Update Unreal Engine SDK
This commit is contained in:
616
LittleNightmareIII/SDK/SMGCommon_structs.hpp
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616
LittleNightmareIII/SDK/SMGCommon_structs.hpp
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#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: SMGCommon
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#include "Basic.hpp"
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#include "CoreUObject_structs.hpp"
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#include "Engine_structs.hpp"
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namespace SDK
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{
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// Enum SMGCommon.EGFActorRegisterType
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// NumValues: 0x001E
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enum class EGFActorRegisterType : uint8
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{
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None = 0,
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Any = 1,
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Character = 2,
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CharacterStart = 3,
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Locator = 4,
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Prop = 5,
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Cinematic = 6,
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CinematicSequence = 7,
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UseLocation = 8,
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Interaction = 9,
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Camera = 10,
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CameraVolume = 11,
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AudioActor = 12,
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Volume = 13,
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ParticleFX = 14,
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AttachableUI = 15,
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ProjectionActor = 16,
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SeamlessTransition = 17,
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POI = 18,
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AILogic = 19,
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PhysicalInteractable = 20,
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VideoPlaybackController = 21,
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GameplayActor = 22,
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UIWidget = 23,
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Glint = 24,
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Controller = 25,
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Door = 26,
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NetworkMoveHelper = 27,
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AcousticPortal = 28,
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MAX = 29,
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};
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// Enum SMGCommon.EQTEProjButton
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// NumValues: 0x0008
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enum class EQTEProjButton : uint8
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{
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Cross = 0,
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Triangle = 1,
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Circle = 2,
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Square = 3,
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R2 = 4,
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LSUp = 5,
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Cross2Players = 6,
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EQTEProjButton_MAX = 7,
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};
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// Enum SMGCommon.EChoiceDirection
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// NumValues: 0x0003
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enum class EChoiceDirection : uint8
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{
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Horizontal = 0,
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Vertical = 1,
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EChoiceDirection_MAX = 2,
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};
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// Enum SMGCommon.EChoiceIcon
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// NumValues: 0x000B
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enum class EChoiceIcon : uint8
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{
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eGo = 0,
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eGoFast = 1,
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eAttack = 2,
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eLook = 3,
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eUse = 4,
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eDialog = 5,
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eSwipeUp = 6,
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eSwipeDown = 7,
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eSwipeLeft = 8,
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eSwipeRight = 9,
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EChoiceIcon_MAX = 10,
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};
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// Enum SMGCommon.EPadSticks
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// NumValues: 0x0003
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enum class EPadSticks : uint8
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{
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eLStick = 0,
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eRStick = 1,
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EPadSticks_MAX = 2,
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};
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// Enum SMGCommon.EPadButton
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// NumValues: 0x0010
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enum class EPadButton : uint8
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{
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eSquare = 0,
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eTriangle = 1,
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eCircle = 2,
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eCross = 3,
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eL1 = 4,
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eL2 = 5,
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eR1 = 6,
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eR2 = 7,
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eDpadUp = 8,
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eDpadDown = 9,
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eDpadLeft = 10,
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eDpadRight = 11,
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eRSMoved = 12,
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eStart = 13,
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eSelect = 14,
