Add initial project files (excluding ignored content)

This commit is contained in:
2025-07-16 20:50:34 +02:00
parent e772f348d0
commit 4d3963ed03
270 changed files with 67495 additions and 0 deletions

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>17.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{A2B2F6CC-8A2B-4A4E-A4E6-A5EFF32BF1C0}</ProjectGuid>
<RootNamespace>Empire Of The Ants</RootNamespace>
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<ProjectName>Empire Of The Ants</ProjectName>
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<CharacterSet>Unicode</CharacterSet>
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<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
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<UseDebugLibraries>true</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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<CharacterSet>Unicode</CharacterSet>
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<ImportGroup Label="ExtensionSettings">
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<ImportGroup Label="Shared">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<TargetName>EmpireOfTheAntsCore</TargetName>
<TargetExt>.asi</TargetExt>
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<TargetName>EmpireOfTheAntsCore</TargetName>
<TargetExt>.asi</TargetExt>
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<TargetName>EmpireOfTheAntsCore</TargetName>
<TargetExt>.asi</TargetExt>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<TargetName>EmpireOfTheAntsCore</TargetName>
<TargetExt>.asi</TargetExt>
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<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<Link>
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<AdditionalLibraryDirectories>$(SolutionDir)external\zydis\Libs;$(SolutionDir)external\Maths;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalOptions>/utf-8 %(AdditionalOptions)</AdditionalOptions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<LanguageStandard>stdcpp23</LanguageStandard>
<UseStandardPreprocessor>true</UseStandardPreprocessor>
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<Link>
<SubSystem>Windows</SubSystem>
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<EnableUAC>false</EnableUAC>
<AdditionalLibraryDirectories>$(SolutionDir)external\zydis\Libs;$(SolutionDir)external\Maths;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>Zydis.lib;Maths.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<PrecompiledHeaderFile>
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<EnableUAC>false</EnableUAC>
<AdditionalLibraryDirectories>$(SolutionDir)external\zydis\Libs;$(SolutionDir)external\Maths;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>Zydis.lib;Maths.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<ItemGroup>
<ClInclude Include="..\Obfuscate\ObfuscateString.h" />
<ClInclude Include="framework.h" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Memory\Memory.vcxproj">
<Project>{f9b5bbc6-67d4-4290-986f-08c6bac41ba3}</Project>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\external\safetyhook\src\allocator.cpp" />
<ClCompile Include="..\external\safetyhook\src\easy.cpp" />
<ClCompile Include="..\external\safetyhook\src\inline_hook.cpp" />
<ClCompile Include="..\external\safetyhook\src\mid_hook.cpp" />
<ClCompile Include="..\external\safetyhook\src\os.linux.cpp" />
<ClCompile Include="..\external\safetyhook\src\os.windows.cpp" />
<ClCompile Include="..\external\safetyhook\src\utility.cpp" />
<ClCompile Include="..\external\safetyhook\src\vmt_hook.cpp" />
<ClCompile Include="dllmain.cpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

