Visual effects toggles now uses cvars instead of asm hooks

This commit is contained in:
2026-04-04 17:58:37 +02:00
parent 34640b5370
commit 12564d687c
4 changed files with 169 additions and 359 deletions

View File

@@ -1,9 +1,5 @@
#include "CommonHeaders.h"
#include "UEngine.hpp"
#include "UETools.hpp"
#include "UEWidgets.hpp"
#include "UEvars.hpp"
#include "Logger.hpp"
#include "CommonUEHeaders.h"
#include "SDK.h"
using namespace SDK;
@@ -64,9 +60,6 @@ static uint8_t* CameraComponentaddress = nullptr;
static uint8_t* Cameraaddress = nullptr;
static uint8_t* CutscenesFPSaddress1 = nullptr;
static uint8_t* CutscenesFPSaddress2 = nullptr;
static uint8_t* CAaddress = nullptr;
static uint8_t* DOFaddress = nullptr;
static uint8_t* Fogaddress = nullptr;
static uint8_t* WorldTimedilationaddress = nullptr;
static uint8_t* Timedilationaddress = nullptr;
static uint8_t* CameraStructaddress = nullptr;
@@ -86,15 +79,16 @@ static void UltraWideFixEnabled(GameFixes fix);
static void CameraFixEnabled();
static void CutscenesFPSFixEnabled();
static void HUDUpdate(bool writeLog);
static void DOFFixEnabled();
static void CAFixEnabled();
static void FogFixEnabled();
static void EnableConsole();
static void EnableCheats(Cheat cheat);
static void ProcessEvent();
extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) {
g_fix_enabled = enabled;
if (init) {
logger = InitializeLogger("Clair Obscur: Expedition 33", PLUGIN_LOG);
logger->info("Plugin {} loaded.", PLUGIN_NAME);
}
if (!AOBScanDone) { // Unreal Engine 5.4.4
logger->info("--------------- AOB scan started ---------------");
constexpr auto CameraComponentStringObfuscated = make_obfuscated<0xF3>("EB ?? F3 0F ?? ?? ?? ?? ?? ?? F3 0F ?? ?? ?? 8B 83");
@@ -119,17 +113,14 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) {
Make(&CutscenesFPSaddress2, CutscenesFPS2StringObfuscated, "FPS unlock"),
Make(&CameraStructaddress, CameraStruct1StringObfuscated, "Camera struct"),
Make(&Cameraaddress, CameraStringObfuscated, "Camera"),
Make(&CAaddress, CAStringObfuscated, "Chromatic aberrations"),
Make(&DOFaddress, DOFStringObfuscated, "DOF"),
Make(&Fogaddress, FogStringObfuscated, "Fog"),
Make(&WorldTimedilationaddress, WorldTimeDilationStringObfuscated, "World time dilation"),
Make(&Timedilationaddress, TimeDilationStringObfuscated, "AI time dilation"),
};
// Scan all signature in a batch
Memory::AOBScanBatch(signatures, logger);
if (FOVaddress && DOFaddress && Fogaddress && WorldTimedilationaddress && Timedilationaddress &&
CutscenesFPSaddress1 && CutscenesFPSaddress1 && CAaddress && CameraComponentaddress && CameraStructaddress && Cameraaddress)
if (FOVaddress && WorldTimedilationaddress && Timedilationaddress && CutscenesFPSaddress1 &&
CutscenesFPSaddress2 && CameraComponentaddress && CameraStructaddress && Cameraaddress)
logger->info("All AOB signatures found. Ready to patch...");
if (!GObjectsaddress || !AppendStringaddress || !ProcessEventaddress) {
@@ -155,19 +146,22 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) {
AOBScanDone = true;
}
if (!init && FOVaddress) FOVFixEnabled();
if (!init && CameraStructaddress) UltraWideFixEnabled(GameFixes::UltraWide);
if (!init && CutscenesFPSaddress1) CutscenesFPSFixEnabled();
if (!init && Cameraaddress) CameraFixEnabled();
if (!init) HUDUpdate(true);
if (!init && DOFaddress) DOFFixEnabled();
if (!init && CAaddress) CAFixEnabled();
if (!init && Fogaddress) FogFixEnabled();
ProcessEvent();
if (init) return;
FOVFixEnabled();
UltraWideFixEnabled(GameFixes::UltraWide);
CutscenesFPSFixEnabled();
CameraFixEnabled();
HUDUpdate(true);
gPendingDOF = true;
gPendingCA = true;
gPendingFog = true;
LogFixToggle(GameFixes::None, g_fix_enabled);
}
// Setters for Reshade addon call
extern "C" __declspec(dllexport) void SetFixesEnabled(GameFixes fix, bool enabled) { // Set each fix individually
bool bVisual = g_fix_enabled && enabled;
if (fix == GameFixes::DevConsole) { g_Console = enabled; EnableConsole(); }
if (fix == GameFixes::SkipIntro) { g_SkipIntros_enabled = enabled; }
if (fix == GameFixes::FOV) { g_fov_fix_enabled = enabled; FOVFixEnabled(); }
@@ -175,9 +169,9 @@ extern "C" __declspec(dllexport) void SetFixesEnabled(GameFixes fix, bool enable
if (fix == GameFixes::UltraWide) { g_ultrawide_fix_enabled = enabled; UltraWideFixEnabled(GameFixes::UltraWide); }
if (fix == GameFixes::Camera) { g_camera_fix_enabled = enabled; CameraFixEnabled(); }
if (fix == GameFixes::HUD) { g_HUD_fix_enabled = enabled; HUDUpdate(true); }
if (fix == GameFixes::DOF) { g_DOF_fix_enabled = enabled; DOFFixEnabled(); }
if (fix == GameFixes::ChromaticAberrations) { g_CA_fix_enabled = enabled; CAFixEnabled(); }
if (fix == GameFixes::Fog) { g_Fog_fix_enabled = enabled; FogFixEnabled(); }
if (fix == GameFixes::DOF) { g_DOF_fix_enabled = enabled; gPendingDOF = true; LogFixToggle(fix, bVisual); }
if (fix == GameFixes::ChromaticAberrations) { g_CA_fix_enabled = enabled; gPendingCA = true; LogFixToggle(fix, bVisual); }
if (fix == GameFixes::Fog) { g_Fog_fix_enabled = enabled; gPendingFog = true; LogFixToggle(fix, bVisual); }
if (fix == GameFixes::TimeDilation) { g_TimeDilation_fix_enabled = enabled; EnableCheats(Cheat::TimeDilation); }
if (fix == GameFixes::GodMode) { g_GodMode_fix_enabled = enabled; EnableCheats(Cheat::GodMode); }
