diff --git a/libs/UEngine/UETools.hpp b/libs/UEngine/UETools.hpp index 3538dad..d9ffdf2 100644 --- a/libs/UEngine/UETools.hpp +++ b/libs/UEngine/UETools.hpp @@ -20,6 +20,7 @@ namespace SDK { class UConsole; class UInputSettings; class UKismetStringLibrary; + class UKismetSystemLibrary; class UGameInstance; class ULocalPlayer; class APlayerController; @@ -29,6 +30,12 @@ namespace UC { class FString; } +// Templates +template +inline bool IsValidUObj(T* obj) { + return obj && SDK::UKismetSystemLibrary::IsValid(obj); +} + /** * @brief Prepare all visual effects to be toggled by pending them. */