
void Stop();
void GetRTPCValue(class UAkRtpc* RTPCValue, ERTPCValueType InputValueType, float* Value, ERTPCValueType* OutputValueType, const class FString& RTPC, int32 PlayingID) const;
void SetRTPCValue(class UAkRtpc* RTPCValue, float Value, int32 InterpolationTimeMs, const class FString& RTPC) const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkGameObject")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkGameObject")
}
static class UAkGameObject* GetDefaultObj()
{
return GetDefaultObjImpl<UAkGameObject>();
}
};
#pragma pack(pop)
DUMPER7_ASSERTS_UAkGameObject;
// Class AkAudio.AkRoomComponent
// 0x0030 (0x0250 - 0x0220)
class UAkRoomComponent final : public UAkGameObject
{
public:
bool bEnable; // 0x0218(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bDynamic; // 0x0219(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21A[0x2]; // 0x021A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
float Priority; // 0x021C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float WallOcclusion; // 0x0220(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AuxSendLevel; // 0x0224(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool AutoPost; // 0x0228(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, SimpleDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_229[0xF]; // 0x0229(0x000F)(Fixing Size After Last Property [ Dumper-7 ])
class UAkAcousticTextureSetComponent* GeometryComponent; // 0x0238(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_240[0x10]; // 0x0240(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void SetGeometryComponent(class UAkAcousticTextureSetComponent* textureSetComponent);
class UPrimitiveComponent* GetPrimitiveParent() const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkRoomComponent")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkRoomComponent")
}
static class UAkRoomComponent* GetDefaultObj()
{
return GetDefaultObjImpl<UAkRoomComponent>();
}
};
DUMPER7_ASSERTS_UAkRoomComponent;
// Class AkAudio.AkAudioType
// 0x0018 (0x0040 - 0x0028)
class UAkAudioType : public UObject
{
public:
uint32 ShortID; // 0x0028(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class UObject*> UserData; // 0x0030(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkAudioType")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkAudioType")
}
static class UAkAudioType* GetDefaultObj()
{
return GetDefaultObjImpl<UAkAudioType>();
}
};
DUMPER7_ASSERTS_UAkAudioType;
// Class AkAudio.AkRtpc
// 0x0000 (0x0040 - 0x0040)
class UAkRtpc final : public UAkAudioType
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkRtpc")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkRtpc")
}
static class UAkRtpc* GetDefaultObj()
{
return GetDefaultObjImpl<UAkRtpc>();
}
};
DUMPER7_ASSERTS_UAkRtpc;
// Class AkAudio.AkAcousticTexture
// 0x0000 (0x0040 - 0x0040)
class UAkAcousticTexture final : public UAkAudioType
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkAcousticTexture")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkAcousticTexture")
}
static class UAkAcousticTexture* GetDefaultObj()
{
return GetDefaultObjImpl<UAkAcousticTexture>();
}
};
DUMPER7_ASSERTS_UAkAcousticTexture;
// Class AkAudio.AkSettings
// 0x02E8 (0x0310 - 0x0028)
class UAkSettings final : public UObject
{
public:
uint8 MaxSimultaneousReverbVolumes; // 0x0028(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FFilePath WwiseProjectPath; // 0x0030(0x0010)(Edit, Config, NativeAccessSpecifierPublic)
struct FDirectoryPath WwiseSoundDataFolder; // 0x0040(0x0010)(Edit, Config, NativeAccessSpecifierPublic)
bool bAutoConnectToWAAPI; // 0x0050(0x0001)(ZeroConstructor, Config, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ECollisionChannel DefaultOcclusionCollisionChannel; // 0x0051(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ECollisionChannel DefaultFitToGeometryCollisionChannel; // 0x0052(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_53[0x5]; // 0x0053(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class FString AuxBusPreviewEvent; // 0x0058(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString mGlobalAmbience; // 0x0068(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString mGlobalReverb; // 0x0078(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TMap<TSoftObjectPtr<class UPhysicalMaterial>, struct FAkGeometrySurfacePropertiesToMap> AkGeometryMap; // 0x0088(0x0050)(Edit, EditFixedSize, Config, NativeAccessSpecifierPublic)
float GlobalDecayAbsorption; // 0x00D8(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_DC[0x4]; // 0x00DC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TSoftObjectPtr<class UAkAuxBus> DefaultReverbAuxBus; // 0x00E0(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TMap<float, TSoftObjectPtr<class UAkAuxBus>> EnvironmentDecayAuxBusMap; // 0x0108(0x0050)(Edit, Config, UObjectWrapper, NativeAccessSpecifierPublic)
class FString HFDampingName; // 0x0158(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString DecayEstimateName; // 0x0168(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString TimeToFirstReflectionName; // 0x0178(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSoftObjectPtr<class UAkRtpc> HFDampingRTPC; // 0x0188(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSoftObjectPtr<class UAkRtpc> DecayEstimateRTPC; // 0x01B0(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSoftObjectPtr<class UAkRtpc> TimeToFirstReflectionRTPC; // 0x01D8(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSoftObjectPtr<class UAkAudioEvent> AudioInputEvent; // 0x0200(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TMap<struct FGuid, struct FAkAcousticTextureParams> AcousticTextureParamsMap; // 0x0228(0x0050)(Config, NativeAccessSpecifierPublic)
bool SplitSwitchContainerMedia; // 0x0278(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool SplitMediaPerFolder; // 0x0279(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UseEventBasedPackaging; // 0x027A(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool EnableAutomaticAssetSynchronization; // 0x027B(0x0001)(ZeroConstructor, Config, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_27C[0x4]; // 0x027C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString CommandletCommitMessage; // 0x0280(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TMap<class FString, class FString> UnrealCultureToWwiseCulture; // 0x0290(0x0050)(Edit, Config, NativeAccessSpecifierPublic)
bool AskedToUseNewAssetManagement; // 0x02E0(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bEnableMultiCoreRendering; // 0x02E1(0x0001)(ZeroConstructor, Config, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool MigratedEnableMultiCoreRendering; // 0x02E2(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool FixupRedirectorsDuringMigration; // 0x02E3(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2E4[0x4]; // 0x02E4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FDirectoryPath WwiseWindowsInstallationPath; // 0x02E8(0x0010)(Config, Deprecated, NativeAccessSpecifierPublic)
struct FFilePath WwiseMacInstallationPath; // 0x02F8(0x0010)(Config, Deprecated, NativeAccessSpecifierPublic)
uint8 Pad_308[0x8]; // 0x0308(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkSettings")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkSettings")
}
static class UAkSettings* GetDefaultObj()
{
return GetDefaultObjImpl<UAkSettings>();
}
};
DUMPER7_ASSERTS_UAkSettings;
// Class AkAudio.AkAcousticTextureSetComponent
// 0x0010 (0x0210 - 0x0200)
class UAkAcousticTextureSetComponent : public USceneComponent
{
public:
uint8 Pad_1F8[0x18]; // 0x01F8(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkAcousticTextureSetComponent")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkAcousticTextureSetComponent")
}
static class UAkAcousticTextureSetComponent* GetDefaultObj()
{
return GetDefaultObjImpl<UAkAcousticTextureSetComponent>();
}
};
DUMPER7_ASSERTS_UAkAcousticTextureSetComponent;
// Class AkAudio.AkAmbientSound
// 0x0040 (0x0260 - 0x0220)
class AAkAmbientSound final : public AActor
{
public:
class UAkAudioEvent* AkAudioEvent; // 0x0220(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAkComponent* AkComponent; // 0x0228(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool StopWhenOwnerIsDestroyed; // 0x0230(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, SimpleDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool AutoPost; // 0x0231(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, SimpleDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_232[0x2E]; // 0x0232(0x002E)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void StartAmbientSound();
void StopAmbientSound();
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkAmbientSound")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkAmbientSound")
}
static class AAkAmbientSound* GetDefaultObj()
{
return GetDefaultObjImpl<AAkAmbientSound>();
}
};
DUMPER7_ASSERTS_AAkAmbientSound;
// Class AkAudio.AkPlatformInfo
// 0x0048 (0x0070 - 0x0028)
class UAkPlatformInfo : public UObject
{
public:
uint8 Pad_28[0x48]; // 0x0028(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkPlatformInfo")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkPlatformInfo")
}
static class UAkPlatformInfo* GetDefaultObj()
{
return GetDefaultObjImpl<UAkPlatformInfo>();
}
};
DUMPER7_ASSERTS_UAkPlatformInfo;
// Class AkAudio.AkAndroidPlatformInfo
// 0x0000 (0x0070 - 0x0070)
class UAkAndroidPlatformInfo final : public UAkPlatformInfo
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkAndroidPlatformInfo")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkAndroidPlatformInfo")
}
static class UAkAndroidPlatformInfo* GetDefaultObj()
{
return GetDefaultObjImpl<UAkAndroidPlatformInfo>();
}
};
DUMPER7_ASSERTS_UAkAndroidPlatformInfo;
// Class AkAudio.AkAssetBase
// 0x0010 (0x0050 - 0x0040)
class UAkAssetBase : public UAkAudioType
{
public:
class UAkAssetPlatformData* PlatformAssetData; // 0x0040(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkAssetBase")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkAssetBase")
}
static class UAkAssetBase* GetDefaultObj()
{
return GetDefaultObjImpl<UAkAssetBase>();
}
};
DUMPER7_ASSERTS_UAkAssetBase;
// Class AkAudio.AkAssetData
// 0x0050 (0x0078 - 0x0028)
class UAkAssetData : public UObject
{
public:
uint32 CachedHash; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString BankLanguage; // 0x0030(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_40[0x38]; // 0x0040(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkAssetData")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkAssetData")
}
static class UAkAssetData* GetDefaultObj()
{
return GetDefaultObjImpl<UAkAssetData>();
}
};
DUMPER7_ASSERTS_UAkAssetData;
// Class AkAudio.AkAssetDataWithMedia
// 0x0010 (0x0088 - 0x0078)
class UAkAssetDataWithMedia : public UAkAssetData
{
public:
TArray<class UAkMediaAsset*> MediaList; // 0x0078(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkAssetDataWithMedia")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkAssetDataWithMedia")
}
static class UAkAssetDataWithMedia* GetDefaultObj()
{
return GetDefaultObjImpl<UAkAssetDataWithMedia>();
}
};
DUMPER7_ASSERTS_UAkAssetDataWithMedia;
// Class AkAudio.AkAssetPlatformData
// 0x0008 (0x0030 - 0x0028)
class UAkAssetPlatformData final : public UObject
{
public:
class UAkAssetData* CurrentAssetData; // 0x0028(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkAssetPlatformData")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkAssetPlatformData")
}
static class UAkAssetPlatformData* GetDefaultObj()
{
return GetDefaultObjImpl<UAkAssetPlatformData>();
}
};
DUMPER7_ASSERTS_UAkAssetPlatformData;
// Class AkAudio.AkAssetDataSwitchContainerData
// 0x0050 (0x0078 - 0x0028)
class UAkAssetDataSwitchContainerData final : public UObject
{
public:
TSoftObjectPtr<class UAkGroupValue> GroupValue; // 0x0028(0x0028)(Edit, EditConst, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAkGroupValue* DefaultGroupValue; // 0x0050(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class UAkMediaAsset*> MediaList; // 0x0058(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic)
TArray<class UAkAssetDataSwitchContainerData*> Children; // 0x0068(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkAssetDataSwitchContainerData")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkAssetDataSwitchContainerData")
}
static class UAkAssetDataSwitchContainerData* GetDefaultObj()
{
return GetDefaultObjImpl<UAkAssetDataSwitchContainerData>();
}
};
DUMPER7_ASSERTS_UAkAssetDataSwitchContainerData;
// Class AkAudio.AkAssetDataSwitchContainer
// 0x0068 (0x00F0 - 0x0088)
class UAkAssetDataSwitchContainer : public UAkAssetDataWithMedia
{
public:
TArray<class UAkAssetDataSwitchContainerData*> SwitchContainers; // 0x0088(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic)