if (fix == GameFixes::Stealth) { g_Stealth_fix_enabled= enabled; EnableCheats(Cheat::Stealth); }
@@ -396,6 +390,14 @@ static void EnableCheats(Cheat cheat) {
[](SafetyHookContext& ctx) {
// From AWorldSettings retrieved from world->K2_GetWorldSettings()
ctx.xmm0.f32[0] *= g_TimeDilation_fix_enabled ? g_WorldTimeDilationValue : 1.f;
// Apply visual effects only in hook main thread to ensure they will be applied correctly
if (!g_Console_Enabled) return; // It relies on dev console being reactivated
if (gPendingFog.exchange(false))
ApplyVisualEffect(GameFixes::Fog, g_fix_enabled && g_Fog_fix_enabled);
if (gPendingDOF.exchange(false))
ApplyVisualEffect(GameFixes::DOF, g_fix_enabled && g_DOF_fix_enabled);
if (gPendingCA.exchange(false))
ApplyVisualEffect(GameFixes::ChromaticAberrations, g_fix_enabled && g_CA_fix_enabled);
});
if (Timedilationaddress && !TimeDilationHook) {
TimeDilationHook = safetyhook::create_mid(Timedilationaddress,
@@ -439,34 +441,6 @@ static void EnableCheats(Cheat cheat) {
if (cheat == Cheat::Other) logger->info("Camera distance {}", g_fix_enabled && g_camera_fix_enabled ? "enabled" : "disabled");
}
// Memory patch fixes
static void DOFFixEnabled() {
if (!DOFaddress) return;
if (g_fix_enabled && g_DOF_fix_enabled)
Memory::PatchBytes(DOFaddress, "\x31\xFF\x90", 3); // xor edi,edi r.DepthOfFieldQuality = 0
else Memory::RestoreBytes(DOFaddress);
logger->info("Depth of field fix {}", g_fix_enabled && g_DOF_fix_enabled ? "enabled" : "true");
}
static void CAFixEnabled() {
if (!CAaddress) return;
if (g_fix_enabled && g_CA_fix_enabled)
Memory::PatchBytes(CAaddress, "\x90\x90", 2); // NOP x 2 r.SceneColorFringeQuality = 0
else Memory::RestoreBytes(CAaddress);
logger->info("Chromatics aberrations fix {}", g_fix_enabled && g_CA_fix_enabled ? "enabled" : "disabled");
}
static void FogFixEnabled() {
if (!Fogaddress) return;
if (g_fix_enabled && g_Fog_fix_enabled)
Memory::PatchBytes(Fogaddress, "\xEB", 1); // jmp -> r.Fog 0
else Memory::RestoreBytes(Fogaddress);
logger->info("Fog fix {}", g_fix_enabled && g_Fog_fix_enabled ? "enabled" : "disabled");
}
// UE Console creation
static void EnableConsole() {
if (g_Console_Enabled || !g_Console || !GObjectsaddress || !AppendStringaddress || !ProcessEventaddress) {
@@ -482,11 +456,7 @@ static void EnableConsole() {
}
// Standard dll entry
BOOL APIENTRY DllMain(HMODULE hModule, DWORD reason, LPVOID) {
if (reason == DLL_PROCESS_ATTACH) {
logger = InitializeLogger("Clair Obscur: Expedition 33", PLUGIN_LOG);
logger->info("Plugin {} loaded.", PLUGIN_NAME);
}
else if (reason == DLL_PROCESS_DETACH) {
if (reason == DLL_PROCESS_DETACH) {
logger->info("Plugin {} unloaded.", PLUGIN_NAME);
spdlog::drop_all();
}

View File

@@ -1,10 +1,5 @@
#include "CommonHeaders.h"
#include "UEngine.hpp"
#include "UETools.hpp"
#include "UEvars.hpp"
#include "Logger.hpp"
#include "SDK/Basic.hpp"
#include "SDK/Engine_classes.hpp"
#include "CommonUEHeaders.h"
#include "SDK/DarwinParadox_classes.hpp"
using namespace SDK;
@@ -25,15 +20,15 @@ static float g_AspectRatio = (float)screenWidth / screenHeight;
// Plugin states
static bool AOBScanDone = false;
static bool g_Console = false;
static bool g_fix_enabled = false;
static bool g_fov_fix_enabled = false;
static bool g_ultrawide_fix_enabled = false;
static bool g_DOF_fix_enabled = false;
static bool g_CA_fix_enabled = false;
static bool g_Vignetting_fix_enabled = false;
static bool g_Fog_fix_enabled = false;
static bool g_TimeDilation_fix_enabled = false;
static bool g_Stealth_fix_enabled = false;
static std::atomic<bool> g_fix_enabled = false;
static std::atomic<bool> g_fov_fix_enabled = false;
static std::atomic<bool> g_ultrawide_fix_enabled = false;
static std::atomic<bool> g_DOF_fix_enabled = false;
static std::atomic<bool> g_CA_fix_enabled = false;
static std::atomic<bool> g_Vignetting_fix_enabled = false;
static std::atomic<bool> g_Fog_fix_enabled = false;
static std::atomic<bool> g_TimeDilation_fix_enabled = false;
static std::atomic<bool> g_Stealth_fix_enabled = false;
static int g_AdditionalFOVValue = 0;
static float g_WorldTimeDilationValue = 1.f;
static bool user_inputs_logged = false;
@@ -44,10 +39,6 @@ static float g_CompensatedFOV = 80.f;
static float g_FOV_Out = 80.f;
// AOB Scan pointers
static uint8_t* DOFaddress = nullptr;
static uint8_t* CAaddress = nullptr;
static uint8_t* Vignettingaddress = nullptr;
static uint8_t* Fogaddress = nullptr;
static uint8_t* CameraComponentaddress = nullptr;
static uint8_t* WorldTimedilationaddress = nullptr;
static uint8_t* Timedilationaddress = nullptr;
@@ -61,25 +52,19 @@ static SafetyHookMid TimeDilationHook{};
// Prototypes
static void FOVFixEnabled();
static void UltraWideFixEnabled();
static void DOFFixEnabled();
static void CAFixEnabled();
static void VignettingFixEnabled();
static void FogFixEnabled();
static void EnableConsole();
static void EnableCheats(Cheat cheat);
static void ProcessEvent();
extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) {
g_fix_enabled = enabled;
if (!AOBScanDone) { // Unreal Engine 5.4.4
if (init) {
logger = InitializeLogger("Darwin's Paradox", PLUGIN_LOG);
logger->info("Plugin {} loaded.", PLUGIN_NAME);
}
if (!AOBScanDone) { // Unreal Engine 5.4.4
logger->info("--------------- AOB scan started ---------------");
constexpr auto CameraComponentStringObfuscated = make_obfuscated<0xF3>("EB ?? F3 0F ?? ?? ?? ?? ?? ?? F3 0F ?? ?? ?? 8B 83");
