Update SDK

This commit is contained in:
2025-09-16 12:02:37 +02:00
parent 8c16307d34
commit 3f240ca402
57 changed files with 96183 additions and 0 deletions

View File

@@ -0,0 +1,320 @@
#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: CommonUser
#include "Basic.hpp"
#include "Engine_classes.hpp"
#include "CommonUser_structs.hpp"
#include "GameplayTags_structs.hpp"
#include "CoreUObject_structs.hpp"
#include "CoreUObject_classes.hpp"
namespace SDK
{
// Class CommonUser.CommonUserBasicPresence
// 0x0058 (0x0088 - 0x0030)
class UCommonUserBasicPresence final : public UGameInstanceSubsystem
{
public:
bool bEnableSessionsBasedPresence; // 0x0030(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString PresenceStatusInGame; // 0x0038(0x0010)(ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString PresenceStatusMainMenu; // 0x0048(0x0010)(ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString PresenceStatusMatchmaking; // 0x0058(0x0010)(ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString PresenceKeyGameMode; // 0x0068(0x0010)(ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString PresenceKeyMapName; // 0x0078(0x0010)(ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonUserBasicPresence")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonUserBasicPresence")
}
static class UCommonUserBasicPresence* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonUserBasicPresence>();
}
};
DUMPER7_ASSERTS_UCommonUserBasicPresence;
// Class CommonUser.AsyncAction_CommonUserInitialize
// 0x0040 (0x0070 - 0x0030)
class UAsyncAction_CommonUserInitialize final : public UCancellableAsyncAction
{
public:
TMulticastInlineDelegate<void(const class UCommonUserInfo* UserInfo, bool bSuccess, class FText Error, ECommonUserPrivilege RequestedPrivilege, ECommonUserOnlineContext OnlineContext)> OnInitializationComplete; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_40[0x30]; // 0x0040(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UAsyncAction_CommonUserInitialize* InitializeForLocalPlay(class UCommonUserSubsystem* Target, int32 LocalPlayerIndex, const struct FInputDeviceId& PrimaryInputDevice, bool bCanUseGuestLogin);
static class UAsyncAction_CommonUserInitialize* LoginForOnlinePlay(class UCommonUserSubsystem* Target, int32 LocalPlayerIndex);
void HandleInitializationComplete(const class UCommonUserInfo* UserInfo, bool bSuccess, const class FText& Error, ECommonUserPrivilege RequestedPrivilege, ECommonUserOnlineContext OnlineContext);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AsyncAction_CommonUserInitialize")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AsyncAction_CommonUserInitialize")
}
static class UAsyncAction_CommonUserInitialize* GetDefaultObj()
{
return GetDefaultObjImpl<UAsyncAction_CommonUserInitialize>();
}
};
DUMPER7_ASSERTS_UAsyncAction_CommonUserInitialize;
// Class CommonUser.CommonSession_HostSessionRequest
// 0x0080 (0x00A8 - 0x0028)
class UCommonSession_HostSessionRequest final : public UObject
{
public:
ECommonSessionOnlineMode OnlineMode; // 0x0028(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseLobbies; // 0x0029(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseLobbiesVoiceChat; // 0x002A(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUsePresence; // 0x002B(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString ModeNameForAdvertisement; // 0x0030(0x0010)(BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FPrimaryAssetId MapID; // 0x0040(0x0010)(BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TMap<class FString, class FString> ExtraArgs; // 0x0050(0x0050)(BlueprintVisible, NativeAccessSpecifierPublic)
int32 MaxPlayerCount; // 0x00A0(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A4[0x4]; // 0x00A4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonSession_HostSessionRequest")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonSession_HostSessionRequest")
}
static class UCommonSession_HostSessionRequest* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonSession_HostSessionRequest>();
}
};
DUMPER7_ASSERTS_UCommonSession_HostSessionRequest;
// Class CommonUser.CommonSession_SearchResult
// 0x0120 (0x0148 - 0x0028)
class UCommonSession_SearchResult final : public UObject
{
public:
uint8 Pad_28[0x120]; // 0x0028(0x0120)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
class FString GetDescription() const;
void GetIntSetting(class FName Key, int32* Value, bool* bFoundValue) const;
int32 GetMaxPublicConnections() const;
int32 GetNumOpenPrivateConnections() const;
int32 GetNumOpenPublicConnections() const;
int32 GetPingInMs() const;
void GetStringSetting(class FName Key, class FString* Value, bool* bFoundValue) const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonSession_SearchResult")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonSession_SearchResult")
