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@@ -18,7 +18,6 @@ const std::string PLUGIN_NAME = "HellIsUs";
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const std::string PLUGIN_LOG = PLUGIN_NAME + ".log";
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const std::string PLUGIN_LOG = PLUGIN_NAME + ".log";
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const std::string gameExecutable = "HellIsUs-Win64-Shipping.exe";
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const std::string gameExecutable = "HellIsUs-Win64-Shipping.exe";
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const float baseAspect = 1.777777791;
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const float baseAspect = 1.777777791;
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const float PDA_FOV = 21; // FOV must not be modified when switching to PDA to keep reading possible
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const float WORLD_FOV = 70.f;
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const float WORLD_FOV = 70.f;
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// Logger
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// Logger
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@@ -348,11 +347,6 @@ extern "C" __declspec(dllexport) void SetCameraHeight(int cameraHeight)
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g_cameraHeight = (float)cameraHeight;
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g_cameraHeight = (float)cameraHeight;
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}
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}
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//extern "C" __declspec(dllexport) void SetConsole()
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//{
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// EnableConsole();
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//}
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// Getters for Reshade addon call
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// Getters for Reshade addon call
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extern "C" __declspec(dllexport) float GetFOVIn() {
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extern "C" __declspec(dllexport) float GetFOVIn() {
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return g_FOV_In;
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return g_FOV_In;
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