Update Unreal Engine SDK
This commit is contained in:
28
WuchangFF/SDK/E_BuffType_structs.hpp
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28
WuchangFF/SDK/E_BuffType_structs.hpp
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#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: E_BuffType
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#include "Basic.hpp"
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namespace SDK
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{
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// UserDefinedEnum E_BuffType.E_BuffType
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// NumValues: 0x0004
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enum class E_BuffType : uint8
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{
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NewEnumerator0 = 0,
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NewEnumerator1 = 1,
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NewEnumerator2 = 2,
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E_MAX = 3,
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};
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}
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28
WuchangFF/SDK/E_DCSInputType_structs.hpp
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28
WuchangFF/SDK/E_DCSInputType_structs.hpp
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#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: E_DCSInputType
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#include "Basic.hpp"
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namespace SDK
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{
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// UserDefinedEnum E_DCSInputType.E_DCSInputType
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// NumValues: 0x0004
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enum class E_DCSInputType : uint8
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{
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NewEnumerator0 = 0,
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NewEnumerator1 = 1,
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NewEnumerator2 = 2,
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E_MAX = 3,
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};
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}
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41
WuchangFF/SDK/ST_NewPlayerGuidelines_structs.hpp
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41
WuchangFF/SDK/ST_NewPlayerGuidelines_structs.hpp
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@@ -0,0 +1,41 @@
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#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: ST_NewPlayerGuidelines
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#include "Basic.hpp"
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namespace SDK
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{
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// UserDefinedStruct ST_NewPlayerGuidelines.ST_NewPlayerGuidelines
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// 0x0110 (0x0110 - 0x0000)
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struct FST_NewPlayerGuidelines final
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{
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public:
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class FText Name_27_C09BF52341E13107F20DED8780F26CAD; // 0x0000(0x0018)(Edit, BlueprintVisible)
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class FText Content_24_2FFADAEA4E1088A106FEC2A109C3E549; // 0x0018(0x0018)(Edit, BlueprintVisible)
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bool If_Teaching_9_4083C90641F332D7589E1AB0B2904588; // 0x0030(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
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TSoftObjectPtr<class UTexture2D> ShowImage_Icon_PC_64_F65D50CC45E7B09E0B9A38AE4EE62A0A; // 0x0038(0x0030)(Edit, BlueprintVisible, HasGetValueTypeHash)
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TSoftObjectPtr<class UTexture2D> ShowImage_Icon_PS_65_FA2F1A9447F1E07C5071629920218F54; // 0x0068(0x0030)(Edit, BlueprintVisible, HasGetValueTypeHash)
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TSoftObjectPtr<class UTexture2D> ShowImage_Icon_GamePad_66_B86BCBEF43F95ACE5F415695ED26FC8B; // 0x0098(0x0030)(Edit, BlueprintVisible, HasGetValueTypeHash)
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TArray<class FText> PCKey_56_64592A8548B076DF141A34A91F3200BD; // 0x00C8(0x0010)(Edit, BlueprintVisible)
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TArray<class FText> GamePadKey_54_EE5CF4B445D745D8725D7FB11F5744B0; // 0x00D8(0x0010)(Edit, BlueprintVisible)
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TArray<class FText> PSKey_55_660F463C49AF7CC114C726B43CB687B6; // 0x00E8(0x0010)(Edit, BlueprintVisible)
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bool needIcon_68_E2D80F214DA18FBF7FD3B9961EE684AC; // 0x00F8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool isLeftHelp_70_41DAB0204E47128AB0AE76A09CF5C76C; // 0x00F9(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_FA[0x6]; // 0x00FA(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
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double TimeScale_73_15389A314F31D2F5C8EB03818C39778B; // 0x0100(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class UMediaSource* moiveShow_79_56A93FFB414A912B56026BB941940039; // 0x0108(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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};
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DUMPER7_ASSERTS_FST_NewPlayerGuidelines;
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}
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30
WuchangFF/SDK/S_ShowItemData_structs.hpp
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30
WuchangFF/SDK/S_ShowItemData_structs.hpp
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#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: S_ShowItemData
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#include "Basic.hpp"
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namespace SDK
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{
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// UserDefinedStruct S_ShowItemData.S_ShowItemData
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// 0x000C (0x000C - 0x0000)
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struct FS_ShowItemData final
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{
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public:
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int32 SortID_10_3CC91C57498B6BA1A705F7A1E41E0933; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 Count_9_1E318A194F64846E380F3F84B84233AB; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool InWarehouse_7_2949CBC341436BAEED1552BE67F5CA61; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool IsPosture_13_9231C76A493ED92E8F431B912A33D2FC; // 0x0009(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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DUMPER7_ASSERTS_FS_ShowItemData;
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}
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43
WuchangFF/SDK/WB_GameSaving_classes.hpp
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43
WuchangFF/SDK/WB_GameSaving_classes.hpp
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#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: WB_GameSaving
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#include "Basic.hpp"
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#include "UMG_classes.hpp"
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namespace SDK
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{
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// WidgetBlueprintGeneratedClass WB_GameSaving.WB_GameSaving_C
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// 0x0008 (0x0280 - 0x0278)
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class UWB_GameSaving_C final : public UUserWidget
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{
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public:
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class UWB_SavingTips_C* WB_SavingTips; // 0x0278(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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public:
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static class UClass* StaticClass()
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{
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BP_STATIC_CLASS_IMPL("WB_GameSaving_C")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"WB_GameSaving_C")
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}
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static class UWB_GameSaving_C* GetDefaultObj()
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{
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return GetDefaultObjImpl<UWB_GameSaving_C>();
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}
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};
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DUMPER7_ASSERTS_UWB_GameSaving_C;
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}
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163
WuchangFF/SDK/WB_MainUI_classes.hpp
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163
WuchangFF/SDK/WB_MainUI_classes.hpp
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@@ -0,0 +1,163 @@
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#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: WB_MainUI
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#include "Basic.hpp"
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#include "GameplayTags_structs.hpp"
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#include "Engine_structs.hpp"
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#include "E_BuffType_structs.hpp"
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#include "WidgetGroup_classes.hpp"
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#include "E_ItemType_structs.hpp"
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#include "UMG_structs.hpp"
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namespace SDK
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{
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// WidgetBlueprintGeneratedClass WB_MainUI.WB_MainUI_C
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// 0x0140 (0x0400 - 0x02C0)
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class UWB_MainUI_C final : public UWGI_UserWidget
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{
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public:
