Change log title to reflect game's name

This commit is contained in:
2025-08-24 12:04:31 +02:00
parent e8bffddf17
commit 3027c87119
2 changed files with 2 additions and 2 deletions

View File

@@ -180,7 +180,7 @@
<AdditionalIncludeDirectories>$(SolutionDir)Memory;$(SolutionDir)Maths;$(SolutionDir)Obfuscate;$(SolutionDir)external;$(SolutionDir)external\safetyhook\include;$(SolutionDir)external\zydis\dependencies\zycore\include;$(SolutionDir)external\zydis\include;$(SolutionDir)zydis\src;$(SolutionDir)external\MinHook\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(SolutionDir)Memory;$(SolutionDir)Maths;$(SolutionDir)Obfuscate;$(SolutionDir)external;$(SolutionDir)external\safetyhook\include;$(SolutionDir)external\zydis\dependencies\zycore\include;$(SolutionDir)external\zydis\include;$(SolutionDir)zydis\src;$(SolutionDir)external\MinHook\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/utf-8 %(AdditionalOptions)</AdditionalOptions> <AdditionalOptions>/utf-8 %(AdditionalOptions)</AdditionalOptions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<LanguageStandard>stdcpp23</LanguageStandard> <LanguageStandard>stdcpplatest</LanguageStandard>
<UseStandardPreprocessor>true</UseStandardPreprocessor> <UseStandardPreprocessor>true</UseStandardPreprocessor>
</ClCompile> </ClCompile>
<Link> <Link>

View File

@@ -164,7 +164,7 @@ static void InitializeLogger()
std::filesystem::path log_path = std::filesystem::absolute(PLUGIN_LOG); std::filesystem::path log_path = std::filesystem::absolute(PLUGIN_LOG);
if (std::filesystem::exists(log_path)) if (std::filesystem::exists(log_path))
std::filesystem::remove(log_path); std::filesystem::remove(log_path);
logger = std::make_shared<spdlog::logger>("Hell Is Us", std::make_shared<spdlog::sinks::rotating_file_sink_st>(PLUGIN_LOG, 10 * 1024 * 1024, 1)); logger = std::make_shared<spdlog::logger>("Sword Of The Sea", std::make_shared<spdlog::sinks::rotating_file_sink_st>(PLUGIN_LOG, 10 * 1024 * 1024, 1));
logger->flush_on(spdlog::level::debug); // Flush automatically logger->flush_on(spdlog::level::debug); // Flush automatically
} }
catch (const spdlog::spdlog_ex& ex) catch (const spdlog::spdlog_ex& ex)