From 3655ad82a5852f868a800936002a28f803a01b6b Mon Sep 17 00:00:00 2001 From: Emmanuel AYME Date: Wed, 18 Mar 2026 11:01:31 +0100 Subject: [PATCH] Add UI scaling. Code reduction. --- StyxBladesOfGreed/dllmain.cpp | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/StyxBladesOfGreed/dllmain.cpp b/StyxBladesOfGreed/dllmain.cpp index 98f8571..4e35359 100644 --- a/StyxBladesOfGreed/dllmain.cpp +++ b/StyxBladesOfGreed/dllmain.cpp @@ -15,6 +15,7 @@ #include "SDK/UI_InGameMenu_classes.hpp" #include "SDK/UI_PauseMenu_classes.hpp" #include "SDK/UI_Saves_classes.hpp" +#include "SDK/UI_Upgrades_classes.hpp" #include "SDK/Styx3_classes.hpp" using namespace SDK; @@ -105,6 +106,7 @@ static UUserWidget* g_SavesWidget = nullptr; static UUserWidget* g_MapWidget = nullptr; static UUserWidget* g_GameOverWidget = nullptr; static UUserWidget* g_LoadingWidget = nullptr; +static UUserWidget* g_UpgradeWidget = nullptr; static UWidget* g_StatusWidget = nullptr; static UWidget* g_GaugesWidget = nullptr; static UWidget* g_ChangeWheelWidget = nullptr; @@ -291,6 +293,8 @@ static void ProcessEvent() { HandleWidget(static_cast(object), g_UIMainMenuWidget); else if (object->IsA(UUI_Saves_C::StaticClass())) HandleWidget(static_cast(object), g_SavesWidget); + else if (object->IsA(UUI_Upgrades_C::StaticClass())) + HandleWidget(static_cast(object), g_UpgradeWidget); else if (objectName.rfind("UI_Map_C", 0) == 0) HandleWidget(static_cast(object), g_MapWidget); else if (objectName.rfind("UI_GameOver_C", 0) == 0) @@ -367,7 +371,7 @@ static void HUDUpdate(bool writeLog) { if (writeLog) logger->info("HUD & UI scaling fix {}", g_fix_enabled && g_HUD_fix_enabled ? "enabled" : "disabled"); float UIoffset = (g_fix_enabled && g_HUD_fix_enabled) ? g_UIOffsets : 0.f; float HUDoffset = (g_fix_enabled && g_HUD_fix_enabled) ? g_HUDOffsets : 0.f; - float compensation = (g_fix_enabled && g_HUD_fix_enabled) ? -90.f : 0.f; + float compensation = (g_fix_enabled && g_HUD_fix_enabled) ? -0.f : 0.f; float targetWidth = 1920.f; float targetHeight = 1080.f; CenterWidget(g_UIMainMenuWidget, UIoffset, screenWidth, screenHeight, targetWidth, targetHeight, compensation); @@ -379,6 +383,7 @@ static void HUDUpdate(bool writeLog) { CenterWidget(g_SavesWidget, UIoffset, screenWidth, screenHeight, targetWidth, targetHeight, compensation); CenterWidget(g_MapWidget, UIoffset, screenWidth, screenHeight, targetWidth, targetHeight, compensation); CenterWidget(g_GameOverWidget, UIoffset, screenWidth, screenHeight, targetWidth, targetHeight, compensation); + CenterWidget(g_UpgradeWidget, UIoffset, screenWidth, screenHeight, targetWidth, targetHeight, compensation); ApplyOffsetsSmart(g_StatusWidget, HUDoffset, 0.f, 1); ApplyOffsetsSmart(g_GaugesWidget, 0, HUDoffset + 690.f, 1); // Use original left and right offset + for Anchors of type 1, 1, 1, 1 ApplyOffsetsSmart(g_AbilityWheelWidget, 0, HUDoffset + 78.f, 1); // Use original left and right offset + for Anchors of type 1, 1, 1, 1 @@ -389,7 +394,7 @@ static void HUDUpdate(bool writeLog) { } static void FOVFixEnabled() { - if (g_fix_enabled && (g_fov_fix_enabled || g_ultrawide_fix_enabled) && CameraComponentaddress) { + if (CameraComponentaddress) { if (!FOVHook) { // Hook only once FOVHook = safetyhook::create_mid(CameraComponentaddress + 0xa, [](SafetyHookContext& ctx) { @@ -401,13 +406,9 @@ static void FOVFixEnabled() { g_FOV_Out = ctx.xmm0.f32[0]; }); } - else FOVHook.enable(); - logger->info("FOV fix enabled"); - } - if (!(g_fix_enabled && (g_fov_fix_enabled || g_ultrawide_fix_enabled)) && CameraComponentaddress) { - if (FOVHook) FOVHook.disable(); - logger->info("FOV fix disabled"); } + if (CameraComponentaddress) + logger->info("FOV fix {}", g_fix_enabled && g_fov_fix_enabled ? "enabled" : "disabled"); } static void UltraWideFixEnabled() {