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struct FPointerToUberGraphFrame UberGraphFrame; // 0x02C0(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
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class UWidgetAnimation* HiddenAll; // 0x02C8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
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class UWidgetAnimation* PlayerCoinsImmersionMode; // 0x02D0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
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class UWidgetAnimation* PlayerStateJoinImmersionMode; // 0x02D8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
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class UWidgetAnimation* ActiveSlotJoinImmersionMode; // 0x02E0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
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class UWidgetAnimation* JoinOrOutImmersionMode; // 0x02E8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
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class UCanvasPanel* CanvasPanel_0; // 0x02F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UOverlay* NewHelpBlock; // 0x02F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UCustomizationTextBlock* PingText; // 0x0300(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UScaleBox* ScaleCoin; // 0x0308(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UScaleBox* ScaleDeBuff; // 0x0310(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UScaleBox* ScaleDebuffTips; // 0x0318(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UScaleBox* ScaleHelp; // 0x0320(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UScaleBox* ScaleItem; // 0x0328(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UScaleBox* ScaleKeyTips; // 0x0330(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UScaleBox* ScaleWeapon; // 0x0338(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UWB_ActiveSlots_C* WB_ActiveSlots; // 0x0340(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UWB_BuffPanel_C* WB_BuffPanel; // 0x0348(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UWB_CombatInfo_C* WB_CombatPanel; // 0x0350(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UWB_HelpPlayers_C* WB_HelpPlayers; // 0x0358(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UWB_KeyTipPanel_C* WB_KeyTipPanel_47; // 0x0360(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UWB_NpcFriend_C* WB_NpcFriend; // 0x0368(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UWB_PlayerCoins_C* WB_PlayerCoins; // 0x0370(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UWB_PlayerState_C* WB_PlayerState; // 0x0378(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UWB_QuickBar_C* WB_QuickSpell; // 0x0380(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UWB_QuickBar_C* WB_QuickTool; // 0x0388(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UUINotifyComponent_C* UINotify; // 0x0390(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash)
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bool bQuickBarHold; // 0x0398(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_399[0x7]; // 0x0399(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
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struct FTimerHandle HoldTimer; // 0x03A0(0x0008)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
|
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bool bIsTool; // 0x03A8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
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bool bOpenedQuick; // 0x03A9(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
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uint8 Pad_3AA[0x6]; // 0x03AA(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
TArray<struct FGameplayTag> QuitckKeys; // 0x03B0(0x0010)(Edit, BlueprintVisible, DisableEditOnInstance)
|
||||
class UWB_MenuMain_C* MenuMain; // 0x03C0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
||||
class UCombatStatCaculator* Calculator; // 0x03C8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
|
||||
bool bUseQuick; // 0x03D0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool bIsGamePad; // 0x03D1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
uint8 Pad_3D2[0x6]; // 0x03D2(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
double HoldTime; // 0x03D8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class UDataTable* MainUITable; // 0x03E0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
|
||||
bool OpenedQuitck; // 0x03E8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool AlreadyUsed; // 0x03E9(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
uint8 Pad_3EA[0x6]; // 0x03EA(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class UWB_NewHelpBlock_C* NewHelpBlockPanel; // 0x03F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
||||
bool ImmersionModeIsEnabled; // 0x03F8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool StopOpenImmersionMode; // 0x03F9(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool ActiveSlotImmersionModeEnable; // 0x03FA(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool PlayerStateImmersionModeEnable; // 0x03FB(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool PlayerEnergyImmersionModeEnable; // 0x03FC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool PlayerCoinsImmersionModeEnable; // 0x03FD(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool CanOpenPosePanel; // 0x03FE(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
public:
|
||||
void ActiveSlotInImmersionMode_Private(bool Enable);
|
||||
void BackKeyEvent(const struct FGeometry& InGeometry, bool isDown);
|
||||
void bindevent();
|
||||
void BindImmersionModeCheckEvent();
|
||||
void BndEvt__WB_MainUI_WB_ActiveSlots_K2Node_ComponentBoundEvent_0_UpdateHasRebornActor__DelegateSignature(bool Has);
|
||||
void BndEvt__WB_MainUI_WB_PlayerCoins_K2Node_ComponentBoundEvent_4_OnValueChanged__DelegateSignature();
|
||||
void BndEvt__WB_MainUI_WB_PlayerState_K2Node_ComponentBoundEvent_6_OnEnergyChanged__DelegateSignature();
|
||||
void ChangeKeyTipState(bool Show);
|
||||
void CheckBuffAlreadyExsist();
|
||||
void CheckBuffIconExsist();
|
||||
void CheckImmersionModeOpen();
|
||||
void CloseImmersionMode();
|
||||
void CloseNpcFriend();
|
||||
void CloseQuick();
|
||||
void Construct();
|
||||
void CreateNewHelpBlockPanel(const struct FST_NewPlayerGuidelines& new_data, bool not_use_Queue);
|
||||
void DebuffRefValid(bool* DebuffValid);
|
||||
void DelayCheckImmersionMode();
|
||||
void EnableImmersionMode_Private(bool Enable, bool StopOpen);
|
||||
void EventOpenPosePanel();
|
||||
void ExecuteUbergraph_WB_MainUI(int32 EntryPoint);
|
||||
bool ForceJoinImmersionMode();
|
||||
void GetComponent();
|
||||
void HoldTool_Event(bool tool, bool Down);
|
||||
void IsPTBuff(class UBP_Buff_Base_C* buffbase, bool* IsPT);
|
||||
void JoinImmersionMode();
|
||||
bool NeedEnterKeyEvent(const struct FGeometry& InGeometry, bool isDown);
|
||||
void OnBaseValueChanged(const struct FGameplayTag& stat, double NewValue);
|
||||
void OnBuffAddNew(class UBP_Buff_Base_C* buff);
|
||||
void OnBuffRemovedNew(class UBP_Buff_Base_C* buff);
|
||||
void OnClosePanelEvent();
|
||||
bool OnCustomBlueprintKeyInputEvent(const struct FKeyEvent& InKeyEvent, bool isDown);
|
||||
void OnDebuffRemove(const struct FGameplayTag& Tag);
|
||||
void OnDebuffUpdate(const struct FGameplayTag& Tag, double CurrentValue, double MaxValue);
|
||||
void OnHdrDetailShow(bool Show);
|
||||
void OnLevelChapterHidden();
|
||||
void OnLevelChapterShown();
|
||||
void OnMenuMainDestructEvent(class UUserWidget* Widget);
|
||||
void OnOptionValueChange(const struct FGameplayTag& OptionTag);
|
||||
void OnOptionValueChange_Event(const struct FGameplayTag& OptionTag);
|
||||
void OnScreenResolutionChanged();
|
||||
void OnStaminaChengedEvent(const struct FGameplayTag& Type, double OldValue, double NewValue, double MaxValue);
|
||||
void OnStatValueChangedEvent(const struct FGameplayTag& Type, double OldValue, double NewValue, double MaxValue);
|
||||
void OnSwitchToolEvent(bool Up);
|
||||
void OnSwitchWeaponSpellEvent();
|
||||
void OnTargetingToggledEvent(bool Enabled);
|
||||
void OpenMenu(const struct FGeometry& InGeometry, const struct FKeyEvent& InKeyEvent, const struct FGameplayTag& inKeyTag, bool bIsDown);
|
||||
void OpenNpcFriend();
|
||||
void OpenQuick();
|
||||
void PlayerAlertStatuChangedEvent(bool NewAIAlertBattle);
|
||||
void PlayerCoinsInImmersionMode_Private(bool Enable);
|
||||
void PlayerEnergyInImmersionMode_Private(bool Enable);
|
||||
void PlayerStateInImmersionMode_Private(bool Enable);
|
||||
void SetActiveSlotinImmersionMode(bool In);
|
||||
void SetPlayerCoinsInImmersionMode(bool In);
|
||||
void SetPlayerEnergyInImmersionMode(bool SetPlayerEnergyIn);
|
||||
void SetPlayerStateInImmersionMode(bool SetPlayerStateIn);
|
||||
void ShowPosePanelEvent(const struct FGeometry& InGeometry, const struct FKeyEvent& InKeyEvent, const struct FGameplayTag& inKeyTag, bool bIsDown);
|
||||
void StartBindImmersionMode();
|
||||
void Tick(const struct FGeometry& MyGeometry, float InDeltaTime);
|
||||
void UnBindImmersionModeCheckEvent();
|
||||
void UpdateNpcFriend(int32 Index_0, class ABP_SpawnedAI_C* Pawn, class UObject* Brush, const class FText& InText);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
BP_STATIC_CLASS_IMPL("WB_MainUI_C")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"WB_MainUI_C")
|
||||
}
|
||||
static class UWB_MainUI_C* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UWB_MainUI_C>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UWB_MainUI_C;
|
||||
|
||||
}
|
||||
|
||||
89
WuchangFF/SDK/WB_NewHelpBlock_classes.hpp
Normal file
89
WuchangFF/SDK/WB_NewHelpBlock_classes.hpp
Normal file
@@ -0,0 +1,89 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: WB_NewHelpBlock
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "Engine_structs.hpp"
|
||||
#include "ST_NewPlayerGuidelines_structs.hpp"
|
||||
#include "WidgetGroup_classes.hpp"
|
||||
#include "E_DCSInputType_structs.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// WidgetBlueprintGeneratedClass WB_NewHelpBlock.WB_NewHelpBlock_C
|
||||
// 0x01C8 (0x0488 - 0x02C0)
|
||||
class UWB_NewHelpBlock_C final : public UWGI_UserWidget
|
||||
{
|
||||
public:
|
||||
struct FPointerToUberGraphFrame UberGraphFrame; // 0x02C0(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
|
||||
class UWidgetAnimation* AllContentFadeIn; // 0x02C8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
|
||||
class UWidgetAnimation* ShowPanel; // 0x02D0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
|
||||
class UWidgetAnimation* ShowOrHide; // 0x02D8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
|
||||
class UWidgetAnimation* FadeOut; // 0x02E0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
|
||||
