Remove unnecessary variables declarations

This commit is contained in:
2026-01-16 19:04:46 +01:00
parent 1c4e3e9e85
commit 621b3a4bde

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@@ -1,5 +1,6 @@
#include "CommonHeaders.h"
#include "UEngine.hpp"
#include "UEvars.hpp"
#include "SDK/Basic.hpp"
#include "SDK/Engine_classes.hpp"
#include "SDK/Cutscenes_classes.hpp"
@@ -45,14 +46,8 @@ static float g_CameraIn = 156.25f;
static float g_CameraOut = 156.25f;
static bool g_Console_Enabled = false;
// AOB Unreal Engine offsets addresses
static uint8_t* GObjectsaddress = nullptr;
static uint8_t* AppendStringaddress = nullptr;
static uint8_t* ProcessEventaddress = nullptr;
// AOB Scan pointers
static uint8_t* FOVaddress = nullptr;
static uint8_t* Binkaddress = nullptr;
static uint8_t* UltraWideaddress = nullptr;
static uint8_t* Cameraaddress = nullptr;
static uint8_t* CutscenesFPSaddress = nullptr;