Add Kena fix
This commit is contained in:
405
Kena/dllmain.cpp
Normal file
405
Kena/dllmain.cpp
Normal file
@@ -0,0 +1,405 @@
|
|||||||
|
#include "CommonHeaders.h"
|
||||||
|
#include "GameFixes.h"
|
||||||
|
#include "GameInformations.h"
|
||||||
|
#include "ObfuscateString.h"
|
||||||
|
#include "Memory.hpp"
|
||||||
|
#include "Maths.hpp"
|
||||||
|
#include "UEngine.hpp";
|
||||||
|
#include "SDK/Basic.hpp"
|
||||||
|
#include "SDK/Engine_classes.hpp"
|
||||||
|
|
||||||
|
using namespace SDK;
|
||||||
|
|
||||||
|
// Constants
|
||||||
|
const std::string PLUGIN_NAME = "Kena";
|
||||||
|
const std::string PLUGIN_LOG = PLUGIN_NAME + ".log";
|
||||||
|
|
||||||
|
// Logger
|
||||||
|
std::shared_ptr<spdlog::logger> logger;
|
||||||
|
|
||||||
|
// Screen informations
|
||||||
|
static int screenWidth = GetSystemMetrics(SM_CXSCREEN);
|
||||||
|
static int screenHeight = GetSystemMetrics(SM_CYSCREEN);
|
||||||
|
static float aspectRatio = (float)screenWidth / screenHeight;
|
||||||
|
|
||||||
|
// Plugin states
|
||||||
|
static bool AOBScanDone = false;
|
||||||
|
static bool g_fix_enabled = false;
|
||||||
|
static bool g_fov_fix_enabled = false;
|
||||||
|
static bool g_camera_fix_enabled = false;
|
||||||
|
static bool g_DOF_fix_enabled = false;
|
||||||
|
static bool g_CA_fix_enabled = false;
|
||||||
|
static bool g_Vignetting_fix_enabled = false;
|
||||||
|
static bool g_Fog_fix_enabled = false;
|
||||||
|
static int g_AdditionalFOVValue = 0;
|
||||||
|
static float g_CameraDistanceValue = 1.f;
|
||||||
|
static bool g_Console = true;
|
||||||
|
|
||||||
|
// Shared values
|
||||||
|
static float g_FOV_In = 83.97f;
|
||||||
|
static float g_FOV_Out = 83.97f;
|
||||||
|
static float g_Camera_In = 300.f;
|
||||||
|
static float g_Camera_Out = 300.f;
|
||||||
|
static bool g_Console_Enabled = false;
|
||||||
|
|
||||||
|
// AOB Unreal Engine offsets addresses
|
||||||
|
static uint8_t* GObjectsaddress = nullptr;
|
||||||
|
static uint8_t* AppendStringaddress = nullptr;
|
||||||
|
static uint8_t* ProcessEventaddress = nullptr;
|
||||||
|
|
||||||
|
// AOB Scan pointers
|
||||||
|
static uint8_t* FOVaddress = nullptr;
|
||||||
|
static uint8_t* Cameraaddress = nullptr;
|
||||||
|
static uint8_t* DOFaddress = nullptr;
|
||||||
|
static uint8_t* CAaddress = nullptr;
|
||||||
|
static uint8_t* Vignettingaddress = nullptr;
|
||||||
|
static uint8_t* Fogaddress = nullptr;
|
||||||
|
|
||||||
|
// Hooking
|
||||||
|
static SafetyHookMid FOVHook{};
|
||||||
|
static SafetyHookMid CameraHook{};
|
||||||
|
static SafetyHookMid FogHook{};
|
||||||
|
|
||||||
|
// Prototypes
|
||||||
|
static void FOVFixEnabled();
|
||||||
|
static void CameraFixEnabled();
|
||||||
|
static void DOFFixEnabled();
|
||||||
|
static void CAFixEnabled();
|
||||||
|
static void VignettingFixEnabled();
|
||||||
|
static void FogFixEnabled();
|
||||||
|
static void EnableConsole();
|
||||||
|
|
||||||
|
extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init)
|
||||||
|
{
|
||||||
|
g_fix_enabled = enabled;
|
||||||
|
if (g_fix_enabled && !AOBScanDone) {
|
||||||
|
logger->info("--------------- AOB scan started ---------------");
|
||||||
|
if (FOVaddress == nullptr) {
|
||||||
|
constexpr auto FOVStringObfuscated = make_obfuscated<0x4A>("EB ?? F3 0F ?? ?? ?? ?? ?? ?? F3 0F ?? ?? ?? 8B 83");