class UWidgetAnimation* PercentStart; // 0x02E8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
|
||||
class UCanvasPanel* AllCotent; // 0x02F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UImage* Image_259; // 0x02F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UOverlay* Overlay; // 0x0300(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class URichTextBlock* RichTextBlock_3; // 0x0308(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class USizeBox* SizeBox_1; // 0x0310(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class USizeBox* SizeBox_2; // 0x0318(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class USizeBox* SizeBox_3; // 0x0320(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class USizeBox* SizeBox_4; // 0x0328(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class USizeBox* SizeBox_All; // 0x0330(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class USizeBox* SizeBox_Timer; // 0x0338(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UCustomizationRichTextBlock* Text_1; // 0x0340(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UCustomizationRichTextBlock* Text_2; // 0x0348(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UCustomizationRichTextBlock* Text_3; // 0x0350(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UDataTable* NewTextStyleSet; // 0x0358(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
|
||||
TMulticastInlineDelegate<void()> OnClose; // 0x0360(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
|
||||
struct FST_NewPlayerGuidelines Data; // 0x0370(0x0110)(Edit, BlueprintVisible, ExposeOnSpawn, HasGetValueTypeHash)
|
||||
bool Need_Icon; // 0x0480(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool Break; // 0x0481(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
public:
|
||||
void AddContent(bool Image, const class FString& Key);
|
||||
void ClosePanel();
|
||||
void Construct();
|
||||
void Destruct();
|
||||
void ExecuteUbergraph_WB_NewHelpBlock(int32 EntryPoint);
|
||||
void InitPanel(const struct FST_NewPlayerGuidelines& Data_0);
|
||||
void NewParseContent(TArray<class FText>& Content);
|
||||
void OnClosePanel(const struct FGeometry& InGeometry, const struct FKeyEvent& InKeyEvent, const struct FGameplayTag& inKeyTag, bool bIsDown);
|
||||
void OnDeviceChanged(const class FString& NewDeviceType, uint8 TypeIndex);
|
||||
void OnFadeIn();
|
||||
void OnOptionValueChange_Event(const struct FGameplayTag& OptionTag);
|
||||
void OnTimeOut();
|
||||
void ParseContent(TArray<class FText>& PutText, class FString* OutStr);
|
||||
void ParseKeyName(const class FString& Key_Name);
|
||||
void RefreshInfo(const struct FST_NewPlayerGuidelines& Data_0);
|
||||
void SetSizeBoxLength(double multiple, class USizeBox* CurrentWidget);
|
||||
void StartPercent();
|
||||
void Tick(const struct FGeometry& MyGeometry, float InDeltaTime);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
BP_STATIC_CLASS_IMPL("WB_NewHelpBlock_C")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"WB_NewHelpBlock_C")
|
||||
}
|
||||
static class UWB_NewHelpBlock_C* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UWB_NewHelpBlock_C>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UWB_NewHelpBlock_C;
|
||||
|
||||
}
|
||||
|
||||
112
WuchangFF/SDK/WB_NewPlayerGuidelines_classes.hpp
Normal file
112
WuchangFF/SDK/WB_NewPlayerGuidelines_classes.hpp
Normal file
@@ -0,0 +1,112 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: WB_NewPlayerGuidelines
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "Engine_structs.hpp"
|
||||
#include "ST_NewPlayerGuidelines_structs.hpp"
|
||||
#include "AkAudio_structs.hpp"
|
||||
#include "WidgetGroup_classes.hpp"
|
||||
#include "UMG_structs.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// WidgetBlueprintGeneratedClass WB_NewPlayerGuidelines.WB_NewPlayerGuidelines_C
|
||||
// 0x02A8 (0x0568 - 0x02C0)
|
||||
class UWB_NewPlayerGuidelines_C final : public UWGI_UserWidget
|
||||
{
|
||||
public:
|
||||
struct FPointerToUberGraphFrame UberGraphFrame; // 0x02C0(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
|
||||
class UWidgetAnimation* RightButton; // 0x02C8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
|
||||
class UWidgetAnimation* LeftButton; // 0x02D0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
|
||||
class UWidgetAnimation* ShowAllContent; // 0x02D8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
|
||||
class UWidgetAnimation* ShowPanel; // 0x02E0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
|
||||
class UWidgetAnimation* Show; // 0x02E8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
|
||||
class UBorder* Border_Focus; // 0x02F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UWGI_Button* Btn_Left; // 0x02F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UWGI_Button* Btn_Right; // 0x0300(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UVerticalBox* Content; // 0x0308(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UHorizontalBox* ContentPage; // 0x0310(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UImage* Image_bg; // 0x0318(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UImage* Image_Left; // 0x0320(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UImage* Image_Right; // 0x0328(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UWidgetSwitcher* Swtich_Left; // 0x0330(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UWidgetSwitcher* Swtich_Right; // 0x0338(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UCustomizationTextBlock* Text_Title; // 0x0340(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UWB_AnimationSlot_Fade_C* WB_AnimationSlot_Fade; // 0x0348(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UWGI_InputHelpVis_C* WGI_InputHelpVis; // 0x0350(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
struct FST_NewPlayerGuidelines NextData; // 0x0358(0x0110)(Edit, BlueprintVisible, HasGetValueTypeHash)
|
||||
TSoftObjectPtr<class UTexture2D> AsyLoadImage; // 0x0468(0x0030)(Edit, BlueprintVisible, DisableEditOnInstance, HasGetValueTypeHash)
|
||||
TMap<int32, struct FST_NewPlayerGuidelines> DataList; // 0x0498(0x0050)(Edit, BlueprintVisible, DisableEditOnInstance)
|
||||
class UWB_NewHelpWindowPage_C* SelectPage; // 0x04E8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
||||
int32 CurrentPage; // 0x04F0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
uint8 Pad_4F4[0x4]; // 0x04F4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
TMap<int32, class UWB_NewHelpWindowPage_C*> indexPageMap; // 0x04F8(0x0050)(Edit, BlueprintVisible, DisableEditOnInstance, ContainsInstancedReference)
|
||||
TArray<class FName> PageIDList; // 0x0548(0x0010)(Edit, BlueprintVisible, DisableEditOnInstance)
|
||||
bool HasAdd; // 0x0558(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
uint8 Pad_559[0x7]; // 0x0559(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class UWB_NewHelpWindow_C* NewHelpWindow; // 0x0560(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
public:
|
||||
void AddInputHelp();
|
||||
void BackKeyEvent(const struct FGeometry& InGeometry, bool isDown);
|
||||
void bindevent();
|
||||
void BndEvt__WB_NewPlayerGuidelines_Btn_Left_K2Node_ComponentBoundEvent_0_OnButtonClickedEvent__DelegateSignature();
|
||||
void BndEvt__WB_NewPlayerGuidelines_Btn_Right_K2Node_ComponentBoundEvent_1_OnButtonClickedEvent__DelegateSignature();
|
||||
void CallResetFocus();
|
||||
void ClosePanel();
|
||||
void Construct();
|
||||
void Create_New_Help_Window(const struct FST_NewPlayerGuidelines& Data, TArray<class FName>& pageList);
|
||||
void CreateTitlePage(TArray<class FName>& RowName);
|
||||
void CreateWindowByPage(const struct FST_NewPlayerGuidelines& Data);
|
||||
void Destruct();
|
||||
void EnterKeyEvent(const struct FGeometry& InGeometry, bool isDown);
|
||||
void ExecuteUbergraph_WB_NewPlayerGuidelines(int32 EntryPoint);
|
||||
void GetisFinallyCanCreateTitle(TArray<class FName>& RowName, bool* return_value);
|
||||
void GetPageIndex(class FName ID, int32* Index_0);
|
||||
void LastPage(const struct FGeometry& InGeometry, const struct FKeyEvent& InKeyEvent, const struct FGameplayTag& inKeyTag, bool bIsDown);
|
||||
void NextPage(const struct FGeometry& InGeometry, const struct FKeyEvent& InKeyEvent, const struct FGameplayTag& inKeyTag, bool bIsDown);
|
||||
struct FEventReply On_Border_Focus_MouseButtonEvent(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent);
|
||||
struct FEventReply On_Border_Focus_MouseMove(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent);
|
||||
void OnClickEffect(bool isLeft);
|
||||
void OnClosePanel(const struct FGeometry& InGeometry, const struct FKeyEvent& InKeyEvent, const struct FGameplayTag& inKeyTag, bool bIsDown);
|
||||
void OnDeviceChangedEvent(const class FString& NewDeviceType, uint8 TypeIndex);
|
||||
void OnFocusLost(const struct FFocusEvent& InFocusEvent);
|
||||
class UUserWidget* OnGetAnimationWidgetInterface();
|
||||
void OnSelectPage(int32 Index_0, const struct FST_NewPlayerGuidelines& Data);
|
||||
void OpenHelp(const struct FGeometry& InGeometry, const struct FKeyEvent& InKeyEvent, const struct FGameplayTag& inKeyTag, bool bIsDown);
|
||||
void PlayerSet(bool Opened);
|
||||
void SelectLastPage();
|
||||
void SelectNextPage(bool isA);
|
||||
void ShowPageImage(uint8 Type);
|
||||
void UpdateInputHelpVis();
|
||||
void UpdatePage();
|
||||
void UpdateTitle(const class FText& InText);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
BP_STATIC_CLASS_IMPL("WB_NewPlayerGuidelines_C")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"WB_NewPlayerGuidelines_C")
|
||||
}
|
||||
static class UWB_NewPlayerGuidelines_C* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UWB_NewPlayerGuidelines_C>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UWB_NewPlayerGuidelines_C;
|
||||
|
||||
}
|
||||
|
||||
89
WuchangFF/SDK/WB_PlayerCoins_classes.hpp
Normal file
89
WuchangFF/SDK/WB_PlayerCoins_classes.hpp
Normal file
@@ -0,0 +1,89 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: WB_PlayerCoins
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "Engine_structs.hpp"
|
||||
#include "CoreUObject_structs.hpp"
|
||||
#include "UMG_classes.hpp"
|
||||
#include "AkAudio_structs.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// WidgetBlueprintGeneratedClass WB_PlayerCoins.WB_PlayerCoins_C
|
||||
// 0x00B0 (0x0328 - 0x0278)
|
||||
class UWB_PlayerCoins_C final : public UUserWidget
|
||||
{
|
||||
public:
|
||||
struct FPointerToUberGraphFrame UberGraphFrame; // 0x0278(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
|
||||
class UWidgetAnimation* MoneyEnough; // 0x0280(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
|
||||