class UAkGroupValue* DefaultGroupValue; // 0x0098(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A0[0x50]; // 0x00A0(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkAssetDataSwitchContainer")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkAssetDataSwitchContainer")
}
static class UAkAssetDataSwitchContainer* GetDefaultObj()
{
return GetDefaultObjImpl<UAkAssetDataSwitchContainer>();
}
};
DUMPER7_ASSERTS_UAkAssetDataSwitchContainer;
// Class AkAudio.AkAudioEventData
// 0x01A0 (0x0290 - 0x00F0)
class UAkAudioEventData final : public UAkAssetDataSwitchContainer
{
public:
float MaxAttenuationRadius; // 0x00F0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool IsInfinite; // 0x00F4(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_F5[0x3]; // 0x00F5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float MinimumDuration; // 0x00F8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaximumDuration; // 0x00FC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TMap<class FString, class UAkAssetDataSwitchContainer*> LocalizedMedia; // 0x0100(0x0050)(Deprecated, NativeAccessSpecifierPublic)
TSet<class UAkAudioEvent*> PostedEvents; // 0x0150(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NativeAccessSpecifierPublic)
TSet<class UAkAuxBus*> UserDefinedSends; // 0x01A0(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NativeAccessSpecifierPublic)
TSet<class UAkTrigger*> PostedTriggers; // 0x01F0(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NativeAccessSpecifierPublic)
TSet<class UAkGroupValue*> GroupValues; // 0x0240(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkAudioEventData")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkAudioEventData")
}
static class UAkAudioEventData* GetDefaultObj()
{
return GetDefaultObjImpl<UAkAudioEventData>();
}
};
DUMPER7_ASSERTS_UAkAudioEventData;
// Class AkAudio.AkAudioBank
// 0x00C8 (0x0118 - 0x0050)
class UAkAudioBank final : public UAkAssetBase
{
public:
bool AutoLoad; // 0x0050(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TMap<class FString, class UAkAssetPlatformData*> LocalizedPlatformAssetDataMap; // 0x0058(0x0050)(Edit, EditConst, NativeAccessSpecifierPublic)
TSet<TSoftObjectPtr<class UAkAudioEvent>> LinkedAkEvents; // 0x00A8(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, EditConst, UObjectWrapper, NativeAccessSpecifierPublic)
class UAkAssetPlatformData* CurrentLocalizedPlatformAssetData; // 0x00F8(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_100[0x18]; // 0x0100(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkAudioBank")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkAudioBank")
}
static class UAkAudioBank* GetDefaultObj()
{
return GetDefaultObjImpl<UAkAudioBank>();
}
};
DUMPER7_ASSERTS_UAkAudioBank;
// Class AkAudio.AkAudioEvent
// 0x0080 (0x00D0 - 0x0050)
class UAkAudioEvent final : public UAkAssetBase
{
public:
TMap<class FString, class UAkAssetPlatformData*> LocalizedPlatformAssetDataMap; // 0x0050(0x0050)(Edit, EditConst, NativeAccessSpecifierPublic)
class UAkAudioBank* RequiredBank; // 0x00A0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A8[0x8]; // 0x00A8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
class UAkAssetPlatformData* CurrentLocalizedPlatformData; // 0x00B0(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
float MaxAttenuationRadius; // 0x00B8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool IsInfinite; // 0x00BC(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_BD[0x3]; // 0x00BD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float MinimumDuration; // 0x00C0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
float MaximumDuration; // 0x00C4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_C8[0x8]; // 0x00C8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
bool GetIsInfinite() const;
float GetMaxAttenuationRadius() const;
float GetMaximumDuration() const;
float GetMinimumDuration() const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkAudioEvent")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkAudioEvent")
}
static class UAkAudioEvent* GetDefaultObj()
{
return GetDefaultObjImpl<UAkAudioEvent>();
}
};
DUMPER7_ASSERTS_UAkAudioEvent;
// Class AkAudio.AkComponent
// 0x0280 (0x04A0 - 0x0220)
#pragma pack(push, 0x1)
class alignas(0x10) UAkComponent : public UAkGameObject
{
public:
bool bUseSpatialAudio; // 0x0218(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_219[0x7]; // 0x0219(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
ECollisionChannel OcclusionCollisionChannel; // 0x0220(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool EnableSpotReflectors; // 0x0221(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_222[0x2]; // 0x0222(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
float OuterRadius; // 0x0224(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InnerRadius; // 0x0228(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_22C[0x4]; // 0x022C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UAkAuxBus* EarlyReflectionAuxBus; // 0x0230(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class FString EarlyReflectionAuxBusName; // 0x0238(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
int32 EarlyReflectionOrder; // 0x0248(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
float EarlyReflectionBusSendGain; // 0x024C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
float EarlyReflectionMaxPathLength; // 0x0250(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
float roomReverbAuxBusGain; // 0x0254(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
int32 diffractionMaxEdges; // 0x0258(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
int32 diffractionMaxPaths; // 0x025C(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
float diffractionMaxPathLength; // 0x0260(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool DrawFirstOrderReflections; // 0x0264(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool DrawSecondOrderReflections; // 0x0265(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool DrawHigherOrderReflections; // 0x0266(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool DrawDiffraction; // 0x0267(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool StopWhenOwnerDestroyed; // 0x0268(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_269[0x3]; // 0x0269(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float AttenuationScalingFactor; // 0x026C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OcclusionRefreshInterval; // 0x0270(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseReverbVolumes; // 0x0274(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseDistanceToPlayer; // 0x0275(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_276[0x2]; // 0x0276(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
int32 VoicePitch; // 0x0278(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float VoiceVolumeMultiplier; // 0x027C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool mRandomizeStart; // 0x0280(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool mAutoPost; // 0x0281(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool mStopOnWorldReloaded; // 0x0282(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool mEnableOcclusion; // 0x0283(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool mEnableAuxSends; // 0x0284(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_285[0x3]; // 0x0285(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float mDistanceToPlayerUpdateRate; // 0x0288(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float mDistanceToPlayerUpdateThreshold; // 0x028C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TMap<class FString, class FString> mSwitches; // 0x0290(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
bool mDebugComponent; // 0x02E0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2E1[0x3]; // 0x02E1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float mInitialCooldown; // 0x02E4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void(class AKosmosAudioVolume* AudioVolume)> mOnAudioVolumeTransition; // 0x02E8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_2F8[0x1A0]; // 0x02F8(0x01A0)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void BreakPlayingEvents(float inFadetime, ECurveInterpolation inCurve, class UAkAudioEvent* inEvent, int32 PlayingID);
void FadeOutPlayingEventByName(const class FString& AudioEvent, float inFadetime, ECurveInterpolation inCurve, int32 PlayingID);
void FadeOutPlayingEvents(float inFadetime, ECurveInterpolation inCurve, class UAkAudioEvent* inEvent, int32 PlayingID);
class AKosmosAudioVolume* GetCurrentAudioVolume();
bool IsEventBeingPlayed(class UAkAudioEvent* AkEvent);
void PausePlayingEvents(float inFadetime, ECurveInterpolation inCurve, class UAkAudioEvent* inEvent, int32 PlayingID);
int32 PostAkEventAndWaitForEnd(class UAkAudioEvent* AkEvent, const class FString& in_EventName, const TArray<struct FAkExternalSourceInfo>& ExternalSources, const struct FLatentActionInfo& LatentInfo);
void PostAkEventAndWaitForEndAsync(class UAkAudioEvent* AkEvent, int32* PlayingID, const TArray<struct FAkExternalSourceInfo>& ExternalSources, const struct FLatentActionInfo& LatentInfo);
int32 PostAkEventByName(const class FString& in_EventName);
int32 PostAssociatedAkEventAndWaitForEnd(const TArray<struct FAkExternalSourceInfo>& ExternalSources, const struct FLatentActionInfo& LatentInfo);
void PostAssociatedAkEventAndWaitForEndAsync(int32* PlayingID, const TArray<struct FAkExternalSourceInfo>& ExternalSources, const struct FLatentActionInfo& LatentInfo);
int32 PostEventIfNotPlaying(class UAkAudioEvent* AkEvent, int32 CallbackMask, const TDelegate<void(EAkCallbackType CallbackType, class UAkCallbackInfo* CallbackInfo)>& PostEventCallback);
int32 PostEventWithFadeIn(class UAkAudioEvent* AkEvent, int32 CallbackMask, const TDelegate<void(EAkCallbackType CallbackType, class UAkCallbackInfo* CallbackInfo)>& PostEventCallback, float FadeTime, ECurveInterpolation Curve);
int32 PostEventWithFadeInNoRandomise(class UAkAudioEvent* AkEvent, int32 CallbackMask, const TDelegate<void(EAkCallbackType CallbackType, class UAkCallbackInfo* CallbackInfo)>& PostEventCallback, float FadeTime, ECurveInterpolation Curve);
void PostTrigger(class UAkTrigger* TriggerValue, const class FString& Trigger);
void ResumePlayingEvents(float inFadetime, ECurveInterpolation inCurve, class UAkAudioEvent* inEvent, int32 PlayingID);
void SeekOnEvent(class UAkAudioEvent* AkEvent, float SeekTime, bool seekToNearestMarker, bool randomize, const class FString& AudioEvent, int32 PlayingID);
void SetAttenuationScalingFactor(float Value);
void SetEarlyReflectionsAuxBus(const class FString& AuxBusName);
void SetEarlyReflectionsVolume(float SendVolume);
void SetEnableAuxSends(bool Enable);
void SetEnableOcclusion(bool enableOcclusion);
void SetGameObjectRadius(float in_outerRadius, float in_innerRadius);
void SetListeners(const TArray<class UAkComponent*>& Listeners);
void SetListenerToDefault();
void SetOutputBusVolume(float BusVolume);
void SetStopWhenOwnerDestroyed(bool bStopWhenOwnerDestroyed);
void SetSwitch(class UAkSwitchValue* SwitchValue, const class FString& SwitchGroup, const class FString& SwitchState);
void UpdateAudioVolumeOcclusion(bool useFadeRate);
void UseEarlyReflections(class UAkAuxBus* AuxBus, int32 Order, float BusSendGain, float MaxPathLength, bool SpotReflectors, const class FString& AuxBusName);
void UseReverbVolumes(bool inUseReverbVolumes);
float GetAttenuationRadius() const;
bool HasActiveEvents() const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkComponent")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkComponent")
}
static class UAkComponent* GetDefaultObj()
{
return GetDefaultObjImpl<UAkComponent>();
}
};
#pragma pack(pop)
DUMPER7_ASSERTS_UAkComponent;
// Class AkAudio.AkAudioInputComponent
// 0x0030 (0x04D0 - 0x04A0)
class UAkAudioInputComponent : public UAkComponent
{
public:
uint8 Pad_498[0x38]; // 0x0498(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
int32 PostAssociatedAudioInputEvent();
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkAudioInputComponent")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkAudioInputComponent")
}
static class UAkAudioInputComponent* GetDefaultObj()
{
return GetDefaultObjImpl<UAkAudioInputComponent>();
}
};
DUMPER7_ASSERTS_UAkAudioInputComponent;
// Class AkAudio.AkAuxBus
// 0x0008 (0x0058 - 0x0050)
class UAkAuxBus final : public UAkAssetBase
{
public:
class UAkAudioBank* RequiredBank; // 0x0050(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkAuxBus")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkAuxBus")
}
static class UAkAuxBus* GetDefaultObj()
{
return GetDefaultObjImpl<UAkAuxBus>();
}
};
DUMPER7_ASSERTS_UAkAuxBus;
// Class AkAudio.AkCheckBox
// 0x09B0 (0x0AD0 - 0x0120)
class UAkCheckBox final : public UContentWidget
{
public:
uint8 Pad_120[0x340]; // 0x0120(0x0340)(Fixing Size After Last Property [ Dumper-7 ])