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EPadButton_MAX = 15,
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};
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// Enum SMGCommon.EQTEButton
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// NumValues: 0x0009
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enum class EQTEButton : uint8
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{
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eSquare = 0,
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eTriangle = 1,
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eCircle = 2,
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eCross = 3,
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eR2 = 4,
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eLSUp = 5,
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eRSDown = 6,
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eINVALID = 7,
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EQTEButton_MAX = 8,
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};
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// Enum SMGCommon.ESMGDebugFilter
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// NumValues: 0x00B2
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enum class ESMGDebugFilter : uint8
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{
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AbilityTags = 0,
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AbilityLogging = 1,
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Achievements = 2,
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AI = 3,
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AiAbility = 4,
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Animation = 5,
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AnimationOverride = 6,
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Antagonist = 7,
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AntagonistChild = 8,
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AntagonistAnimation = 9,
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Approach = 10,
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AtmosphereVolumes = 11,
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AtmosphereDetails = 12,
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Automation = 13,
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Audio = 14,
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AudioPhysics = 15,
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AudioVolume = 16,
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AudioNewFoley = 17,
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AudioNewVoices = 18,
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BalanceBeam = 19,
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BowAndArrow = 20,
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BowStrafing = 21,
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Breathing = 22,
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Capstan = 23,
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Camera = 24,
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CameraShake = 25,
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Carriables = 26,
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CharacterAntagonist = 27,
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CharacterInput = 28,
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CheckpointResume = 29,
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ClimbingLadderLogic = 30,
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ClimbingLadderVisuals = 31,
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ClimbingLedgeLogic = 32,
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ClimbingLedgeVisuals = 33,
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ComplianceLayer = 34,
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ControlRemapping = 35,
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Credits = 36,
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Creatures = 37,
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Death = 38,
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DemoBuild = 39,
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DisableDebugBindings = 40,
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DisableDrowning = 41,
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DisableRootCameraLoadingScreen = 42,
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DLC01 = 43,
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DLC02 = 44,
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DLCReleaseInfo = 45,
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Doors = 46,
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Draggable = 47,
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Entitlements = 48,
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EntitlementsEnableAll = 49,
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EntitlementsDisableAll = 50,
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EnvironmentInteractable = 51,
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FastForwardWithoutGameCompletion = 52,
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Flashlight = 53,
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FloorMaterial = 54,
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FlowControl = 55,
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Footprint = 56,
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Gasmask = 57,
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Gesture = 58,
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Grabbable = 59,
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GrungeSystem = 60,
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Handholding = 61,
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Hang = 62,
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HangJump = 63,
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Hatch = 64,
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IgnoreMPSaveUser = 65,
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IgnoreSaveBuildNumber = 66,
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IK = 67,
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Input = 68,
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Inventory = 69,
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Jump = 70,
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JumpAlignment = 71,
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Knife = 72,
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LogButtonHoverEvents = 73,
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LogButtonUnHoverEvents = 74,
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LogLocaleIDUsage = 75,
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LookAtIK = 76,
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LowConnectionWidget = 77,
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MarketingCamera = 78,
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Movement = 79,
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MovementAttributeSet = 80,
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MovementFallOff = 81,
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MovementWalkStart = 82,
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Multiplayer = 83,
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NavSystem = 84,
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Navigation = 85,