class UHorizontalBox* Coin; // 0x0288(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UCustomizationTextBlock* CoinNew; // 0x0290(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UCustomizationTextBlock* CoinsAddNew; // 0x0298(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UVerticalBox* CoinVer; // 0x02A0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UImage* Image; // 0x02A8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UNiagaraSystemWidget* NiagaraSystemWidget_234; // 0x02B0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UProgressBar* ProgressBar_124; // 0x02B8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
struct FLinearColor TextColor; // 0x02C0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
int32 OldMoney; // 0x02D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool IsCoinAdd; // 0x02D4(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
uint8 Pad_2D5[0x3]; // 0x02D5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
double CoinValue; // 0x02D8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class UDataTable* Mapped_Table; // 0x02E0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
|
||||
struct FTimerHandle CoinTimer; // 0x02E8(0x0008)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
|
||||
int32 CoinCurrentDisplayValue; // 0x02F0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
uint8 Pad_2F4[0x4]; // 0x02F4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
TMulticastInlineDelegate<void()> OnValueChanged; // 0x02F8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
|
||||
bool CanUpgrade; // 0x0308(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
uint8 Pad_309[0x7]; // 0x0309(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
struct FTimerHandle BlinkTimer; // 0x0310(0x0008)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
|
||||
int32 NewMoney; // 0x0318(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
uint8 Pad_31C[0x4]; // 0x031C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class UMaterialInstanceDynamic* CoinMat; // 0x0320(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
public:
|
||||
void BeginBlink();
|
||||
void BlinkAnim(int32 PlayTimes);
|
||||
void CoinIsEnoughToUpgrade(bool* CanUpgrade_0);
|
||||
void Construct();
|
||||
void ExecuteUbergraph_WB_PlayerCoins(int32 EntryPoint);
|
||||
void FinishiDisplay();
|
||||
void Money_Change_Display(int32 OldNum, bool bIsNumAdd);
|
||||
void MoneyChange();
|
||||
void OnPlayerHasBorned(const class FString& FirePoint, bool isReborn, const struct FTransform& Position);
|
||||
void PlayerMoneyChange(const struct FGameplayTag& Property, int32 OldIntValue, int32 NewIntValue);
|
||||
void PreConstruct(bool IsDesignTime);
|
||||
void Set_CoinAndWLAdd_Display(int32 Count, bool IsAdd, class UTextBlock* TextWidget);
|
||||
void SetNiaValue(double Value);
|
||||
void UpdateCoinNumAndProgress(int32 CoinNum);
|
||||
void UpdateCoinProgress(int32 Money);
|
||||
void UpdateNia(bool Hide);
|
||||
void UpdateShowItemNum();
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
BP_STATIC_CLASS_IMPL("WB_PlayerCoins_C")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"WB_PlayerCoins_C")
|
||||
}
|
||||
static class UWB_PlayerCoins_C* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UWB_PlayerCoins_C>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UWB_PlayerCoins_C;
|
||||
|
||||
}
|
||||
|
||||
118
WuchangFF/SDK/WB_PoseMain_classes.hpp
Normal file
118
WuchangFF/SDK/WB_PoseMain_classes.hpp
Normal file
@@ -0,0 +1,118 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: WB_PoseMain
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "Engine_structs.hpp"
|
||||
#include "AkAudio_structs.hpp"
|
||||
#include "WidgetGroup_structs.hpp"
|
||||
#include "WidgetGroup_classes.hpp"
|
||||
#include "UMG_structs.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// WidgetBlueprintGeneratedClass WB_PoseMain.WB_PoseMain_C
|
||||
// 0x0110 (0x03D0 - 0x02C0)
|
||||
class UWB_PoseMain_C final : public UWGI_UserWidget
|
||||
{
|
||||
public:
|
||||
struct FPointerToUberGraphFrame UberGraphFrame; // 0x02C0(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
|
||||
class UWidgetAnimation* ShowPanel; // 0x02C8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
|
||||
class UWB_PoseItem_C* One; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UWB_PoseItem_C* Two; // 0x02D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UWB_PoseItem_C* Three; // 0x02E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UWB_PoseItem_C* Four; // 0x02E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UWB_PoseItem_C* Five; // 0x02F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UWB_PoseItem_C* Six; // 0x02F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UWB_PoseItem_C* Seven; // 0x0300(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UWB_PoseItem_C* Eight; // 0x0308(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UImage* bg; // 0x0310(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UGridPanel* GridPanel_Content; // 0x0318(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UGridPanel* GridPanel_SelectContent; // 0x0320(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UImage* Image_fengexian; // 0x0328(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UCustomizationTextBlock* PoseName; // 0x0330(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UCustomizationTextBlock* PoseName_1; // 0x0338(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UScrollBox* ScrollBox_Content; // 0x0340(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UVerticalBox* SelectPanel; // 0x0348(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UWB_PoseItem_C* WB_PoseItem; // 0x0350(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UWB_PoseItem_C* WB_PoseItem_1; // 0x0358(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UWB_PoseItem_C* WB_PoseItem_2; // 0x0360(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UWB_PoseItem_C* WB_PoseItem_3; // 0x0368(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UWB_PoseItem_C* WB_PoseItem_4; // 0x0370(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UWB_PoseItem_C* WB_PoseItem_5; // 0x0378(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UWB_PoseItem_C* WB_PoseItem_6; // 0x0380(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UWB_PoseItem_C* WB_PoseItem_7; // 0x0388(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UWGI_InputHelpVis_Type2_C* WGI_InputHelpVis_1; // 0x0390(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UWGI_InputHelpVis_Type2_C* WGI_InputHelpVis_2; // 0x0398(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UWGI_InputHelpVis_Type2_C* WGI_InputHelpVis_3; // 0x03A0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UWGI_InputHelpVis_Type2_C* WGI_InputHelpVis_4; // 0x03A8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
bool StartShow; // 0x03B0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool isShowSelectPanel; // 0x03B1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
uint8 Pad_3B2[0x6]; // 0x03B2(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class UWB_PoseItem_C* CurrentItem; // 0x03B8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
||||
class UWB_PoseItem_C* CurrentSelectPanelItem; // 0x03C0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
||||
class UPlayerPostureCompoent_C* PoseComp; // 0x03C8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
public:
|
||||
void ActiveSelectPanel(bool isShowSelectPanel_0);
|
||||
void Construct();
|
||||
void CreatePanel();
|
||||
void CreateSelectPanel();
|
||||
void CreateSelectPanelItem();
|
||||
void CustomEvent_1(const struct FGeometry& InGeometry, const struct FKeyEvent& InKeyEvent, const struct FGameplayTag& inKeyTag, bool bIsDown);
|
||||
void DemountPose();
|
||||
void Destruct();
|
||||
void ExecuteUbergraph_WB_PoseMain(int32 EntryPoint);
|
||||
void InitInputHelpVis();
|
||||
void InitPanel();
|
||||
bool OnBackKeyEvent(const struct FGeometry& InGeometry, bool isDown);
|
||||
void OnBindEvent();
|
||||
void OnClickEvent(class UWidget* Item, int32 Index_0);
|
||||
void OnClickItem(class UWB_PoseItem_C* Item);
|
||||
void OnCloseEvent(const struct FGeometry& InGeometry, const struct FKeyEvent& InKeyEvent, const struct FGameplayTag& inKeyTag, bool bIsDown);
|
||||
void OnDemountPoseEvent(const struct FGeometry& InGeometry, const struct FKeyEvent& InKeyEvent, const struct FGameplayTag& inKeyTag, bool bIsDown);
|
||||
void OnEnterEvent(bool isClcik);
|
||||
void OnHoverEvent(class UWB_PoseItem_C* Item, bool isSelectItem);
|
||||
void OnRemovePanel();
|
||||
void OnSelectEvent(class UWidget* Item, int32 Index_0);
|
||||
void OnSelectPanelClickEvent(class UWidget* Item, int32 Index_0);
|
||||
void OnSelectPanelSelectEvent(class UWidget* Item, int32 Index_0);
|
||||
void OnSelectPanelUnSelectEvent(class UWidget* Item, int32 Index_0);
|
||||
void OnUnselect(class UWidget* Item, int32 Index_0);
|
||||
void OnUseThisPoseEvent(const struct FGeometry& InGeometry, const struct FKeyEvent& InKeyEvent, const struct FGameplayTag& inKeyTag, bool bIsDown);
|
||||
void SetNewItemPadding(class UWidget* NewItem, int32 Column, int32 Row);
|
||||
void ShowPosePanelEvent(const struct FGeometry& InGeometry, const struct FKeyEvent& InKeyEvent, const struct FGameplayTag& inKeyTag, bool bIsDown);
|
||||
void StartHiddenPanel(bool PlaySound_0);
|
||||
void StartShowPanel();
|
||||
void SwitchPositions();
|
||||
void ToSetPadding(class UWidget* 目标, float Left, float Top, float Right, float Bottom);
|
||||
void UpdateCurrentItem(bool isSelectItem);
|
||||
void UpdateCurrentName(bool isSelectItem, const class FText& InText);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
BP_STATIC_CLASS_IMPL("WB_PoseMain_C")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"WB_PoseMain_C")
|
||||
}
|
||||
static class UWB_PoseMain_C* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UWB_PoseMain_C>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UWB_PoseMain_C;
|
||||
|
||||
}
|
||||
|
||||
79
WuchangFF/SDK/WB_ShowAddItemMain_New_classes.hpp
Normal file
79
WuchangFF/SDK/WB_ShowAddItemMain_New_classes.hpp
Normal file
@@ -0,0 +1,79 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: WB_ShowAddItemMain_New
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "Engine_structs.hpp"
|
||||
#include "S_ShowItemData_structs.hpp"
|
||||
#include "AkAudio_structs.hpp"
|
||||
#include "WidgetGroup_classes.hpp"
|
||||
#include "UMG_structs.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// WidgetBlueprintGeneratedClass WB_ShowAddItemMain_New.WB_ShowAddItemMain_New_C
|
||||
// 0x0048 (0x0308 - 0x02C0)
|
||||
class UWB_ShowAddItemMain_New_C final : public UWGI_UserWidget
|
||||
{
|
||||
public:
|
||||
struct FPointerToUberGraphFrame UberGraphFrame; // 0x02C0(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
|
||||
class UWidgetAnimation* HiddenSpc; // 0x02C8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
|
||||
class UCanvasPanel* CanvasPanel_Root; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UWB_LoopScrollView_C* WB_LoopScrollView; // 0x02D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
