Add Unreal Engine SDK
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113
The Callisto Protocol/SDK/CableComponent_classes.hpp
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113
The Callisto Protocol/SDK/CableComponent_classes.hpp
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#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: CableComponent
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#include "Basic.hpp"
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#include "Engine_structs.hpp"
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#include "Engine_classes.hpp"
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#include "CoreUObject_structs.hpp"
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namespace SDK
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{
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// Class CableComponent.CableActor
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// 0x0008 (0x0228 - 0x0220)
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class ACableActor final : public AActor
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{
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public:
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class UCableComponent* CableComponent; // 0x0220(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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public:
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static class UClass* StaticClass()
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{
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return StaticClassImpl<"CableActor">();
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}
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static class ACableActor* GetDefaultObj()
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{
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return GetDefaultObjImpl<ACableActor>();
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}
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};
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static_assert(alignof(ACableActor) == 0x000008, "Wrong alignment on ACableActor");
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static_assert(sizeof(ACableActor) == 0x000228, "Wrong size on ACableActor");
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static_assert(offsetof(ACableActor, CableComponent) == 0x000220, "Member 'ACableActor::CableComponent' has a wrong offset!");
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// Class CableComponent.CableComponent
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// 0x0090 (0x0510 - 0x0480)
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class UCableComponent : public UMeshComponent
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{
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public:
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bool bAttachStart; // 0x0478(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bAttachEnd; // 0x0479(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_47A[0x6]; // 0x047A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
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struct FComponentReference AttachEndTo; // 0x0480(0x0028)(Edit, NativeAccessSpecifierPublic)
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class FName AttachEndToSocketName; // 0x04A8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector EndLocation; // 0x04B0(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float CableLength; // 0x04BC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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int32 NumSegments; // 0x04C0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float SubstepTime; // 0x04C4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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int32 SolverIterations; // 0x04C8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bEnableStiffness; // 0x04CC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bUseSubstepping; // 0x04CD(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bSkipCableUpdateWhenNotVisible; // 0x04CE(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bSkipCableUpdateWhenNotOwnerRecentlyRendered; // 0x04CF(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bEnableCollision; // 0x04D0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_4D1[0x3]; // 0x04D1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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float CollisionFriction; // 0x04D4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector CableForce; // 0x04D8(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float CableGravityScale; // 0x04E4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float CableWidth; // 0x04E8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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int32 NumSides; // 0x04EC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float TileMaterial; // 0x04F0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_4F4[0x1C]; // 0x04F4(0x001C)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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void SetAttachEndTo(class AActor* Actor, class FName ComponentProperty, class FName SocketName);
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void SetAttachEndToComponent(class USceneComponent* Component, class FName SocketName);
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class AActor* GetAttachedActor() const;
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class USceneComponent* GetAttachedComponent() const;
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void GetCableParticleLocations(TArray<struct FVector>* Locations) const;
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public:
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static class UClass* StaticClass()
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{
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return StaticClassImpl<"CableComponent">();
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}
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static class UCableComponent* GetDefaultObj()
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{
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return GetDefaultObjImpl<UCableComponent>();
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}
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};
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static_assert(alignof(UCableComponent) == 0x000010, "Wrong alignment on UCableComponent");
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static_assert(sizeof(UCableComponent) == 0x000510, "Wrong size on UCableComponent");
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static_assert(offsetof(UCableComponent, bAttachStart) == 0x000478, "Member 'UCableComponent::bAttachStart' has a wrong offset!");
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static_assert(offsetof(UCableComponent, bAttachEnd) == 0x000479, "Member 'UCableComponent::bAttachEnd' has a wrong offset!");
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static_assert(offsetof(UCableComponent, AttachEndTo) == 0x000480, "Member 'UCableComponent::AttachEndTo' has a wrong offset!");
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static_assert(offsetof(UCableComponent, AttachEndToSocketName) == 0x0004A8, "Member 'UCableComponent::AttachEndToSocketName' has a wrong offset!");
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static_assert(offsetof(UCableComponent, EndLocation) == 0x0004B0, "Member 'UCableComponent::EndLocation' has a wrong offset!");
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static_assert(offsetof(UCableComponent, CableLength) == 0x0004BC, "Member 'UCableComponent::CableLength' has a wrong offset!");
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static_assert(offsetof(UCableComponent, NumSegments) == 0x0004C0, "Member 'UCableComponent::NumSegments' has a wrong offset!");
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static_assert(offsetof(UCableComponent, SubstepTime) == 0x0004C4, "Member 'UCableComponent::SubstepTime' has a wrong offset!");
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static_assert(offsetof(UCableComponent, SolverIterations) == 0x0004C8, "Member 'UCableComponent::SolverIterations' has a wrong offset!");
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static_assert(offsetof(UCableComponent, bEnableStiffness) == 0x0004CC, "Member 'UCableComponent::bEnableStiffness' has a wrong offset!");
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static_assert(offsetof(UCableComponent, bUseSubstepping) == 0x0004CD, "Member 'UCableComponent::bUseSubstepping' has a wrong offset!");
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static_assert(offsetof(UCableComponent, bSkipCableUpdateWhenNotVisible) == 0x0004CE, "Member 'UCableComponent::bSkipCableUpdateWhenNotVisible' has a wrong offset!");
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static_assert(offsetof(UCableComponent, bSkipCableUpdateWhenNotOwnerRecentlyRendered) == 0x0004CF, "Member 'UCableComponent::bSkipCableUpdateWhenNotOwnerRecentlyRendered' has a wrong offset!");
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static_assert(offsetof(UCableComponent, bEnableCollision) == 0x0004D0, "Member 'UCableComponent::bEnableCollision' has a wrong offset!");
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static_assert(offsetof(UCableComponent, CollisionFriction) == 0x0004D4, "Member 'UCableComponent::CollisionFriction' has a wrong offset!");
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static_assert(offsetof(UCableComponent, CableForce) == 0x0004D8, "Member 'UCableComponent::CableForce' has a wrong offset!");
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static_assert(offsetof(UCableComponent, CableGravityScale) == 0x0004E4, "Member 'UCableComponent::CableGravityScale' has a wrong offset!");
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static_assert(offsetof(UCableComponent, CableWidth) == 0x0004E8, "Member 'UCableComponent::CableWidth' has a wrong offset!");
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static_assert(offsetof(UCableComponent, NumSides) == 0x0004EC, "Member 'UCableComponent::NumSides' has a wrong offset!");
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static_assert(offsetof(UCableComponent, TileMaterial) == 0x0004F0, "Member 'UCableComponent::TileMaterial' has a wrong offset!");
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}
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