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ReshadePluginsCore/WuchangFF/SDK/ExtendedStatComponent_functions.cpp

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2026-03-12 15:00:32 +01:00
#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: ExtendedStatComponent
#include "Basic.hpp"
#include "ExtendedStatComponent_classes.hpp"
#include "ExtendedStatComponent_parameters.hpp"
namespace SDK
{
// Function ExtendedStatComponent.ExtendedStatComponent_C.AddReduceRoute
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// const class FString& Key (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
// const bool Value (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UExtendedStatComponent_C::AddReduceRoute(const class FString& Key, const bool Value)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExtendedStatComponent_C", "AddReduceRoute");
Params::ExtendedStatComponent_C_AddReduceRoute Parms{};
Parms.Key = std::move(Key);
Parms.Value = Value;
UObject::ProcessEvent(Func, &Parms);
}
// Function ExtendedStatComponent.ExtendedStatComponent_C.Caculate New Value if Modify
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// double Delta (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double* RealValueAfterModify (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UExtendedStatComponent_C::Caculate_New_Value_if_Modify_(double Delta, double* RealValueAfterModify)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExtendedStatComponent_C", "Caculate New Value if Modify ");
Params::ExtendedStatComponent_C_Caculate_New_Value_if_Modify_ Parms{};
Parms.Delta = Delta;
UObject::ProcessEvent(Func, &Parms);
if (RealValueAfterModify != nullptr)
*RealValueAfterModify = Parms.RealValueAfterModify;
}
// Function ExtendedStatComponent.ExtendedStatComponent_C.CallOnValueChanged
// (Protected, BlueprintCallable, BlueprintEvent)
void UExtendedStatComponent_C::CallOnValueChanged()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExtendedStatComponent_C", "CallOnValueChanged");
UObject::ProcessEvent(Func, nullptr);
}
// Function ExtendedStatComponent.ExtendedStatComponent_C.CallOnValueReachMax
// (Protected, BlueprintCallable, BlueprintEvent)
void UExtendedStatComponent_C::CallOnValueReachMax()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExtendedStatComponent_C", "CallOnValueReachMax");
UObject::ProcessEvent(Func, nullptr);
}
// Function ExtendedStatComponent.ExtendedStatComponent_C.CallOnValueReachMin
// (Protected, BlueprintCallable, BlueprintEvent)
void UExtendedStatComponent_C::CallOnValueReachMin()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExtendedStatComponent_C", "CallOnValueReachMin");
UObject::ProcessEvent(Func, nullptr);
}
// Function ExtendedStatComponent.ExtendedStatComponent_C.CanModifiableValue
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool UExtendedStatComponent_C::CanModifiableValue()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExtendedStatComponent_C", "CanModifiableValue");
Params::ExtendedStatComponent_C_CanModifiableValue Parms{};
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function ExtendedStatComponent.ExtendedStatComponent_C.Change Regen Percent
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// int32 Percent (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UExtendedStatComponent_C::Change_Regen_Percent(int32 Percent)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExtendedStatComponent_C", "Change Regen Percent");
Params::ExtendedStatComponent_C_Change_Regen_Percent Parms{};
Parms.Percent = Percent;
UObject::ProcessEvent(Func, &Parms);
}
// Function ExtendedStatComponent.ExtendedStatComponent_C.ClearRegenTimer
// (Private, BlueprintCallable, BlueprintEvent)
void UExtendedStatComponent_C::ClearRegenTimer()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExtendedStatComponent_C", "ClearRegenTimer");
UObject::ProcessEvent(Func, nullptr);
}
// Function ExtendedStatComponent.ExtendedStatComponent_C.ExecuteUbergraph_ExtendedStatComponent
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UExtendedStatComponent_C::ExecuteUbergraph_ExtendedStatComponent(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExtendedStatComponent_C", "ExecuteUbergraph_ExtendedStatComponent");
Params::ExtendedStatComponent_C_ExecuteUbergraph_ExtendedStatComponent Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function ExtendedStatComponent.ExtendedStatComponent_C.GetCurrentMaxValue
