Add minor comment
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@@ -609,8 +609,7 @@ static void EnableConsole()
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logger->info("Successfully spawned console object");
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// Set the console viewport so that it will be displayed
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Engine->GameViewport->ViewportConsole = static_cast<UConsole*>(NewObject);
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//Engine->GameViewport->ViewportConsole->ConsoleTargetPlayer->ViewportClient
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// Compute console enabling duration
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auto end = std::chrono::high_resolution_clock::now();
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std::chrono::duration<double> elapsed = end - start;
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