class UWB_ShowAddSpcMain_C* WB_ShowAddSpcMain; // 0x02E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
|
||||
TArray<struct FS_ShowItemData> ShownData; // 0x02E8(0x0010)(Edit, BlueprintVisible, DisableEditOnInstance)
|
||||
bool OnUpdateUIByLevelScript; // 0x02F8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool OnGameIsLoading; // 0x02F9(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
uint8 Pad_2FA[0x6]; // 0x02FA(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class UGlobalConfigComponent_C* Global_Config_Con; // 0x0300(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
public:
|
||||
void AddNewShownData(const struct FS_ShowItemData& NewData);
|
||||
void BindNewPlayer(class ABP_CombatCharacter_C* NewBindPlayer, class UGlobalConfigComponent_C* GlobalConfigCom);
|
||||
void BndEvt__WB_ShowAddItemMain_New_WB_LoopScrollView_K2Node_ComponentBoundEvent_0_PleaseRunningNext__DelegateSignature(class UWidget* NextWidget);
|
||||
void ChangeLoopRunning(bool Stop);
|
||||
void ConertToShownDataByStackableAmount(const struct FF_StoredItem& NowItem, int32 OldCount, bool InWarehouse, struct FS_ShowItemData* S_ShowItemData);
|
||||
void ConertToShownDataByUniqueItem(TArray<struct FF_StoredItem>& NewAdd, bool InWarehouse, struct FS_ShowItemData* S_ShowItemData);
|
||||
void Construct();
|
||||
void ExecuteUbergraph_WB_ShowAddItemMain_New(int32 EntryPoint);
|
||||
void OnAddressInfoShown(double ShownTime);
|
||||
void OnOptionValueChange_Event(const struct FGameplayTag& OptionTag);
|
||||
void OnPlayerEnterDeath();
|
||||
void OnPlayerHasBornedEvent(const class FString& FirePoint, bool isReborn, const struct FTransform& Position);
|
||||
void OnPlayerSkillPtAddByBossEvent(int32 AddCount);
|
||||
void OnPostureListChanageEvent(bool IsAdd, TArray<int32>& ID);
|
||||
void OnRequestRestartToFirePoint(const class FString& NewFirePointID, const struct FTransform& PresetPosition);
|
||||
void OnStackableItemAmountChangedEvent(const struct FF_StoredItem& ItemAfterChange, int32 OldNumber, bool NewItem);
|
||||
void OnStackableItemAmountChangedinCangkuEvent(const struct FF_StoredItem& ItemAfterChange, int32 OldNum, bool NewItem);
|
||||
void OnUniqueItemAddedEvent(TArray<struct FF_StoredItem>& NewItemsAfterAdd, bool IsItemFromCangku);
|
||||
void OnUniqueItemAddedToChangkuEvent(TArray<struct FF_StoredItem>& NewItemsAfterAdd, bool IsItemFromBeibao);
|
||||
void OnUpdateItemGetPageByLevelScript(bool Show);
|
||||
void PickItemSound();
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
BP_STATIC_CLASS_IMPL("WB_ShowAddItemMain_New_C")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"WB_ShowAddItemMain_New_C")
|
||||
}
|
||||
static class UWB_ShowAddItemMain_New_C* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UWB_ShowAddItemMain_New_C>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UWB_ShowAddItemMain_New_C;
|
||||
|
||||
}
|
||||
|
||||
530
WuchangFF/SDK/WidgetGroup_classes.hpp
Normal file
530
WuchangFF/SDK/WidgetGroup_classes.hpp
Normal file
@@ -0,0 +1,530 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: WidgetGroup
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "Engine_classes.hpp"
|
||||
#include "WidgetGroup_structs.hpp"
|
||||
#include "UMG_classes.hpp"
|
||||
#include "CoreUObject_classes.hpp"
|
||||
#include "InputCore_structs.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// Class WidgetGroup.WGIPlayerController
|
||||
// 0x0000 (0x08B0 - 0x08B0)
|
||||
class AWGIPlayerController : public APlayerController
|
||||
{
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("WGIPlayerController")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"WGIPlayerController")
|
||||
}
|
||||
static class AWGIPlayerController* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<AWGIPlayerController>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_AWGIPlayerController;
|
||||
|
||||
// Class WidgetGroup.WGI_BlueprintLibrary
|
||||
// 0x0000 (0x0028 - 0x0028)
|
||||
class UWGI_BlueprintLibrary final : public UBlueprintFunctionLibrary
|
||||
{
|
||||
public:
|
||||
static class UUserWidget* AddSingleWidgetToViewport_K2(class UObject* WorldContextObject, TSubclassOf<class UUserWidget> WidgetClass, class FName Tag, int32 ZOder, bool RepeatReset);
|
||||
static void AddSingleWidgetToViewport_Ref(class UObject* WorldContextObject, class UUserWidget* inWidgetRef, class FName Tag, int32 ZOder, bool RepeatReset);
|
||||
static TArray<class UUserWidget*> AddSingleWidgetToViewport_Tag(class UObject* WorldContextObject, class FName Tag, int32 ZOder, bool RepeatReset);
|
||||
static TArray<class UUserWidget*> AddSingleWidgetToViewportByClass_K2(class UObject* WorldContextObject, TSubclassOf<class UUserWidget> WidgetClass, int32 ZOder, bool RepeatReset);
|
||||
static void BindAnyKeyDownEvent(const class UObject* WorldContextObject, TDelegate<void(const struct FKeyEvent& InKeyEvent, bool bIsDown, bool WithSingle)> InEvent);
|
||||
static void BindChangedDeviceTypeEvent(const class UObject* WorldContextObject, TDelegate<void(const class FString& NewDeviceType, uint8 TypeIndex)> InEvent);
|
||||
static void ChangeInputDeviceType(const class UObject* WorldContextObject, const class FString& NewDeviceType);
|
||||
static class UUserWidget* CreateSingleWidgetToViewport_K2(class APlayerController* Owner, class FName* OutTag, TSubclassOf<class UUserWidget> WidgetClass, class FName Tag, int32 ZOder, bool RepeatReset);
|
||||
static class UUserWidget* CreateWGIWidgetToViewport_K2(class UObject* WorldContextObject, class APlayerController* Owner, TSubclassOf<class UUserWidget> WidgetClass, bool CanInputGame, EWGICreateType CreateType, int32 ZOrder);
|
||||
static void DisableMouseAction(const class UObject* WorldContextObject, bool IsDisable);
|
||||
static struct FActionMappingContainers GetActionMappingFromTag(const class UObject* WorldContextObject, const struct FGameplayTag& inTag);
|
||||
static void GetCurrentInputDeviceType(const class UObject* WorldContextObject, class FString* DeviceType, uint8* DeviceTypeIndex);
|
||||
static TMap<class FString, class UTexture2D*> GetDisplayImageFormAction(const class UObject* WorldContextObject, const class FString& InName);
|
||||
static class UUserWidget* GetFocusWidget(const class UObject* WorldContextObject);
|
||||
static class UUserWidget* GetOpenedWidget_K2(class UObject* WorldContextObject, TSubclassOf<class UUserWidget> WidgetClass);
|
||||
static int32 GetOpenedWidgetNum(const class UObject* WorldContextObject, bool bIncludeHidden);
|
||||
static TArray<class UUserWidget*> GetOpenedWidgets(const class UObject* WorldContextObject, bool bIncludeHidden);
|
||||
static class UUserWidget* GetSingleWidget_K2(class UObject* WorldContextObject, TSubclassOf<class UUserWidget> WidgetClass, class FName Tag);
|
||||
static TArray<class UUserWidget*> GetSingleWidget_Tag(class UObject* WorldContextObject, class FName Tag, bool OnlyTop);
|
||||
static TArray<class UUserWidget*> GetSingleWidgetByClass_K2(class UObject* WorldContextObject, TSubclassOf<class UUserWidget> WidgetClass, bool OnlyTop);
|
||||
static int32 GetSingleWidgetNum(class UObject* WorldContextObject, bool bIncludeHidden);
|
||||
static TArray<class UUserWidget*> GetSingleWidgets(class UObject* WorldContextObject, bool bIncludeHidden);
|
||||
static bool InputToSingleWidget(class UObject* WorldContextObject, const struct FKeyEvent& InKey, const bool bKeyDown);
|
||||
static struct FKey KeyToString(const class FString& str);
|
||||
static void RemoveAllWidget(const class UObject* WorldContextObject);
|
||||
static void RemoveSingleWidget(class UObject* WorldContextObject);
|
||||
static void RemoveSingleWidgetFromViewport(class UObject* WorldContextObject, bool RemoveValue, TSubclassOf<class UUserWidget> WidgetClass, class FName Tag);
|
||||
static void RemoveWidgetFromViewport(class UObject* WorldContextObject, class UUserWidget* InWidget);
|
||||
static void RemoveWidgetGroup(const class UObject* WorldContextObject);
|
||||
static void SetSingleDisableInput(class UUserWidget* InWidget, bool Value);
|
||||
static void SetSingleWidgetDoNotClear(class UUserWidget* InWidget, bool DoNotClear);
|
||||
static void SetSingleWidgetInputOrder(class UUserWidget* InWidget, int32 InputOrder);
|
||||
static void SetWidgetFocusable(class UUserWidget* Widget, bool Focusable);
|
||||
static class FString StringToKey(const struct FKey& Key);
|
||||
static void UnBindChangedDeviceTypeEvent(const class UObject* WorldContextObject, TDelegate<void(const class FString& NewDeviceType, uint8 TypeIndex)> InEvent);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("WGI_BlueprintLibrary")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"WGI_BlueprintLibrary")
|
||||
}
|
||||
static class UWGI_BlueprintLibrary* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UWGI_BlueprintLibrary>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UWGI_BlueprintLibrary;
|
||||
|
||||
// Class WidgetGroup.WGI_Button
|
||||
// 0x0010 (0x0600 - 0x05F0)
|
||||
class UWGI_Button final : public UButton
|
||||
{
|
||||
public:
|
||||
uint8 Pad_5F0[0x10]; // 0x05F0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("WGI_Button")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"WGI_Button")
|
||||
}
|
||||
static class UWGI_Button* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UWGI_Button>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UWGI_Button;
|
||||
|
||||
// Class WidgetGroup.WGI_NavInterface
|
||||
// 0x0000 (0x0000 - 0x0000)
|
||||
class IWGI_NavInterface final
|
||||
{
|
||||
public:
|
||||
void OnClickInterface();
|
||||
void OnNavOperationUpdateInterface(EWGIKeyEventOperations Value);
|
||||
void OnSelectInterface();
|
||||
void OnUnSelectInterface();
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("WGI_NavInterface")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"WGI_NavInterface")
|
||||
}
|
||||
static class IWGI_NavInterface* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<IWGI_NavInterface>();
|
||||
}
|
||||
|
||||
class UObject* AsUObject()
|
||||
{
|
||||
return reinterpret_cast<UObject*>(this);
|
||||
}
|
||||
const class UObject* AsUObject() const
|
||||
{
|
||||
return reinterpret_cast<const UObject*>(this);
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_IWGI_NavInterface;
|
||||
|
||||
// Class WidgetGroup.WGI_NavItem
|
||||
// 0x0010 (0x0288 - 0x0278)
|
||||
class UWGI_NavItem : public UUserWidget
|
||||
{
|
||||
public:
|
||||
bool bSkip; // 0x0278(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
||||
uint8 Pad_279[0xF]; // 0x0279(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
|
||||
public:
|
||||
void CallOwnerClickEvent(bool bCallSelf);
|
||||
void CallOwnerSelectEvent(bool bCallSelf);
|
||||
void CallOwnerUnSelectEvent(bool bCallSelf);
|
||||
int32 GetChildIndex();
|
||||
class UWidgetGroupExtension* GetOwnerExtension();
|
||||
bool IsSelected();