ECheckBoxState CheckedState; // 0x0460(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_461[0x3]; // 0x0461(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
TDelegate<void()> CheckedStateDelegate; // 0x0464(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_474[0x4]; // 0x0474(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FCheckBoxStyle WidgetStyle; // 0x0478(0x0580)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
EHorizontalAlignment HorizontalAlignment; // 0x09F8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool IsFocusable; // 0x09F9(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9FA[0x6]; // 0x09FA(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
struct FAkBoolPropertyToControl ThePropertyToControl; // 0x0A00(0x0010)(Edit, NativeAccessSpecifierPublic)
struct FAkWwiseItemToControl ItemToControl; // 0x0A10(0x0040)(Edit, Config, EditConst, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void(bool bIsChecked)> AkOnCheckStateChanged; // 0x0A50(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void(const struct FGuid& ItemDroppedID)> OnItemDropped; // 0x0A60(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void(const class FString& PropertyDropped)> OnPropertyDropped; // 0x0A70(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_A80[0x50]; // 0x0A80(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void SetAkBoolProperty(const class FString& ItemProperty);
void SetAkItemId(const struct FGuid& ItemId);
void SetCheckedState(ECheckBoxState InCheckedState);
void SetIsChecked(bool InIsChecked);
const struct FGuid GetAkItemId() const;
const class FString GetAkProperty() const;
ECheckBoxState GetCheckedState() const;
bool IsChecked() const;
bool IsPressed() const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkCheckBox")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkCheckBox")
}
static class UAkCheckBox* GetDefaultObj()
{
return GetDefaultObjImpl<UAkCheckBox>();
}
};
DUMPER7_ASSERTS_UAkCheckBox;
// Class AkAudio.DrawPortalComponent
// 0x0000 (0x0450 - 0x0450)
class UDrawPortalComponent final : public UPrimitiveComponent
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("DrawPortalComponent")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"DrawPortalComponent")
}
static class UDrawPortalComponent* GetDefaultObj()
{
return GetDefaultObjImpl<UDrawPortalComponent>();
}
};
DUMPER7_ASSERTS_UDrawPortalComponent;
// Class AkAudio.DrawRoomComponent
// 0x0000 (0x0450 - 0x0450)
class UDrawRoomComponent final : public UPrimitiveComponent
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("DrawRoomComponent")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"DrawRoomComponent")
}
static class UDrawRoomComponent* GetDefaultObj()
{
return GetDefaultObjImpl<UDrawRoomComponent>();
}
};
DUMPER7_ASSERTS_UDrawRoomComponent;
// Class AkAudio.AkFolder
// 0x0078 (0x00B8 - 0x0040)
class UAkFolder final : public UAkAudioType
{
public:
class FString UnrealFolderPath; // 0x0040(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString WwiseFolderPath; // 0x0050(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_60[0x58]; // 0x0060(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkFolder")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkFolder")
}
static class UAkFolder* GetDefaultObj()
{
return GetDefaultObjImpl<UAkFolder>();
}
};
DUMPER7_ASSERTS_UAkFolder;
// Class AkAudio.AkGameplayStatics
// 0x0000 (0x0028 - 0x0028)
class UAkGameplayStatics final : public UBlueprintFunctionLibrary
{
public:
static void AddOutputCaptureMarker(const class FString& MarkerText);
static void CancelEventCallback(const TDelegate<void(EAkCallbackType CallbackType, class UAkCallbackInfo* CallbackInfo)>& PostEventCallback);
static void ClearBanks();
static void ExecuteActionOnEvent(class UAkAudioEvent* AkEvent, EAkActionOnEventType ActionType, class AActor* Actor, int32 TransitionDuration, EAkCurveInterpolation FadeCurve, int32 PlayingID);
static void ExecuteActionOnPlayingID(EAkActionOnEventType ActionType, int32 PlayingID, int32 TransitionDuration, EAkCurveInterpolation FadeCurve);
static class UObject* GetAkAudioTypeUserData(const class UAkAudioType* Instance, const class UClass* Type);
static class UAkComponent* GetAkComponent(class USceneComponent* AttachToComponent, bool* ComponentCreated, class FName AttachPointName, const struct FVector& Location, EAttachLocation LocationType);
static class UObject* GetAkMediaAssetUserData(const class UAkMediaAsset* Instance, const class UClass* Type);
static TArray<class FString> GetAvailableAudioCultures();
static class FString GetCurrentAudioCulture();
static float GetOcclusionScalingFactor();
static void GetRTPCValue(class UAkRtpc* RTPCValue, int32 PlayingID, ERTPCValueType InputValueType, float* Value, ERTPCValueType* OutputValueType, class AActor* Actor, class FName RTPC);
static void GetSpeakerAngles(TArray<float>* SpeakerAngles, float* HeightAngle, const class FString& DeviceShareset);
static bool IsEditor();
static bool IsGame(class UObject* WorldContextObject);
static void LoadBank(class UAkAudioBank* Bank, const class FString& BankName, const struct FLatentActionInfo& LatentInfo, class UObject* WorldContextObject);
static void LoadBankAsync(class UAkAudioBank* Bank, const TDelegate<void(EAkResult Result)>& BankLoadedCallback);
static void LoadBankByName(const class FString& BankName);
static void LoadBanks(const TArray<class UAkAudioBank*>& SoundBanks, bool SynchronizeSoundBanks);
static void LoadInitBank();
static int32 PostAndWaitForEndOfEvent(class UAkAudioEvent* AkEvent, class AActor* Actor, bool bStopWhenAttachedToDestroyed, const TArray<struct FAkExternalSourceInfo>& ExternalSources, const class FString& EventName, const struct FLatentActionInfo& LatentInfo);
static void PostAndWaitForEndOfEventAsync(class UAkAudioEvent* AkEvent, class AActor* Actor, int32* PlayingID, bool bStopWhenAttachedToDestroyed, const TArray<struct FAkExternalSourceInfo>& ExternalSources, const struct FLatentActionInfo& LatentInfo);
static int32 PostEvent(class UAkAudioEvent* AkEvent, class AActor* Actor, int32 CallbackMask, const TDelegate<void(EAkCallbackType CallbackType, class UAkCallbackInfo* CallbackInfo)>& PostEventCallback, const TArray<struct FAkExternalSourceInfo>& ExternalSources, bool bStopWhenAttachedToDestroyed, const class FString& EventName);
static int32 PostEventAtLocation(class UAkAudioEvent* AkEvent, const struct FVector& Location, const struct FRotator& Orientation, const class FString& EventName, class UObject* WorldContextObject);
static void PostEventAtLocationByName(const class FString& EventName, const struct FVector& Location, const struct FRotator& Orientation, class UObject* WorldContextObject);
static int32 PostEventAttached(class UAkAudioEvent* AkEvent, class AActor* Actor, class FName AttachPointName, bool bStopWhenAttachedToDestroyed, const class FString& EventName);
static void PostEventByName(const class FString& EventName, class AActor* Actor, bool bStopWhenAttachedToDestroyed);
static void PostTrigger(class UAkTrigger* TriggerValue, class AActor* Actor, class FName Trigger);
static void ReplaceMainOutput(const struct FAkOutputSettings& MainOutputSettings);
static void ResetRTPCValue(class UAkRtpc* RTPCValue, int32 InterpolationTimeMs, class AActor* Actor, class FName RTPC);
static void SetBusConfig(const class FString& BusName, EAkChannelConfiguration ChannelConfiguration);
static void SetCurrentAudioCulture(const class FString& AudioCulture, const struct FLatentActionInfo& LatentInfo, class UObject* WorldContextObject);
static void SetCurrentAudioCultureAsync(const class FString& AudioCulture, const TDelegate<void(bool Succeeded)>& Completed);
static void SetGameObjectToPortalObstruction(class UAkComponent* GameObjectAkComponent, class UAkPortalComponent* PortalComponent, float ObstructionValue);
static void SetMultipleChannelEmitterPositions(class UAkComponent* GameObjectAkComponent, const TArray<EAkChannelConfiguration>& ChannelMasks, const TArray<struct FTransform>& Positions, EAkMultiPositionType MultiPositionType);
static void SetMultipleChannelMaskEmitterPositions(class UAkComponent* GameObjectAkComponent, const TArray<struct FAkChannelMask>& ChannelMasks, const TArray<struct FTransform>& Positions, EAkMultiPositionType MultiPositionType);
static void SetMultiplePositions(class UAkComponent* GameObjectAkComponent, const TArray<struct FTransform>& Positions, EAkMultiPositionType MultiPositionType);
static void SetOcclusionRefreshInterval(float RefreshInterval, class AActor* Actor);
static void SetOcclusionScalingFactor(float ScalingFactor);
static void SetOutputBusVolume(float BusVolume, class AActor* Actor);
static void SetPanningRule(EPanningRule PanRule);
static void SetPortalObstructionAndOcclusion(class UAkPortalComponent* PortalComponent, float ObstructionValue, float OcclusionValue);
static void SetPortalToPortalObstruction(class UAkPortalComponent* PortalComponent0, class UAkPortalComponent* PortalComponent1, float ObstructionValue);
static void SetReflectionsOrder(int32 Order, bool RefreshPaths);
static void SetRTPCValue(class UAkRtpc* RTPCValue, float Value, int32 InterpolationTimeMs, class AActor* Actor, class FName RTPC);
static void SetSpeakerAngles(const TArray<float>& SpeakerAngles, float HeightAngle, const class FString& DeviceShareset);
static void SetState(class UAkStateValue* StateValue, class FName StateGroup, class FName State);
static void SetSwitch(class UAkSwitchValue* SwitchValue, class AActor* Actor, class FName SwitchGroup, class FName SwitchState);
static class UAkComponent* SpawnAkComponentAtLocation(class UObject* WorldContextObject, class UAkAudioEvent* AkEvent, const struct FVector& Location, const struct FRotator& Orientation, bool AutoPost, const class FString& EventName, bool AutoDestroy);
static void StartAllAmbientSounds(class UObject* WorldContextObject);
static void StartOutputCapture(const class FString& Filename);
static void StartProfilerCapture(const class FString& Filename);
static void StopActor(class AActor* Actor);
static void StopAll();
static void StopAllAmbientSounds(class UObject* WorldContextObject);
static void StopOutputCapture();
static void StopProfilerCapture();
static void UnloadBank(class UAkAudioBank* Bank, const class FString& BankName, const struct FLatentActionInfo& LatentInfo, class UObject* WorldContextObject);
static void UnloadBankAsync(class UAkAudioBank* Bank, const TDelegate<void(EAkResult Result)>& BankUnloadedCallback);
static void UnloadBankByName(const class FString& BankName);
static void UseEarlyReflections(class AActor* Actor, class UAkAuxBus* AuxBus, int32 Order, float BusSendGain, float MaxPathLength, bool SpotReflectors, const class FString& AuxBusName);
static void UseReverbVolumes(bool inUseReverbVolumes, class AActor* Actor);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkGameplayStatics")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkGameplayStatics")
}
static class UAkGameplayStatics* GetDefaultObj()
{
return GetDefaultObjImpl<UAkGameplayStatics>();
}
};
DUMPER7_ASSERTS_UAkGameplayStatics;
// Class AkAudio.AkCallbackInfo
// 0x0008 (0x0030 - 0x0028)
class UAkCallbackInfo : public UObject
{
public:
class UAkComponent* AkComponent; // 0x0028(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkCallbackInfo")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkCallbackInfo")
}
static class UAkCallbackInfo* GetDefaultObj()
{
return GetDefaultObjImpl<UAkCallbackInfo>();
}
};
DUMPER7_ASSERTS_UAkCallbackInfo;
// Class AkAudio.AkEventCallbackInfo
// 0x0008 (0x0038 - 0x0030)
class UAkEventCallbackInfo : public UAkCallbackInfo
{
public:
int32 PlayingID; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 EventId; // 0x0034(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkEventCallbackInfo")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkEventCallbackInfo")
}
static class UAkEventCallbackInfo* GetDefaultObj()
{
return GetDefaultObjImpl<UAkEventCallbackInfo>();
}
};
DUMPER7_ASSERTS_UAkEventCallbackInfo;
// Class AkAudio.AkMIDIEventCallbackInfo
// 0x0010 (0x0048 - 0x0038)
class UAkMIDIEventCallbackInfo final : public UAkEventCallbackInfo
{
public:
uint8 Pad_38[0x10]; // 0x0038(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
bool GetCc(struct FAkMidiCc* AsCc);
uint8 GetChannel();
bool GetChannelAftertouch(struct FAkMidiChannelAftertouch* AsChannelAftertouch);
bool GetGeneric(struct FAkMidiGeneric* AsGeneric);
bool GetNoteAftertouch(struct FAkMidiNoteAftertouch* AsNoteAftertouch);
bool GetNoteOff(struct FAkMidiNoteOnOff* AsNoteOff);
bool GetNoteOn(struct FAkMidiNoteOnOff* AsNoteOn);
bool GetPitchBend(struct FAkMidiPitchBend* AsPitchBend);
bool GetProgramChange(struct FAkMidiProgramChange* AsProgramChange);
EAkMidiEventType GetType();
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkMIDIEventCallbackInfo")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkMIDIEventCallbackInfo")
}
static class UAkMIDIEventCallbackInfo* GetDefaultObj()
{
return GetDefaultObjImpl<UAkMIDIEventCallbackInfo>();
}
};
DUMPER7_ASSERTS_UAkMIDIEventCallbackInfo;
// Class AkAudio.AkMarkerCallbackInfo
// 0x0018 (0x0050 - 0x0038)
class UAkMarkerCallbackInfo final : public UAkEventCallbackInfo
{
public:
int32 Identifier; // 0x0038(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Position; // 0x003C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Label; // 0x0040(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkMarkerCallbackInfo")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkMarkerCallbackInfo")
}
static class UAkMarkerCallbackInfo* GetDefaultObj()
{
return GetDefaultObjImpl<UAkMarkerCallbackInfo>();
}
};
DUMPER7_ASSERTS_UAkMarkerCallbackInfo;
// Class AkAudio.AkDurationCallbackInfo
// 0x0018 (0x0050 - 0x0038)
class UAkDurationCallbackInfo final : public UAkEventCallbackInfo
{
public:
float Duration; // 0x0038(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float EstimatedDuration; // 0x003C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 AudioNodeID; // 0x0040(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MediaID; // 0x0044(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bStreaming; // 0x0048(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkDurationCallbackInfo")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkDurationCallbackInfo")
}
static class UAkDurationCallbackInfo* GetDefaultObj()
{
return GetDefaultObjImpl<UAkDurationCallbackInfo>();
}
};
DUMPER7_ASSERTS_UAkDurationCallbackInfo;
// Class AkAudio.AkMusicSyncCallbackInfo
// 0x0040 (0x0070 - 0x0030)
class UAkMusicSyncCallbackInfo final : public UAkCallbackInfo
{
public:
int32 PlayingID; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAkSegmentInfo SegmentInfo; // 0x0034(0x0024)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
EAkCallbackType MusicSyncType; // 0x0058(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString UserCueName; // 0x0060(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkMusicSyncCallbackInfo")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkMusicSyncCallbackInfo")
}
static class UAkMusicSyncCallbackInfo* GetDefaultObj()
{
return GetDefaultObjImpl<UAkMusicSyncCallbackInfo>();
}
};
DUMPER7_ASSERTS_UAkMusicSyncCallbackInfo;
// Class AkAudio.AkGeometryComponent
// 0x0190 (0x03A0 - 0x0210)
class UAkGeometryComponent final : public UAkAcousticTextureSetComponent
{
public:
EAkMeshType MeshType; // 0x0210(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_211[0x3]; // 0x0211(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 LOD; // 0x0214(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float WeldingThreshold; // 0x0218(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21C[0x4]; // 0x021C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TMap<class UMaterialInterface*, struct FAkGeometrySurfaceOverride> StaticMeshSurfaceOverride; // 0x0220(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
struct FAkGeometrySurfaceOverride CollisionMeshSurfaceOverride; // 0x0270(0x0018)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
bool bEnableDiffraction; // 0x0288(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bEnableDiffractionOnBoundaryEdges; // 0x0289(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_28A[0x6]; // 0x028A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class AActor* AssociatedRoom; // 0x0290(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_298[0x10]; // 0x0298(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
struct FAkGeometryData GeometryData; // 0x02A8(0x0050)(NativeAccessSpecifierPrivate)
TMap<int32, double> SurfaceAreas; // 0x02F8(0x0050)(NativeAccessSpecifierPrivate)
uint8 Pad_348[0x58]; // 0x0348(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void ConvertMesh();
void RemoveGeometry();
void SendGeometry();
void UpdateGeometry();
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkGeometryComponent")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkGeometryComponent")
}
static class UAkGeometryComponent* GetDefaultObj()
{
return GetDefaultObjImpl<UAkGeometryComponent>();
}
};
DUMPER7_ASSERTS_UAkGeometryComponent;
// Class AkAudio.AkGroupValue
// 0x0028 (0x0068 - 0x0040)
class UAkGroupValue : public UAkAudioType
{
public:
TArray<TSoftObjectPtr<class UAkMediaAsset>> MediaDependencies; // 0x0040(0x0010)(Edit, ZeroConstructor, EditConst, UObjectWrapper, NativeAccessSpecifierPublic)
uint32 GroupShortID; // 0x0050(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_54[0x14]; // 0x0054(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkGroupValue")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkGroupValue")
}
static class UAkGroupValue* GetDefaultObj()
{
return GetDefaultObjImpl<UAkGroupValue>();
}
};
DUMPER7_ASSERTS_UAkGroupValue;
// Class AkAudio.AkHololensInitializationSettings
// 0x00D0 (0x00F8 - 0x0028)
class UAkHololensInitializationSettings final : public UObject
{
public:
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FAkCommonInitializationSettingsWithSampleRate CommonSettings; // 0x0030(0x0068)(Edit, Config, NativeAccessSpecifierPublic)
struct FAkCommunicationSettingsWithSystemInitialization CommunicationSettings; // 0x0098(0x0028)(Edit, Config, NativeAccessSpecifierPublic)
struct FAkHololensAdvancedInitializationSettings AdvancedSettings; // 0x00C0(0x0034)(Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
uint8 Pad_F4[0x4]; // 0x00F4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void MigrateMultiCoreRendering(bool NewValue);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkHololensInitializationSettings")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkHololensInitializationSettings")
}
static class UAkHololensInitializationSettings* GetDefaultObj()
{
return GetDefaultObjImpl<UAkHololensInitializationSettings>();
}
};
DUMPER7_ASSERTS_UAkHololensInitializationSettings;
// Class AkAudio.AkHololensPlatformInfo
// 0x0000 (0x0070 - 0x0070)
class UAkHololensPlatformInfo final : public UAkPlatformInfo
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkHololensPlatformInfo")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkHololensPlatformInfo")
}
static class UAkHololensPlatformInfo* GetDefaultObj()
{
return GetDefaultObjImpl<UAkHololensPlatformInfo>();
}
};
DUMPER7_ASSERTS_UAkHololensPlatformInfo;
// Class AkAudio.AkInitBankAssetData
// 0x0010 (0x0098 - 0x0088)
class UAkInitBankAssetData final : public UAkAssetDataWithMedia
{
public:
TArray<struct FAkPluginInfo> PluginInfos; // 0x0088(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkInitBankAssetData")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkInitBankAssetData")
}
static class UAkInitBankAssetData* GetDefaultObj()
{
return GetDefaultObjImpl<UAkInitBankAssetData>();
}
};
DUMPER7_ASSERTS_UAkInitBankAssetData;
// Class AkAudio.AkInitBank
// 0x0020 (0x0070 - 0x0050)
class UAkInitBank final : public UAkAssetBase
{
public:
TArray<class FString> AvailableAudioCultures; // 0x0050(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic)
class FString DefaultLanguage; // 0x0060(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkInitBank")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkInitBank")
}
static class UAkInitBank* GetDefaultObj()
{
return GetDefaultObjImpl<UAkInitBank>();
}
};
DUMPER7_ASSERTS_UAkInitBank;
// Class AkAudio.AkIOSInitializationSettings
// 0x00D8 (0x0100 - 0x0028)
class UAkIOSInitializationSettings final : public UObject
{
public:
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FAkCommonInitializationSettingsWithSampleRate CommonSettings; // 0x0030(0x0068)(Edit, Config, NativeAccessSpecifierPublic)
struct FAkAudioSession AudioSession; // 0x0098(0x000C)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_A4[0x4]; // 0x00A4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FAkCommunicationSettingsWithSystemInitialization CommunicationSettings; // 0x00A8(0x0028)(Edit, Config, NativeAccessSpecifierPublic)
struct FAkAdvancedInitializationSettings AdvancedSettings; // 0x00D0(0x002C)(Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
uint8 Pad_FC[0x4]; // 0x00FC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkIOSInitializationSettings")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkIOSInitializationSettings")
}
static class UAkIOSInitializationSettings* GetDefaultObj()
{
return GetDefaultObjImpl<UAkIOSInitializationSettings>();
}
};
DUMPER7_ASSERTS_UAkIOSInitializationSettings;
// Class AkAudio.AkIOSPlatformInfo
// 0x0000 (0x0070 - 0x0070)
class UAkIOSPlatformInfo final : public UAkPlatformInfo
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkIOSPlatformInfo")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkIOSPlatformInfo")
}
static class UAkIOSPlatformInfo* GetDefaultObj()
{
return GetDefaultObjImpl<UAkIOSPlatformInfo>();
}
};
DUMPER7_ASSERTS_UAkIOSPlatformInfo;
// Class AkAudio.AkItemBoolPropertiesConv
// 0x0000 (0x0028 - 0x0028)
class UAkItemBoolPropertiesConv final : public UBlueprintFunctionLibrary
{
public:
static class FString Conv_FAkBoolPropertyToControlToString(const struct FAkBoolPropertyToControl& INAkBoolPropertyToControl);
static class FText Conv_FAkBoolPropertyToControlToText(const struct FAkBoolPropertyToControl& INAkBoolPropertyToControl);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkItemBoolPropertiesConv")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkItemBoolPropertiesConv")
}
static class UAkItemBoolPropertiesConv* GetDefaultObj()
{
return GetDefaultObjImpl<UAkItemBoolPropertiesConv>();
}
};
DUMPER7_ASSERTS_UAkItemBoolPropertiesConv;
// Class AkAudio.AkItemBoolProperties
// 0x0040 (0x0148 - 0x0108)
class UAkItemBoolProperties final : public UWidget
{
public:
TMulticastInlineDelegate<void(const class FString& PropertySelected)> OnSelectionChanged; // 0x0108(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void(const class FString& PropertyDragged)> OnPropertyDragged; // 0x0118(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_128[0x20]; // 0x0128(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void SetSearchText(const class FString& newText);
class FString GetSearchText() const;
class FString GetSelectedProperty() const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkItemBoolProperties")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkItemBoolProperties")
}
static class UAkItemBoolProperties* GetDefaultObj()
{
return GetDefaultObjImpl<UAkItemBoolProperties>();
}
};
DUMPER7_ASSERTS_UAkItemBoolProperties;
// Class AkAudio.AkItemPropertiesConv
// 0x0000 (0x0028 - 0x0028)
class UAkItemPropertiesConv final : public UBlueprintFunctionLibrary
{
public:
static class FString Conv_FAkPropertyToControlToString(const struct FAkPropertyToControl& INAkPropertyToControl);
static class FText Conv_FAkPropertyToControlToText(const struct FAkPropertyToControl& INAkPropertyToControl);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkItemPropertiesConv")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkItemPropertiesConv")
}
static class UAkItemPropertiesConv* GetDefaultObj()
{
return GetDefaultObjImpl<UAkItemPropertiesConv>();
}
};
DUMPER7_ASSERTS_UAkItemPropertiesConv;
// Class AkAudio.AkItemProperties
// 0x0040 (0x0148 - 0x0108)
class UAkItemProperties final : public UWidget
{
public:
TMulticastInlineDelegate<void(const class FString& PropertySelected)> OnSelectionChanged; // 0x0108(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void(const class FString& PropertyDragged)> OnPropertyDragged; // 0x0118(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_128[0x20]; // 0x0128(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void SetSearchText(const class FString& newText);
class FString GetSearchText() const;
class FString GetSelectedProperty() const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkItemProperties")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkItemProperties")
}
static class UAkItemProperties* GetDefaultObj()
{
return GetDefaultObjImpl<UAkItemProperties>();
}
};
DUMPER7_ASSERTS_UAkItemProperties;
// Class AkAudio.AkLateReverbComponent
// 0x0080 (0x0280 - 0x0200)
class UAkLateReverbComponent final : public USceneComponent
{
public:
bool bEnable; // 0x01F8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1F9[0x3]; // 0x01F9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float SendLevel; // 0x01FC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FadeRate; // 0x0200(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Priority; // 0x0204(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool AutoAssignAuxBus; // 0x0208(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_209[0x7]; // 0x0209(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UAkAuxBus* AuxBus; // 0x0210(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString AuxBusName; // 0x0218(0x0010)(Edit, BlueprintVisible, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_228[0x8]; // 0x0228(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