|
||||||
|
FOVaddress = Memory::AOBScan("", FOVStringObfuscated.decrypt(), PAGE_EXECUTE_READ, logger);
|
||||||
|
|
||||||
|
if (!FOVaddress)
|
||||||
|
logger->warn("FOV signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
|
||||||
|
else
|
||||||
|
logger->info("FOV signature found at address: 0x{:X}.", reinterpret_cast<uintptr_t>(FOVaddress));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (Cameraaddress == nullptr) {
|
||||||
|
constexpr auto AspectStringObfuscated = make_obfuscated<0x4A>("F3 0F ?? ?? ?? ?? ?? ?? 48 ?? ?? ?? 48 ?? ?? ?? ?? E8 ?? ?? ?? ?? 0F");
|
||||||
|
Cameraaddress = Memory::AOBScan("", AspectStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
|
||||||
|
|
||||||
|
if (!Cameraaddress)
|
||||||
|
logger->warn("Camera ratio signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
|
||||||
|
else
|
||||||
|
logger->info("Camera signature found at address: 0x{:X}.", reinterpret_cast<uintptr_t>(Cameraaddress));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (DOFaddress == nullptr) {
|
||||||
|
constexpr auto DOFStringObfuscated = make_obfuscated<0x4A>("8B ?? ?? 48 ?? ?? E8 ?? ?? ?? ?? 8B ?? E8 ?? ?? ?? ?? 84");
|
||||||
|
DOFaddress = Memory::AOBScan("", DOFStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
|
||||||
|
|
||||||
|
if (!DOFaddress)
|
||||||
|
logger->warn("DOF signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
|
||||||
|
else
|
||||||
|
logger->info("DOF signature found at address: 0x{:X}.", reinterpret_cast<uintptr_t>(DOFaddress));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (CAaddress == nullptr) {
|
||||||
|
constexpr auto CAStringObfuscated = make_obfuscated<0x4A>("7F ?? 89 B3 ?? ?? ?? ?? 8B ?? ?? 39 05 ?? ?? ?? ?? 0F");
|
||||||
|
CAaddress = Memory::AOBScan("", CAStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
|
||||||
|
|
||||||
|
if (!CAaddress)
|
||||||
|
logger->warn("Chromatic aberrations signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
|
||||||
|
else
|
||||||
|
logger->info("Chromatic aberrations signature found at address: 0x{:X}.", reinterpret_cast<uintptr_t>(CAaddress));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (Vignettingaddress == nullptr) {
|
||||||
|
constexpr auto VignettingStringObfuscated = make_obfuscated<0x4A>("8B ?? 83 ?? ?? 7D ?? 89 B3 ?? ?? ?? ?? 83 F9");
|
||||||
|
Vignettingaddress = Memory::AOBScan("", VignettingStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
|
||||||
|
|
||||||
|
if (!Vignettingaddress)
|
||||||
|
logger->warn("Vignetting signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
|
||||||
|
else
|
||||||
|
logger->info("Vignetting signature found at address: 0x{:X}.", reinterpret_cast<uintptr_t>(Vignettingaddress));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (Fogaddress == nullptr) {
|
||||||
|
constexpr auto FogStringObfuscated = make_obfuscated<0x4A>("83 ?? ?? ?? 75 ?? B3 ?? EB ?? 32 ?? 48 8B ?? ?? ?? 48 ?? ?? 74 ?? E8");
|
||||||
|
Fogaddress = Memory::AOBScan("", FogStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
|
||||||
|
|
||||||
|
if (!Fogaddress)
|
||||||
|
logger->warn("Fog signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
|
||||||
|
else
|
||||||
|