|
||||
void OnClickEvent();
|
||||
void OnNavOperationUpdate(EWGIKeyEventOperations Value);
|
||||
void OnSelectEvent();
|
||||
void OnUnSelectEvent();
|
||||
void SelectThisChild(bool bCallEventWhenSelected, bool bJoinTheCache, bool bUpdateScrollBoxOffset);
|
||||
void SetSkip(bool NewValue);
|
||||
|
||||
bool GetSkip() const;
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("WGI_NavItem")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"WGI_NavItem")
|
||||
}
|
||||
static class UWGI_NavItem* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UWGI_NavItem>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UWGI_NavItem;
|
||||
|
||||
// Class WidgetGroup.WGI_UserWidget
|
||||
// 0x0048 (0x02C0 - 0x0278)
|
||||
class UWGI_UserWidget : public UUserWidget
|
||||
{
|
||||
public:
|
||||
uint8 Pad_278[0x10]; // 0x0278(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class UWidgetGroupExtension* Extension; // 0x0288(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
||||
TMulticastInlineDelegate<void(class UUserWidget* Widget)> DestructEvent; // 0x0290(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected)
|
||||
bool MouseKeyToBackEvent; // 0x02A0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
||||
uint8 Pad_2A1[0x7]; // 0x02A1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
struct FKey MouseBackKey; // 0x02A8(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
||||
|
||||
public:
|
||||
void AddAnalogKeyEvent(const struct FGameplayTag& KeyName, TDelegate<void(const struct FGeometry& InGeometry, const struct FAnalogInputEvent& InAnalogEvent, const struct FGameplayTag& inKeyTag)> OnAnalogKeyEvent);
|
||||
class UPanelSlot* AddChildToNavPanel(class UPanelWidget* Panel, class UWidget* Content, bool bSelectThis);
|
||||
class UGridSlot* AddChildToNavPanel_GridPanel(class UGridPanel* Panel, class UWidget* Content, bool bSelectThis, int32 inRow, int32 inColumn);
|
||||
class UUniformGridSlot* AddChildToNavPanel_UniformGridPanel(class UUniformGridPanel* Panel, class UWidget* Content, bool bSelectThis, int32 inRow, int32 inColumn);
|
||||
void AddChildWGIUserWidget(class UWGI_UserWidget* Widget);
|
||||
void AddCustomKeyEvent(const struct FGameplayTag& KeyName, TDelegate<void(const struct FGeometry& InGeometry, const struct FKeyEvent& InKeyEvent, const struct FGameplayTag& inKeyTag, bool bIsDown)> OnKeyEvent, bool bRepeat);
|
||||
void AddNavFroGridPanel(class UGridPanel* GridPanel, int32 MaxColumn, const struct FGameplayTag& LeftKey, const struct FGameplayTag& RightKey, const struct FGameplayTag& UpKey, const struct FGameplayTag& DownKey, bool bIsLoop, bool bHorizontalLoop_Backward, int32 InitSelectedIndex, bool bRepeat);
|
||||
void AddNavFroGridPanel_Delegate(class UGridPanel* GridPanel, int32 MaxColumn, TDelegate<void(class UWidget* Item, int32 Index)> OnClickedEvent, TDelegate<void(class UWidget* Item, int32 Index)> OnSelectedEvent, TDelegate<void(class UWidget* Item, int32 Index)> OnUnSelectedEvent, const struct FGameplayTag& LeftKey, const struct FGameplayTag& RightKey, const struct FGameplayTag& UpKey, const struct FGameplayTag& DownKey, bool bIsLoop, bool bHorizontalLoop_Backward, int32 InitSelectedIndex, bool bRepeat);
|
||||
void AddNavFroHorizontalBox(class UHorizontalBox* HorizontalBox, const struct FGameplayTag& LeftKey, const struct FGameplayTag& RightKey, bool bIsLoop, int32 InitSelectedIndex, bool bRepeat);
|
||||
void AddNavFroHorizontalBox_Delegate(class UHorizontalBox* HorizontalBox, TDelegate<void(class UWidget* Item, int32 Index)> OnClickedEvent, TDelegate<void(class UWidget* Item, int32 Index)> OnSelectedEvent, TDelegate<void(class UWidget* Item, int32 Index)> OnUnSelectedEvent, const struct FGameplayTag& LeftKey, const struct FGameplayTag& RightKey, bool bIsLoop, int32 InitSelectedIndex, bool bRepeat);
|
||||
void AddNavFroScrollBox(class UScrollBox* ScrollBox, const struct FGameplayTag& UpKey, const struct FGameplayTag& DownKey, bool bIsLoop, int32 InitSelectedIndex, bool bRepeat);
|
||||
void AddNavFroScrollBox_Delegate(class UScrollBox* ScrollBox, TDelegate<void(class UWidget* Item, int32 Index)> OnClickedEvent, TDelegate<void(class UWidget* Item, int32 Index)> OnSelectedEvent, TDelegate<void(class UWidget* Item, int32 Index)> OnUnSelectedEvent, const struct FGameplayTag& UpKey, const struct FGameplayTag& DownKey, bool bIsLoop, int32 InitSelectedIndex, bool bRepeat);
|
||||
void AddNavFroUniformGridPanel(class UUniformGridPanel* UniformGridPanel, int32 MaxColumn, const struct FGameplayTag& LeftKey, const struct FGameplayTag& RightKey, const struct FGameplayTag& UpKey, const struct FGameplayTag& DownKey, bool bIsLoop, bool bHorizontalLoop_Backward, int32 InitSelectedIndex, bool bRepeat);
|
||||
void AddNavFroUniformGridPanel_Delegate(class UUniformGridPanel* UniformGridPanel, int32 MaxColumn, TDelegate<void(class UWidget* Item, int32 Index)> OnClickedEvent, TDelegate<void(class UWidget* Item, int32 Index)> OnSelectedEvent, TDelegate<void(class UWidget* Item, int32 Index)> OnUnSelectedEvent, const struct FGameplayTag& LeftKey, const struct FGameplayTag& RightKey, const struct FGameplayTag& UpKey, const struct FGameplayTag& DownKey, bool bIsLoop, bool bHorizontalLoop_Backward, int32 InitSelectedIndex, bool bRepeat);
|
||||
void AddNavFroVerticalBox(class UVerticalBox* VerticalBox, const struct FGameplayTag& UpKey, const struct FGameplayTag& DownKey, bool bIsLoop, int32 InitSelectedIndex, bool bRepeat);
|
||||
void AddNavFroVerticalBox_Delegate(class UVerticalBox* VerticalBox, TDelegate<void(class UWidget* Item, int32 Index)> OnClickedEvent, TDelegate<void(class UWidget* Item, int32 Index)> OnSelectedEvent, TDelegate<void(class UWidget* Item, int32 Index)> OnUnSelectedEvent, const struct FGameplayTag& UpKey, const struct FGameplayTag& DownKey, bool bIsLoop, int32 InitSelectedIndex, bool bRepeat);
|
||||
void AddWidgetToViewport(bool CanInputGame, EWGICreateType CreateType, int32 ZOder);
|
||||
void AnalogKeyOperation(const struct FGameplayTag& KeyName, EWGIKeyEventOperations Operation);
|
||||
void BackKeyEvent(const struct FGeometry& InGeometry, bool isDown);
|
||||
void BindEnterKeyToNav(class UPanelWidget* NavPanel);
|
||||
void ClearChildrenOfNavPanel(class UPanelWidget* Panel);
|
||||
void CustomKeyOperation(const struct FGameplayTag& KeyName, EWGIKeyEventOperations Operation);
|
||||
void EnterKeyEvent(const struct FGeometry& InGeometry, bool isDown);
|
||||
bool GetForceLockFocus();
|
||||
class UWGI_InputHelp* GetInputHelp();
|
||||
int32 GetSelectedIndexFromNavPanel(class UPanelWidget* Panel);
|
||||
class UWidget* GetSelectedItemFromNavPanel(class UPanelWidget* Panel);
|
||||
bool NavPanelActived(class UPanelWidget* Panel);
|
||||
void NavPanelOperation(class UPanelWidget* PanelWidget, EWGIKeyEventOperations Operation);
|
||||
bool NavPanelValid(class UPanelWidget* Panel);
|
||||
bool NeedBackKeyEvent(const struct FGeometry& InGeometry, bool isDown);
|
||||
bool NeedEnterKeyEvent(const struct FGeometry& InGeometry, bool isDown);
|
||||
void OnButtonLostFocus();
|
||||
bool OverrideOnSelectDirection(class UPanelWidget* Panel, const struct FVector2D& Direction, bool bIsRepeat);
|
||||
void RemoveChildFromNavPanel(class UPanelWidget* Panel, class UWidget* Content);
|
||||
void RemoveChildFromNavPanel_GridPanel(class UPanelWidget* Panel, class UWidget* Content);
|
||||
void RemoveSelectedFromNavPanel(class UPanelWidget* Panel);
|
||||
void RemoveSelectedFromNavPanel_GridPanel(class UPanelWidget* Panel);
|
||||
void RemoveWidgetFromViewport(bool bRemoveAll);
|
||||
void ResetFocus(bool bNewForceLockFocus);
|
||||
void SelectItemAtNavPanel(class UPanelWidget* Panel, int32 SelectIndex, bool bCallEventWhenSelected, bool bJoinTheCache, bool bUpdateScrollBoxOffset);
|
||||
void SelectItemAtNavPanel_Direction(class UPanelWidget* Panel, EWGINavSelectDirection Direction);
|
||||
void SetForceLockFocus(bool NewValue);
|
||||
void SetMouseBackKey(const struct FKey& NewMouseBackKey);
|
||||
void SetMouseKeyToBackEvent(bool NewValue);
|
||||
void UnBindEnterKey();
|
||||
void WGI_OnButtonLostFocus();
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("WGI_UserWidget")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"WGI_UserWidget")
|
||||
}
|
||||
static class UWGI_UserWidget* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UWGI_UserWidget>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UWGI_UserWidget;
|
||||
|
||||
// Class WidgetGroup.WGI_InputHelp
|
||||
// 0x0120 (0x0398 - 0x0278)
|
||||
class UWGI_InputHelp : public UUserWidget
|
||||
{
|
||||
public:
|
||||
uint8 Pad_278[0x2]; // 0x0278(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
bool RunNextUpdate; // 0x027A(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
||||
bool CompletelyAutomatic; // 0x027B(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
||||
bool OverrideOrderByArray; // 0x027C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
||||
uint8 Pad_27D[0x3]; // 0x027D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
TArray<class FString> ManualVis; // 0x0280(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Protected, NativeAccessSpecifierProtected)
|
||||
bool CombineAlwaysFirst; // 0x0290(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
||||
uint8 Pad_291[0x7]; // 0x0291(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
TArray<class FString> HiddenNames; // 0x0298(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Protected, NativeAccessSpecifierProtected)
|
||||
TMap<class FString, class FText> OverrideVis; // 0x02A8(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected)
|
||||
bool VisEnterKey; // 0x02F8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
||||
uint8 Pad_2F9[0x7]; // 0x02F9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
struct FVisContainerOverride OverrideEnterVis; // 0x0300(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected)
|
||||
bool VisBackKey; // 0x0320(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
||||
uint8 Pad_321[0x7]; // 0x0321(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
struct FVisContainerOverride OverrideBackVis; // 0x0328(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected)
|
||||
uint8 Pad_348[0x50]; // 0x0348(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
|
||||
public:
|
||||
void AddHiddenNames(const class FString& Name_0);
|
||||
void AddHiddenNamesArray(const TArray<class FString>& Names);
|
||||
void AddManualVis(const class FString& Key);
|
||||
void AddManualVisArray(const TArray<class FString>& Keys);
|
||||
void AddOverrideVis(const class FString& Key, const class FText& Value);
|
||||
void AddOverrideVisArray(const TMap<class FString, class FText>& NewData);
|
||||
void OnInputHelpVisUpdate(const TArray<struct FInputHelpVisContainer>& VisData);
|
||||
void RealUpdateVis();
|
||||
void RemoveHiddenNames(const class FString& Name_0);
|
||||