constexpr auto DOFStringObfuscated = make_obfuscated<0xC1>("8B ?? ?? 48 ?? ?? E8 ?? ?? ?? ?? 0F ?? ?? 48 6B ?? ?? 48 8D");
constexpr auto CAStringObfuscated = make_obfuscated<0x39>("7F ?? 44 89 ?? ?? ?? ?? ?? 43 8B ?? ?? 39 05 ?? ?? ?? ?? 0F 8F");
constexpr auto VignettingStringObfuscated = make_obfuscated<0xEB>("8B ?? 83 ?? ?? 7D ?? 44 89 ?? ?? ?? ?? ?? EB");
constexpr auto FogStringObfuscated = make_obfuscated<0x75>("74 ?? 48 8B ?? ?? ?? ?? ?? 83 ?? ?? ?? 75 ?? 40 ?? ?? EB ?? 40 ?? ?? 48 8B");
constexpr auto WorldTimeDilationStringObfuscated = make_obfuscated<0x59>("F3 0F 10 ?? ?? ?? ?? ?? F3 0F 59 ?? ?? ?? ?? ?? F3 0F 59 ?? ?? ?? ?? ?? C3");
constexpr auto TimeDilationStringObfuscated = make_obfuscated<0x44>("F3 0F ?? ?? ?? EB ?? F3 0F ?? ?? ?? ?? ?? ?? 48 8B ?? ?? 4C ?? ?? F3 0F ?? ?? 44");
@@ -88,18 +73,13 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) {
// Prepare all data for scanning
std::vector<AOBScanEntry> signatures = {
Make(&CameraComponentaddress, CameraComponentStringObfuscated, "Camera component"),
Make(&DOFaddress, DOFStringObfuscated, "DOF"),
Make(&CAaddress, CAStringObfuscated, "Chromatic aberrations"),
Make(&Vignettingaddress, VignettingStringObfuscated, "Vignetting"),
Make(&Fogaddress, FogStringObfuscated, "Fog"),
Make(&WorldTimedilationaddress, WorldTimeDilationStringObfuscated, "World time dilation"),
Make(&Timedilationaddress, TimeDilationStringObfuscated, "Actor time dilation"),
};
// Scan all signature in a batch
Memory::AOBScanBatch(signatures, logger);
if (CameraComponentaddress && DOFaddress && CAaddress && Vignettingaddress &&
Fogaddress && WorldTimedilationaddress && Timedilationaddress)
if (CameraComponentaddress && WorldTimedilationaddress && Timedilationaddress)
logger->info("All AOB signatures found. Ready to patch...");
if (!GObjectsaddress || !AppendStringaddress || !ProcessEventaddress) {
@@ -107,12 +87,14 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) {
uint8_t* baseModule = reinterpret_cast<uint8_t*>(GetModuleHandleA(nullptr)); // Get game base address
constexpr auto GObjetcsStringObfuscated = make_obfuscated<0x8D>("48 8B ?? ?? ?? ?? ?? 48 8B ?? ?? 48 8D ?? ?? EB ?? 33");
constexpr auto GWorldStringObfuscated = make_obfuscated<0x8D>("48 8B 05 ?? ?? ?? ?? 48 ?? ?? 75 ?? 48 83 ?? ?? 5B C3");
constexpr auto AppendStringStringObfuscated = make_obfuscated<0x80>("48 89 ?? ?? ?? 48 89 ?? ?? ?? 57 48 83 ?? ?? 80 3D ?? ?? ?? ?? ?? 48 ?? F2 8B ?? 48 ?? ?? 74 ?? 4C 8D ?? ?? ?? ?? ?? EB ?? 48 8D ?? ?? ?? ?? ?? E8 ?? ?? ?? ?? 4C");
constexpr auto ProcessEventStringObfuscated = make_obfuscated<0x56>("40 ?? 56 57 41 ?? 41 ?? 41 ?? 41 ?? 48 81 ?? ?? ?? ?? ?? 48 8D ?? ?? ?? 48 89 ?? ?? ?? ?? ?? 48 8B ?? ?? ?? ?? ?? 48 ?? ?? 48 89 ?? ?? ?? ?? ?? 4D");
// Prepare all data for scanning
std::vector<OffsetScanEntry> UEoffsetsScans = {
Make(&GObjectsaddress, GObjetcsStringObfuscated, "GObjects", OffsetCalcType::GetOffsetFromOpcode, &Offsets::GObjects, 0x3),
Make(&GWorldaddress, GWorldStringObfuscated, "Gworld", OffsetCalcType::GetOffsetFromOpcode, &Offsets::GWorld, 0x3),
Make(&AppendStringaddress, AppendStringStringObfuscated, "AppendString", OffsetCalcType::UE_CalculateOffset, &Offsets::AppendString),
Make(&ProcessEventaddress, ProcessEventStringObfuscated, "ProcessEvent", OffsetCalcType::UE_CalculateOffset, &Offsets::ProcessEvent)
};
@@ -127,21 +109,23 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) {
if (init) return;
FOVFixEnabled();
UltraWideFixEnabled();
DOFFixEnabled();
CAFixEnabled();
VignettingFixEnabled();
FogFixEnabled();
gPendingDOF = true;
gPendingCA = true;
gPendingVignetting = true;
gPendingFog = true;
LogFixToggle(GameFixes::None, g_fix_enabled);
}
// Setters for Reshade addon call
extern "C" __declspec(dllexport) void SetFixesEnabled(GameFixes fix, bool enabled) { // Set each fix individually
bool bVisual = g_fix_enabled && enabled;
if (fix == GameFixes::DevConsole) { g_Console = enabled; EnableConsole(); }
if (fix == GameFixes::FOV) { g_fov_fix_enabled = enabled; FOVFixEnabled(); }
if (fix == GameFixes::UltraWide) { g_ultrawide_fix_enabled = enabled; UltraWideFixEnabled(); }
if (fix == GameFixes::DOF) { g_DOF_fix_enabled = enabled; DOFFixEnabled(); }
if (fix == GameFixes::ChromaticAberrations) { g_CA_fix_enabled = enabled; CAFixEnabled(); }
if (fix == GameFixes::Vignetting) { g_Vignetting_fix_enabled = enabled; VignettingFixEnabled(); }
if (fix == GameFixes::Fog) { g_Fog_fix_enabled = enabled; FogFixEnabled(); }
if (fix == GameFixes::DOF) { g_DOF_fix_enabled = enabled; gPendingDOF = true; LogFixToggle(fix, bVisual); }
if (fix == GameFixes::ChromaticAberrations) { g_CA_fix_enabled = enabled; gPendingCA = true; LogFixToggle(fix, bVisual); }
if (fix == GameFixes::Vignetting) { g_Vignetting_fix_enabled = enabled; gPendingVignetting = true; LogFixToggle(fix, bVisual); }
if (fix == GameFixes::Fog) { g_Fog_fix_enabled = enabled; gPendingFog = true; LogFixToggle(fix, bVisual); }
if (fix == GameFixes::TimeDilation) { g_TimeDilation_fix_enabled = enabled; EnableCheats(Cheat::TimeDilation); }
if (fix == GameFixes::Stealth) { g_Stealth_fix_enabled = enabled; EnableCheats(Cheat::Stealth); }
}
@@ -212,6 +196,16 @@ static void EnableCheats(Cheat cheat) {
[](SafetyHookContext& ctx) {