class UAkAuxBus* AuxBusManual; // 0x0230(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_238[0x48]; // 0x0238(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void AssociateAkTextureSetComponent(class UAkAcousticTextureSetComponent* textureSetComponent);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkLateReverbComponent")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkLateReverbComponent")
}
static class UAkLateReverbComponent* GetDefaultObj()
{
return GetDefaultObjImpl<UAkLateReverbComponent>();
}
};
DUMPER7_ASSERTS_UAkLateReverbComponent;
// Class AkAudio.AkLinuxInitializationSettings
// 0x00C8 (0x00F0 - 0x0028)
class UAkLinuxInitializationSettings final : public UObject
{
public:
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FAkCommonInitializationSettingsWithSampleRate CommonSettings; // 0x0030(0x0068)(Edit, Config, NativeAccessSpecifierPublic)
struct FAkCommunicationSettingsWithSystemInitialization CommunicationSettings; // 0x0098(0x0028)(Edit, Config, NativeAccessSpecifierPublic)
struct FAkAdvancedInitializationSettingsWithMultiCoreRendering AdvancedSettings; // 0x00C0(0x0030)(Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
public:
void MigrateMultiCoreRendering(bool NewValue);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkLinuxInitializationSettings")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkLinuxInitializationSettings")
}
static class UAkLinuxInitializationSettings* GetDefaultObj()
{
return GetDefaultObjImpl<UAkLinuxInitializationSettings>();
}
};
DUMPER7_ASSERTS_UAkLinuxInitializationSettings;
// Class AkAudio.AkLinuxPlatformInfo
// 0x0000 (0x0070 - 0x0070)
class UAkLinuxPlatformInfo final : public UAkPlatformInfo
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkLinuxPlatformInfo")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkLinuxPlatformInfo")
}
static class UAkLinuxPlatformInfo* GetDefaultObj()
{
return GetDefaultObjImpl<UAkLinuxPlatformInfo>();
}
};
DUMPER7_ASSERTS_UAkLinuxPlatformInfo;
// Class AkAudio.AkMacInitializationSettings
// 0x00C8 (0x00F0 - 0x0028)
class UAkMacInitializationSettings final : public UObject
{
public:
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FAkCommonInitializationSettingsWithSampleRate CommonSettings; // 0x0030(0x0068)(Edit, Config, NativeAccessSpecifierPublic)
struct FAkCommunicationSettingsWithSystemInitialization CommunicationSettings; // 0x0098(0x0028)(Edit, Config, NativeAccessSpecifierPublic)
struct FAkAdvancedInitializationSettingsWithMultiCoreRendering AdvancedSettings; // 0x00C0(0x0030)(Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
public:
void MigrateMultiCoreRendering(bool NewValue);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkMacInitializationSettings")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkMacInitializationSettings")
}
static class UAkMacInitializationSettings* GetDefaultObj()
{
return GetDefaultObjImpl<UAkMacInitializationSettings>();
}
};
DUMPER7_ASSERTS_UAkMacInitializationSettings;
// Class AkAudio.AkMacPlatformInfo
// 0x0000 (0x0070 - 0x0070)
class UAkMacPlatformInfo final : public UAkPlatformInfo
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkMacPlatformInfo")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkMacPlatformInfo")
}
static class UAkMacPlatformInfo* GetDefaultObj()
{
return GetDefaultObjImpl<UAkMacPlatformInfo>();
}
};
DUMPER7_ASSERTS_UAkMacPlatformInfo;
// Class AkAudio.AkMediaAssetData
// 0x0050 (0x0078 - 0x0028)
class UAkMediaAssetData final : public UObject
{
public:
bool IsStreamed; // 0x0028(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UseDeviceMemory; // 0x0029(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class FString Language; // 0x0030(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString AssetPlatform; // 0x0040(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_50[0x28]; // 0x0050(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkMediaAssetData")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkMediaAssetData")
}
static class UAkMediaAssetData* GetDefaultObj()
{
return GetDefaultObjImpl<UAkMediaAssetData>();
}
};
DUMPER7_ASSERTS_UAkMediaAssetData;
// Class AkAudio.AkMediaAsset
// 0x0050 (0x0078 - 0x0028)
class UAkMediaAsset : public UObject
{
public:
uint32 ID; // 0x0028(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString MediaName; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool AutoLoad; // 0x0040(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class UObject*> UserData; // 0x0048(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
class FString Language; // 0x0058(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAkMediaAssetData* CurrentMediaAssetData; // 0x0068(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_70[0x8]; // 0x0070(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkMediaAsset")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkMediaAsset")
}
static class UAkMediaAsset* GetDefaultObj()
{
return GetDefaultObjImpl<UAkMediaAsset>();
}
};
DUMPER7_ASSERTS_UAkMediaAsset;
// Class AkAudio.AkLocalizedMediaAsset
// 0x0000 (0x0078 - 0x0078)
class UAkLocalizedMediaAsset final : public UAkMediaAsset
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkLocalizedMediaAsset")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkLocalizedMediaAsset")
}
static class UAkLocalizedMediaAsset* GetDefaultObj()
{
return GetDefaultObjImpl<UAkLocalizedMediaAsset>();
}
};
DUMPER7_ASSERTS_UAkLocalizedMediaAsset;
// Class AkAudio.AkExternalMediaAsset
// 0x0060 (0x00D8 - 0x0078)
class UAkExternalMediaAsset final : public UAkMediaAsset
{
public:
uint8 Pad_78[0x60]; // 0x0078(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkExternalMediaAsset")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkExternalMediaAsset")
}
static class UAkExternalMediaAsset* GetDefaultObj()
{
return GetDefaultObjImpl<UAkExternalMediaAsset>();
}
};
DUMPER7_ASSERTS_UAkExternalMediaAsset;
// Class AkAudio.AkPlatformInitialisationSettingsBase
// 0x0000 (0x0000 - 0x0000)
class IAkPlatformInitialisationSettingsBase final
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkPlatformInitialisationSettingsBase")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkPlatformInitialisationSettingsBase")
}
static class IAkPlatformInitialisationSettingsBase* GetDefaultObj()
{
return GetDefaultObjImpl<IAkPlatformInitialisationSettingsBase>();
}
class UObject* AsUObject()
{
return reinterpret_cast<UObject*>(this);
}
const class UObject* AsUObject() const
{
return reinterpret_cast<const UObject*>(this);
}
};
DUMPER7_ASSERTS_IAkPlatformInitialisationSettingsBase;
// Class AkAudio.AkPS4InitializationSettings
// 0x00C8 (0x00F0 - 0x0028)
class UAkPS4InitializationSettings final : public UObject
{
public:
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FAkCommonInitializationSettings CommonSettings; // 0x0030(0x0060)(Edit, Config, NativeAccessSpecifierPublic)
struct FAkCommunicationSettingsWithSystemInitialization CommunicationSettings; // 0x0090(0x0028)(Edit, Config, NativeAccessSpecifierPublic)
struct FAkPS4AdvancedInitializationSettings AdvancedSettings; // 0x00B8(0x0038)(Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
public:
void MigrateMultiCoreRendering(bool NewValue);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkPS4InitializationSettings")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkPS4InitializationSettings")
}
static class UAkPS4InitializationSettings* GetDefaultObj()
{
return GetDefaultObjImpl<UAkPS4InitializationSettings>();
}
};
DUMPER7_ASSERTS_UAkPS4InitializationSettings;
// Class AkAudio.AkPS4PlatformInfo
// 0x0000 (0x0070 - 0x0070)
class UAkPS4PlatformInfo final : public UAkPlatformInfo
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkPS4PlatformInfo")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkPS4PlatformInfo")
}
static class UAkPS4PlatformInfo* GetDefaultObj()
{
return GetDefaultObjImpl<UAkPS4PlatformInfo>();
}
};
DUMPER7_ASSERTS_UAkPS4PlatformInfo;
// Class AkAudio.AkDPXInitializationSettings
// 0x0000 (0x00F0 - 0x00F0)
class UAkDPXInitializationSettings final : public UAkPS5InitializationSettings
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkDPXInitializationSettings")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkDPXInitializationSettings")
}
static class UAkDPXInitializationSettings* GetDefaultObj()
{
return GetDefaultObjImpl<UAkDPXInitializationSettings>();
}
};
DUMPER7_ASSERTS_UAkDPXInitializationSettings;
// Class AkAudio.AkPS5PlatformInfo
// 0x0000 (0x0070 - 0x0070)
class UAkPS5PlatformInfo final : public UAkPlatformInfo
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkPS5PlatformInfo")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkPS5PlatformInfo")
}
static class UAkPS5PlatformInfo* GetDefaultObj()
{
return GetDefaultObjImpl<UAkPS5PlatformInfo>();
}
};
DUMPER7_ASSERTS_UAkPS5PlatformInfo;
// Class AkAudio.AkSettingsPerUser
// 0x0058 (0x0080 - 0x0028)
class UAkSettingsPerUser final : public UObject
{
public:
struct FDirectoryPath WwiseWindowsInstallationPath; // 0x0028(0x0010)(Edit, Config, NativeAccessSpecifierPublic)
struct FFilePath WwiseMacInstallationPath; // 0x0038(0x0010)(Edit, Config, NativeAccessSpecifierPublic)
bool EnableAutomaticAssetSynchronization; // 0x0048(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString WaapiIPAddress; // 0x0050(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint32 WaapiPort; // 0x0060(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAutoConnectToWAAPI; // 0x0064(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool AutoSyncSelection; // 0x0065(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool SuppressWwiseProjectPathWarnings; // 0x0066(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool SoundDataGenerationSkipLanguage; // 0x0067(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_68[0x18]; // 0x0068(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkSettingsPerUser")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkSettingsPerUser")
}
static class UAkSettingsPerUser* GetDefaultObj()
{
return GetDefaultObjImpl<UAkSettingsPerUser>();
}
};
DUMPER7_ASSERTS_UAkSettingsPerUser;
// Class AkAudio.AkSlider
// 0x0428 (0x0530 - 0x0108)
class UAkSlider final : public UWidget
{
public:
float Value; // 0x0108(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TDelegate<void()> ValueDelegate; // 0x010C(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11C[0x4]; // 0x011C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FSliderStyle WidgetStyle; // 0x0120(0x0340)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
EOrientation Orientation; // 0x0460(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_461[0x3]; // 0x0461(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FLinearColor SliderBarColor; // 0x0464(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor SliderHandleColor; // 0x0474(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool IndentHandle; // 0x0484(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool Locked; // 0x0485(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_486[0x2]; // 0x0486(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
float StepSize; // 0x0488(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool IsFocusable; // 0x048C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_48D[0x3]; // 0x048D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FAkPropertyToControl ThePropertyToControl; // 0x0490(0x0010)(Edit, EditConst, NativeAccessSpecifierPublic)
struct FAkWwiseItemToControl ItemToControl; // 0x04A0(0x0040)(Edit, Config, EditConst, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void(float Value)> OnValueChanged; // 0x04E0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void(const struct FGuid& ItemDroppedID)> OnItemDropped; // 0x04F0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void(const class FString& PropertyDropped)> OnPropertyDropped; // 0x0500(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_510[0x20]; // 0x0510(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void SetAkSliderItemId(const struct FGuid& ItemId);
void SetAkSliderItemProperty(const class FString& ItemProperty);
void SetIndentHandle(bool inValue);
void SetLocked(bool inValue);
void SetSliderBarColor(const struct FLinearColor& inValue);
void SetSliderHandleColor(const struct FLinearColor& inValue);
void SetStepSize(float inValue);
void SetValue(float inValue);
const struct FGuid GetAkSliderItemId() const;
const class FString GetAkSliderItemProperty() const;
float GetValue() const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkSlider")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkSlider")
}
static class UAkSlider* GetDefaultObj()
{
return GetDefaultObjImpl<UAkSlider>();
}
};
DUMPER7_ASSERTS_UAkSlider;
// Class AkAudio.AkSpatialAudioVolume
// 0x0018 (0x0270 - 0x0258)
