Update Unreal Engine SDK
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72
SilentHill2Remake/SDK/Commons_structs.hpp
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72
SilentHill2Remake/SDK/Commons_structs.hpp
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#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: Commons
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#include "Basic.hpp"
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namespace SDK
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{
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// ScriptStruct Commons.MinMaxVector2D
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// 0x0008 (0x0008 - 0x0000)
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struct FMinMaxVector2D final
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{
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public:
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float Min; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float Max; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FMinMaxVector2D;
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// ScriptStruct Commons.NamedHandle
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// 0x0008 (0x0008 - 0x0000)
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struct FNamedHandle
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{
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public:
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class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FNamedHandle;
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// ScriptStruct Commons.DirectionCondition
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// 0x0014 (0x0014 - 0x0000)
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struct FDirectionCondition final
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{
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public:
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float YawAngle; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float YawAngleTolerance; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float PitchAngle; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float PitchAngleTolerance; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bConeShape; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FDirectionCondition;
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// ScriptStruct Commons.SharedBoolSwitchBlueprint
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// 0x0010 (0x0010 - 0x0000)
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struct alignas(0x08) FSharedBoolSwitchBlueprint final
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{
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public:
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uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FSharedBoolSwitchBlueprint;
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// ScriptStruct Commons.SimpleBentCurve
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// 0x0008 (0x0008 - 0x0000)
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struct FSimpleBentCurve final
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{
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public:
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float BendPower; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bSShape; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bDescending; // 0x0005(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FSimpleBentCurve;
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}
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