Files
ReshadePluginsCore/FearTheTimeloop/SDK/BPC_DamageSystem_parameters.hpp

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2026-03-06 01:33:57 +01:00
#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: BPC_DamageSystem
#include "Basic.hpp"
#include "S_DamageInfo_structs.hpp"
#include "Engine_structs.hpp"
#include "E_DamageResponse_structs.hpp"
namespace SDK::Params
{
// Function BPC_DamageSystem.BPC_DamageSystem_C.ExecuteUbergraph_BPC_DamageSystem
// 0x0018 (0x0018 - 0x0000)
struct BPC_DamageSystem_C_ExecuteUbergraph_BPC_DamageSystem final
{
public:
int32 EntryPoint; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_SetMaxHealth_ModifiedHealth; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_FClamp_ReturnValue; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPC_DamageSystem_C_ExecuteUbergraph_BPC_DamageSystem;
// Function BPC_DamageSystem.BPC_DamageSystem_C.FindTarget
// 0x0008 (0x0008 - 0x0000)
struct BPC_DamageSystem_C_FindTarget final
{
public:
class AActor* Sender; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPC_DamageSystem_C_FindTarget;
// Function BPC_DamageSystem.BPC_DamageSystem_C.ForgotTarget
// 0x0008 (0x0008 - 0x0000)
struct BPC_DamageSystem_C_ForgotTarget final
{
public:
class AActor* Sender; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPC_DamageSystem_C_ForgotTarget;
// Function BPC_DamageSystem.BPC_DamageSystem_C.GetCurrentHealth
// 0x0008 (0x0008 - 0x0000)
struct BPC_DamageSystem_C_GetCurrentHealth final
{
public:
double Value; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPC_DamageSystem_C_GetCurrentHealth;
// Function BPC_DamageSystem.BPC_DamageSystem_C.GetCurrentHealthPercentage
// 0x0010 (0x0010 - 0x0000)
struct BPC_DamageSystem_C_GetCurrentHealthPercentage final
{
public:
double Value; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Divide_DoubleDouble_ReturnValue; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPC_DamageSystem_C_GetCurrentHealthPercentage;
// Function BPC_DamageSystem.BPC_DamageSystem_C.GetIsAttacking
// 0x0001 (0x0001 - 0x0000)
struct BPC_DamageSystem_C_GetIsAttacking final
{
public:
bool Value; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPC_DamageSystem_C_GetIsAttacking;
// Function BPC_DamageSystem.BPC_DamageSystem_C.GetIsDead
// 0x0003 (0x0003 - 0x0000)
struct BPC_DamageSystem_C_GetIsDead final
{
public:
bool Value; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_LessEqual_DoubleDouble_ReturnValue; // 0x0002(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPC_DamageSystem_C_GetIsDead;
// Function BPC_DamageSystem.BPC_DamageSystem_C.GetMaxHealth
// 0x0008 (0x0008 - 0x0000)
struct BPC_DamageSystem_C_GetMaxHealth final
{
public:
double Value; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPC_DamageSystem_C_GetMaxHealth;
// Function BPC_DamageSystem.BPC_DamageSystem_C.GetTeamNumber
// 0x0004 (0x0004 - 0x0000)
struct BPC_DamageSystem_C_GetTeamNumber final
{
public:
int32 Result; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPC_DamageSystem_C_GetTeamNumber;
// Function BPC_DamageSystem.BPC_DamageSystem_C.Heal
// 0x0028 (0x0028 - 0x0000)
struct BPC_DamageSystem_C_Heal final
{
public:
double Amount; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double NewHealth; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Add_DoubleDouble_ReturnValue; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_FClamp_ReturnValue; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPC_DamageSystem_C_Heal;
// Function BPC_DamageSystem.BPC_DamageSystem_C.ReserveToken
// 0x0010 (0x0010 - 0x0000)
struct BPC_DamageSystem_C_ReserveToken final
{
public:
int32 Amount; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Success; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_Subtract_IntInt_ReturnValue; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GreaterEqual_IntInt_ReturnValue; // 0x000C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPC_DamageSystem_C_ReserveToken;
// Function BPC_DamageSystem.BPC_DamageSystem_C.ReturnToken
// 0x0008 (0x0008 - 0x0000)
struct BPC_DamageSystem_C_ReturnToken final
{
public:
int32 Amount; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Add_IntInt_ReturnValue; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPC_DamageSystem_C_ReturnToken;
// Function BPC_DamageSystem.BPC_DamageSystem_C.SetAttackTokensCount
// 0x0004 (0x0004 - 0x0000)
struct BPC_DamageSystem_C_SetAttackTokensCount final
{
public:
int32 Amount; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPC_DamageSystem_C_SetAttackTokensCount;
// Function BPC_DamageSystem.BPC_DamageSystem_C.SetCurrentHealth
// 0x0008 (0x0008 - 0x0000)
struct BPC_DamageSystem_C_SetCurrentHealth final
{
public:
double Value; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPC_DamageSystem_C_SetCurrentHealth;
// Function BPC_DamageSystem.BPC_DamageSystem_C.SetIsAttacking
// 0x0001 (0x0001 - 0x0000)
struct BPC_DamageSystem_C_SetIsAttacking final
{
public:
bool Value; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPC_DamageSystem_C_SetIsAttacking;
// Function BPC_DamageSystem.BPC_DamageSystem_C.SetMaxHealth
// 0x0010 (0x0010 - 0x0000)
struct BPC_DamageSystem_C_SetMaxHealth final
{
public:
double Value; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double ModifiedHealth; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPC_DamageSystem_C_SetMaxHealth;
// Function BPC_DamageSystem.BPC_DamageSystem_C.TakeDamage
// 0x0130 (0x0130 - 0x0000)
struct BPC_DamageSystem_C_TakeDamage final
{
public:
struct FS_DamageInfo DamageInfo; // 0x0000(0x0018)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FHitResult Hit_Result; // 0x0018(0x0100)(BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
bool WasDamaged; // 0x0118(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetIsDead_Value; // 0x0119(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue; // 0x011A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x011B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue_1; // 0x011C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x011D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_1; // 0x011E(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue_1; // 0x011F(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Subtract_DoubleDouble_ReturnValue; // 0x0120(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_LessEqual_DoubleDouble_ReturnValue; // 0x0128(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPC_DamageSystem_C_TakeDamage;
}