// From AWorldSettings retrieved from world->K2_GetWorldSettings()
ctx.xmm0.f32[0] *= g_TimeDilation_fix_enabled ? g_WorldTimeDilationValue : 1.f;
// Apply visual effects only in hook main thread to ensure they will be applied correctly
if (!g_Console_Enabled) return; // It relies on dev console being reactivated
if (gPendingFog.exchange(false))
ApplyVisualEffect(GameFixes::Fog, g_fix_enabled && g_Fog_fix_enabled);
if (gPendingDOF.exchange(false))
ApplyVisualEffect(GameFixes::DOF, g_fix_enabled && g_DOF_fix_enabled);
if (gPendingCA.exchange(false))
ApplyVisualEffect(GameFixes::ChromaticAberrations, g_fix_enabled && g_CA_fix_enabled);
if (gPendingVignetting.exchange(false))
ApplyVisualEffect(GameFixes::Vignetting, g_fix_enabled && g_Vignetting_fix_enabled);
});
}
if (Timedilationaddress && !TimeDilationHook) {
@@ -248,41 +242,6 @@ static void UltraWideFixEnabled() {
logger->info("Ultrawide fix {}", g_fix_enabled && g_ultrawide_fix_enabled ? "enabled" : "disabled");
}
static void DOFFixEnabled() {
if (!DOFaddress) return;
if (g_fix_enabled && g_DOF_fix_enabled)
Memory::PatchBytes(DOFaddress, "\x31\xFF\x90", 3); // xor edi,edi r.DepthOfFieldQuality = 0
else Memory::RestoreBytes(DOFaddress);
logger->info("Depth of field fix {}", g_fix_enabled && g_DOF_fix_enabled ? "enabled" : "disabled");
}
static void CAFixEnabled() {
if (!CAaddress) return;
if (g_fix_enabled && g_CA_fix_enabled)
Memory::PatchBytes(CAaddress, "\x90\x90", 2); // NOP x 2 r.SceneColorFringeQuality = 0
else Memory::RestoreBytes(CAaddress);
logger->info("Chromatics aberrations fix {}", g_fix_enabled && g_CA_fix_enabled ? "enabled" : "disabled");
}
static void VignettingFixEnabled() {
if (!Vignettingaddress) return;
if (g_fix_enabled && g_Vignetting_fix_enabled)
Memory::PatchBytes(Vignettingaddress, "\x31\xC9", 2); // xor ecx,ecx r.Tonemapper.Quality=0
else Memory::RestoreBytes(Vignettingaddress);
logger->info("Vignetting fix disabled", g_fix_enabled && g_CA_fix_enabled ? "enabled" : "disabled");
}
static void FogFixEnabled() {
if (!Fogaddress) return;
if (g_fix_enabled && g_Fog_fix_enabled)
Memory::PatchBytes(Fogaddress, "\xEB", 1); // jmp -> r.Fog 0
else Memory::RestoreBytes(Fogaddress);
logger->info("Fog fix disabled", g_fix_enabled && g_Fog_fix_enabled ? "enabled" : "disabled");
}
// UE Console creation
static void EnableConsole() {
if (g_Console_Enabled || !g_Console || !GObjectsaddress || !AppendStringaddress || !ProcessEventaddress) {

View File

@@ -1,10 +1,5 @@
#include "CommonHeaders.h"
#include "UEngine.hpp"
#include "UETools.hpp"
#include "UEvars.hpp"
#include "Logger.hpp"
#include "SDK/Basic.hpp"
#include "SDK/Engine_classes.hpp"
#include "CommonUEHeaders.h"
using namespace SDK;
@@ -24,16 +19,16 @@ float baseAspect = 1.777778f;
// Plugin states
static bool AOBScanDone = false;
static bool g_Console = false;
static bool g_fix_enabled = false;
static bool g_fov_fix_enabled = false;
static bool g_ultrawide_fix_enabled = false;
static bool g_HUD_fix_enabled = false;
static bool g_Camera_fix_enabled = false;
static bool g_DOF_fix_enabled = false;
static bool g_CA_fix_enabled = false;
static bool g_Vignetting_fix_enabled = false;
static bool g_Fog_fix_enabled = false;
static bool g_TimeDilation_fix_enabled = false;
static std::atomic<bool> g_fix_enabled = false;
static std::atomic<bool> g_fov_fix_enabled = false;
static std::atomic<bool> g_ultrawide_fix_enabled = false;
static std::atomic<bool> g_HUD_fix_enabled = false;
static std::atomic<bool> g_Camera_fix_enabled = false;
static std::atomic<bool> g_DOF_fix_enabled = false;
static std::atomic<bool> g_CA_fix_enabled = false;
static std::atomic<bool> g_Vignetting_fix_enabled = false;
static std::atomic<bool> g_Fog_fix_enabled = false;
static std::atomic<bool> g_TimeDilation_fix_enabled = false;
static int g_AdditionalFOVValue = 0;
static float g_WorldTimeDilationValue = 1.f;
static bool user_inputs_logged = false;
@@ -45,13 +40,6 @@ static float g_FOV_Out = 80.f;
// AOB Scan pointers
static uint8_t* FOVaddress = nullptr;
static uint8_t* Cameraaddress = nullptr;
static uint8_t* DOFaddress = nullptr;
static uint8_t* CAaddress = nullptr;
static uint8_t* Vignettingaddress = nullptr;
static uint8_t* Fogaddress = nullptr;
static uint8_t* CameraComponentaddress = nullptr;
static uint8_t* ConstrainAspectRatioaddress = nullptr;
static uint8_t* WorldTimedilationaddress = nullptr;
static uint8_t* CameraStruct1address = nullptr;
@@ -64,23 +52,19 @@ static SafetyHookMid CameraStruct1Hook{};
// Prototypes
static void FOVFixEnabled();
static void UltraWideFixEnabled(GameFixes fix);
static void DOFFixEnabled();
static void CAFixEnabled();
static void VignettingFixEnabled();
static void FogFixEnabled();
static void EnableConsole();
static void EnableCheats(Cheat cheat);
static void ProcessEvent();
extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) {
g_fix_enabled = enabled;
if (init) {
logger = InitializeLogger("Reanimal", PLUGIN_LOG);
logger->info("Plugin {} loaded.", PLUGIN_NAME);
}
if (!AOBScanDone) { // Unreal Engine 5.4.4
logger->info("--------------- AOB scan started ---------------");
constexpr auto FOVStringObfuscated = make_obfuscated<0xF3>("77 ?? 48 ?? ?? FF 90 ?? ?? ?? ?? F3 0F ?? ?? ?? 48 83 ?? ?? C3");
constexpr auto DOFStringObfuscated = make_obfuscated<0xC1>("8B ?? ?? 48 ?? ?? E8 ?? ?? ?? ?? 0F ?? ?? 48 6B ?? ?? 48 8D");