logger->info("Fog signature found at address: 0x{:X}.", reinterpret_cast<uintptr_t>(Fogaddress));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (FOVaddress && Cameraaddress && DOFaddress && CAaddress && Vignettingaddress && Fogaddress)
|
||||||
|
logger->info("All AOB signatures found. Ready to patch...");
|
||||||
|
|
||||||
|
AOBScanDone = true;
|
||||||
|
|
||||||
|
if (!GObjectsaddress || !AppendStringaddress || !ProcessEventaddress) {
|
||||||
|
logger->info("------------ UEngine offsets search ------------");
|
||||||
|
uint8_t* baseModule = reinterpret_cast<uint8_t*>(GetModuleHandleA(nullptr)); // Get game base address
|
||||||
|
|
||||||
|
constexpr auto GObjetcsStringObfuscated = make_obfuscated<0x4A>("48 8B ?? ?? ?? ?? ?? 48 8B ?? ?? 48 8D ?? ?? EB ?? 33");
|
||||||
|
GObjectsaddress = Memory::AOBScan("", GObjetcsStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
|
||||||
|
constexpr auto AppendStringStringObfuscated = make_obfuscated<0x4A>("48 89 ?? ?? ?? 48 89 ?? ?? ?? 57 48 ?? ?? ?? 8B ?? 48 ?? ?? 8B ?? 44 ?? ?? ?? C1 ?? ?? 48 ?? ?? 80 3D ?? ?? ?? ?? ?? 89 ?? ?? ?? 44 89 ?? ?? ?? 74 ?? 4C 8D ?? ?? ?? ?? ?? EB ?? 48 8D ?? ?? ?? ?? ?? E8 ?? ?? ?? ?? 4C ?? ?? C6 05 ?? ?? ?? ?? ?? 48 8B ?? ?? ?? 48 ?? ?? 48 ?? ?? ?? 8D ?? ?? 49 03 ?? ?? ?? E8 ?? ?? ?? ?? 83");
|
||||||
|
AppendStringaddress = Memory::AOBScan("", AppendStringStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
|
||||||
|
constexpr auto ProcessEventStringObfuscated = make_obfuscated<0x4A>("40 ?? 56 57 41 54 41 ?? 41 ?? 41 ?? 48 81 ?? ?? ?? ?? ?? 48 8D ?? ?? ?? 48 C7 ?? ?? ?? ?? ?? ?? 48 89 ?? ?? ?? ?? ?? 48 8B ?? ?? ?? ?? ?? 48 ?? ?? 48 89 ?? ?? ?? ?? ?? 4D");
|
||||||
|
ProcessEventaddress = Memory::AOBScan("", ProcessEventStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
|
||||||
|
|
||||||
|
if (!GObjectsaddress)
|
||||||
|
logger->warn("GObjects signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
|
||||||
|
else {
|
||||||
|
uint32_t gObjectsOffset = static_cast<uint32_t>(Memory::GetOffsetFromOpcode(GObjectsaddress + 0x3) -
|
||||||
|
baseModule);
|
||||||
|
logger->info("GObjects offset is: 0x{:X}.", gObjectsOffset);
|
||||||
|
Offsets::GObjects = static_cast<UC::uint32>(gObjectsOffset); // Update GObjects offset
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!AppendStringaddress)
|
||||||
|
logger->warn("AppendString signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
|
||||||
|
else {
|
||||||
|
std::optional<uint32_t> gAppendStringOffsetOpt = UE::CalculateOffset("", AppendStringaddress); // Get Offset from opcode
|
||||||
|
uint32_t gAppendStringOffset = *gAppendStringOffsetOpt;
|
||||||
|
logger->info("AppendString offset is: 0x{:X}.", gAppendStringOffset);
|
||||||
|
Offsets::AppendString = static_cast<UC::uint32>(gAppendStringOffset); // Update AppendString offset
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!ProcessEventaddress)
|
||||||
|
logger->warn("Process Event signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
|
||||||
|
else {
|
||||||
|
std::optional<uint32_t> gProcessEventOffsetOpt = UE::CalculateOffset("", ProcessEventaddress);
|
||||||
|
uint32_t gProcessEventOffset = *gProcessEventOffsetOpt;
|
||||||
|
logger->info("Process Event offset is: 0x{:X}.", gProcessEventOffset);
|
||||||
|
Offsets::ProcessEvent = static_cast<UC::uint32>(gProcessEventOffset);// Update ProcessEvent offset