}
static class UCommonSession_SearchResult* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonSession_SearchResult>();
}
};
DUMPER7_ASSERTS_UCommonSession_SearchResult;
// Class CommonUser.CommonSession_SearchSessionRequest
// 0x0040 (0x0068 - 0x0028)
class UCommonSession_SearchSessionRequest final : public UObject
{
public:
ECommonSessionOnlineMode OnlineMode; // 0x0028(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseLobbies; // 0x0029(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class UCommonSession_SearchResult*> Results; // 0x0030(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
uint8 Pad_40[0x18]; // 0x0040(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
TMulticastInlineDelegate<void(bool bSucceeded, class FText ErrorMessage)> K2_OnSearchFinished; // 0x0058(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonSession_SearchSessionRequest")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonSession_SearchSessionRequest")
}
static class UCommonSession_SearchSessionRequest* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonSession_SearchSessionRequest>();
}
};
DUMPER7_ASSERTS_UCommonSession_SearchSessionRequest;
// Class CommonUser.CommonSessionSubsystem
// 0x0168 (0x0198 - 0x0030)
class UCommonSessionSubsystem final : public UGameInstanceSubsystem
{
public:
uint8 Pad_30[0x18]; // 0x0030(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
TMulticastInlineDelegate<void(const struct FPlatformUserId& LocalPlatformUserId, class UCommonSession_SearchResult* RequestedSession, const struct FOnlineResultInformation& RequestedSessionResult)> K2_OnUserRequestedSessionEvent; // 0x0048(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_58[0x18]; // 0x0058(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
TMulticastInlineDelegate<void(const struct FOnlineResultInformation& Result)> K2_OnJoinSessionCompleteEvent; // 0x0070(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_80[0x18]; // 0x0080(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
TMulticastInlineDelegate<void(const struct FOnlineResultInformation& Result)> K2_OnCreateSessionCompleteEvent; // 0x0098(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_A8[0x18]; // 0x00A8(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
TMulticastInlineDelegate<void(ECommonSessionInformationState SessionStatus, const class FString& GameMode, const class FString& MapName)> K2_OnSessionInformationChangedEvent; // 0x00C0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_D0[0x18]; // 0x00D0(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
TMulticastInlineDelegate<void(const struct FPlatformUserId& LocalPlatformUserId, const class FName& SessionName)> K2_OnDestroySessionRequestedEvent; // 0x00E8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_F8[0x18]; // 0x00F8(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
bool bUseLobbiesDefault; // 0x0110(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseLobbiesVoiceChatDefault; // 0x0111(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseBeacons; // 0x0112(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_113[0x55]; // 0x0113(0x0055)(Fixing Size After Last Property [ Dumper-7 ])
TWeakObjectPtr<class AOnlineBeaconHost> BeaconHostListener; // 0x0168(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
class UPartyBeaconState* ReservationBeaconHostState; // 0x0170(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
TWeakObjectPtr<class APartyBeaconHost> ReservationBeaconHost; // 0x0178(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
TWeakObjectPtr<class APartyBeaconClient> ReservationBeaconClient; // 0x0180(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
int32 BeaconTeamCount; // 0x0188(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
int32 BeaconTeamSize; // 0x018C(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
int32 BeaconMaxReservations; // 0x0190(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_194[0x4]; // 0x0194(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void CleanUpSessions();
class UCommonSession_HostSessionRequest* CreateOnlineHostSessionRequest();
class UCommonSession_SearchSessionRequest* CreateOnlineSearchSessionRequest();
void FindSessions(class APlayerController* SearchingPlayer, class UCommonSession_SearchSessionRequest* Request);
void HostSession(class APlayerController* HostingPlayer, class UCommonSession_HostSessionRequest* Request);
void JoinSession(class APlayerController* JoiningPlayer, class UCommonSession_SearchResult* Request);
void QuickPlaySession(class APlayerController* JoiningOrHostingPlayer, class UCommonSession_HostSessionRequest* Request);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonSessionSubsystem")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonSessionSubsystem")