constexpr auto CAStringObfuscated = make_obfuscated<0x39>("7F ?? 44 89 ?? ?? ?? ?? ?? 43 8B ?? ?? 39 05 ?? ?? ?? ?? 0F 8F");
constexpr auto VignettingStringObfuscated = make_obfuscated<0xEB>("8B ?? 83 ?? ?? 7D ?? 44 89 ?? ?? ?? ?? ?? EB");
constexpr auto FogStringObfuscated = make_obfuscated<0x75>("74 ?? 48 8B ?? ?? ?? ?? ?? 83 ?? ?? ?? 75 ?? 40 ?? ?? EB ?? 40 ?? ?? 48 8B");
constexpr auto WorldTimeDilationStringObfuscated = make_obfuscated<0x59>("F3 0F 10 ?? ?? ?? ?? ?? F3 0F 59 ?? ?? ?? ?? ?? F3 0F 59 ?? ?? ?? ?? ?? C3");
constexpr auto CameraStruct1StringObfuscated = make_obfuscated<0x48>("48 89 ?? ?? ?? 57 48 83 ?? ?? 0F ?? ?? 48 8B FA 48 ?? ?? 0F ?? ?? F2 0F 10");
@@ -90,17 +74,12 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) {
std::vector<AOBScanEntry> signatures = {
Make(&FOVaddress, FOVStringObfuscated, "FOV"),
Make(&CameraStruct1address, CameraStruct1StringObfuscated, "Camera"),
Make(&DOFaddress, DOFStringObfuscated, "DOF"),
Make(&CAaddress, CAStringObfuscated, "Chromatic aberrations"),
Make(&Vignettingaddress, VignettingStringObfuscated, "Vignetting"),
Make(&Fogaddress, FogStringObfuscated, "Fog"),
Make(&WorldTimedilationaddress, WorldTimeDilationStringObfuscated, "World time dilation")
};
// Scan all signature in a batch
Memory::AOBScanBatch(signatures, logger);
if (FOVaddress && DOFaddress && CAaddress && Vignettingaddress &&
Fogaddress && WorldTimedilationaddress && CameraStruct1address)
if (FOVaddress && WorldTimedilationaddress && CameraStruct1address)
logger->info("All AOB signatures found. Ready to patch...");
if (!GObjectsaddress || !AppendStringaddress || !ProcessEventaddress) {
@@ -108,12 +87,14 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) {
uint8_t* baseModule = reinterpret_cast<uint8_t*>(GetModuleHandleA(nullptr)); // Get game base address
constexpr auto GObjetcsStringObfuscated = make_obfuscated<0x8D>("48 8B ?? ?? ?? ?? ?? 48 8B ?? ?? 48 8D ?? ?? EB ?? 33");
constexpr auto GWorldStringObfuscated = make_obfuscated<0x8D>("48 8B 05 ?? ?? ?? ?? 48 ?? ?? 75 ?? 48 83 ?? ?? 5B C3");
constexpr auto AppendStringStringObfuscated = make_obfuscated<0x80>("48 89 ?? ?? ?? 48 89 ?? ?? ?? 57 48 83 ?? ?? 80 3D ?? ?? ?? ?? ?? 48 ?? F2 8B ?? 48 ?? ?? 74 ?? 4C 8D ?? ?? ?? ?? ?? EB ?? 48 8D ?? ?? ?? ?? ?? E8 ?? ?? ?? ?? 4C");
constexpr auto ProcessEventStringObfuscated = make_obfuscated<0x56>("40 ?? 56 57 41 ?? 41 ?? 41 ?? 41 ?? 48 81 ?? ?? ?? ?? ?? 48 8D ?? ?? ?? 48 89 ?? ?? ?? ?? ?? 48 8B ?? ?? ?? ?? ?? 48 ?? ?? 48 89 ?? ?? ?? ?? ?? 4D");
// Prepare all data for scanning
std::vector<OffsetScanEntry> UEoffsetsScans = {
Make(&GObjectsaddress, GObjetcsStringObfuscated, "GObjects", OffsetCalcType::GetOffsetFromOpcode, &Offsets::GObjects, 0x3),
Make(&GWorldaddress, GWorldStringObfuscated, "Gworld", OffsetCalcType::GetOffsetFromOpcode, &Offsets::GWorld, 0x3),
Make(&AppendStringaddress, AppendStringStringObfuscated, "AppendString", OffsetCalcType::UE_CalculateOffset, &Offsets::AppendString),
Make(&ProcessEventaddress, ProcessEventStringObfuscated, "ProcessEvent", OffsetCalcType::UE_CalculateOffset, &Offsets::ProcessEvent)
};
@@ -124,27 +105,27 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) {
AOBScanDone = true;
}
if (!init && FOVaddress) FOVFixEnabled();
if (!init && CameraStruct1address) UltraWideFixEnabled(GameFixes::UltraWide);
if (!init && DOFaddress) DOFFixEnabled();
if (!init && CAaddress) CAFixEnabled();
if (!init && Vignettingaddress) VignettingFixEnabled();
if (!init && Fogaddress) FogFixEnabled();
if (!init && WorldTimedilationaddress) {
EnableCheats(Cheat::TimeDilation);
}
ProcessEvent();
if (init) return;
FOVFixEnabled();
UltraWideFixEnabled(GameFixes::UltraWide);
gPendingDOF = true;
gPendingCA = true;
gPendingVignetting = true;
gPendingFog = true;
LogFixToggle(GameFixes::None, g_fix_enabled);
}
// Setters for Reshade addon call
extern "C" __declspec(dllexport) void SetFixesEnabled(GameFixes fix, bool enabled) { // Set each fix individually
bool bVisual = g_fix_enabled && enabled;
if (fix == GameFixes::DevConsole) { g_Console = enabled; EnableConsole(); }
if (fix == GameFixes::FOV) { g_fov_fix_enabled = enabled; FOVFixEnabled(); }
if (fix == GameFixes::UltraWide) { g_ultrawide_fix_enabled = enabled; UltraWideFixEnabled(GameFixes::UltraWide); }
if (fix == GameFixes::DOF) { g_DOF_fix_enabled = enabled; DOFFixEnabled(); }
if (fix == GameFixes::ChromaticAberrations) { g_CA_fix_enabled = enabled; CAFixEnabled(); }
if (fix == GameFixes::Vignetting) { g_Vignetting_fix_enabled = enabled; VignettingFixEnabled(); }
if (fix == GameFixes::Fog) { g_Fog_fix_enabled = enabled; FogFixEnabled(); }
if (fix == GameFixes::DOF) { g_DOF_fix_enabled = enabled; gPendingDOF = true; LogFixToggle(fix, bVisual); }
if (fix == GameFixes::ChromaticAberrations) { g_CA_fix_enabled = enabled; gPendingCA = true; LogFixToggle(fix, bVisual); }
if (fix == GameFixes::Vignetting) { g_Vignetting_fix_enabled = enabled; gPendingVignetting = true; LogFixToggle(fix, bVisual); }
if (fix == GameFixes::Fog) { g_Fog_fix_enabled = enabled; gPendingFog = true; LogFixToggle(fix, bVisual); }
if (fix == GameFixes::TimeDilation) { g_TimeDilation_fix_enabled = enabled; EnableCheats(Cheat::TimeDilation); }
}
@@ -231,55 +212,21 @@ static void EnableCheats(Cheat cheat) {
[](SafetyHookContext& ctx) {