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NetSyncGameEvents = 86,
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NetCheckpointReadyActors = 87,
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Nomes = 88,
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ObjectSelectionManager = 89,
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ObjectSelection = 90,
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OffScreenWidget = 91,
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OnlineSessionManager = 92,
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Outfit = 93,
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Pause = 94,
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PlayerCharacter = 95,
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POI = 96,
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RoomConnections = 97,
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Rooms = 98,
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SaveDataTransient = 99,
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ScreenGroup = 100,
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ScreenGroupAll = 101,
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ScreenGroupRefocusTree = 102,
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Slide = 103,
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SoloCharacter = 104,
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Spawning = 105,
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Strafing = 106,
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Stumbling = 107,
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StreamedLevels = 108,
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SubtitleQueue = 109,
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Swimming = 110,
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Target = 111,
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Telemetry = 112,
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TelemetryAllValues = 113,
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TelemetryAccessiblitySettings = 114,
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TelemetryAdvancedSettings = 115,
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TelemetryAudioSettings = 116,
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TelemetryBrightnessSettings = 117,
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TelemetryddnaForgetMe = 118,
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TelemetryClientStartGameSession = 119,
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TelemetryClientTimeInGame = 120,
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TelemetryLanguageSettings = 121,
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TelemetryHeadFlash = 122,
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TelemetryHudMenusSettings = 123,
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TelemetryChapterEnd = 124,
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TelemetryChapterStart = 125,
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TelemetryCheckpointHit = 126,
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TelemetryCollectableCollected = 127,
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TelemetryControlSettings = 128,
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TelemetryControllerSettings = 129,
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TelemetryCostumeChange = 130,
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TelemetryDeath = 131,
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TelemetryEndGameSession = 132,
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TelemetryEntitlements = 133,
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TelemetryGameBoot = 134,
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TelemetryGameCompletion = 135,
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TelemetryGamepadSettings = 136,
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TelemetryGeneralSettings = 137,
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TelemetryGesture = 138,
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TelemetryKeyboardSettings = 139,
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TelemetryMonstersHit = 140,
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TelemetryNewPlayer = 141,
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TelemetryPlatformHardware = 142,
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TelemetryStartGameSession = 143,
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TelemetryStorefront = 144,
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TelemetrySwappedControllers = 145,
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TelemetryTutorial = 146,
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TelemetryVideoSettings = 147,
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TelemetryWeaponAndTools = 148,
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Throw = 149,
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TrialGame = 150,
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Tutorials = 151,
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TwoWorlds = 152,
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UI = 153,
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Umbrella = 154,
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UnlockChapterSelect = 155,
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UnlockAllCollectables = 156,
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UnlockAllCostumes = 157,
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UserSetting_General = 158,
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UserSetting_Langauge = 159,
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UserSetting_Audio = 160,
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UserSetting_Video = 161,
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UserSetting_HudMenus = 162,
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UserSetting_Brightness = 163,
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UserSetting_Controls = 164,
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UserSetting_Advanced = 165,
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UserSetting_Accessibility = 166,
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UserSetting_Input = 167,
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UseTrialDebug = 168,
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VFX = 169,
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Watermark = 170,
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WeaponAndTools = 171,
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Wrench = 172,
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Zipline = 173,
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MetaStats = 174,
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MovementReplication = 175,
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MAX = 176,
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INVALID = 177,
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};
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// Enum SMGCommon.EGFHUDPromptPosition
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// NumValues: 0x0004
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enum class EGFHUDPromptPosition : uint8
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{
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Left = 0,