class AAkSpatialAudioVolume final : public AVolume
{
public:
class UAkSurfaceReflectorSetComponent* SurfaceReflectorSet; // 0x0258(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAkLateReverbComponent* LateReverb; // 0x0260(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAkRoomComponent* Room; // 0x0268(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkSpatialAudioVolume")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkSpatialAudioVolume")
}
static class AAkSpatialAudioVolume* GetDefaultObj()
{
return GetDefaultObjImpl<AAkSpatialAudioVolume>();
}
};
DUMPER7_ASSERTS_AAkSpatialAudioVolume;
// Class AkAudio.AkSpotReflector
// 0x0028 (0x0248 - 0x0220)
class AAkSpotReflector final : public AActor
{
public:
class UAkAuxBus* EarlyReflectionAuxBus; // 0x0220(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString EarlyReflectionAuxBusName; // 0x0228(0x0010)(Edit, BlueprintVisible, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAkAcousticTexture* AcousticTexture; // 0x0238(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DistanceScalingFactor; // 0x0240(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Level; // 0x0244(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkSpotReflector")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkSpotReflector")
}
static class AAkSpotReflector* GetDefaultObj()
{
return GetDefaultObjImpl<AAkSpotReflector>();
}
};
DUMPER7_ASSERTS_AAkSpotReflector;
// Class AkAudio.AkStateValue
// 0x0000 (0x0068 - 0x0068)
class UAkStateValue final : public UAkGroupValue
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkStateValue")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkStateValue")
}
static class UAkStateValue* GetDefaultObj()
{
return GetDefaultObjImpl<UAkStateValue>();
}
};
DUMPER7_ASSERTS_UAkStateValue;
// Class AkAudio.AkSubmixInputComponent
// 0x0050 (0x0520 - 0x04D0)
class UAkSubmixInputComponent final : public UAkAudioInputComponent
{
public:
class USoundSubmix* SubmixToRecord; // 0x04D0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4D8[0x48]; // 0x04D8(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkSubmixInputComponent")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkSubmixInputComponent")
}
static class UAkSubmixInputComponent* GetDefaultObj()
{
return GetDefaultObjImpl<UAkSubmixInputComponent>();
}
};
DUMPER7_ASSERTS_UAkSubmixInputComponent;
// Class AkAudio.AkSurfaceReflectorSetComponent
// 0x0030 (0x0240 - 0x0210)
class UAkSurfaceReflectorSetComponent final : public UAkAcousticTextureSetComponent
{
public:
bool bEnableSurfaceReflectors; // 0x0210(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_211[0x7]; // 0x0211(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FAkSurfacePoly> AcousticPolys; // 0x0218(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
bool bEnableDiffraction; // 0x0228(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bEnableDiffractionOnBoundaryEdges; // 0x0229(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_22A[0x6]; // 0x022A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class AActor* AssociatedRoom; // 0x0230(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_238[0x8]; // 0x0238(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void RemoveSurfaceReflectorSet();
void SendSurfaceReflectorSet();
void UpdateSurfaceReflectorSet();
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkSurfaceReflectorSetComponent")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkSurfaceReflectorSetComponent")
}
static class UAkSurfaceReflectorSetComponent* GetDefaultObj()
{
return GetDefaultObjImpl<UAkSurfaceReflectorSetComponent>();
}
};
DUMPER7_ASSERTS_UAkSurfaceReflectorSetComponent;
// Class AkAudio.AkSwitchInitializationSettings
// 0x00C8 (0x00F0 - 0x0028)
class UAkSwitchInitializationSettings final : public UObject
{
public:
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FAkCommonInitializationSettingsWithSampleRate CommonSettings; // 0x0030(0x0068)(Edit, Config, NativeAccessSpecifierPublic)
struct FAkCommunicationSettingsWithCommSelection CommunicationSettings; // 0x0098(0x0028)(Edit, Config, NativeAccessSpecifierPublic)
struct FAkAdvancedInitializationSettingsWithMultiCoreRendering AdvancedSettings; // 0x00C0(0x0030)(Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
public:
void MigrateMultiCoreRendering(bool NewValue);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkSwitchInitializationSettings")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkSwitchInitializationSettings")
}
static class UAkSwitchInitializationSettings* GetDefaultObj()
{
return GetDefaultObjImpl<UAkSwitchInitializationSettings>();
}
};
DUMPER7_ASSERTS_UAkSwitchInitializationSettings;
// Class AkAudio.AkSwitchPlatformInfo
// 0x0000 (0x0070 - 0x0070)
class UAkSwitchPlatformInfo final : public UAkPlatformInfo
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkSwitchPlatformInfo")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkSwitchPlatformInfo")
}
static class UAkSwitchPlatformInfo* GetDefaultObj()
{
return GetDefaultObjImpl<UAkSwitchPlatformInfo>();
}
};
DUMPER7_ASSERTS_UAkSwitchPlatformInfo;
// Class AkAudio.AkSwitchValue
// 0x0000 (0x0068 - 0x0068)
class UAkSwitchValue final : public UAkGroupValue
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkSwitchValue")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkSwitchValue")
}
static class UAkSwitchValue* GetDefaultObj()
{
return GetDefaultObjImpl<UAkSwitchValue>();
}
};
DUMPER7_ASSERTS_UAkSwitchValue;
// Class AkAudio.AkTrigger
// 0x0000 (0x0040 - 0x0040)
class UAkTrigger final : public UAkAudioType
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkTrigger")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkTrigger")
}
static class UAkTrigger* GetDefaultObj()
{
return GetDefaultObjImpl<UAkTrigger>();
}
};
DUMPER7_ASSERTS_UAkTrigger;
// Class AkAudio.AkTVOSInitializationSettings
// 0x00D8 (0x0100 - 0x0028)
class UAkTVOSInitializationSettings final : public UObject
{
public:
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FAkCommonInitializationSettingsWithSampleRate CommonSettings; // 0x0030(0x0068)(Edit, Config, NativeAccessSpecifierPublic)
struct FAkAudioSession AudioSession; // 0x0098(0x000C)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_A4[0x4]; // 0x00A4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FAkCommunicationSettingsWithSystemInitialization CommunicationSettings; // 0x00A8(0x0028)(Edit, Config, NativeAccessSpecifierPublic)
struct FAkAdvancedInitializationSettings AdvancedSettings; // 0x00D0(0x002C)(Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
uint8 Pad_FC[0x4]; // 0x00FC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkTVOSInitializationSettings")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkTVOSInitializationSettings")
}
static class UAkTVOSInitializationSettings* GetDefaultObj()
{
return GetDefaultObjImpl<UAkTVOSInitializationSettings>();
}
};
DUMPER7_ASSERTS_UAkTVOSInitializationSettings;
// Class AkAudio.AkTVOSPlatformInfo
// 0x0000 (0x0070 - 0x0070)
class UAkTVOSPlatformInfo final : public UAkPlatformInfo
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkTVOSPlatformInfo")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkTVOSPlatformInfo")
}
static class UAkTVOSPlatformInfo* GetDefaultObj()
{
return GetDefaultObjImpl<UAkTVOSPlatformInfo>();
}
};
DUMPER7_ASSERTS_UAkTVOSPlatformInfo;
// Class AkAudio.AkWaapiCalls
// 0x0000 (0x0028 - 0x0028)
class UAkWaapiCalls final : public UBlueprintFunctionLibrary
{
public:
static struct FAKWaapiJsonObject CallWaapi(const struct FAkWaapiUri& WaapiUri, const struct FAKWaapiJsonObject& WaapiArgs, const struct FAKWaapiJsonObject& WaapiOptions);
static class FString Conv_FAkWaapiSubscriptionIdToString(const struct FAkWaapiSubscriptionId& INAkWaapiSubscriptionId);
static class FText Conv_FAkWaapiSubscriptionIdToText(const struct FAkWaapiSubscriptionId& INAkWaapiSubscriptionId);
static int32 GetSubscriptionID(const struct FAkWaapiSubscriptionId& Subscription);
static bool RegisterWaapiConnectionLostCallback(const TDelegate<void()>& Callback);
static bool RegisterWaapiProjectLoadedCallback(const TDelegate<void()>& Callback);
static void SetSubscriptionID(const struct FAkWaapiSubscriptionId& Subscription, int32 ID);
static struct FAKWaapiJsonObject SubscribeToWaapi(const struct FAkWaapiUri& WaapiUri, const struct FAKWaapiJsonObject& WaapiOptions, const TDelegate<void(const struct FAkWaapiSubscriptionId& SubscriptionId, const struct FAKWaapiJsonObject& WaapiJsonObject)>& Callback, struct FAkWaapiSubscriptionId* SubscriptionId, bool* SubscriptionDone);
static struct FAKWaapiJsonObject Unsubscribe(const struct FAkWaapiSubscriptionId& SubscriptionId, bool* UnsubscriptionDone);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkWaapiCalls")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkWaapiCalls")
}
static class UAkWaapiCalls* GetDefaultObj()
{
return GetDefaultObjImpl<UAkWaapiCalls>();
}
};
DUMPER7_ASSERTS_UAkWaapiCalls;
// Class AkAudio.SAkWaapiFieldNamesConv
// 0x0000 (0x0028 - 0x0028)
class USAkWaapiFieldNamesConv final : public UBlueprintFunctionLibrary
{
public:
static class FString Conv_FAkWaapiFieldNamesToString(const struct FAkWaapiFieldNames& INAkWaapiFieldNames);
static class FText Conv_FAkWaapiFieldNamesToText(const struct FAkWaapiFieldNames& INAkWaapiFieldNames);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("SAkWaapiFieldNamesConv")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"SAkWaapiFieldNamesConv")
}
static class USAkWaapiFieldNamesConv* GetDefaultObj()
{
return GetDefaultObjImpl<USAkWaapiFieldNamesConv>();
}
};
DUMPER7_ASSERTS_USAkWaapiFieldNamesConv;
// Class AkAudio.AkWaapiJsonManager
// 0x0000 (0x0028 - 0x0028)
class UAkWaapiJsonManager final : public UBlueprintFunctionLibrary
{
public:
static class FString Conv_FAKWaapiJsonObjectToString(const struct FAKWaapiJsonObject& INAKWaapiJsonObject);
static class FText Conv_FAKWaapiJsonObjectToText(const struct FAKWaapiJsonObject& INAKWaapiJsonObject);
static const TArray<struct FAKWaapiJsonObject> GetArrayField(const struct FAkWaapiFieldNames& FieldName, const struct FAKWaapiJsonObject& Target);
static bool GetBoolField(const struct FAkWaapiFieldNames& FieldName, const struct FAKWaapiJsonObject& Target);
static int32 GetIntegerField(const struct FAkWaapiFieldNames& FieldName, const struct FAKWaapiJsonObject& Target);
static float GetNumberField(const struct FAkWaapiFieldNames& FieldName, const struct FAKWaapiJsonObject& Target);
static struct FAKWaapiJsonObject GetObjectField(const struct FAkWaapiFieldNames& FieldName, const struct FAKWaapiJsonObject& Target);
static class FString GetStringField(const struct FAkWaapiFieldNames& FieldName, const struct FAKWaapiJsonObject& Target);
static struct FAKWaapiJsonObject SetArrayObjectFields(const struct FAkWaapiFieldNames& FieldName, const TArray<struct FAKWaapiJsonObject>& FieldObjectValues, const struct FAKWaapiJsonObject& Target);
static struct FAKWaapiJsonObject SetArrayStringFields(const struct FAkWaapiFieldNames& FieldName, const TArray<class FString>& FieldStringValues, const struct FAKWaapiJsonObject& Target);
static struct FAKWaapiJsonObject SetBoolField(const struct FAkWaapiFieldNames& FieldName, bool FieldValue, const struct FAKWaapiJsonObject& Target);
static struct FAKWaapiJsonObject SetNumberField(const struct FAkWaapiFieldNames& FieldName, float FieldValue, const struct FAKWaapiJsonObject& Target);
static struct FAKWaapiJsonObject SetObjectField(const struct FAkWaapiFieldNames& FieldName, const struct FAKWaapiJsonObject& FieldValue, const struct FAKWaapiJsonObject& Target);
static struct FAKWaapiJsonObject SetStringField(const struct FAkWaapiFieldNames& FieldName, const class FString& FieldValue, const struct FAKWaapiJsonObject& Target);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkWaapiJsonManager")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkWaapiJsonManager")
}
static class UAkWaapiJsonManager* GetDefaultObj()
{
return GetDefaultObjImpl<UAkWaapiJsonManager>();
}
};
DUMPER7_ASSERTS_UAkWaapiJsonManager;
// Class AkAudio.AkWaapiUriConv
// 0x0000 (0x0028 - 0x0028)
class UAkWaapiUriConv final : public UBlueprintFunctionLibrary
{
public:
static class FString Conv_FAkWaapiUriToString(const struct FAkWaapiUri& INAkWaapiUri);
static class FText Conv_FAkWaapiUriToText(const struct FAkWaapiUri& INAkWaapiUri);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkWaapiUriConv")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkWaapiUriConv")
}
static class UAkWaapiUriConv* GetDefaultObj()
{
return GetDefaultObjImpl<UAkWaapiUriConv>();
}
};
DUMPER7_ASSERTS_UAkWaapiUriConv;
// Class AkAudio.AkWindowsInitializationSettings
// 0x00D0 (0x00F8 - 0x0028)
class UAkWindowsInitializationSettings final : public UObject
{
public:
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FAkCommonInitializationSettingsWithSampleRate CommonSettings; // 0x0030(0x0068)(Edit, Config, NativeAccessSpecifierPublic)
