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164
HellIsUs/SDK/LevelSequence_structs.hpp
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164
HellIsUs/SDK/LevelSequence_structs.hpp
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#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: LevelSequence
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#include "Basic.hpp"
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#include "Engine_structs.hpp"
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#include "CoreUObject_structs.hpp"
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#include "MovieScene_structs.hpp"
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namespace SDK
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{
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// ScriptStruct LevelSequence.LevelSequenceBindingReference
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// 0x0040 (0x0040 - 0x0000)
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struct FLevelSequenceBindingReference final
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{
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public:
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class FString PackageName; // 0x0000(0x0010)(ZeroConstructor, Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FSoftObjectPath ExternalObjectPath; // 0x0010(0x0020)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class FString ObjectPath; // 0x0030(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FLevelSequenceBindingReference;
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// ScriptStruct LevelSequence.LevelSequenceBindingReferenceArray
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// 0x0010 (0x0010 - 0x0000)
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struct FLevelSequenceBindingReferenceArray final
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{
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public:
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TArray<struct FLevelSequenceBindingReference> References; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FLevelSequenceBindingReferenceArray;
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// ScriptStruct LevelSequence.LevelSequenceCameraSettings
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// 0x0002 (0x0002 - 0x0000)
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struct FLevelSequenceCameraSettings final
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{
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public:
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bool bOverrideAspectRatioAxisConstraint; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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EAspectRatioAxisConstraint AspectRatioAxisConstraint; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FLevelSequenceCameraSettings;
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// ScriptStruct LevelSequence.LegacyLazyObjectPtrFragment
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// 0x0010 (0x0010 - 0x0000)
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struct FLegacyLazyObjectPtrFragment final
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{
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public:
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struct FGuid LazyObjectId; // 0x0000(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FLegacyLazyObjectPtrFragment;
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// ScriptStruct LevelSequence.LevelSequenceLegacyObjectReference
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// 0x0020 (0x0020 - 0x0000)
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struct alignas(0x08) FLevelSequenceLegacyObjectReference final
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{
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public:
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uint8 Pad_0[0x20]; // 0x0000(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FLevelSequenceLegacyObjectReference;
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// ScriptStruct LevelSequence.LevelSequenceObjectReferenceMap
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// 0x0050 (0x0050 - 0x0000)
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struct alignas(0x08) FLevelSequenceObjectReferenceMap final
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{
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public:
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uint8 Pad_0[0x50]; // 0x0000(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FLevelSequenceObjectReferenceMap;
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// ScriptStruct LevelSequence.BoundActorProxy
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// 0x0001 (0x0001 - 0x0000)
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struct FBoundActorProxy final
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{
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public:
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uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FBoundActorProxy;
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// ScriptStruct LevelSequence.LevelSequenceAnimSequenceLinkItem
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// 0x0078 (0x0078 - 0x0000)
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struct FLevelSequenceAnimSequenceLinkItem final
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{
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public:
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struct FGuid SkelTrackGuid; // 0x0000(0x0010)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FSoftObjectPath PathToAnimSequence; // 0x0010(0x0020)(BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bExportTransforms; // 0x0030(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bExportMorphTargets; // 0x0031(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bExportAttributeCurves; // 0x0032(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bExportMaterialCurves; // 0x0033(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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EAnimInterpolationType Interpolation; // 0x0034(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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ERichCurveInterpMode CurveInterpolation; // 0x0035(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bRecordInWorldSpace; // 0x0036(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bEvaluateAllSkeletalMeshComponents; // 0x0037(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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TArray<class FString> IncludeAnimationNames; // 0x0038(0x0010)(BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
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TArray<class FString> ExcludeAnimationNames; // 0x0048(0x0010)(BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
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struct FFrameNumber WarmUpFrames; // 0x0058(0x0004)(BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FFrameNumber DelayBeforeStart; // 0x005C(0x0004)(BlueprintVisible, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bUseCustomTimeRange; // 0x0060(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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struct FFrameNumber CustomStartFrame; // 0x0064(0x0004)(BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FFrameNumber CustomEndFrame; // 0x0068(0x0004)(BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FFrameRate CustomDisplayRate; // 0x006C(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FLevelSequenceAnimSequenceLinkItem;
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// ScriptStruct LevelSequence.UpgradedLevelSequenceBindingReferences
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// 0x0000 (0x0010 - 0x0010)
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struct FUpgradedLevelSequenceBindingReferences final : public FMovieSceneBindingReferences
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{
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};
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DUMPER7_ASSERTS_FUpgradedLevelSequenceBindingReferences;
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// ScriptStruct LevelSequence.LevelSequenceBindingReferences
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// 0x00F0 (0x00F0 - 0x0000)
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struct FLevelSequenceBindingReferences final
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{
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public:
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TMap<struct FGuid, struct FLevelSequenceBindingReferenceArray> BindingIdToReferences; // 0x0000(0x0050)(NativeAccessSpecifierPublic)
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TSet<struct FGuid> AnimSequenceInstances; // 0x0050(0x0050)(NativeAccessSpecifierPublic)
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TSet<struct FGuid> PostProcessInstances; // 0x00A0(0x0050)(NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FLevelSequenceBindingReferences;
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// ScriptStruct LevelSequence.LevelSequenceObject
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// 0x0030 (0x0030 - 0x0000)
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struct FLevelSequenceObject final
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{
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public:
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TLazyObjectPtr<class UObject> ObjectOrOwner; // 0x0000(0x0018)(IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
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class FString ComponentName; // 0x0018(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
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TWeakObjectPtr<class UObject> CachedComponent; // 0x0028(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
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};
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DUMPER7_ASSERTS_FLevelSequenceObject;
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// ScriptStruct LevelSequence.LevelSequencePlayerSnapshot
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// 0x00A8 (0x00A8 - 0x0000)
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struct FLevelSequencePlayerSnapshot final
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{
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public:
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class FString RootName; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FQualifiedFrameTime RootTime; // 0x0010(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NoDestructor, NativeAccessSpecifierPublic)
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struct FQualifiedFrameTime SourceTime; // 0x0020(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NoDestructor, NativeAccessSpecifierPublic)
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class FString CurrentShotName; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FQualifiedFrameTime CurrentShotLocalTime; // 0x0040(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NoDestructor, NativeAccessSpecifierPublic)
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struct FQualifiedFrameTime CurrentShotSourceTime; // 0x0050(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NoDestructor, NativeAccessSpecifierPublic)
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class FString SourceTimecode; // 0x0060(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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TSoftObjectPtr<class UCameraComponent> CameraComponent; // 0x0070(0x0028)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, EditConst, InstancedReference, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class ULevelSequence* ActiveShot; // 0x0098(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FMovieSceneSequenceID ShotID; // 0x00A0(0x0004)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_A4[0x4]; // 0x00A4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FLevelSequencePlayerSnapshot;
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}
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