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#include "Memory.hpp";
#include "Maths.hpp";
#include "ObfuscateString.h"
#include <Windows.h>
#include <string>
#include <spdlog/spdlog.h>
#include <spdlog/sinks/basic_file_sink.h>
#include <iostream>
#include <safetyhook.hpp>
// Constants
const std::string PLUGIN_NAME = "Empire Of The Ants";
const std::string PLUGIN_LOG = PLUGIN_NAME + ".log";
const std::string gameExecutable = "Empire-Win64-Shipping.exe";
const float baseAspect = 1.777777791;
// Logger
std::shared_ptr<spdlog::logger> logger;
// Screen informations
static int screenWidth = GetSystemMetrics(SM_CXSCREEN);
static int screenHeight = GetSystemMetrics(SM_CYSCREEN);
static float aspectRatio = (float)screenWidth / screenHeight;
// Plugin states
static bool AOBScanDone = false;
static bool g_fix_enabled = false;
static bool g_fov_fix_enabled = false;
static bool g_aspect_ratio_fix_enabled = false;
static bool g_DOF_fix_enabled = false;
static int g_AdditionalValue = 0;
// Shared values
static float g_FOV_In = 0;
static float g_Compensated_FOV = 0;
static float g_FOV_Out = 0;
// AOB Scan pointers
static uint8_t* FOVaddress = nullptr;
static uint8_t* Aspectaddress = nullptr;
static uint8_t* DOFaddress = nullptr;
// Hooking
static SafetyHookMid FOVHook{};
static SafetyHookMid AspectRatioHook{};
// Prototypes
static void FOVFixEnabled(bool fix_enabled);
static void AspectRatioFixEnabled(bool fix_enabled);
static void DOFFixEnabled(bool fix_enabled);
extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled)
{
g_fix_enabled = enabled;
if (g_fix_enabled && !AOBScanDone) {
logger->info("--------------- AOB scanning started ---------------");
if (FOVaddress == nullptr) {
constexpr auto FOVStringObfuscated = make_obfuscated<0x4A>("77 ?? 48 ?? ?? FF 90 ?? ?? ?? ?? F3 0F ?? ?? ?? 48 83");
FOVaddress = Memory::aob_scan(gameExecutable, FOVStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
if (!FOVaddress)
logger->warn("FOV signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
else {
logger->info("FOV signature found at address: 0x{:X}.", reinterpret_cast<uintptr_t>(FOVaddress));
FOVaddress += 0x10; // Offset for the target opcode
}
}
if (Aspectaddress == nullptr) {
constexpr auto AspectStringObfuscated = make_obfuscated<0x4A>("F3 0F ?? ?? ?? ?? ?? ?? 76 ?? F3 0F ?? ?? ?? ?? ?? ?? 48 83 ?? ?? 5B");
Aspectaddress = Memory::aob_scan(gameExecutable, AspectStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
if (!Aspectaddress)
logger->warn("Aspect ratio signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
else {
logger->info("Aspect ratio signature found at address: 0x{:X}.", reinterpret_cast<uintptr_t>(Aspectaddress));
}
}
if (DOFaddress == nullptr) {
constexpr auto DOFStringObfuscated = make_obfuscated<0x4A>("8B ?? ?? 48 ?? ?? E8 ?? ?? ?? ?? 0F ?? ?? 48 6B ?? ?? 48 8D");
DOFaddress = Memory::aob_scan(gameExecutable, DOFStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
if (!DOFaddress)
logger->warn("DOF signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
else {
logger->info("DOF ratio signature found at address: 0x{:X}.", reinterpret_cast<uintptr_t>(DOFaddress));
}
if (FOVaddress && Aspectaddress && DOFaddress) {
logger->info("All AOB signatures found. Ready to patch...");
logger->info("--------------- AOB scanning finished ---------------");
AOBScanDone = true;
}
}
}
if (g_fix_enabled) {
if (FOVaddress) FOVFixEnabled(g_fov_fix_enabled || g_aspect_ratio_fix_enabled);
if (Aspectaddress) AspectRatioFixEnabled(g_aspect_ratio_fix_enabled);
if (DOFaddress) DOFFixEnabled(g_DOF_fix_enabled);
}
else {
if (FOVaddress) FOVFixEnabled(false);
if (Aspectaddress) AspectRatioFixEnabled(false);