}
static class UCommonSessionSubsystem* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonSessionSubsystem>();
}
};
DUMPER7_ASSERTS_UCommonSessionSubsystem;
// Class CommonUser.CommonUserInfo
// 0x0060 (0x0088 - 0x0028)
class UCommonUserInfo final : public UObject
{
public:
struct FInputDeviceId PrimaryInputDevice; // 0x0028(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FPlatformUserId PlatformUser; // 0x002C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 LocalPlayerIndex; // 0x0030(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bCanBeGuest; // 0x0034(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIsGuest; // 0x0035(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ECommonUserInitializationState InitializationState; // 0x0036(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_37[0x51]; // 0x0037(0x0051)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void SetNickname(const class FString& NewNickname, ECommonUserOnlineContext Context);
ECommonUserPrivilegeResult GetCachedPrivilegeResult(ECommonUserPrivilege Privilege, ECommonUserOnlineContext Context) const;
class FString GetDebugString() const;
struct FUniqueNetIdRepl GetNetId(ECommonUserOnlineContext Context) const;
class FString GetNickname(ECommonUserOnlineContext Context) const;
ECommonUserAvailability GetPrivilegeAvailability(ECommonUserPrivilege Privilege) const;
bool IsDoingLogin() const;
bool IsLoggedIn() const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonUserInfo")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonUserInfo")
}
static class UCommonUserInfo* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonUserInfo>();
}
};
DUMPER7_ASSERTS_UCommonUserInfo;
// Class CommonUser.CommonUserSubsystem
// 0x0128 (0x0158 - 0x0030)
class UCommonUserSubsystem : public UGameInstanceSubsystem
{
public:
TMulticastInlineDelegate<void(const class UCommonUserInfo* UserInfo, bool bSuccess, class FText Error, ECommonUserPrivilege RequestedPrivilege, ECommonUserOnlineContext OnlineContext)> OnUserInitializeComplete; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void(const struct FGameplayTag& MessageType, class FText TitleText, class FText BodyText)> OnHandleSystemMessage; // 0x0040(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void(const class UCommonUserInfo* UserInfo, ECommonUserPrivilege Privilege, ECommonUserAvailability OldAvailability, ECommonUserAvailability NewAvailability)> OnUserPrivilegeChanged; // 0x0050(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_60[0x70]; // 0x0060(0x0070)(Fixing Size After Last Property [ Dumper-7 ])
TMap<int32, class UCommonUserInfo*> LocalUserInfos; // 0x00D0(0x0050)(Protected, UObjectWrapper, NativeAccessSpecifierProtected)
uint8 Pad_120[0x38]; // 0x0120(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
bool CancelUserInitialization(int32 LocalPlayerIndex);
void ListenForLoginKeyInput(const TArray<struct FKey>& AnyUserKeys, const TArray<struct FKey>& NewUserKeys, const struct FCommonUserInitializeParams& Params_0);
void ResetUserState();
void SendSystemMessage(const struct FGameplayTag& MessageType, const class FText& TitleText, const class FText& BodyText);
void SetMaxLocalPlayers(int32 InMaxLocalPLayers);
bool TryToInitializeForLocalPlay(int32 LocalPlayerIndex, const struct FInputDeviceId& PrimaryInputDevice, bool bCanUseGuestLogin);
bool TryToInitializeUser(const struct FCommonUserInitializeParams& Params_0);
bool TryToLoginForOnlinePlay(int32 LocalPlayerIndex);
bool TryToLogOutUser(int32 LocalPlayerIndex, bool bDestroyPlayer);
ECommonUserInitializationState GetLocalPlayerInitializationState(int32 LocalPlayerIndex) const;
int32 GetMaxLocalPlayers() const;
int32 GetNumLocalPlayers() const;
const class UCommonUserInfo* GetUserInfoForControllerId(int32 ControllerId) const;
const class UCommonUserInfo* GetUserInfoForInputDevice(const struct FInputDeviceId& InputDevice) const;
const class UCommonUserInfo* GetUserInfoForLocalPlayerIndex(int32 LocalPlayerIndex) const;
const class UCommonUserInfo* GetUserInfoForPlatformUser(const struct FPlatformUserId& PlatformUser) const;
const class UCommonUserInfo* GetUserInfoForPlatformUserIndex(int32 PlatformUserIndex) const;
const class UCommonUserInfo* GetUserInfoForUniqueNetId(const struct FUniqueNetIdRepl& NetId) const;
bool HasTraitTag(const struct FGameplayTag& TraitTag) const;
bool ShouldWaitForStartInput() const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonUserSubsystem")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonUserSubsystem")
}
static class UCommonUserSubsystem* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonUserSubsystem>();
}
};
DUMPER7_ASSERTS_UCommonUserSubsystem;
}