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (g_fix_enabled)
|
||||||
|
logger->info("-------------- Fixes initialisation -------------");
|
||||||
|
if (!init && FOVaddress) FOVFixEnabled();
|
||||||
|
if (!init && Cameraaddress) CameraFixEnabled();
|
||||||
|
if (!init && DOFaddress) DOFFixEnabled();
|
||||||
|
if (!init && CAaddress) CAFixEnabled();
|
||||||
|
if (!init && Vignettingaddress) VignettingFixEnabled();
|
||||||
|
if (!init && Fogaddress) FogFixEnabled();
|
||||||
|
if (!init && GObjectsaddress && AppendStringaddress && ProcessEventaddress) EnableConsole();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Setters for Reshade addon call
|
||||||
|
extern "C" __declspec(dllexport) void SetFixesEnabled(GameFixes fix, bool enabled) {
|
||||||
|
if (fix == GameFixes::DevConsole) { g_Console = enabled; EnableConsole(); };
|
||||||
|
if (fix == GameFixes::FOV) { g_fov_fix_enabled = enabled; FOVFixEnabled(); }
|
||||||
|
if (fix == GameFixes::Camera) { g_camera_fix_enabled = enabled; CameraFixEnabled(); }
|
||||||
|
if (fix == GameFixes::DOF) { g_DOF_fix_enabled = enabled; DOFFixEnabled(); }
|
||||||
|
if (fix == GameFixes::ChromaticAberrations) { g_CA_fix_enabled = enabled; CAFixEnabled(); }
|
||||||
|
if (fix == GameFixes::Vignetting) { g_Vignetting_fix_enabled = enabled; VignettingFixEnabled(); }
|
||||||
|
if (fix == GameFixes::Fog) { g_Fog_fix_enabled = enabled; FogFixEnabled(); }
|
||||||
|
}
|
||||||
|
|
||||||
|
extern "C" __declspec(dllexport) void SetFOV(int fov)
|
||||||
|
{
|
||||||
|
g_AdditionalFOVValue = fov;
|
||||||
|
}
|
||||||
|
|
||||||
|
extern "C" __declspec(dllexport) void SetCameraDistance(float cameraDistance)
|
||||||
|
{
|
||||||
|
g_CameraDistanceValue = cameraDistance;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Getters for Reshade addon call
|
||||||
|
extern "C" __declspec(dllexport) void GetGameInfos(GameInfos* infos) {
|
||||||
|
if (!infos) return;
|
||||||
|
|
||||||
|
infos->FOVIn = g_FOV_In;
|
||||||
|
infos->FOVOut = g_FOV_Out;
|
||||||
|
infos->cameraIn = g_Camera_In;
|
||||||
|
infos->cameraOut = g_Camera_Out;
|
||||||
|
infos->consoleEnabled = g_Console_Enabled;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Code injection functions
|
||||||
|
static void FOVFixEnabled() {
|
||||||
|
if (FOVaddress) {
|
||||||
|
if (g_fix_enabled && g_fov_fix_enabled && FOVaddress) {
|
||||||
|
if (!FOVHook) { // Hook only once
|
||||||
|
FOVHook = safetyhook::create_mid(FOVaddress + 0x0a,
|
||||||
|
[](SafetyHookContext& ctx) {
|
||||||
|
g_FOV_In = ctx.xmm0.f32[0];
|
||||||
|
ctx.xmm0.f32[0] += g_fix_enabled && g_fov_fix_enabled ? g_AdditionalFOVValue : 0;
|
||||||
|
g_FOV_Out = ctx.xmm0.f32[0];
|
||||||
|
});
|
||||||
|
}
|
||||||
|
else FOVHook.enable();
|
||||||
|
logger->info("FOV fix enabled");
|
||||||
|
}
|
||||||
|
if (!(g_fix_enabled && g_fov_fix_enabled) && FOVaddress) {
|
||||||
|
if (FOVHook) FOVHook.disable();
|
||||||
|
logger->info("FOV fix disabled");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void CameraFixEnabled() {
|
||||||
|
if (g_fix_enabled && g_camera_fix_enabled && Cameraaddress) {
|
||||||
|
if (!CameraHook) {
|
||||||
|
CameraHook = safetyhook::create_mid(Cameraaddress + 0x8,
|
||||||
|
[](SafetyHookContext& ctx) {
|
||||||
|
g_Camera_In = ctx.xmm6.f32[0];
|
||||||
|