// From AWorldSettings retrieved from world->K2_GetWorldSettings()
ctx.xmm0.f32[0] *= g_TimeDilation_fix_enabled ? g_WorldTimeDilationValue : 1.f;
// Apply visual effects only in hook main thread to ensure they will be applied correctly
if (!g_Console_Enabled) return; // It relies on dev console being reactivated
if (gPendingFog.exchange(false))
ApplyVisualEffect(GameFixes::Fog, g_fix_enabled && g_Fog_fix_enabled);
if (gPendingDOF.exchange(false))
ApplyVisualEffect(GameFixes::DOF, g_fix_enabled && g_DOF_fix_enabled);
if (gPendingCA.exchange(false))
ApplyVisualEffect(GameFixes::ChromaticAberrations, g_fix_enabled && g_CA_fix_enabled);
if (gPendingVignetting.exchange(false))
ApplyVisualEffect(GameFixes::Vignetting, g_fix_enabled && g_Vignetting_fix_enabled);
});
}
if (cheat == Cheat::TimeDilation) logger->info("Time dilation cheat {}", g_TimeDilation_fix_enabled ? "enabled" : "disabled");
}
// Memory patch fixes
static void DOFFixEnabled() {
if (g_fix_enabled && g_DOF_fix_enabled && DOFaddress) {
Memory::PatchBytes(DOFaddress, "\x31\xFF\x90", 3); // xor edi,edi r.DepthOfFieldQuality = 0
logger->info("Depth of field fix enabled");
}
if (!(g_fix_enabled && g_DOF_fix_enabled) && DOFaddress) {
Memory::RestoreBytes(DOFaddress);
logger->info("Depth of field fix disabled");
}
}
static void CAFixEnabled() {
if (g_fix_enabled && g_CA_fix_enabled && CAaddress) {
Memory::PatchBytes(CAaddress, "\x90\x90", 2); // NOP x 2 r.SceneColorFringeQuality = 0
logger->info("Chromatics aberrations fix enabled");
}
if (!(g_fix_enabled && g_CA_fix_enabled) && CAaddress) {
Memory::RestoreBytes(CAaddress);
logger->info("Chromatics aberrations fix disabled");
}
}
static void VignettingFixEnabled() {
if (g_fix_enabled && g_Vignetting_fix_enabled && Vignettingaddress) {
Memory::PatchBytes(Vignettingaddress, "\x31\xC9", 2); // xor ecx,ecx r.Tonemapper.Quality=0
logger->info("Vignetting fix enabled");
}
if (!(g_fix_enabled && g_Vignetting_fix_enabled) && Vignettingaddress) {
Memory::RestoreBytes(Vignettingaddress);
logger->info("Vignetting fix disabled");
}
}
static void FogFixEnabled() {
if (g_fix_enabled && g_Fog_fix_enabled && Fogaddress) {
Memory::PatchBytes(Fogaddress, "\xEB", 1); // jmp -> r.Fog 0
logger->info("Fog fix enabled");
}
if (!(g_fix_enabled && g_Fog_fix_enabled) && Fogaddress) {
Memory::RestoreBytes(Fogaddress);
logger->info("Fog fix disabled");
}
}
// UE Console creation
static void EnableConsole() {
if (g_Console_Enabled || !g_Console || !GObjectsaddress || !AppendStringaddress || !ProcessEventaddress) {
@@ -295,11 +242,7 @@ static void EnableConsole() {
}
// Standard dll entry
BOOL APIENTRY DllMain(HMODULE hModule, DWORD reason, LPVOID) {
if (reason == DLL_PROCESS_ATTACH) {
logger = InitializeLogger("Reanimal", PLUGIN_LOG);
logger->info("Plugin {} loaded.", PLUGIN_NAME);
}
else if (reason == DLL_PROCESS_DETACH) {
if (reason == DLL_PROCESS_DETACH) {
logger->info("Plugin {} unloaded.", PLUGIN_NAME);
spdlog::drop_all();
}

View File

@@ -1,13 +1,5 @@
#include <bit>
#include "CommonHeaders.h"
#include "UEngine.hpp"
#include "UETools.hpp"
#include "UEWidgets.hpp"
#include "UEvars.hpp"
#include "UEMath.hpp"
#include "Logger.hpp"
#include "SDK/Basic.hpp"
#include "SDK/Engine_classes.hpp"
#include "CommonHeaders.h"
#include "CommonUEHeaders.h"
#include "SDK/UI_Settings_classes.hpp"
#include "SDK/UI_Profile_classes.hpp"
#include "SDK/UI_MainMenu_classes.hpp"
@@ -66,13 +58,8 @@ static float g_FOV_Out = 60.f;
static float g_CameraIn = 200.f;
static float g_CameraOut = 200.f;
// AOB Scan pointers
static uint8_t* DOFaddress = nullptr;
static uint8_t* CAaddress = nullptr;
static uint8_t* Vignettingaddress = nullptr;
static uint8_t* Fogaddress = nullptr;
static uint8_t* CameraComponentaddress = nullptr;
static uint8_t* CameraDistanceaddress = nullptr;
static uint8_t* ConstrainAspectRatioaddress = nullptr;
static uint8_t* WorldTimedilationaddress = nullptr;
static uint8_t* Timedilationaddress = nullptr;
// Hooking
@@ -88,10 +75,6 @@ static void FOVFixEnabled();
static void UltraWideFixEnabled();
static void CameraDistanceFixEnabled();
static void HUDUpdate(bool writeLog);
static void DOFFixEnabled();
static void CAFixEnabled();
static void VignettingFixEnabled();
static void FogFixEnabled();
static void EnableConsole();
static void EnableCheats(Cheat cheat);
static void ProcessEvent();
@@ -118,14 +101,15 @@ static AStyx3PlayerCharacter* g_Player = nullptr;
extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) {
g_fix_enabled = enabled;
if (init) {
logger = InitializeLogger("Styx: Blades Of Green", PLUGIN_LOG);
logger->info("Plugin {} loaded.", PLUGIN_NAME);
}
if (!AOBScanDone) { // Unreal Engine 5.6
logger->info("--------------- AOB scan started ---------------");
constexpr auto CameraComponentStringObfuscated = make_obfuscated<0xF3>("EB ?? F3 0F ?? ?? ?? ?? ?? ?? F3 0F ?? ?? ?? 8B 83 ?? ?? ?? ?? 89");
constexpr auto CameraDistanceStringObfuscated = make_obfuscated<0x66>("0F ?? ?? F3 0F ?? ?? 0F ?? ?? 0F 11 ?? ?? ?? 0F 10 ?? ?? ?? 66 0F ?? ?? F2 0F");
constexpr auto DOFStringObfuscated = make_obfuscated<0xC1>("8B ?? ?? 48 ?? ?? E8 ?? ?? ?? ?? 0F ?? ?? 48 8D ?? ?? ?? ?? ?? 48 C1");
constexpr auto CAStringObfuscated = make_obfuscated<0x39>("7F ?? 44 89 ?? ?? ?? ?? ?? 43 8B ?? ?? 39 05 ?? ?? ?? ?? 0F 8F");
