Add Unreal Engine SDK
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58
OfAshAndSteel/SDK/PacketHandler_classes.hpp
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58
OfAshAndSteel/SDK/PacketHandler_classes.hpp
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#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: PacketHandler
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#include "Basic.hpp"
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#include "CoreUObject_classes.hpp"
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namespace SDK
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{
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// Class PacketHandler.HandlerComponentFactory
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// 0x0000 (0x0028 - 0x0028)
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class UHandlerComponentFactory : public UObject
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{
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public:
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static class UClass* StaticClass()
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{
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return StaticClassImpl<"HandlerComponentFactory">();
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}
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static class UHandlerComponentFactory* GetDefaultObj()
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{
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return GetDefaultObjImpl<UHandlerComponentFactory>();
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}
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};
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static_assert(alignof(UHandlerComponentFactory) == 0x000008, "Wrong alignment on UHandlerComponentFactory");
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static_assert(sizeof(UHandlerComponentFactory) == 0x000028, "Wrong size on UHandlerComponentFactory");
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// Class PacketHandler.PacketHandlerProfileConfig
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// 0x0010 (0x0038 - 0x0028)
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class UPacketHandlerProfileConfig final : public UObject
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{
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public:
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TArray<class FString> Components; // 0x0028(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic)
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public:
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static class UClass* StaticClass()
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{
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return StaticClassImpl<"PacketHandlerProfileConfig">();
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}
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static class UPacketHandlerProfileConfig* GetDefaultObj()
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{
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return GetDefaultObjImpl<UPacketHandlerProfileConfig>();
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}
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};
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static_assert(alignof(UPacketHandlerProfileConfig) == 0x000008, "Wrong alignment on UPacketHandlerProfileConfig");
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static_assert(sizeof(UPacketHandlerProfileConfig) == 0x000038, "Wrong size on UPacketHandlerProfileConfig");
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static_assert(offsetof(UPacketHandlerProfileConfig, Components) == 0x000028, "Member 'UPacketHandlerProfileConfig::Components' has a wrong offset!");
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}
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