if (DOFaddress) DOFFixEnabled(false);
logger->info("All fixes disabled.");
}
}
// Setters for Reshade addon call
extern "C" __declspec(dllexport) void SetFOVFixEnabled(bool enabled, bool init)
{
g_fov_fix_enabled = enabled;
if (!init) FOVFixEnabled(g_fov_fix_enabled || g_aspect_ratio_fix_enabled); // FOV fix must be enabled when aspect ratio is too to compensate FOV
}
extern "C" __declspec(dllexport) void SetAspectRatioFixEnabled(bool enabled, bool init)
{
g_aspect_ratio_fix_enabled = enabled;
if (!init) AspectRatioFixEnabled(g_aspect_ratio_fix_enabled);
}
extern "C" __declspec(dllexport) void SetDOFFixEnabled(bool enabled, bool init)
{
g_DOF_fix_enabled = enabled;
if (!init) DOFFixEnabled(g_DOF_fix_enabled);
}
extern "C" __declspec(dllexport) void SetFOV(int fov)
{
g_AdditionalValue = fov;
}
// Getters for Reshade addon call
extern "C" __declspec(dllexport) float GetFOVIn() {
return g_FOV_In;
}
extern "C" __declspec(dllexport) float GetCompensatedFOV() {
return g_Compensated_FOV;
}
extern "C" __declspec(dllexport) float GetFOVOut() {
return g_FOV_Out;
}
static void FOVFixEnabled(bool fix_enabled) {
if (g_fix_enabled && fix_enabled && FOVaddress != nullptr) {
if (!FOVHook) { // Hook only once
FOVHook = safetyhook::create_mid(FOVaddress,
[](SafetyHookContext& ctx) {
g_FOV_In = ctx.xmm0.f32[0];
if (g_aspect_ratio_fix_enabled)
g_Compensated_FOV = ctx.xmm0.f32[0] = Maths::CompensateHorizontalFOV(g_FOV_In, baseAspect, aspectRatio);
else
g_Compensated_FOV = ctx.xmm0.f32[0];
g_FOV_Out = ctx.xmm0.f32[0] += (g_fov_fix_enabled ? g_AdditionalValue : 0);
});
}
else FOVHook.enable();
logger->info("FOV fix enabled");
}
if (!fix_enabled && FOVHook) {
FOVHook.disable();
logger->info("FOV fix disabled");
}
}
static void AspectRatioFixEnabled(bool fix_enabled) {
if (g_fix_enabled && fix_enabled && Aspectaddress != nullptr) {
if (!AspectRatioHook) {
AspectRatioHook = safetyhook::create_mid(Aspectaddress,
[](SafetyHookContext& ctx) {
ctx.xmm0.f32[0] = aspectRatio;
});
}
else AspectRatioHook.enable();
logger->info("Aspect ratio fix enabled");
FOVFixEnabled(fix_enabled); // Usefull to compensate
}
if (!fix_enabled && AspectRatioHook) {
AspectRatioHook.disable();
logger->info("Aspect ratio fix disabled");
if (!g_fov_fix_enabled)
FOVFixEnabled(fix_enabled); // Deactivate FOV if not ticked
}
}
static void DOFFixEnabled(bool fix_enabled) {
if (g_fix_enabled && fix_enabled && DOFaddress != nullptr) {
Memory::PatchBytes(DOFaddress, "\x31\xFF\x90", 3); // xor edi,edi r.DepthOfFieldQuality = 0
logger->info("DOF fix enabled");
}
if (!fix_enabled && DOFaddress) {
Memory::RestoreBytes(DOFaddress);
logger->info("DOF fix disabled");
}
}
// Initialisation de spdlog avec format personnalisé
static void InitializeLogger()
{
try
{
logger = spdlog::basic_logger_mt("Fixlib", PLUGIN_LOG, true);
spdlog::set_default_logger(logger);
// Format : [YYYY-MM-DD HH:MM:SS] [INFO] message
spdlog::set_pattern("[%Y-%m-%d %H:%M:%S] [%^%l%$] %v");
spdlog::set_level(spdlog::level::debug);
logger->flush_on(spdlog::level::debug); // Flush automatically
}
catch (const spdlog::spdlog_ex& ex)
{
std::string plugin_error_message = "Could not open " + PLUGIN_LOG;
MessageBoxA(nullptr, plugin_error_message.c_str(), "Logger Error", MB_ICONERROR | MB_OK);
}
}
// Entrée standard DLL
BOOL APIENTRY DllMain(HMODULE hModule, DWORD reason, LPVOID)
{
if (reason == DLL_PROCESS_ATTACH)
{
InitializeLogger();
logger->info("Plugin {} loaded.", PLUGIN_NAME);
}
else if (reason == DLL_PROCESS_DETACH)
{
DOFFixEnabled(false); // Core is loaded 3 times so i need to restore previous patched bytes
logger->info("Plugin {} unloaded.", PLUGIN_NAME);
spdlog::drop_all();
}
return TRUE;
}