diff --git a/Hogwarts Legacy/dllmain.cpp b/Hogwarts Legacy/dllmain.cpp index 8d2e211..33aaf39 100644 --- a/Hogwarts Legacy/dllmain.cpp +++ b/Hogwarts Legacy/dllmain.cpp @@ -37,6 +37,7 @@ static bool g_CA_fix_enabled = false; static bool g_Vignetting_fix_enabled = false; static bool g_Fog_fix_enabled = false; static bool g_TimeDilation_fix_enabled = false; +static bool g_GodMide_fix_enabled = false; static bool g_Stealth_fix_enabled = false; static int g_AdditionalFOVValue = 0; static float g_CameraMultiplier = 1.f; @@ -156,6 +157,7 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) { } if (!init && WorldTimedilationaddress) { EnableCheats(Cheat::TimeDilation); + EnableCheats(Cheat::GodMode); EnableCheats(Cheat::Stealth); } ProcessEvent(); @@ -173,6 +175,7 @@ extern "C" __declspec(dllexport) void SetFixesEnabled(GameFixes fix, bool enable if (fix == GameFixes::Fog) { g_Fog_fix_enabled = enabled; FogFixEnabled(); } if (fix == GameFixes::HUD) { g_HUD_fix_enabled = enabled; HUDFixEnabled(); LogHUD(); } if (fix == GameFixes::TimeDilation) { g_TimeDilation_fix_enabled = enabled; EnableCheats(Cheat::TimeDilation); } + if (fix == GameFixes::GodMode) { g_GodMide_fix_enabled = enabled; EnableCheats(Cheat::GodMode); } if (fix == GameFixes::Stealth) { g_Stealth_fix_enabled = enabled; EnableCheats(Cheat::Stealth); } } @@ -323,11 +326,15 @@ static void EnableCheats(Cheat cheat) { if (now - lastScanTick < DEFAULT_ACTORS_SCAN_BETWEEN_TICKS) return; lastScanTick = now; + if (object->IsA(ABiped_Player::StaticClass())) { + ABiped_Player* bipedPlayer = static_cast(object); + if (bipedPlayer && bipedPlayer->Controller && bipedPlayer->Controller->IsA(APlayerController::StaticClass())) + if (g_GodMide_fix_enabled) bipedPlayer->RestoreHealth(); + } if (!object->IsA(AEnemy_Character::StaticClass())) return; AEnemy_Character* enemy = static_cast(object); if (!enemy || !enemy->Class) return; - enemy->CustomTimeDilation = g_TimeDilation_fix_enabled ? g_AITimeDilationValue : 1.f; // Enemy time dilation if (enemy->EnemyAIComponent && enemy->EnemyAIComponent->IsA(UEnemyAIComponent::StaticClass())) enemy->EnemyAIComponent->EnablePerception(!g_Stealth_fix_enabled); // Stealth mode @@ -335,6 +342,7 @@ static void EnableCheats(Cheat cheat) { } if (cheat == Cheat::TimeDilation) logger->info("Time dilation cheat {}", g_TimeDilation_fix_enabled ? "enabled" : "disabled"); + if (cheat == Cheat::GodMode) logger->info("God mode cheat {}", g_GodMide_fix_enabled ? "enabled" : "disabled"); if (cheat == Cheat::Stealth) logger->info("Stealth cheat {}", g_Stealth_fix_enabled ? "enabled" : "disabled"); }