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// double* Value (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UExtendedStatComponent_C::GetCurrentMaxValue(double* Value)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExtendedStatComponent_C", "GetCurrentMaxValue");
Params::ExtendedStatComponent_C_GetCurrentMaxValue Parms{};
UObject::ProcessEvent(Func, &Parms);
if (Value != nullptr)
*Value = Parms.Value;
}
// Function ExtendedStatComponent.ExtendedStatComponent_C.GetCurrentValue
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// double* CurrentValue_0 (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UExtendedStatComponent_C::GetCurrentValue(double* CurrentValue_0)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExtendedStatComponent_C", "GetCurrentValue");
Params::ExtendedStatComponent_C_GetCurrentValue Parms{};
UObject::ProcessEvent(Func, &Parms);
if (CurrentValue_0 != nullptr)
*CurrentValue_0 = Parms.CurrentValue_0;
}
// Function ExtendedStatComponent.ExtendedStatComponent_C.GetDecreaseCauser
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash)
class AActor* UExtendedStatComponent_C::GetDecreaseCauser()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExtendedStatComponent_C", "GetDecreaseCauser");
Params::ExtendedStatComponent_C_GetDecreaseCauser Parms{};
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function ExtendedStatComponent.ExtendedStatComponent_C.GetDelayStartRegeneratingTime
// (Protected, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double UExtendedStatComponent_C::GetDelayStartRegeneratingTime()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExtendedStatComponent_C", "GetDelayStartRegeneratingTime");
Params::ExtendedStatComponent_C_GetDelayStartRegeneratingTime Parms{};
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function ExtendedStatComponent.ExtendedStatComponent_C.GetMaxValue
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// double* Value (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UExtendedStatComponent_C::GetMaxValue(double* Value)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExtendedStatComponent_C", "GetMaxValue");
Params::ExtendedStatComponent_C_GetMaxValue Parms{};
UObject::ProcessEvent(Func, &Parms);
if (Value != nullptr)
*Value = Parms.Value;
}
// Function ExtendedStatComponent.ExtendedStatComponent_C.GetMinValue
// (Protected, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double UExtendedStatComponent_C::GetMinValue()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExtendedStatComponent_C", "GetMinValue");
Params::ExtendedStatComponent_C_GetMinValue Parms{};
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function ExtendedStatComponent.ExtendedStatComponent_C.GetReduceRoute
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// TMap<class FString, bool>* Output_Get (Parm, OutParm)
void UExtendedStatComponent_C::GetReduceRoute(TMap<class FString, bool>* Output_Get)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExtendedStatComponent_C", "GetReduceRoute");
Params::ExtendedStatComponent_C_GetReduceRoute Parms{};
UObject::ProcessEvent(Func, &Parms);
if (Output_Get != nullptr)
*Output_Get = std::move(Parms.Output_Get);
}
// Function ExtendedStatComponent.ExtendedStatComponent_C.GetReenableCustomTime
// (Protected, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double UExtendedStatComponent_C::GetReenableCustomTime()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExtendedStatComponent_C", "GetReenableCustomTime");
Params::ExtendedStatComponent_C_GetReenableCustomTime Parms{};
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function ExtendedStatComponent.ExtendedStatComponent_C.GetValueCostRatio
// (Protected, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// double* Ratio (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UExtendedStatComponent_C::GetValueCostRatio(double* Ratio)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExtendedStatComponent_C", "GetValueCostRatio");
Params::ExtendedStatComponent_C_GetValueCostRatio Parms{};
UObject::ProcessEvent(Func, &Parms);
if (Ratio != nullptr)
*Ratio = Parms.Ratio;
}
// Function ExtendedStatComponent.ExtendedStatComponent_C.ImplReplaceBeginPlay
// (Event, Public, BlueprintEvent)
// Parameters:
// const bool ReInit (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UExtendedStatComponent_C::ImplReplaceBeginPlay(const bool ReInit)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExtendedStatComponent_C", "ImplReplaceBeginPlay");
Params::ExtendedStatComponent_C_ImplReplaceBeginPlay Parms{};
Parms.ReInit = ReInit;