ctx.xmm6.f32[0] *= g_CameraDistanceValue;
|
||||||
|
g_Camera_Out = ctx.xmm6.f32[0];
|
||||||
|
});
|
||||||
|
}
|
||||||
|
else CameraHook.enable();
|
||||||
|
logger->info("Camera distance fix enabled");
|
||||||
|
}
|
||||||
|
if (!(g_fix_enabled && g_camera_fix_enabled) && CameraHook) {
|
||||||
|
if (CameraHook) CameraHook.disable();
|
||||||
|
logger->info("Camera distance fix disabled");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Memory patch fixes
|
||||||
|
static void DOFFixEnabled() {
|
||||||
|
if (g_fix_enabled && g_DOF_fix_enabled && DOFaddress) {
|
||||||
|
Memory::PatchBytes(DOFaddress, "\x31\xFF\x90", 3); // xor edi,edi r.DepthOfFieldQuality = 0
|
||||||
|
logger->info("Depth of field fix enabled");
|
||||||
|
}
|
||||||
|
if (!(g_fix_enabled && g_DOF_fix_enabled) && DOFaddress) {
|
||||||
|
Memory::RestoreBytes(DOFaddress);
|
||||||
|
logger->info("Depth of field fix disabled");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void CAFixEnabled() {
|
||||||
|
if (g_fix_enabled && g_CA_fix_enabled && CAaddress) {
|
||||||
|
Memory::PatchBytes(CAaddress, "\x90\x90", 2); // NOP jg "HellIsUs-Win64-Shipping.exe"+3D73BD5 r.SceneColorFringeQuality = 0
|
||||||
|
logger->info("Chromatic aberrations fix enabled");
|
||||||
|
}
|
||||||
|
if (!(g_fix_enabled && g_CA_fix_enabled) && CAaddress) {
|
||||||
|
Memory::RestoreBytes(CAaddress);
|
||||||
|
logger->info("Chromatic aberrations fix disabled");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void VignettingFixEnabled() {
|
||||||
|
if (g_fix_enabled && g_Vignetting_fix_enabled && Vignettingaddress) {
|
||||||
|
Memory::PatchBytes(Vignettingaddress, "\x31\xC9", 2); // xor ecx,ecx r.Tonemapper.Quality=0
|
||||||
|
logger->info("Vignetting fix enabled");
|
||||||
|
}
|
||||||
|
if (!(g_fix_enabled && g_Vignetting_fix_enabled) && Vignettingaddress) {
|
||||||
|
Memory::RestoreBytes(Vignettingaddress);
|
||||||
|
logger->info("Vignetting fix disabled");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
static void FogFixEnabled() {
|
||||||
|
if (g_fix_enabled && g_Fog_fix_enabled && Fogaddress) {
|
||||||
|
if (!FogHook) {
|
||||||
|
FogHook = safetyhook::create_mid(Fogaddress,
|
||||||
|
[](SafetyHookContext& ctx) {
|
||||||
|
if (!ctx.rax) return;
|
||||||
|
uintptr_t* rax = reinterpret_cast<uintptr_t*>(ctx.rax);
|
||||||
|
bool* bFog = reinterpret_cast<bool*>(reinterpret_cast<uint8_t*>(rax) + 0x04);
|
||||||
|
*bFog = g_fix_enabled && g_Fog_fix_enabled ? false : true;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
logger->info("Fog fix enabled");
|
||||||
|
}
|
||||||
|
if (!(g_fix_enabled && g_Fog_fix_enabled) && Fogaddress)
|
||||||
|
logger->info("Fog fix disabled");
|
||||||
|
}
|
||||||
|
|
||||||
|
// UE Console creation
|
||||||
|
static void EnableConsole()
|
||||||
|
{
|
||||||
|
if (g_Console_Enabled || !g_Console || !GObjectsaddress || !AppendStringaddress || !ProcessEventaddress) {
|
||||||
|
if (!g_Console)
|
||||||
|
logger->info("------------------ User inputs ------------------");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
logger->info("-------------- Console re-enabling --------------");
|
||||||
|
std::thread([&]() {
|
||||||
|
auto start = std::chrono::high_resolution_clock::now(); // Measure the time to renable console
|
||||||
|
UEngine* Engine = nullptr;
