Add Unreal Engine SDK
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119
EternalStrands/SDK/BPW_Menu_Main_classes.hpp
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119
EternalStrands/SDK/BPW_Menu_Main_classes.hpp
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#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: BPW_Menu_Main
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#include "Basic.hpp"
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#include "Engine_structs.hpp"
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#include "YBCommon_structs.hpp"
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#include "Enum_UI_ConfirmPopup_Types_structs.hpp"
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#include "GameplayTags_structs.hpp"
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#include "InputCore_structs.hpp"
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#include "BPW_Master_Menus_classes.hpp"
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#include "Enum_UI_Navigation_InputActionEventType_structs.hpp"
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#include "LowEntryExtendedStandardLibrary_structs.hpp"
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#include "UMG_structs.hpp"
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#include "CommonUser_structs.hpp"
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#include "Enum_UI_Menu_System_InteractionTypes_structs.hpp"
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namespace SDK
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{
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// WidgetBlueprintGeneratedClass BPW_Menu_Main.BPW_Menu_Main_C
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// 0x0138 (0x0630 - 0x04F8)
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class UBPW_Menu_Main_C final : public UBPW_Master_Menus_C
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{
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public:
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struct FPointerToUberGraphFrame UberGraphFrame_BPW_Menu_Main_C; // 0x04F8(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
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class UBPW_Menu_Copyright_C* BPW_Copyright; // 0x0500(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UBPW_UI_HUD_DemoWatermark_C* BPW_UI_HUD_DemoWatermark; // 0x0508(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UBPW_UI_Popup_ConfirmWhatsNew_C* BPW_UI_Popup_ConfirmWhatsNew; // 0x0510(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UBPW_UI_Whatsnew_C* BPW_UI_Whatsnew; // 0x0518(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UBPW_UI_Wishlist_C* BPW_UI_Wishlist; // 0x0520(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UBPW_UI_Popup_ConfirmMaster_C* ConfirmPopup; // 0x0528(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UVerticalBox* MenuButtons; // 0x0530(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UCommonRichTextBlock* PressStartText; // 0x0538(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UImage* Ratings; // 0x0540(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UTextBlock* Txt_XboxUser; // 0x0548(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UWidgetSwitcher* UserInitializationSwitcher; // 0x0550(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UImage* VFX_Smoke_Sharp; // 0x0558(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UImage* VFX_Smoke_Soft; // 0x0560(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UImage* Vignette; // 0x0568(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UBPW_UI_Button_MainMenu_C* WBP_Button_Continue; // 0x0570(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UBPW_UI_Button_MainMenu_C* WBP_Button_Credits; // 0x0578(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UBPW_UI_Button_MainMenu_C* WBP_Button_LoadGame; // 0x0580(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UBPW_UI_Button_MainMenu_C* WBP_Button_NewGame; // 0x0588(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UBPW_UI_Button_MainMenu_C* WBP_Button_Options; // 0x0590(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UBPW_UI_Button_MainMenu_C* WBP_Button_QuitGame; // 0x0598(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UPDA_SaveGamePreset_C* LoadedNewGamePreset; // 0x05A0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
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TArray<struct FKey> UserLoginKeys; // 0x05A8(0x0010)(Edit, BlueprintVisible, DisableEditOnInstance)
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bool Initialize_User_On_Login_Failed; // 0x05B8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_5B9[0x7]; // 0x05B9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
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TMap<EnumLoadingSaveErrorType, Enum_UI_ConfirmPopup_Types> ErrorPopupTypes; // 0x05C0(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance)
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struct FGameplayTag Startup_Confirm_GameplayCue; // 0x0610(0x0008)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
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class UObject* StartUpConfirmGC_Ref; // 0x0618(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
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class UBPW_Master_Navigation_C* LastSelectedMenuChoice; // 0x0620(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash)
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bool CanNavigateMainMenu; // 0x0628(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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public:
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void UpdateFooter();
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void SwitchToStartScreen();
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void SwitchToMainMenu();
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void ShowConfirmPopup(Enum_UI_ConfirmPopup_Types _ConfirmPopupType);
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void SetUser(const class FText& _user);
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void SetupUserInitialization();
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void Setup_Menu_Choices(TArray<class UBPW_Master_Navigation_C*>* ValidMenuChoices);
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void SetDefaultWidgetSelection(bool ShowAnimation);
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void ProcessStorePage();
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void ProcessOptions();
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void ProcessNewGame();
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void ProcessLoadGame();
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void ProcessCredits();
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void ProcessContinueGame();
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void ProcessConfirmedItem(Enum_UI_Menu_System_InteractionTypes InteractionType);
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void Process_Input_Command(class UInputAction* InputAction, Enum_UI_Navigation_InputActionEventType EventType);
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void OpenMenu(TSubclassOf<class UBPW_Master_Menus_C> _menuWidgetClass);
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void OnUserLoggedIn(const class UCommonUserInfo* UserInfo, bool bSuccess, const class FText& Error, ECommonUserPrivilege RequestedPrivilege, ECommonUserOnlineContext OnlineContext);
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void OnLoaded_6B06D782487CFFAD221386B49C359711(class UObject* Loaded);
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void OnInitialized();
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void OnCancelPopUp();
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bool IsPublicDemoBuild();
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void IsAnyPopupActive(bool* IsActive);
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void InitMainMenu();
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void InitializeRatings();
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void GetNavigationChoices(TArray<class UBPW_Master_Navigation_C*>* NavWidgets);
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void ExecuteUbergraph_BPW_Menu_Main(int32 EntryPoint);
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void DifficultyOption();
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void Confirm_Item();
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void CloseMenu(class UYBMenuWidget* ClosingMenu);
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void Cancel();
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void Bind_OnQuitToDesktopConfirmed();
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void Bind_OnDifficultyConfirmed();
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void Bind_OnChoiceSelected(class UBPW_Master_Navigation_C* Selected_Widget);
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void Activate_Menu();
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public:
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static class UClass* StaticClass()
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{
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BP_STATIC_CLASS_IMPL("BPW_Menu_Main_C")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"BPW_Menu_Main_C")
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}
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static class UBPW_Menu_Main_C* GetDefaultObj()
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{
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return GetDefaultObjImpl<UBPW_Menu_Main_C>();
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}
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};
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//DUMPER7_ASSERTS_UBPW_Menu_Main_C;
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}
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