struct FAkCommunicationSettingsWithSystemInitialization CommunicationSettings; // 0x0098(0x0028)(Edit, Config, NativeAccessSpecifierPublic)
struct FAkWindowsAdvancedInitializationSettings AdvancedSettings; // 0x00C0(0x0038)(Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
public:
void MigrateMultiCoreRendering(bool NewValue);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkWindowsInitializationSettings")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkWindowsInitializationSettings")
}
static class UAkWindowsInitializationSettings* GetDefaultObj()
{
return GetDefaultObjImpl<UAkWindowsInitializationSettings>();
}
};
DUMPER7_ASSERTS_UAkWindowsInitializationSettings;
// Class AkAudio.AkWin32PlatformInfo
// 0x0000 (0x0070 - 0x0070)
class UAkWin32PlatformInfo final : public UAkPlatformInfo
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkWin32PlatformInfo")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkWin32PlatformInfo")
}
static class UAkWin32PlatformInfo* GetDefaultObj()
{
return GetDefaultObjImpl<UAkWin32PlatformInfo>();
}
};
DUMPER7_ASSERTS_UAkWin32PlatformInfo;
// Class AkAudio.AkWin64PlatformInfo
// 0x0000 (0x0070 - 0x0070)
class UAkWin64PlatformInfo : public UAkPlatformInfo
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkWin64PlatformInfo")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkWin64PlatformInfo")
}
static class UAkWin64PlatformInfo* GetDefaultObj()
{
return GetDefaultObjImpl<UAkWin64PlatformInfo>();
}
};
DUMPER7_ASSERTS_UAkWin64PlatformInfo;
// Class AkAudio.AkWindowsPlatformInfo
// 0x0000 (0x0070 - 0x0070)
class UAkWindowsPlatformInfo final : public UAkWin64PlatformInfo
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkWindowsPlatformInfo")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkWindowsPlatformInfo")
}
static class UAkWindowsPlatformInfo* GetDefaultObj()
{
return GetDefaultObjImpl<UAkWindowsPlatformInfo>();
}
};
DUMPER7_ASSERTS_UAkWindowsPlatformInfo;
// Class AkAudio.AkWinGDKInitializationSettings
// 0x00D0 (0x00F8 - 0x0028)
class UAkWinGDKInitializationSettings : public UObject
{
public:
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FAkCommonInitializationSettingsWithSampleRate CommonSettings; // 0x0030(0x0068)(Edit, Config, NativeAccessSpecifierPublic)
struct FAkCommunicationSettingsWithSystemInitialization CommunicationSettings; // 0x0098(0x0028)(Edit, Config, NativeAccessSpecifierPublic)
struct FAkWinGDKAdvancedInitializationSettings AdvancedSettings; // 0x00C0(0x0038)(Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
public:
void MigrateMultiCoreRendering(bool NewValue);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkWinGDKInitializationSettings")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkWinGDKInitializationSettings")
}
static class UAkWinGDKInitializationSettings* GetDefaultObj()
{
return GetDefaultObjImpl<UAkWinGDKInitializationSettings>();
}
};
DUMPER7_ASSERTS_UAkWinGDKInitializationSettings;
// Class AkAudio.AkWinAnvilInitializationSettings
// 0x0000 (0x00F8 - 0x00F8)
class UAkWinAnvilInitializationSettings final : public UAkWinGDKInitializationSettings
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkWinAnvilInitializationSettings")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkWinAnvilInitializationSettings")
}
static class UAkWinAnvilInitializationSettings* GetDefaultObj()
{
return GetDefaultObjImpl<UAkWinAnvilInitializationSettings>();
}
};
DUMPER7_ASSERTS_UAkWinAnvilInitializationSettings;
// Class AkAudio.AkWinGDKPlatformInfo
// 0x0000 (0x0070 - 0x0070)
class UAkWinGDKPlatformInfo : public UAkPlatformInfo
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkWinGDKPlatformInfo")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkWinGDKPlatformInfo")
}
static class UAkWinGDKPlatformInfo* GetDefaultObj()
{
return GetDefaultObjImpl<UAkWinGDKPlatformInfo>();
}
};
DUMPER7_ASSERTS_UAkWinGDKPlatformInfo;
// Class AkAudio.AkWinAnvilPlatformInfo
// 0x0000 (0x0070 - 0x0070)
class UAkWinAnvilPlatformInfo final : public UAkWinGDKPlatformInfo
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkWinAnvilPlatformInfo")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkWinAnvilPlatformInfo")
}
static class UAkWinAnvilPlatformInfo* GetDefaultObj()
{
return GetDefaultObjImpl<UAkWinAnvilPlatformInfo>();
}
};
DUMPER7_ASSERTS_UAkWinAnvilPlatformInfo;
// Class AkAudio.AkWwiseTree
// 0x0040 (0x0148 - 0x0108)
class UAkWwiseTree final : public UWidget
{
public:
TMulticastInlineDelegate<void(const struct FGuid& ItemSelectedID)> OnSelectionChanged; // 0x0108(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void(const struct FGuid& ItemDraggedID, const class FString& ItemDraggedName)> OnItemDragged; // 0x0118(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_128[0x20]; // 0x0128(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void SetSearchText(const class FString& newText);
class FString GetSearchText() const;
struct FAkWwiseObjectDetails GetSelectedItem() const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkWwiseTree")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkWwiseTree")
}
static class UAkWwiseTree* GetDefaultObj()
{
return GetDefaultObjImpl<UAkWwiseTree>();
}
};
DUMPER7_ASSERTS_UAkWwiseTree;
// Class AkAudio.AkWwiseTreeSelector
// 0x0060 (0x0168 - 0x0108)
class UAkWwiseTreeSelector final : public UWidget
{
public:
TMulticastInlineDelegate<void(const struct FGuid& ItemSelectedID)> OnSelectionChanged; // 0x0108(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void(const struct FGuid& ItemDraggedID, const class FString& ItemDraggedName)> OnItemDragged; // 0x0118(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_128[0x40]; // 0x0128(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkWwiseTreeSelector")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkWwiseTreeSelector")
}
static class UAkWwiseTreeSelector* GetDefaultObj()
{
return GetDefaultObjImpl<UAkWwiseTreeSelector>();
}
};
DUMPER7_ASSERTS_UAkWwiseTreeSelector;
// Class AkAudio.AkXboxOneGDKInitializationSettings
// 0x00D0 (0x00F8 - 0x0028)
class UAkXboxOneGDKInitializationSettings : public UObject
{
public:
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FAkCommonInitializationSettings CommonSettings; // 0x0030(0x0060)(Edit, Config, NativeAccessSpecifierPublic)
struct FAkXboxOneGDKApuHeapInitializationSettings ApuHeapSettings; // 0x0090(0x0008)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic)
struct FAkCommunicationSettingsWithSystemInitialization CommunicationSettings; // 0x0098(0x0028)(Edit, Config, NativeAccessSpecifierPublic)
struct FAkXboxOneGDKAdvancedInitializationSettings AdvancedSettings; // 0x00C0(0x0034)(Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
uint8 Pad_F4[0x4]; // 0x00F4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void MigrateMultiCoreRendering(bool NewValue);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkXboxOneGDKInitializationSettings")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkXboxOneGDKInitializationSettings")
}
static class UAkXboxOneGDKInitializationSettings* GetDefaultObj()
{
return GetDefaultObjImpl<UAkXboxOneGDKInitializationSettings>();
}
};
DUMPER7_ASSERTS_UAkXboxOneGDKInitializationSettings;
// Class AkAudio.AkXboxOneAnvilInitializationSettings
// 0x0000 (0x00F8 - 0x00F8)
class UAkXboxOneAnvilInitializationSettings final : public UAkXboxOneGDKInitializationSettings
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkXboxOneAnvilInitializationSettings")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkXboxOneAnvilInitializationSettings")
}
static class UAkXboxOneAnvilInitializationSettings* GetDefaultObj()
{
return GetDefaultObjImpl<UAkXboxOneAnvilInitializationSettings>();
}
};
DUMPER7_ASSERTS_UAkXboxOneAnvilInitializationSettings;
// Class AkAudio.AkXB1InitializationSettings
// 0x0000 (0x00F8 - 0x00F8)
class UAkXB1InitializationSettings final : public UAkXboxOneGDKInitializationSettings
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkXB1InitializationSettings")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkXB1InitializationSettings")
}
static class UAkXB1InitializationSettings* GetDefaultObj()
{
return GetDefaultObjImpl<UAkXB1InitializationSettings>();
}
};
DUMPER7_ASSERTS_UAkXB1InitializationSettings;
// Class AkAudio.AkXboxOneGDKPlatformInfo
// 0x0000 (0x0070 - 0x0070)
class UAkXboxOneGDKPlatformInfo : public UAkPlatformInfo
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkXboxOneGDKPlatformInfo")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkXboxOneGDKPlatformInfo")
}
static class UAkXboxOneGDKPlatformInfo* GetDefaultObj()
{
return GetDefaultObjImpl<UAkXboxOneGDKPlatformInfo>();
}
};
DUMPER7_ASSERTS_UAkXboxOneGDKPlatformInfo;
// Class AkAudio.AkXboxOneAnvilPlatformInfo
// 0x0000 (0x0070 - 0x0070)
class UAkXboxOneAnvilPlatformInfo final : public UAkXboxOneGDKPlatformInfo
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkXboxOneAnvilPlatformInfo")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkXboxOneAnvilPlatformInfo")
}
static class UAkXboxOneAnvilPlatformInfo* GetDefaultObj()
{
return GetDefaultObjImpl<UAkXboxOneAnvilPlatformInfo>();
}
};
DUMPER7_ASSERTS_UAkXboxOneAnvilPlatformInfo;
// Class AkAudio.AkXB1PlatformInfo
// 0x0000 (0x0070 - 0x0070)
class UAkXB1PlatformInfo final : public UAkXboxOneGDKPlatformInfo
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkXB1PlatformInfo")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkXB1PlatformInfo")
}
static class UAkXB1PlatformInfo* GetDefaultObj()
{
return GetDefaultObjImpl<UAkXB1PlatformInfo>();
}
};
DUMPER7_ASSERTS_UAkXB1PlatformInfo;
// Class AkAudio.AkXboxOneInitializationSettings
// 0x00D0 (0x00F8 - 0x0028)
class UAkXboxOneInitializationSettings final : public UObject
{
public:
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FAkCommonInitializationSettings CommonSettings; // 0x0030(0x0060)(Edit, Config, NativeAccessSpecifierPublic)
struct FAkXboxOneApuHeapInitializationSettings ApuHeapSettings; // 0x0090(0x0008)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic)
struct FAkCommunicationSettingsWithSystemInitialization CommunicationSettings; // 0x0098(0x0028)(Edit, Config, NativeAccessSpecifierPublic)
struct FAkXboxOneAdvancedInitializationSettings AdvancedSettings; // 0x00C0(0x0034)(Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
uint8 Pad_F4[0x4]; // 0x00F4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void MigrateMultiCoreRendering(bool NewValue);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkXboxOneInitializationSettings")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkXboxOneInitializationSettings")
}
static class UAkXboxOneInitializationSettings* GetDefaultObj()
{
return GetDefaultObjImpl<UAkXboxOneInitializationSettings>();
}
};
DUMPER7_ASSERTS_UAkXboxOneInitializationSettings;
// Class AkAudio.AkXboxOnePlatformInfo
// 0x0000 (0x0070 - 0x0070)
class UAkXboxOnePlatformInfo final : public UAkPlatformInfo
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkXboxOnePlatformInfo")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkXboxOnePlatformInfo")
}
static class UAkXboxOnePlatformInfo* GetDefaultObj()
{
return GetDefaultObjImpl<UAkXboxOnePlatformInfo>();
}
};
DUMPER7_ASSERTS_UAkXboxOnePlatformInfo;
// Class AkAudio.AkXSXInitializationSettings
// 0x00D8 (0x0100 - 0x0028)
class UAkXSXInitializationSettings : public UObject
{
public:
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FAkCommonInitializationSettings CommonSettings; // 0x0030(0x0060)(Edit, Config, NativeAccessSpecifierPublic)
struct FAkXSXApuHeapInitializationSettings ApuHeapSettings; // 0x0090(0x0008)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic)
struct FAkCommunicationSettingsWithSystemInitialization CommunicationSettings; // 0x0098(0x0028)(Edit, Config, NativeAccessSpecifierPublic)
struct FAkXSXAdvancedInitializationSettings AdvancedSettings; // 0x00C0(0x003C)(Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
uint8 Pad_FC[0x4]; // 0x00FC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void MigrateMultiCoreRendering(bool NewValue);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkXSXInitializationSettings")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkXSXInitializationSettings")
}
static class UAkXSXInitializationSettings* GetDefaultObj()
{
return GetDefaultObjImpl<UAkXSXInitializationSettings>();
}
};
DUMPER7_ASSERTS_UAkXSXInitializationSettings;
// Class AkAudio.AkMPXInitializationSettings
// 0x0000 (0x0100 - 0x0100)
class UAkMPXInitializationSettings final : public UAkXSXInitializationSettings
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkMPXInitializationSettings")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkMPXInitializationSettings")
}
static class UAkMPXInitializationSettings* GetDefaultObj()
{
return GetDefaultObjImpl<UAkMPXInitializationSettings>();
}
};
DUMPER7_ASSERTS_UAkMPXInitializationSettings;
// Class AkAudio.AkXSXPlatformInfo