UObject::ProcessEvent(Func, &Parms);
}
// Function ExtendedStatComponent.ExtendedStatComponent_C.InitStatManager
// (BlueprintCallable, BlueprintEvent)
void UExtendedStatComponent_C::InitStatManager()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExtendedStatComponent_C", "InitStatManager");
UObject::ProcessEvent(Func, nullptr);
}
// Function ExtendedStatComponent.ExtendedStatComponent_C.Modify Stat
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// double Value (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* DecreaseCauser_0 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
void UExtendedStatComponent_C::Modify_Stat(double Value, class AActor* DecreaseCauser_0)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExtendedStatComponent_C", "Modify Stat");
Params::ExtendedStatComponent_C_Modify_Stat Parms{};
Parms.Value = Value;
Parms.DecreaseCauser_0 = DecreaseCauser_0;
UObject::ProcessEvent(Func, &Parms);
}
// Function ExtendedStatComponent.ExtendedStatComponent_C.OnBaseValueChanged
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// const struct FGameplayTag& stat (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)
// double NewValue (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UExtendedStatComponent_C::OnBaseValueChanged(const struct FGameplayTag& stat, double NewValue)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExtendedStatComponent_C", "OnBaseValueChanged");
Params::ExtendedStatComponent_C_OnBaseValueChanged Parms{};
Parms.stat = std::move(stat);
Parms.NewValue = NewValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function ExtendedStatComponent.ExtendedStatComponent_C.ReceiveBeginPlay
// (Event, Public, BlueprintEvent)
void UExtendedStatComponent_C::ReceiveBeginPlay()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExtendedStatComponent_C", "ReceiveBeginPlay");
UObject::ProcessEvent(Func, nullptr);
}
// Function ExtendedStatComponent.ExtendedStatComponent_C.reducemaxhp
// (Public, BlueprintCallable, BlueprintEvent)
void UExtendedStatComponent_C::reducemaxhp()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExtendedStatComponent_C", "reducemaxhp");
UObject::ProcessEvent(Func, nullptr);
}
// Function ExtendedStatComponent.ExtendedStatComponent_C.ReduceMaxHPFactor
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// double InValue (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UExtendedStatComponent_C::ReduceMaxHPFactor(double InValue)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExtendedStatComponent_C", "ReduceMaxHPFactor");
Params::ExtendedStatComponent_C_ReduceMaxHPFactor Parms{};
Parms.InValue = InValue;
UObject::ProcessEvent(Func, &Parms);
}
// Function ExtendedStatComponent.ExtendedStatComponent_C.RefreshRegenTimer
// (BlueprintCallable, BlueprintEvent)
void UExtendedStatComponent_C::RefreshRegenTimer()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExtendedStatComponent_C", "RefreshRegenTimer");
UObject::ProcessEvent(Func, nullptr);
}
// Function ExtendedStatComponent.ExtendedStatComponent_C.RegenTick
// (Private, BlueprintCallable, BlueprintEvent)
void UExtendedStatComponent_C::RegenTick()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExtendedStatComponent_C", "RegenTick");
UObject::ProcessEvent(Func, nullptr);
}
// Function ExtendedStatComponent.ExtendedStatComponent_C.ResetCurrentMaxValue
// (Public, BlueprintCallable, BlueprintEvent)
void UExtendedStatComponent_C::ResetCurrentMaxValue()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExtendedStatComponent_C", "ResetCurrentMaxValue");
UObject::ProcessEvent(Func, nullptr);
}
// Function ExtendedStatComponent.ExtendedStatComponent_C.ResetCurrentValue
// (Protected, BlueprintCallable, BlueprintEvent)
void UExtendedStatComponent_C::ResetCurrentValue()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExtendedStatComponent_C", "ResetCurrentValue");
UObject::ProcessEvent(Func, nullptr);
}
// Function ExtendedStatComponent.ExtendedStatComponent_C.ResetMaxHPFactor
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
void UExtendedStatComponent_C::ResetMaxHPFactor()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExtendedStatComponent_C", "ResetMaxHPFactor");
UObject::ProcessEvent(Func, nullptr);
}
// Function ExtendedStatComponent.ExtendedStatComponent_C.ResetMaxValue
// (Public, BlueprintCallable, BlueprintEvent)
void UExtendedStatComponent_C::ResetMaxValue()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExtendedStatComponent_C", "ResetMaxValue");
UObject::ProcessEvent(Func, nullptr);