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Center = 1,
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Right = 2,
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EGFHUDPromptPosition_MAX = 3,
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};
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// Enum SMGCommon.EGFHUDPromptType
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// NumValues: 0x000A
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enum class EGFHUDPromptType : uint8
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{
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GrabObjectRight = 0,
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GrabObjectLeft = 1,
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BackOut = 2,
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Move = 3,
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Choice = 4,
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Use = 5,
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HoldObjectRight = 6,
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HoldObejctLeft = 7,
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AllPrompts = 8,
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EGFHUDPromptType_MAX = 9,
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};
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// Enum SMGCommon.LogFilterType
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// NumValues: 0x000A
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enum class ELogFilterType : uint8
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{
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Warning = 0,
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Error = 1,
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Off = 2,
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Display = 3,
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Verbose = 4,
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Log = 5,
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On = 6,
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Fatal = 7,
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VeryVerbose = 8,
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LogFilterType_MAX = 9,
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};
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// ScriptStruct SMGCommon.StringReferenceSMG
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// 0x0010 (0x0010 - 0x0000)
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struct FStringReferenceSMG
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{
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public:
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class FString Value; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FStringReferenceSMG;
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// ScriptStruct SMGCommon.ActionMappingReference
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// 0x0000 (0x0010 - 0x0010)
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struct FActionMappingReference final : public FStringReferenceSMG
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{
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};
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DUMPER7_ASSERTS_FActionMappingReference;
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// ScriptStruct SMGCommon.SMGMappingReference
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// 0x0000 (0x0010 - 0x0010)
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struct FSMGMappingReference final : public FStringReferenceSMG
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{
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};
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DUMPER7_ASSERTS_FSMGMappingReference;
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// ScriptStruct SMGCommon.AxisMappingReference
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// 0x0000 (0x0010 - 0x0010)
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struct FAxisMappingReference final : public FStringReferenceSMG
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{
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};
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DUMPER7_ASSERTS_FAxisMappingReference;
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// ScriptStruct SMGCommon.ActorReference
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// 0x0020 (0x0020 - 0x0000)
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struct FActorReference final
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{
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public:
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class FString ActorName; // 0x0000(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
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EGFActorRegisterType Type; // 0x0010(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
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bool bIsAlias; // 0x0011(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
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uint8 Pad_12[0x1]; // 0x0012(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
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EGFActorRegisterType SelectedType; // 0x0013(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
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TWeakObjectPtr<class AActor> EditorActorRef; // 0x0014(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
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uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FActorReference;
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// ScriptStruct SMGCommon.ActorRegisterGlobalAlias
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// 0x0018 (0x0018 - 0x0000)
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struct FActorRegisterGlobalAlias final
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{
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public:
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class FString Alias; // 0x0000(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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EGFActorRegisterType Type; // 0x0010(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FActorRegisterGlobalAlias;
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// ScriptStruct SMGCommon.ActorRegisterAlias
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// 0x0010 (0x0010 - 0x0000)
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struct FActorRegisterAlias final
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{
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public:
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class FString ActorRegisterAlias; // 0x0000(0x0010)(Edit, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FActorRegisterAlias;
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// ScriptStruct SMGCommon.ActorRegister
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// 0x0018 (0x0018 - 0x0000)
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struct FActorRegister final
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{
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public:
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class FString ActorName; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