// 0x0000 (0x0070 - 0x0070)
class UAkXSXPlatformInfo final : public UAkPlatformInfo
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AkXSXPlatformInfo")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AkXSXPlatformInfo")
}
static class UAkXSXPlatformInfo* GetDefaultObj()
{
return GetDefaultObjImpl<UAkXSXPlatformInfo>();
}
};
DUMPER7_ASSERTS_UAkXSXPlatformInfo;
// Class AkAudio.KosmosAudioVolume
// 0x0258 (0x0478 - 0x0220)
class AKosmosAudioVolume final : public AActor
{
public:
float mPriority; // 0x0220(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_224[0x4]; // 0x0224(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TSet<class FName> mGroups; // 0x0228(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, NativeAccessSpecifierPublic)
bool mMuteWhenOutsideGroup; // 0x0278(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool mUseCameraAsActivator; // 0x0279(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool mDebugVolume; // 0x027A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_27B[0x5]; // 0x027B(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class FString CustomAudioRTPCName; // 0x0280(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float CustomAudioRTPCValue; // 0x0290(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_294[0x4]; // 0x0294(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString CustomGlobalAmbienceRTPCName; // 0x0298(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float CustomGlobalAmbienceRTPCValue; // 0x02A8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2AC[0x4]; // 0x02AC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString CustomVolumeAmbienceRTPCName; // 0x02B0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float CustomVolumeAmbienceRTPCValue; // 0x02C0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float mRTPCFadeRate; // 0x02C4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class AKosmosAudioVolume*> RoomVolumes; // 0x02C8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
class UAkAuxBus* mReverbBus; // 0x02D8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float mReverbSendLevel; // 0x02E0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2E4[0x4]; // 0x02E4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FKosmosReverbLink> mLinkedVolumes; // 0x02E8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
int32 mMaxReverbLocationUpdateDistance; // 0x02F8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float mReverbLocationUpdateRate; // 0x02FC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAkAudioEvent* mAudioEvent; // 0x0300(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool mPreviewAmbience; // 0x0308(0x0001)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_309[0x3]; // 0x0309(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float mAmbienceVolume; // 0x030C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 mAmbiencePitch; // 0x0310(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float mGlobalAmbienceVolume; // 0x0314(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float mAmbienceFadeInRate; // 0x0318(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float mAmbienceFadeOutRate; // 0x031C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<TSoftObjectPtr<class AAkAmbientSound>> mPositionalAmbiences; // 0x0320(0x0010)(Edit, BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
float mOutsideOcclusionVol; // 0x0330(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float mOutsideOcclusionLPF; // 0x0334(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float mInsideOcclusionVol; // 0x0338(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float mInsideOcclusionLPF; // 0x033C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool mUseReverbOcclusion; // 0x0340(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_341[0x3]; // 0x0341(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float mReverbOcclusion; // 0x0344(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FKosmosOcclusionOverride> mOcclusionOverride; // 0x0348(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
float mOcclusionFadeRate; // 0x0358(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float mReverbAttenuationScale; // 0x035C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTarEditableVolumeComponent* mEditableVolumeComponent; // 0x0360(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void()> onEnterAudioVolume; // 0x0368(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void()> onExitAudioVolume; // 0x0378(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
bool mIsActiveVolume; // 0x0388(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool mIsMuted; // 0x0389(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_38A[0xEE]; // 0x038A(0x00EE)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void MuteVolume(bool useFadeRate);
void ResetInitialOcclusionValues(bool useFade);
void SetInsideOcclusionLPF(float inInsideOcclusionLPF, bool useFade);
void SetInsideOcclusionVol(float inInsideOcclusionVol, bool useFade);
void SetOcclusionSettings(const struct FKosmosOcclusionValues& inOcclusionValues, bool useFade);
void SetOutsideOcclusionLPF(float inOutsideOcclusionLPF, bool useFade);
void SetOutsideOcclusionVol(float inOutsideOcclusionVol, bool useFade);
void SetReverbAttenuationScale(float reverbAttenuationScale);
void SetReverbOcclusion(float inReverbOcclusion, bool useFade);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("KosmosAudioVolume")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"KosmosAudioVolume")
}
static class AKosmosAudioVolume* GetDefaultObj()
{
return GetDefaultObjImpl<AKosmosAudioVolume>();
}
};
DUMPER7_ASSERTS_AKosmosAudioVolume;
// Class AkAudio.KosmosAuxSender
// 0x0020 (0x0240 - 0x0220)
class AKosmosAuxSender final : public AActor
{
public:
bool mActive; // 0x0220(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_221[0x7]; // 0x0221(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UAkAuxBus* mAuxBus; // 0x0228(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float mSendLevel; // 0x0230(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_234[0xC]; // 0x0234(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void Activate(bool Inactive);
void SetListeners(const TArray<class UAkComponent*>& inListeners);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("KosmosAuxSender")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"KosmosAuxSender")
}
static class AKosmosAuxSender* GetDefaultObj()
{
return GetDefaultObjImpl<AKosmosAuxSender>();
}
};
DUMPER7_ASSERTS_AKosmosAuxSender;
// Class AkAudio.MovieSceneAkAudioEventSection
// 0x00E8 (0x01D0 - 0x00E8)
class UMovieSceneAkAudioEventSection final : public UMovieSceneSection
{
public:
uint8 Pad_E8[0x40]; // 0x00E8(0x0040)(Fixing Size After Last Property [ Dumper-7 ])
class UAkAudioEvent* Event; // 0x0128(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool RetriggerEvent; // 0x0130(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_131[0x3]; // 0x0131(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 ScrubTailLengthMs; // 0x0134(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool StopAtSectionEnd; // 0x0138(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool ShouldSeek; // 0x0139(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_13A[0x6]; // 0x013A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class FString EventName; // 0x0140(0x0010)(Edit, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_150[0x20]; // 0x0150(0x0020)(Fixing Size After Last Property [ Dumper-7 ])
float MaxSourceDuration; // 0x0170(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_174[0x4]; // 0x0174(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString MaxDurationSourceID; // 0x0178(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_188[0x48]; // 0x0188(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieSceneAkAudioEventSection")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieSceneAkAudioEventSection")
}
static class UMovieSceneAkAudioEventSection* GetDefaultObj()
{
return GetDefaultObjImpl<UMovieSceneAkAudioEventSection>();
}
};
DUMPER7_ASSERTS_UMovieSceneAkAudioEventSection;
// Class AkAudio.MovieSceneAkTrack
// 0x0018 (0x00A8 - 0x0090)
class UMovieSceneAkTrack : public UMovieSceneTrack
{
public:
TArray<class UMovieSceneSection*> Sections; // 0x0090(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected)
bool bIsAMasterTrack; // 0x00A0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_A1[0x7]; // 0x00A1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieSceneAkTrack")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieSceneAkTrack")
}
static class UMovieSceneAkTrack* GetDefaultObj()
{
return GetDefaultObjImpl<UMovieSceneAkTrack>();
}
};
DUMPER7_ASSERTS_UMovieSceneAkTrack;
// Class AkAudio.MovieSceneAkAudioEventTrack
// 0x0008 (0x00B0 - 0x00A8)
class UMovieSceneAkAudioEventTrack final : public UMovieSceneAkTrack
{
public:
uint8 Pad_A8[0x8]; // 0x00A8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
bool AddNewEvent(const struct FFrameNumber& Time, class UAkAudioEvent* Event, const class FString& EventName);
class UMovieSceneSection* CreateNewSection();
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieSceneAkAudioEventTrack")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieSceneAkAudioEventTrack")
}
static class UMovieSceneAkAudioEventTrack* GetDefaultObj()
{
return GetDefaultObjImpl<UMovieSceneAkAudioEventTrack>();
}
};
DUMPER7_ASSERTS_UMovieSceneAkAudioEventTrack;
// Class AkAudio.MovieSceneAkAudioRTPCSection
// 0x0168 (0x0250 - 0x00E8)
class UMovieSceneAkAudioRTPCSection final : public UMovieSceneSection
{
public:
class UAkRtpc* RTPC; // 0x00E8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
class FString Name_0; // 0x00F0(0x0010)(Edit, ZeroConstructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
struct FRichCurve FloatCurve; // 0x0100(0x0080)(Protected, NativeAccessSpecifierProtected)
struct FMovieSceneFloatChannelSerializationHelper FloatChannelSerializationHelper; // 0x0180(0x0030)(Protected, NativeAccessSpecifierProtected)
struct FMovieSceneFloatChannel RTPCChannel; // 0x01B0(0x00A0)(Protected, NativeAccessSpecifierProtected)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieSceneAkAudioRTPCSection")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieSceneAkAudioRTPCSection")
}
static class UMovieSceneAkAudioRTPCSection* GetDefaultObj()
{
return GetDefaultObjImpl<UMovieSceneAkAudioRTPCSection>();
}
};
DUMPER7_ASSERTS_UMovieSceneAkAudioRTPCSection;
// Class AkAudio.MovieSceneAkAudioRTPCTrack
// 0x0008 (0x00B0 - 0x00A8)
class UMovieSceneAkAudioRTPCTrack final : public UMovieSceneAkTrack
{
public:
uint8 Pad_A8[0x8]; // 0x00A8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieSceneAkAudioRTPCTrack")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieSceneAkAudioRTPCTrack")
}
static class UMovieSceneAkAudioRTPCTrack* GetDefaultObj()
{
return GetDefaultObjImpl<UMovieSceneAkAudioRTPCTrack>();
}
};
DUMPER7_ASSERTS_UMovieSceneAkAudioRTPCTrack;
// Class AkAudio.PostEventAsync
// 0x0070 (0x00A0 - 0x0030)
class UPostEventAsync final : public UBlueprintAsyncActionBase
{
public:
TMulticastInlineDelegate<void(int32 PlayingID)> Completed; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_40[0x60]; // 0x0040(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UPostEventAsync* PostEventAsync(const class UObject* WorldContextObject, class UAkAudioEvent* AkEvent, class AActor* Actor, int32 CallbackMask, const TDelegate<void(EAkCallbackType CallbackType, class UAkCallbackInfo* CallbackInfo)>& PostEventCallback, const TArray<struct FAkExternalSourceInfo>& ExternalSources, bool bStopWhenAttachedToDestroyed);
void PollPostEventFuture();
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("PostEventAsync")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"PostEventAsync")
}
static class UPostEventAsync* GetDefaultObj()
{
return GetDefaultObjImpl<UPostEventAsync>();
}
};
DUMPER7_ASSERTS_UPostEventAsync;
// Class AkAudio.PostEventAtLocationAsync
// 0x0050 (0x0080 - 0x0030)
class UPostEventAtLocationAsync final : public UBlueprintAsyncActionBase
{
public:
TMulticastInlineDelegate<void(int32 PlayingID)> Completed; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_40[0x40]; // 0x0040(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UPostEventAtLocationAsync* PostEventAtLocationAsync(const class UObject* WorldContextObject, class UAkAudioEvent* AkEvent, const struct FVector& Location, const struct FRotator& Orientation);
void PollPostEventFuture();
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("PostEventAtLocationAsync")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"PostEventAtLocationAsync")
}
static class UPostEventAtLocationAsync* GetDefaultObj()
{
return GetDefaultObjImpl<UPostEventAtLocationAsync>();
}
};
DUMPER7_ASSERTS_UPostEventAtLocationAsync;
}