constexpr auto VignettingStringObfuscated = make_obfuscated<0xEB>("8B ?? 83 ?? ?? 7D ?? 44 89 ?? ?? ?? ?? ?? EB");
constexpr auto FogStringObfuscated = make_obfuscated<0x75>("74 ?? 48 8B ?? ?? ?? ?? ?? 83 ?? ?? ?? 75 ?? 40 ?? ?? EB ?? 40 ?? ?? 48");
constexpr auto WorldTimeDilationStringObfuscated = make_obfuscated<0xF6>("F6 81 ?? ?? ?? ?? ?? 74 ?? F3 0F ?? ?? ?? ?? ?? ?? F3 0F ?? ?? ?? ?? ?? ?? F3 0F ?? ?? ?? ?? ?? ?? C3");
constexpr auto TimeDilationStringObfuscated = make_obfuscated<0x44>("F3 0F ?? ?? ?? EB ?? F3 0F ?? ?? ?? ?? ?? ?? 48 8B ?? ?? 4C ?? ?? F3 0F ?? ?? 44");
@@ -135,19 +119,13 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) {
std::vector<AOBScanEntry> signatures = {
Make(&CameraComponentaddress, CameraComponentStringObfuscated, "FOV"),
Make(&CameraDistanceaddress, CameraDistanceStringObfuscated, "Camera distance"),
Make(&DOFaddress, DOFStringObfuscated, "DOF"),
Make(&CAaddress, CAStringObfuscated, "Chromatic aberrations"),
Make(&Vignettingaddress, VignettingStringObfuscated, "Vignetting"),
Make(&Fogaddress, FogStringObfuscated, "Fog"),
Make(&WorldTimedilationaddress, WorldTimeDilationStringObfuscated, "World time dilation"),
Make(&Timedilationaddress, TimeDilationStringObfuscated, "Actor time dilation"),
};
// Scan all signature in a batch
Memory::AOBScanBatch(signatures, logger);
ConstrainAspectRatioaddress = CameraComponentaddress + 0x18;
if (CameraComponentaddress && CameraDistanceaddress && DOFaddress && CAaddress && Vignettingaddress &&
Fogaddress && ConstrainAspectRatioaddress && WorldTimedilationaddress && Timedilationaddress /*&& Stealthaddress*/)
if (CameraComponentaddress && CameraDistanceaddress && WorldTimedilationaddress && Timedilationaddress)
logger->info("All AOB signatures found. Ready to patch...");
if (!GObjectsaddress || !AppendStringaddress || !ProcessEventaddress) {
@@ -173,32 +151,30 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) {
AOBScanDone = true;
}
if (!init && CameraComponentaddress) FOVFixEnabled();
if (!init && ConstrainAspectRatioaddress) UltraWideFixEnabled();
if (!init && CameraDistanceaddress) CameraDistanceFixEnabled();
if (!init) HUDUpdate(true);
if (!init && DOFaddress) DOFFixEnabled();
if (!init && CAaddress) CAFixEnabled();
if (!init && Vignettingaddress) VignettingFixEnabled();
if (!init && Fogaddress) FogFixEnabled();
if (!init && WorldTimedilationaddress) {
EnableCheats(Cheat::TimeDilation);
EnableCheats(Cheat::GodMode);
EnableCheats(Cheat::Mana);
EnableCheats(Cheat::Stealth);
}
ProcessEvent();
if (init) return;
FOVFixEnabled();
UltraWideFixEnabled();
CameraDistanceFixEnabled();
HUDUpdate(true);
gPendingDOF = true;
gPendingCA = true;
gPendingVignetting = true;
gPendingFog = true;
LogFixToggle(GameFixes::None, g_fix_enabled);
}
// Setters for Reshade addon call
extern "C" __declspec(dllexport) void SetFixesEnabled(GameFixes fix, bool enabled) { // Set each fix individually
bool bVisual = g_fix_enabled && enabled;
if (fix == GameFixes::DevConsole) { g_Console = enabled; EnableConsole(); }
if (fix == GameFixes::FOV) { g_fov_fix_enabled = enabled; FOVFixEnabled(); }
if (fix == GameFixes::UltraWide) { g_ultrawide_fix_enabled = enabled; UltraWideFixEnabled(); }
if (fix == GameFixes::Camera) { g_Camera_fix_enabled = enabled; CameraDistanceFixEnabled(); }
if (fix == GameFixes::DOF) { g_DOF_fix_enabled = enabled; DOFFixEnabled(); }
if (fix == GameFixes::ChromaticAberrations) { g_CA_fix_enabled = enabled; CAFixEnabled(); }
if (fix == GameFixes::Vignetting) { g_Vignetting_fix_enabled = enabled; VignettingFixEnabled(); }
if (fix == GameFixes::Fog) { g_Fog_fix_enabled = enabled; FogFixEnabled(); }
if (fix == GameFixes::DOF) { g_DOF_fix_enabled = enabled; gPendingDOF = true; LogFixToggle(fix, bVisual); }
if (fix == GameFixes::ChromaticAberrations) { g_CA_fix_enabled = enabled; gPendingCA = true; LogFixToggle(fix, bVisual); }
if (fix == GameFixes::Vignetting) { g_Vignetting_fix_enabled = enabled; gPendingVignetting = true; LogFixToggle(fix, bVisual); }
if (fix == GameFixes::Fog) { g_Fog_fix_enabled = enabled; gPendingFog = true; LogFixToggle(fix, bVisual); }
if (fix == GameFixes::HUD) { g_HUD_fix_enabled = enabled; HUDUpdate(true); }
if (fix == GameFixes::TimeDilation) { g_TimeDilation_fix_enabled = enabled; EnableCheats(Cheat::TimeDilation); }
if (fix == GameFixes::GodMode) { g_GodMode_fix_enabled = enabled; EnableCheats(Cheat::GodMode); }
@@ -394,25 +370,25 @@ static void HUDUpdate(bool writeLog) {
}
static void FOVFixEnabled() {
if (CameraComponentaddress) {
if (!FOVHook) { // Hook only once
FOVHook = safetyhook::create_mid(CameraComponentaddress + 0xa,
[](SafetyHookContext& ctx) {
g_FOV_In = ctx.xmm0.f32[0];
if (g_fix_enabled && g_ultrawide_fix_enabled)
ctx.xmm0.f32[0] = Maths::CompensateHorizontalFOV(g_FOV_In, g_BaseAspectRatio, g_AspectRatio);
g_CompensatedFOV = ctx.xmm0.f32[0];
ctx.xmm0.f32[0] += g_fix_enabled && g_fov_fix_enabled ? g_AdditionalFOVValue : 0.f;
g_FOV_Out = ctx.xmm0.f32[0];
});
}
if (!CameraComponentaddress) return;
if (!FOVHook) { // Hook only once
FOVHook = safetyhook::create_mid(CameraComponentaddress + 0xa,
[](SafetyHookContext& ctx) {
g_FOV_In = ctx.xmm0.f32[0];
if (g_fix_enabled && g_ultrawide_fix_enabled)
ctx.xmm0.f32[0] = Maths::CompensateHorizontalFOV(g_FOV_In, g_BaseAspectRatio, g_AspectRatio);
g_CompensatedFOV = ctx.xmm0.f32[0];
