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ReshadePluginsCore/LittleNightmareIII/SDK/LVL_SplashScreens_classes.hpp

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2025-10-12 19:46:04 +02:00
#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: LVL_SplashScreens
#include "Basic.hpp"
#include "Engine_structs.hpp"
#include "Engine_classes.hpp"
#include "SMGUIBase_structs.hpp"
#include "AkAudio_structs.hpp"
#include "Kosmos_structs.hpp"
namespace SDK
{
// BlueprintGeneratedClass LVL_SplashScreens.LVL_SplashScreens_C
// 0x00A0 (0x02C8 - 0x0228)
class ALVL_SplashScreens_C final : public ALevelScriptActor
{
public:
struct FPointerToUberGraphFrame UberGraphFrame; // 0x0228(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
TSoftObjectPtr<class UWorld> Level_Frontend; // 0x0230(0x0028)(Edit, BlueprintVisible, DisableEditOnInstance, HasGetValueTypeHash)
class USMGUIScreenAssetUMG* SplashBNEE_Widget; // 0x0258(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class USMGUIScreenAssetUMG* SplashSMG_Widget; // 0x0260(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FSMGUIScreenGroupReference Screen_Group_Reference; // 0x0268(0x0010)(Edit, BlueprintVisible, DisableEditOnInstance)
struct FSMGUITransitionList In_Transitions; // 0x0278(0x0010)(Edit, BlueprintVisible, DisableEditOnInstance)
class USMGUIScreenAssetUMG* SplashJPpWarnung_Widget; // 0x0288(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FSMGUIScreenGroupReference ErrorScreenGroup; // 0x0290(0x0010)(Edit, BlueprintVisible, DisableEditOnInstance)
class USMGUIScreenAssetUMG* SplashErrorWidget; // 0x02A0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class USMGUIScreenAssetUMG* PSOCompilation_Widget; // 0x02A8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class USMGUIScreenAssetUMG* SplashUE_Widget; // 0x02B0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class USMGUIScreenAssetUMG* SplashWWise_Widget; // 0x02B8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class ACameraActor* CameraActor_1_ExecuteUbergraph_LVL_SplashScreens_RefProperty; // 0x02C0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
public:
void ExecuteUbergraph_LVL_SplashScreens(int32 EntryPoint);
void AutoLogin();
void GoToMainMenuLevel();
void ReceiveTick(float DeltaSeconds);
void ReceiveBeginPlay();
void Finished_813875134FF03FF5E7B12D992190D166(int32 TransitionIndex);
void Update_813875134FF03FF5E7B12D992190D166();
void Finished_BC473EE44BBA09A5B580E283858F489D(int32 TransitionIndex);
void Update_BC473EE44BBA09A5B580E283858F489D();
void Finished_96EFD94547F9A4003460468BB00C0B96(int32 TransitionIndex);
void Update_96EFD94547F9A4003460468BB00C0B96();
void Finished_8E924C164118A04FF8BEE3B8972DFCB1(int32 TransitionIndex);
void Update_8E924C164118A04FF8BEE3B8972DFCB1();
void Finished_462E8FB94E17F5A859A38986BA6AD45D(int32 TransitionIndex);
void Update_462E8FB94E17F5A859A38986BA6AD45D();
void Finished_F8B4B00B4610473F271128B242215A7A(int32 TransitionIndex);
void Update_F8B4B00B4610473F271128B242215A7A();
void Finished_F23821B14C33D846BC2FE293A019B79D(int32 TransitionIndex);
void Update_F23821B14C33D846BC2FE293A019B79D();
void Finished_C83568804CA22E6E1AF596AC47C72ED1(int32 TransitionIndex);
void Update_C83568804CA22E6E1AF596AC47C72ED1();
void Finished_5809133E4A9AB7CD40B8908793AB7520(int32 TransitionIndex);
void Update_5809133E4A9AB7CD40B8908793AB7520();
void Finished_E5700AAF495E6E0BB10D919DEE9270A8(int32 TransitionIndex);
void Update_E5700AAF495E6E0BB10D919DEE9270A8();
void Finished_EE4DD6C0450D332AE5949F94D0574182(int32 TransitionIndex);
void Update_EE4DD6C0450D332AE5949F94D0574182();
void Finished_E52840AF410ABBF6BC5AC98D7A04F592(int32 TransitionIndex);
void Update_E52840AF410ABBF6BC5AC98D7A04F592();
void Finished_F9D10F9E40B5C748FA2CBBB8C981CFFF(int32 TransitionIndex);
void Update_F9D10F9E40B5C748FA2CBBB8C981CFFF();
void InpActEvt_SpaceBar_K2Node_InputKeyEvent_0(const struct FKey& Key);
void Finished_B6BF30DD4EFD2598D684B4AF9E44F483(int32 TransitionIndex);
void Update_B6BF30DD4EFD2598D684B4AF9E44F483();
void Finished_3F4D87AC418CE1765EDAB69347913FC5(int32 TransitionIndex);
void Update_3F4D87AC418CE1765EDAB69347913FC5();
void Finished_46315ED34E7F79A62956CEA22D270E55(int32 TransitionIndex);
void Update_46315ED34E7F79A62956CEA22D270E55();
void LoadBanksFinished(EAkResult Result);
public:
static class UClass* StaticClass()
{
BP_STATIC_CLASS_IMPL("LVL_SplashScreens_C")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"LVL_SplashScreens_C")
}
static class ALVL_SplashScreens_C* GetDefaultObj()
{
return GetDefaultObjImpl<ALVL_SplashScreens_C>();
}
};
//DUMPER7_ASSERTS_ALVL_SplashScreens_C;
}