Add Unreal Engine SDK
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131
LostRecords/NameCollisions.inl
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131
LostRecords/NameCollisions.inl
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#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// FORWARD DECLARATIONS
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namespace ABP_CFX_SPR_Pr_BackPack { struct FAnimBlueprintGeneratedConstantData; }
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namespace ABP_STK { struct FAnimBlueprintGeneratedConstantData; }
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namespace ABPPP_SPR_Pr_DressRBF { struct FAnimBlueprintGeneratedConstantData; }
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namespace ABP_TV { struct FAnimBlueprintGeneratedConstantData; }
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namespace ABP_VHSWithNote { struct FAnimBlueprintGeneratedConstantData; }
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namespace ABPPP_SPR_Pr_01 { struct FAnimBlueprintGeneratedConstantData; }
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namespace ABP_CFX_SPR_Ps_BackPack { struct FAnimBlueprintGeneratedConstantData; }
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namespace ABPPP_CAT_Ps_Correctives { struct FAnimBlueprintGeneratedConstantData; }
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namespace ABPPP_SPR_Ps_06 { struct FAnimBlueprintGeneratedConstantData; }
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namespace ABP_CFX_SPR_Ps_Hair { struct FAnimBlueprintGeneratedConstantData; }
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namespace ABP_MothGirl { struct FAnimBlueprintGeneratedConstantData; }
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namespace ABP_CFX_SPR_Ps_FannyPack { struct FAnimBlueprintGeneratedConstantData; }
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namespace ABP_ANI_Cat { struct FAnimBlueprintGeneratedConstantData; }
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namespace ABP_CFX_SPR_Pr_01_Hair { struct FAnimBlueprintGeneratedConstantData; }
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namespace ABP_CFX_SPR_Ps_06_Laces { struct FAnimBlueprintGeneratedConstantData; }
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namespace ABPT_Character { struct FAnimBlueprintGeneratedConstantData; }
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namespace ABP_SPR_Ps { struct FAnimBlueprintGeneratedConstantData; }
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namespace ABP_SPR_Pr { struct FAnimBlueprintGeneratedConstantData; }
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namespace ABP_S2720_Phone { struct FAnimBlueprintGeneratedConstantData; }
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namespace ABP_Camcorder_Base_01_ClosingLid { struct FAnimBlueprintGeneratedConstantData; }
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namespace ABP_BinderLeafs01_Base_Interaction { struct FAnimBlueprintGeneratedConstantData; }
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namespace ABPT_Layer_Face_Default
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{
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struct FAnimBlueprintGeneratedConstantData;
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struct FAnimBlueprintGeneratedMutableData;
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}
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namespace ABPT_Layer_Equipment_Torchlight
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{
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struct FAnimBlueprintGeneratedConstantData;
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struct FAnimBlueprintGeneratedMutableData;
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}
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namespace ABPPP_SPR_Ps_01
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{
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struct FAnimBlueprintGeneratedConstantData;
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struct FAnimBlueprintGeneratedMutableData;
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}
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namespace CTRG_Generic_BodyCorrectives
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{
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class URigVMMemory_Literal;
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class URigVMMemory_Work;
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}
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namespace ABP_Bird_Small
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{
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struct FAnimBlueprintGeneratedConstantData;
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struct FAnimBlueprintGeneratedMutableData;
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}
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namespace CTRG_CAT_Ps_Body
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{
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class URigVMMemory_Literal;
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class URigVMMemory_Work;
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}
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namespace CTRG_Generic_MetaHumanFaceAndNeck
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{
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class URigVMMemory_Literal;
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class URigVMMemory_Work;
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}
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namespace CTRG_SPR_Ps_BackPackStraps
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{
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class URigVMMemory_Literal;
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class URigVMMemory_Work;
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}
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namespace CTRG_SPR_Pr_BackPackStraps
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{
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class URigVMMemory_Literal;
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class URigVMMemory_Work;
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}
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namespace ABPT_CFX_GenericWindHair
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{
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struct FAnimBlueprintGeneratedMutableData;
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struct FAnimBlueprintGeneratedConstantData;
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}
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namespace CTRG_Generic_LookAt
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{
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class URigVMMemory_Work;
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class URigVMMemory_Literal;
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}
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namespace ABPT_Layer_Equipment_Camcorder
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{
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struct FAnimBlueprintGeneratedMutableData;
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struct FAnimBlueprintGeneratedConstantData;
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}
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namespace ABPT_Layer_Locomotion_SpeedBased
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{
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struct FAnimBlueprintGeneratedMutableData;
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struct FAnimBlueprintGeneratedConstantData;
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}
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