|
||||||
|
|
||||||
|
for (int i = 0; i < 10; ++i) { // gives 10 seconds to find UE Engine
|
||||||
|
std::this_thread::sleep_for(std::chrono::milliseconds(1000));
|
||||||
|
Engine = UEngine::GetEngine();
|
||||||
|
if (Engine && Engine->ConsoleClass && Engine->GameViewport)
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!Engine || !Engine->ConsoleClass || !Engine->GameViewport) {
|
||||||
|
logger->error("Console could not be found in engine.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
logger->info("Console found in engine");
|
||||||
|
|
||||||
|
/* Creates a new UObject of class-type specified by Engine->ConsoleClass */
|
||||||
|
UObject* NewObject = UGameplayStatics::SpawnObject(Engine->ConsoleClass, Engine->GameViewport);
|
||||||
|
if (NewObject)
|
||||||
|
{
|
||||||
|
logger->info("Successfully spawned console object");
|
||||||
|
// Set the console viewport so that it will be displayed
|
||||||
|
Engine->GameViewport->ViewportConsole = static_cast<UConsole*>(NewObject);
|
||||||
|
// Compute console enabling duration
|
||||||
|
auto end = std::chrono::high_resolution_clock::now();
|
||||||
|
std::chrono::duration<double> elapsed = end - start;
|
||||||
|
|
||||||
|
// Set the all the console shortkey to F2
|
||||||
|
for (int i = 0; i < UInputSettings::GetDefaultObj()->ConsoleKeys.Num(); i++)
|
||||||
|
{
|
||||||
|
UInputSettings::GetDefaultObj()->ConsoleKeys[i].KeyName = UKismetStringLibrary::Conv_StringToName(L"F2");
|
||||||
|
}
|
||||||
|
logger->info("Console fully reactivated in {:.3f}s and bound to key F2", elapsed.count());
|
||||||
|
logger->info("------------------ User inputs ------------------");
|
||||||
|
|
||||||
|
g_Console_Enabled = true;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
logger->error("Could not spawn console object");
|
||||||
|
logger->info("------------------ User inputs ------------------");
|
||||||
|
}
|
||||||
|
}).detach();
|
||||||
|
}
|
||||||
|
|
||||||
|
static void InitializeLogger()
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
std::filesystem::path log_path = std::filesystem::absolute(PLUGIN_LOG);
|
||||||
|
if (std::filesystem::exists(log_path))
|
||||||
|
std::filesystem::remove(log_path);
|
||||||
|
logger = std::make_shared<spdlog::logger>("Kena", std::make_shared<spdlog::sinks::rotating_file_sink_st>(PLUGIN_LOG, 10 * 1024 * 1024, 1));
|
||||||
|
logger->set_level(spdlog::level::debug);
|
||||||
|
logger->flush_on(spdlog::level::debug); // Flush automatically
|
||||||
|
}
|
||||||
|
catch (const spdlog::spdlog_ex& ex)
|
||||||
|
{
|
||||||
|
std::string plugin_error_message = "Could not open " + PLUGIN_LOG;
|
||||||
|
MessageBoxA(nullptr, plugin_error_message.c_str(), "Logger Error", MB_ICONERROR | MB_OK);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Standard dll entry
|
||||||
|
BOOL APIENTRY DllMain(HMODULE hModule, DWORD reason, LPVOID)
|
||||||
|
{
|
||||||
|
if (reason == DLL_PROCESS_ATTACH)
|
||||||
|
{
|
||||||
|
InitializeLogger();
|
||||||
|
logger->info("Plugin {} loaded.", PLUGIN_NAME);
|
||||||
|
}
|
||||||
|
else if (reason == DLL_PROCESS_DETACH)
|
||||||
|
{
|
||||||
|
logger->info("Plugin {} unloaded.", PLUGIN_NAME);
|
||||||
|
spdlog::drop_all();
|
||||||
|
}
|
||||||
|
return TRUE;
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user