Add Unreal Engine SDK
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43
Hogwarts Legacy/SDK/AudioPlatformConfiguration_structs.hpp
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43
Hogwarts Legacy/SDK/AudioPlatformConfiguration_structs.hpp
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#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: AudioPlatformConfiguration
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#include "Basic.hpp"
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namespace SDK
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{
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// Enum AudioPlatformConfiguration.ESoundwaveSampleRateSettings
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// NumValues: 0x0006
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enum class ESoundwaveSampleRateSettings : uint8
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{
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Max = 0,
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High = 1,
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Medium = 2,
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Low = 3,
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Min = 4,
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MatchDevice = 5,
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};
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// ScriptStruct AudioPlatformConfiguration.PlatformRuntimeAudioCompressionOverrides
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// 0x0010 (0x0010 - 0x0000)
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struct FPlatformRuntimeAudioCompressionOverrides final
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{
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public:
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bool bOverrideCompressionTimes; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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float DurationThreshold; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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int32 MaxNumRandomBranches; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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int32 SoundCueQualityIndex; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FPlatformRuntimeAudioCompressionOverrides;
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}
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