void RemoveHiddenNamesArray(const TArray<class FString>& Names);
|
||||
void RemoveManualVis(const class FString& Key);
|
||||
void RemoveManualVisArray(const TArray<class FString>& Keys);
|
||||
void RemoveOverrideVis(const class FString& Key);
|
||||
void RemoveOverrideVisArray(const TArray<class FString>& Keys);
|
||||
void SetCombineAlwaysFirst(bool bNewValue);
|
||||
void SetHiddenNames(const TArray<class FString>& NewNames);
|
||||
void SetManualVis(const TArray<class FString>& NewData);
|
||||
void SetOverrideVis(const TMap<class FString, class FText>& NewData);
|
||||
void SetVisBackKey(bool NewVis);
|
||||
void SetVisBackKeyOverride(const struct FVisContainerOverride& Value);
|
||||
void SetVisEnterKey(bool NewVis);
|
||||
void SetVisEnterKeyOverride(const struct FVisContainerOverride& Value);
|
||||
void UpdateVis();
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("WGI_InputHelp")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"WGI_InputHelp")
|
||||
}
|
||||
static class UWGI_InputHelp* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UWGI_InputHelp>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UWGI_InputHelp;
|
||||
|
||||
// Class WidgetGroup.WidgetGroupExtension
|
||||
// 0x0120 (0x0148 - 0x0028)
|
||||
class UWidgetGroupExtension final : public UObject
|
||||
{
|
||||
public:
|
||||
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
TMulticastInlineDelegate<void(class UUserWidget* Widget)> DestructEvent; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected)
|
||||
uint8 Pad_40[0x8]; // 0x0040(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class UWGI_InputHelp* InputHelpWidget; // 0x0048(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
||||
class UUserWidget* OwnerWidget; // 0x0050(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
||||
class UUserWidget* ParentWidget; // 0x0058(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
||||
TArray<class UWGI_UserWidget*> ChildWGIUserWidget; // 0x0060(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected)
|
||||
uint8 Pad_70[0xD8]; // 0x0070(0x00D8)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
|
||||
public:
|
||||
static class UWidgetGroupExtension* GetExtension(class UUserWidget* InWidget, bool AutoCreateExtension);
|
||||
|
||||
void AddChildWGIUserWidget(class UWGI_UserWidget* Widget);
|
||||
void ChildWGIUserWidgetOnRemoved(class UWGI_UserWidget* Widget);
|
||||
bool Focus_GetForceLockFocus();
|
||||
void Focus_ResetFocus(bool bNewForceLockFocus);
|
||||
void Focus_SetForceLockFocus(bool NewValue);
|
||||
bool GetDisableAllInput();
|
||||
bool GetDisableEnterBackInput();
|
||||
class UWGI_InputHelp* GetInputHelp();
|
||||
class UUserWidget* GetOwnerWidget();
|
||||
class UUserWidget* GetParentWidget();
|
||||
bool KeyCaller_OnAnalogValueChanged(const struct FGeometry& InGeometry, const struct FAnalogInputEvent& InAnalogEvent);
|
||||
void KeyCaller_OnFocusLost(const struct FFocusEvent& InFocusEvent);
|
||||
bool KeyCaller_OnKeyDown(const struct FGeometry& InGeometry, const struct FKeyEvent& InKeyEvent);
|
||||
bool KeyCaller_OnKeyUp(const struct FGeometry& InGeometry, const struct FKeyEvent& InKeyEvent);
|
||||
bool KeyCaller_OnMouseButtonDown(const struct FGeometry& InGeometry, const struct FPointerEvent& InMouseEvent, const struct FKey& MouseBackKey);
|
||||
bool KeyCaller_OnMouseButtonUp(const struct FGeometry& InGeometry, const struct FPointerEvent& InMouseEvent);
|
||||
void KeyEvent_AddAnalogKeyEvent(const struct FGameplayTag& KeyName, TDelegate<void(const struct FGeometry& InGeometry, const struct FAnalogInputEvent& InAnalogEvent, const struct FGameplayTag& inKeyTag)> OnAnalogKeyEvent);
|
||||
void KeyEvent_AddCustomKeyEvent(const struct FGameplayTag& KeyName, TDelegate<void(const struct FGeometry& InGeometry, const struct FKeyEvent& InKeyEvent, const struct FGameplayTag& inKeyTag, bool bIsDown)> OnKeyEvent, bool bRepeat);
|
||||
void KeyEvent_AnalogKeyOperation(const struct FGameplayTag& KeyName, EWGIKeyEventOperations Operation);
|
||||
void KeyEvent_BindEnterKeyToNav(class UPanelWidget* NavPanel);
|
||||
void KeyEvent_CustomKeyOperation(const struct FGameplayTag& KeyName, EWGIKeyEventOperations Operation);
|
||||
void KeyEvent_UnBindEnterKey();
|
||||
void Nav_AddNavFroGridPanel(class UGridPanel* GridPanel, int32 MaxColumn, const struct FGameplayTag& LeftKey, const struct FGameplayTag& RightKey, const struct FGameplayTag& UpKey, const struct FGameplayTag& DownKey, bool bIsLoop, bool bHorizontalLoop_Backward, int32 InitSelectedIndex, bool bRepeat);
|
||||
void Nav_AddNavFroHorizontalBox(class UHorizontalBox* HorizontalBox, const struct FGameplayTag& LeftKey, const struct FGameplayTag& RightKey, bool bIsLoop, int32 InitSelectedIndex, bool bRepeat);
|
||||
void Nav_AddNavFroScrollBox(class UScrollBox* ScrollBox, const struct FGameplayTag& UpKey, const struct FGameplayTag& DownKey, bool bIsLoop, int32 InitSelectedIndex, bool bRepeat);
|
||||
void Nav_AddNavFroUniformGridPanel(class UUniformGridPanel* UniformGridPanel, int32 MaxColumn, const struct FGameplayTag& LeftKey, const struct FGameplayTag& RightKey, const struct FGameplayTag& UpKey, const struct FGameplayTag& DownKey, bool bIsLoop, bool bHorizontalLoop_Backward, int32 InitSelectedIndex, bool bRepeat);
|
||||
void Nav_AddNavFroVerticalBox(class UVerticalBox* VerticalBox, const struct FGameplayTag& UpKey, const struct FGameplayTag& DownKey, bool bIsLoop, int32 InitSelectedIndex, bool bRepeat);
|
||||
bool Nav_NavActived(class UPanelWidget* Panel);
|
||||
void Nav_NavOperation(class UPanelWidget* PanelWidget, EWGIKeyEventOperations Operation);
|
||||
bool Nav_NavValid(class UPanelWidget* Panel);
|
||||
class UGridSlot* NavAction_AddChildToGridNav(class UGridPanel* Panel, class UWidget* Content, bool bSelectThis, int32 inRow, int32 inColumn);
|
||||
class UPanelSlot* NavAction_AddChildToNav(class UPanelWidget* Panel, class UWidget* Content, bool bSelectThis);
|
||||
class UUniformGridSlot* NavAction_AddChildToUniformGridNav(class UUniformGridPanel* Panel, class UWidget* Content, bool bSelectThis, int32 inRow, int32 inColumn);
|
||||
void NavAction_ClearNavChildren(class UPanelWidget* Panel);
|
||||
int32 NavAction_GetNavSelectedIndex(class UPanelWidget* Panel);
|
||||
class UWidget* NavAction_GetNavSelectedItem(class UPanelWidget* Panel);
|
||||
void NavAction_RemoveGridNavChild(class UPanelWidget* Panel, class UWidget* Content);
|
||||
void NavAction_RemoveGridNavSelectedItem(class UPanelWidget* Panel);
|
||||
void NavAction_RemoveNavChild(class UPanelWidget* Panel, class UWidget* Content);
|
||||
void NavAction_RemoveNavSelectedItem(class UPanelWidget* Panel);
|
||||
void NavAction_SelectNavDirectionItem(class UPanelWidget* Panel, EWGINavSelectDirection Direction);
|
||||
void NavAction_SelectNavItem(class UPanelWidget* Panel, int32 SelectIndex, bool bCallEventWhenSelected, bool bJoinTheCache, bool bUpdateScrollBoxOffset);
|
||||
void NavDelegate_AddNavFroGridPanel(class UGridPanel* GridPanel, int32 MaxColumn, TDelegate<void(class UWidget* Item, int32 Index)> OnClickedEvent, TDelegate<void(class UWidget* Item, int32 Index)> OnSelectedEvent, TDelegate<void(class UWidget* Item, int32 Index)> OnUnSelectedEvent, const struct FGameplayTag& LeftKey, const struct FGameplayTag& RightKey, const struct FGameplayTag& UpKey, const struct FGameplayTag& DownKey, bool bIsLoop, bool bHorizontalLoop_Backward, int32 InitSelectedIndex, bool bRepeat);
|
||||
void NavDelegate_AddNavFroHorizontalBox(class UHorizontalBox* HorizontalBox, TDelegate<void(class UWidget* Item, int32 Index)> OnClickedEvent, TDelegate<void(class UWidget* Item, int32 Index)> OnSelectedEvent, TDelegate<void(class UWidget* Item, int32 Index)> OnUnSelectedEvent, const struct FGameplayTag& LeftKey, const struct FGameplayTag& RightKey, bool bIsLoop, int32 InitSelectedIndex, bool bRepeat);
|
||||
void NavDelegate_AddNavFroScrollBox(class UScrollBox* ScrollBox, TDelegate<void(class UWidget* Item, int32 Index)> OnClickedEvent, TDelegate<void(class UWidget* Item, int32 Index)> OnSelectedEvent, TDelegate<void(class UWidget* Item, int32 Index)> OnUnSelectedEvent, const struct FGameplayTag& UpKey, const struct FGameplayTag& DownKey, bool bIsLoop, int32 InitSelectedIndex, bool bRepeat);
|
||||
void NavDelegate_AddNavFroUniformGridPanel(class UUniformGridPanel* UniformGridPanel, int32 MaxColumn, TDelegate<void(class UWidget* Item, int32 Index)> OnClickedEvent, TDelegate<void(class UWidget* Item, int32 Index)> OnSelectedEvent, TDelegate<void(class UWidget* Item, int32 Index)> OnUnSelectedEvent, const struct FGameplayTag& LeftKey, const struct FGameplayTag& RightKey, const struct FGameplayTag& UpKey, const struct FGameplayTag& DownKey, bool bIsLoop, bool bHorizontalLoop_Backward, int32 InitSelectedIndex, bool bRepeat);
|
||||
void NavDelegate_AddNavFroVerticalBox(class UVerticalBox* VerticalBox, TDelegate<void(class UWidget* Item, int32 Index)> OnClickedEvent, TDelegate<void(class UWidget* Item, int32 Index)> OnSelectedEvent, TDelegate<void(class UWidget* Item, int32 Index)> OnUnSelectedEvent, const struct FGameplayTag& UpKey, const struct FGameplayTag& DownKey, bool bIsLoop, int32 InitSelectedIndex, bool bRepeat);
|
||||
void SetDisableAllInput(bool disabled);
|
||||
void SetDisableEnterBackInput(bool disabled);
|
||||
void SetInputHelp(class UWGI_InputHelp* inInputHelpWidget, bool bUpdateList);
|
||||
class UUserWidget* SetParentWidget(class UUserWidget* inParentWidget);
|
||||
void Viewport_AddWidgetToViewport(bool CanInputGame, EWGICreateType CreateType, int32 ZOrder);
|
||||
bool Viewport_GetFocusHiddenMode();
|
||||
void Viewport_RemoveWidgetFromViewport(bool bRemoveAll);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("WidgetGroupExtension")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"WidgetGroupExtension")
|
||||
}
|
||||
static class UWidgetGroupExtension* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UWidgetGroupExtension>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UWidgetGroupExtension;
|
||||
|
||||
// Class WidgetGroup.WidgetGroupExtensionInterface
|
||||
// 0x0000 (0x0000 - 0x0000)
|
||||
class IWidgetGroupExtensionInterface final
|
||||
{
|
||||
public:
|
||||
bool OnBackKeyEvent(const struct FGeometry& InGeometry, bool isDown);
|
||||
bool OnCustomBlueprintKeyInputEvent(const struct FKeyEvent& InKeyEvent, bool isDown);
|
||||
bool OnEnterKeyEvent(const struct FGeometry& InGeometry, bool isDown);
|
||||
bool OnOverrideOnSelectDirectionInterface(class UPanelWidget* Panel, const struct FVector2D& Direction, bool bIsRepeat);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("WidgetGroupExtensionInterface")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"WidgetGroupExtensionInterface")
|
||||
}
|
||||
static class IWidgetGroupExtensionInterface* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<IWidgetGroupExtensionInterface>();
|
||||
}
|
||||
|
||||
class UObject* AsUObject()
|
||||