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EGFActorRegisterType Type; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
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||||
};
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DUMPER7_ASSERTS_FActorRegister;
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// ScriptStruct SMGCommon.AnimCurveReference
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// 0x000C (0x000C - 0x0000)
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struct FAnimCurveReference final
|
||||
{
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public:
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class FName CurveName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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||||
uint8 Pad_8[0x4]; // 0x0008(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
};
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||||
DUMPER7_ASSERTS_FAnimCurveReference;
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||||
// ScriptStruct SMGCommon.ArrayWrapperBool
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// 0x0010 (0x0010 - 0x0000)
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struct FArrayWrapperBool final
|
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{
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public:
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TArray<bool> Array; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
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||||
};
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DUMPER7_ASSERTS_FArrayWrapperBool;
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// ScriptStruct SMGCommon.ArrayWrapperUInt
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// 0x0010 (0x0010 - 0x0000)
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||||
struct FArrayWrapperUInt final
|
||||
{
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||||
public:
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TArray<uint32> Array; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
||||
};
|
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DUMPER7_ASSERTS_FArrayWrapperUInt;
|
||||
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||||
// ScriptStruct SMGCommon.ArrayWrapperInt
|
||||
// 0x0010 (0x0010 - 0x0000)
|
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struct FArrayWrapperInt final
|
||||
{
|
||||
public:
|
||||
TArray<int32> Array; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FArrayWrapperInt;
|
||||
|
||||
// ScriptStruct SMGCommon.ArrayWrapperFloat
|
||||
// 0x0010 (0x0010 - 0x0000)
|
||||
struct FArrayWrapperFloat final
|
||||
{
|
||||
public:
|
||||
TArray<float> Array; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FArrayWrapperFloat;
|
||||
|
||||
// ScriptStruct SMGCommon.DebugDraw2DGraphCurve
|
||||
// 0x0008 (0x0008 - 0x0000)
|
||||
struct FDebugDraw2DGraphCurve final
|
||||
{
|
||||
public:
|
||||
float MaxValue; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
struct FColor Color; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FDebugDraw2DGraphCurve;
|
||||
|
||||
// ScriptStruct SMGCommon.DebugDraw2DGraph
|
||||
// 0x0050 (0x0050 - 0x0000)
|
||||
struct FDebugDraw2DGraph final
|
||||
{
|
||||
public:
|
||||
bool bAlignRight; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
bool bAlignBottom; // 0x0001(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
struct FVector2D Position; // 0x0004(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
struct FVector2D Size; // 0x000C(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
float Speed; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
TArray<struct FDebugDraw2DGraphCurve> Curves; // 0x0018(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_28[0x28]; // 0x0028(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
};
|
||||
DUMPER7_ASSERTS_FDebugDraw2DGraph;
|
||||
|
||||
// ScriptStruct SMGCommon.FeatherBlendWeightedBone
|
||||
// 0x002C (0x002C - 0x0000)
|
||||
struct FFeatherBlendWeightedBone final
|
||||
{
|
||||
public:
|
||||
struct FBoneReference Bone; // 0x0000(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
||||
float Weight; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
bool bMeshSpaceBlend; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
struct FBoneReference BoneSpaceBlendBone; // 0x0018(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
||||
bool bIncludeChildren; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
};
|
||||
DUMPER7_ASSERTS_FFeatherBlendWeightedBone;
|
||||
|
||||
// ScriptStruct SMGCommon.FeatherBlendWeightedCurve
|
||||
// 0x0010 (0x0010 - 0x0000)
|
||||
struct FFeatherBlendWeightedCurve final
|
||||
{
|
||||
public:
|
||||
struct FAnimCurveReference Curve; // 0x0000(0x000C)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
||||
float Weight; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FFeatherBlendWeightedCurve;
|
||||
|
||||
// ScriptStruct SMGCommon.FeatherBlendConfigInstance
|
||||
// 0x0030 (0x0030 - 0x0000)
|
||||
struct FFeatherBlendConfigInstance final
|
||||
{
|
||||
public:
|
||||
bool bAdditive; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
float DefaultWeight; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
TArray<struct FFeatherBlendWeightedBone> WeightedBones; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
||||
TArray<struct FFeatherBlendWeightedCurve> WeightedCurves; // 0x0018(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
};
|
||||
DUMPER7_ASSERTS_FFeatherBlendConfigInstance;
|
||||
|
||||
// ScriptStruct SMGCommon.PropertyInfoSMG
|
||||
// 0x0014 (0x0014 - 0x0000)
|
||||
struct FPropertyInfoSMG final
|
||||
{
|
||||
public:
|
||||
class FName PropertyName; // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
class FName DisplayText; // 0x0008(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
int32 ArrayIndex; // 0x0010(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FPropertyInfoSMG;
|
||||
|
||||
// ScriptStruct SMGCommon.PropertyPathSMG
|
||||
// 0x0010 (0x0010 - 0x0000)
|
||||
struct FPropertyPathSMG final
|
||||
{
|
||||
public:
|
||||
TArray<struct FPropertyInfoSMG> Path; // 0x0000(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPrivate)
|
||||
};
|
||||
DUMPER7_ASSERTS_FPropertyPathSMG;
|
||||
|
||||
// ScriptStruct SMGCommon.LogSetting
|
||||
// 0x0018 (0x0018 - 0x0000)
|
||||
struct FLogSetting final
|
||||
{
|
||||
public:
|
||||
class FString LogCategory; // 0x0000(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
ELogFilterType Verbosity; // 0x0010(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
};
|
||||
DUMPER7_ASSERTS_FLogSetting;
|
||||
|
||||
// ScriptStruct SMGCommon.TimeCodeId
|
||||
// 0x0010 (0x0010 - 0x0000)
|
||||
struct FTimeCodeId final
|
||||
{
|
||||
public:
|
||||
class FString BatchName; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FTimeCodeId;
|
||||
|
||||
// ScriptStruct SMGCommon.TimeCodeValue
|
||||
// 0x0004 (0x0004 - 0x0000)
|
||||
struct FTimeCodeValue final
|
||||
{
|
||||
public:
|
||||
float Time; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FTimeCodeValue;
|
||||
|
||||
// ScriptStruct SMGCommon.TimeCodeSMG
|
||||
// 0x0018 (0x0018 - 0x0000)
|
||||
struct FTimeCodeSMG final
|
||||
{
|
||||
public:
|
||||
struct FTimeCodeId Identifier; // 0x0000(0x0010)(NativeAccessSpecifierPublic)
|
||||
struct FTimeCodeValue Timecode; // 0x0010(0x0004)(NoDestructor, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
};
|
||||
DUMPER7_ASSERTS_FTimeCodeSMG;
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user