ctx.xmm0.f32[0] += g_fix_enabled && g_fov_fix_enabled ? g_AdditionalFOVValue : 0.f;
g_FOV_Out = ctx.xmm0.f32[0];
});
}
if (CameraComponentaddress)
logger->info("FOV fix {}", g_fix_enabled && g_fov_fix_enabled ? "enabled" : "disabled");
logger->info("FOV fix {}", g_fix_enabled && g_fov_fix_enabled ? "enabled" : "disabled");
}
static void UltraWideFixEnabled() {
if (g_fix_enabled && g_ultrawide_fix_enabled && CameraComponentaddress) {
if (!CameraComponentaddress) return;
if (g_fix_enabled && g_ultrawide_fix_enabled) {
if (!UltraWideHook1) { // Hook only once
UltraWideHook1 = safetyhook::create_mid(CameraComponentaddress + 0x15,
[](SafetyHookContext& ctx) {
@@ -428,17 +404,18 @@ static void UltraWideFixEnabled() {
});
}
else UltraWideHook2.enable();
logger->info("Ultrawide fix enabled");
}
if (!(g_fix_enabled && g_ultrawide_fix_enabled) && CameraComponentaddress) {
else {
if (UltraWideHook1) UltraWideHook1.disable();
if (UltraWideHook2) UltraWideHook2.disable();
logger->info("Ultrawide fix disabled");
}
logger->info("Ultrawide fix {}", g_fix_enabled && g_ultrawide_fix_enabled ? "enabled" : "disabled");
}
static void CameraDistanceFixEnabled() {
if (g_fix_enabled && g_Camera_fix_enabled && CameraDistanceaddress) {
if (!CameraDistanceaddress) return;
if (g_fix_enabled && g_Camera_fix_enabled) {
if (!CameraHook) { // Hook only once
CameraHook = safetyhook::create_mid(CameraDistanceaddress,
[](SafetyHookContext& ctx) {
@@ -448,19 +425,28 @@ static void CameraDistanceFixEnabled() {
});
}
else CameraHook.enable();
logger->info("Camera distance fix enabled");
}
if (!(g_fix_enabled && g_Camera_fix_enabled) && CameraDistanceaddress) {
if (CameraHook) CameraHook.disable();
logger->info("Camera distance fix disabled");
}
else if (CameraHook) CameraHook.disable();
logger->info("Camera distance fix {}", g_fix_enabled && g_Camera_fix_enabled ? "enabled" : "disabled");
}
// -- Cheats --
static void EnableCheats(Cheat cheat) {
if (WorldTimedilationaddress && !WorldTimeDilationHook) {
WorldTimeDilationHook = safetyhook::create_mid(WorldTimedilationaddress + 0x19,
[](SafetyHookContext& ctx) { // From AWorldSettings retrieved from world->K2_GetWorldSettings()
ctx.xmm0.f32[0] *= g_TimeDilation_fix_enabled ? g_WorldTimeDilationValue : 1.f;
// Apply visual effects only in hook main thread to ensure they will be applied correctly
if (!g_Console_Enabled) return; // It relies on dev console being reactivated
if (gPendingFog.exchange(false))
ApplyVisualEffect(GameFixes::Fog, g_fix_enabled && g_Fog_fix_enabled);
if (gPendingDOF.exchange(false))
ApplyVisualEffect(GameFixes::DOF, g_fix_enabled && g_DOF_fix_enabled);
if (gPendingCA.exchange(false))
ApplyVisualEffect(GameFixes::ChromaticAberrations, g_fix_enabled && g_CA_fix_enabled);
if (gPendingVignetting.exchange(false))
ApplyVisualEffect(GameFixes::Vignetting, g_fix_enabled && g_Vignetting_fix_enabled);
});
}
// Enemies time dilation
@@ -496,51 +482,6 @@ static void EnableCheats(Cheat cheat) {
if (cheat == Cheat::Stealth) logger->info("Stealth cheat {}", g_Stealth_fix_enabled ? "enabled" : "disabled");
}
// Memory patch fixes
static void DOFFixEnabled() {
if (g_fix_enabled && g_DOF_fix_enabled && DOFaddress) {
Memory::PatchBytes(DOFaddress, "\x31\xFF\x90", 3); // xor edi,edi r.DepthOfFieldQuality = 0
logger->info("Depth of field fix enabled");
}
if (!(g_fix_enabled && g_DOF_fix_enabled) && DOFaddress) {
Memory::RestoreBytes(DOFaddress);
logger->info("Depth of field fix disabled");
}
}
static void CAFixEnabled() {
if (g_fix_enabled && g_CA_fix_enabled && CAaddress) {
Memory::PatchBytes(CAaddress, "\x90\x90", 2); // NOP x 2 r.SceneColorFringeQuality = 0
logger->info("Chromatics aberrations fix enabled");
}
if (!(g_fix_enabled && g_CA_fix_enabled) && CAaddress) {
Memory::RestoreBytes(CAaddress);
logger->info("Chromatics aberrations fix disabled");
}
}
static void VignettingFixEnabled() {
if (g_fix_enabled && g_Vignetting_fix_enabled && Vignettingaddress) {
Memory::PatchBytes(Vignettingaddress, "\x31\xC9", 2); // xor ecx,ecx r.Tonemapper.Quality=0
logger->info("Vignetting fix enabled");
}
if (!(g_fix_enabled && g_Vignetting_fix_enabled) && Vignettingaddress) {
Memory::RestoreBytes(Vignettingaddress);
logger->info("Vignetting fix disabled");
}
}
static void FogFixEnabled() {
if (g_fix_enabled && g_Fog_fix_enabled && Fogaddress)
Memory::PatchBytes(Fogaddress + 0xd, "\xEB", 1); // jmp -> r.Fog 0
if (!(g_fix_enabled && g_Fog_fix_enabled) && Fogaddress)
Memory::RestoreBytes(Fogaddress + 0xd);
if (Fogaddress) {
if (g_fix_enabled && g_Fog_fix_enabled) logger->info("Fog fix enabled");
else logger->info("Fog fix disabled");
}
}
// UE Console creation
static void EnableConsole() {
if (g_Console_Enabled || !g_Console || !GObjectsaddress || !AppendStringaddress || !ProcessEventaddress) {
@@ -554,13 +495,10 @@ static void EnableConsole() {
logger->info("-------------- Console re-enabling --------------");
ReactivateDevConsole(logger);
}
// Standard dll entry
BOOL APIENTRY DllMain(HMODULE hModule, DWORD reason, LPVOID) {
if (reason == DLL_PROCESS_ATTACH) {
logger = InitializeLogger("Styx: Blades Of Green", PLUGIN_LOG);
logger->info("Plugin {} loaded.", PLUGIN_NAME);
}
else if (reason == DLL_PROCESS_DETACH) {
if (reason == DLL_PROCESS_DETACH) {
logger->info("Plugin {} unloaded.", PLUGIN_NAME);
spdlog::drop_all();
}