}
// Function ExtendedStatComponent.ExtendedStatComponent_C.ResetRegenerating
// (Public, BlueprintCallable, BlueprintEvent)
void UExtendedStatComponent_C::ResetRegenerating()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExtendedStatComponent_C", "ResetRegenerating");
UObject::ProcessEvent(Func, nullptr);
}
// Function ExtendedStatComponent.ExtendedStatComponent_C.ResetRegeneratingAndTime
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// double NewTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool BeSureUseNewtime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UExtendedStatComponent_C::ResetRegeneratingAndTime(double NewTime, bool BeSureUseNewtime)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExtendedStatComponent_C", "ResetRegeneratingAndTime");
Params::ExtendedStatComponent_C_ResetRegeneratingAndTime Parms{};
Parms.NewTime = NewTime;
Parms.BeSureUseNewtime = BeSureUseNewtime;
UObject::ProcessEvent(Func, &Parms);
}
// Function ExtendedStatComponent.ExtendedStatComponent_C.SetAddValueRatio
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// double Value (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UExtendedStatComponent_C::SetAddValueRatio(double Value)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExtendedStatComponent_C", "SetAddValueRatio");
Params::ExtendedStatComponent_C_SetAddValueRatio Parms{};
Parms.Value = Value;
UObject::ProcessEvent(Func, &Parms);
}
// Function ExtendedStatComponent.ExtendedStatComponent_C.SetCurrentValue
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// double Value (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UExtendedStatComponent_C::SetCurrentValue(double Value)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExtendedStatComponent_C", "SetCurrentValue");
Params::ExtendedStatComponent_C_SetCurrentValue Parms{};
Parms.Value = Value;
UObject::ProcessEvent(Func, &Parms);
}
// Function ExtendedStatComponent.ExtendedStatComponent_C.SetMaxValue
// (Protected, BlueprintCallable, BlueprintEvent)
// Parameters:
// double MaxValue_0 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UExtendedStatComponent_C::SetMaxValue(double MaxValue_0)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExtendedStatComponent_C", "SetMaxValue");
Params::ExtendedStatComponent_C_SetMaxValue Parms{};
Parms.MaxValue_0 = MaxValue_0;
UObject::ProcessEvent(Func, &Parms);
}
// Function ExtendedStatComponent.ExtendedStatComponent_C.SetMinValue
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// double Value (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UExtendedStatComponent_C::SetMinValue(double Value)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExtendedStatComponent_C", "SetMinValue");
Params::ExtendedStatComponent_C_SetMinValue Parms{};
Parms.Value = Value;
UObject::ProcessEvent(Func, &Parms);
}
// Function ExtendedStatComponent.ExtendedStatComponent_C.SetRegeneratingTime
// (Protected, BlueprintCallable, BlueprintEvent)
// Parameters:
// double NewTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UExtendedStatComponent_C::SetRegeneratingTime(double NewTime)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExtendedStatComponent_C", "SetRegeneratingTime");
Params::ExtendedStatComponent_C_SetRegeneratingTime Parms{};
Parms.NewTime = NewTime;
UObject::ProcessEvent(Func, &Parms);
}
// Function ExtendedStatComponent.ExtendedStatComponent_C.Try Update DecreaseCauser
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// double Delta (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor* DamageCauser (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
void UExtendedStatComponent_C::Try_Update_DecreaseCauser(double Delta, class AActor* DamageCauser)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExtendedStatComponent_C", "Try Update DecreaseCauser");
Params::ExtendedStatComponent_C_Try_Update_DecreaseCauser Parms{};
Parms.Delta = Delta;
Parms.DamageCauser = DamageCauser;
UObject::ProcessEvent(Func, &Parms);
}
// Function ExtendedStatComponent.ExtendedStatComponent_C.UpdateCurrentMaxValue
// (Protected, BlueprintCallable, BlueprintEvent)
// Parameters:
// double NewMaxValue (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UExtendedStatComponent_C::UpdateCurrentMaxValue(double NewMaxValue)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExtendedStatComponent_C", "UpdateCurrentMaxValue");
Params::ExtendedStatComponent_C_UpdateCurrentMaxValue Parms{};
Parms.NewMaxValue = NewMaxValue;
UObject::ProcessEvent(Func, &Parms);
}
}