{
|
||||
return reinterpret_cast<UObject*>(this);
|
||||
}
|
||||
const class UObject* AsUObject() const
|
||||
{
|
||||
return reinterpret_cast<const UObject*>(this);
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_IWidgetGroupExtensionInterface;
|
||||
|
||||
// Class WidgetGroup.WidgetGroupAnimationInterface
|
||||
// 0x0000 (0x0000 - 0x0000)
|
||||
class IWidgetGroupAnimationInterface final
|
||||
{
|
||||
public:
|
||||
EWGIAnimationType OnGetAnimationTypeInterface();
|
||||
class UUserWidget* OnGetAnimationWidgetInterface();
|
||||
void OnPlayWidgetAnimationInterface(EWGIAnimationType AnimationType, class UUserWidget* OwnerWidget);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("WidgetGroupAnimationInterface")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"WidgetGroupAnimationInterface")
|
||||
}
|
||||
static class IWidgetGroupAnimationInterface* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<IWidgetGroupAnimationInterface>();
|
||||
}
|
||||
|
||||
class UObject* AsUObject()
|
||||
{
|
||||
return reinterpret_cast<UObject*>(this);
|
||||
}
|
||||
const class UObject* AsUObject() const
|
||||
{
|
||||
return reinterpret_cast<const UObject*>(this);
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_IWidgetGroupAnimationInterface;
|
||||
|
||||
// Class WidgetGroup.WidgetGroupManager
|
||||
// 0x0320 (0x0350 - 0x0030)
|
||||
class UWidgetGroupManager final : public UWorldSubsystem
|
||||
{
|
||||
public:
|
||||
uint8 Pad_30[0x8]; // 0x0030(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
TArray<class UUserWidget*> OpenedWidgets; // 0x0038(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected)
|
||||
TMap<class UUserWidget*, struct FOpenedWidgetSet> OpenedWidgetSettings; // 0x0048(0x0050)(ContainsInstancedReference, Protected, NativeAccessSpecifierProtected)
|
||||
TMap<class UUserWidget*, struct FSingleWidget> SingleWidgets; // 0x0098(0x0050)(ContainsInstancedReference, Protected, NativeAccessSpecifierProtected)
|
||||
struct FInputConfigureGroupData InputConfigureGroupDataCache; // 0x00E8(0x0200)(Protected, NativeAccessSpecifierProtected)
|
||||
TMap<class UUserWidget*, class UWidgetGroupExtension*> Extension; // 0x02E8(0x0050)(ContainsInstancedReference, Protected, NativeAccessSpecifierProtected)
|
||||
TArray<class UUserWidget*> SingleWidgetInputOrder; // 0x0338(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected)
|
||||
uint8 Pad_348[0x8]; // 0x0348(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
|
||||
public:
|
||||
void OnWindowActivationEvent(bool Active);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("WidgetGroupManager")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"WidgetGroupManager")
|
||||
}
|
||||
static class UWidgetGroupManager* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UWidgetGroupManager>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UWidgetGroupManager;
|
||||
|
||||
}
|
||||
|
||||
197
WuchangFF/SDK/WidgetGroup_structs.hpp
Normal file
197
WuchangFF/SDK/WidgetGroup_structs.hpp
Normal file
@@ -0,0 +1,197 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: WidgetGroup
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "Engine_structs.hpp"
|
||||
#include "SlateCore_structs.hpp"
|
||||
#include "GameplayTags_structs.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// Enum WidgetGroup.EWGIKeyEventOperations
|
||||
// NumValues: 0x0004
|
||||
enum class EWGIKeyEventOperations : uint8
|
||||
{
|
||||
Actived = 0,
|
||||
UnActived = 1,
|
||||
Removed = 2,
|
||||
EWGIKeyEventOperations_MAX = 3,
|
||||
};
|
||||
|
||||
// Enum WidgetGroup.EWGINavSelectDirection
|
||||
// NumValues: 0x0005
|
||||
enum class EWGINavSelectDirection : uint8
|
||||
{
|
||||
Next = 0,
|
||||
Last = 1,
|
||||
NextRow = 2,
|
||||
LastRow = 3,
|
||||
EWGINavSelectDirection_MAX = 4,
|
||||
};
|
||||
|
||||
// Enum WidgetGroup.EWGIAnimationType
|
||||
// NumValues: 0x0005
|
||||
enum class EWGIAnimationType : uint8
|
||||
{
|
||||
EWAHT_None = 0,
|
||||
EWAHT_Visible = 1,
|
||||
EWAHT_Hidden = 2,
|
||||
EWAHT_Remove = 3,
|
||||
EWAHT_MAX = 4,
|
||||
};
|
||||
|
||||
// Enum WidgetGroup.EWGICreateType
|
||||
// NumValues: 0x0006
|
||||
enum class EWGICreateType : uint8
|
||||
{
|
||||
EWCT_None = 0,
|
||||
EWCT_RemoveLast = 1,
|
||||
EWCT_RemoveAll = 2,
|
||||
EWCT_HiddenLast = 3,
|
||||
EWCT_HiddenAll = 4,
|
||||
EWCT_MAX = 5,
|
||||
};
|
||||
|
||||
// ScriptStruct WidgetGroup.NavDelegate
|
||||
// 0x0030 (0x0030 - 0x0000)
|
||||
struct FNavDelegate final
|
||||
{
|
||||
public:
|
||||
TDelegate<void(class UWidget* Item, int32 Index)> Delegate_ClickedEvent; // 0x0000(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
TDelegate<void(class UWidget* Item, int32 Index)> Delegate_SelectedEvent; // 0x0010(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
TDelegate<void(class UWidget* Item, int32 Index)> Delegate_UnSelectedEvent; // 0x0020(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FNavDelegate;
|
||||
|
||||
// ScriptStruct WidgetGroup.ActionMappingContainers
|
||||
// 0x00B0 (0x00B0 - 0x0000)
|
||||
struct FActionMappingContainers final
|
||||
{
|
||||
public:
|
||||
uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class FText DisplayName; // 0x0010(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
||||
class FText Description; // 0x0028(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
||||
struct FGameplayTag ConfigureTag; // 0x0040(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
TArray<struct FInputActionKeyMapping> Content; // 0x0048(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
||||
TMap<class FString, class UTexture2D*> DeviceImage; // 0x0058(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
||||
int32 ImageVisOrder; // 0x00A8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_AC[0x4]; // 0x00AC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
};
|
||||
DUMPER7_ASSERTS_FActionMappingContainers;
|
||||
|
||||
// ScriptStruct WidgetGroup.CustomKeyDelegateGroup
|
||||
// 0x0020 (0x0020 - 0x0000)
|
||||
struct alignas(0x08) FCustomKeyDelegateGroup final
|
||||
{
|
||||
public:
|
||||
uint8 Pad_0[0x20]; // 0x0000(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
};
|
||||
DUMPER7_ASSERTS_FCustomKeyDelegateGroup;
|
||||
|
||||
// ScriptStruct WidgetGroup.CustomKeyAnalogValueDelegate
|
||||
// 0x0020 (0x0020 - 0x0000)
|
||||
struct alignas(0x08) FCustomKeyAnalogValueDelegate final
|
||||
{
|
||||
public:
|
||||
uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
TDelegate<void(const struct FGeometry& InGeometry, const struct FAnalogInputEvent& InAnalogEvent, const struct FGameplayTag& inKeyTag)> Delegate_OnAnalogKeyEvent; // 0x0010(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
||||
};
|
||||
DUMPER7_ASSERTS_FCustomKeyAnalogValueDelegate;
|
||||
|
||||
// ScriptStruct WidgetGroup.CombineActionImageContainers
|
||||
// 0x00A8 (0x00A8 - 0x0000)
|
||||
struct FCombineActionImageContainers final
|
||||
{
|
||||
public:
|
||||
class FString ConfigureName; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
class FText DisplayName; // 0x0010(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
||||
class FText Description; // 0x0028(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
||||
TArray<class FString> InputConfigureNames; // 0x0040(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NativeAccessSpecifierPublic)
|
||||
TMap<class FString, class UTexture2D*> DeviceImage; // 0x0050(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
||||
int32 Order; // 0x00A0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_A4[0x4]; // 0x00A4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
};
|
||||
DUMPER7_ASSERTS_FCombineActionImageContainers;
|
||||
|
||||
// ScriptStruct WidgetGroup.CombineActionImageGroup
|
||||
// 0x0028 (0x0028 - 0x0000)
|
||||
struct FCombineActionImageGroup final
|
||||
{
|
||||
public:
|
||||
class FString GroupName; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
int32 GroupOrder; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
TArray<struct FCombineActionImageContainers> CombineContainers; // 0x0018(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FCombineActionImageGroup;
|
||||
|
||||
// ScriptStruct WidgetGroup.InputConfigureGroupData
|
||||
// 0x0200 (0x0200 - 0x0000)
|
||||
struct FInputConfigureGroupData final
|
||||
{
|
||||
public:
|
||||
struct FActionMappingContainers EnterContainers; // 0x0000(0x00B0)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
||||
struct FActionMappingContainers BackContainers; // 0x00B0(0x00B0)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
||||
TMap<struct FGameplayTag, struct FActionMappingContainers> OtherActions; // 0x0160(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
||||
TArray<struct FCombineActionImageGroup> CombineGroup; // 0x01B0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_1C0[0x40]; // 0x01C0(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
};
|
||||
DUMPER7_ASSERTS_FInputConfigureGroupData;
|
||||
|
||||
// ScriptStruct WidgetGroup.InputHelpVisContainer
|
||||
// 0x0080 (0x0080 - 0x0000)
|
||||
struct FInputHelpVisContainer final
|
||||
{
|
||||
public:
|
||||
class FString ConfigureName; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
class FText DisplayName; // 0x0010(0x0018)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
||||
TMap<class FString, class UTexture2D*> DisplayImage; // 0x0028(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
||||
int32 VisOrder; // 0x0078(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
bool ThisIsCombineVis; // 0x007C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_7D[0x3]; // 0x007D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
};
|
||||
DUMPER7_ASSERTS_FInputHelpVisContainer;
|
||||
|
||||
// ScriptStruct WidgetGroup.VisContainerOverride
|
||||
// 0x0020 (0x0020 - 0x0000)
|
||||
struct FVisContainerOverride final
|
||||
{
|
||||
public:
|
||||
bool bUsingOverrideOrder; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
int32 OverrideOrder; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
class FText OverrideName; // 0x0008(0x0018)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FVisContainerOverride;
|
||||
|
||||
// ScriptStruct WidgetGroup.OpenedWidgetSet
|
||||
// 0x0002 (0x0002 - 0x0000)
|
||||
struct FOpenedWidgetSet final
|
||||
{
|
||||
public:
|
||||
uint8 Pad_0[0x2]; // 0x0000(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
};
|
||||
DUMPER7_ASSERTS_FOpenedWidgetSet;
|
||||
|
||||
// ScriptStruct WidgetGroup.SingleWidget
|
||||
// 0x0018 (0x0018 - 0x0000)
|
||||
struct FSingleWidget final
|
||||
{
|
||||
public:
|
||||
class UUserWidget* Widget; // 0x0000(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_8[0x10]; // 0x0008(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
};
|
||||
DUMPER7_ASSERTS_FSingleWidget;
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user