Add camera distance fix

This commit is contained in:
2025-09-28 10:04:47 +02:00
parent 69eeda501b
commit 68b044ce05

View File

@@ -9,8 +9,6 @@
#include "UEngine.hpp";
#include "SDK/Basic.hpp"
#include "SDK/Engine_classes.hpp"
//#include "SDK/BP_Pl_Base_NocePlayerCharacter_classes.hpp"
//#include "SDK/AdvancedThirdPersonCamera_classes.hpp"
using namespace SDK;
@@ -38,6 +36,7 @@ static bool g_Vignetting_fix_enabled = false;
static bool g_Fog_fix_enabled = false;
static bool g_Camera_fix_enabled = false;
static int g_AdditionalFOVValue = 0;
static float g_CameraDistance = 1.f;
// Shared values
static float g_reference_FOV = 65.f;
@@ -53,7 +52,6 @@ static uint8_t* ProcessEventaddress = nullptr;
// AOB Scan pointers
static uint8_t* FOVaddress = nullptr;
static uint8_t* referenceFOVaddress = nullptr;
static uint8_t* DOFaddress = nullptr;
static uint8_t* CAaddress = nullptr;
static uint8_t* Vignettingaddress = nullptr;
@@ -62,7 +60,6 @@ static uint8_t* Cameraaddress = nullptr;
// Hooking
static SafetyHookMid FOVHook{};
static SafetyHookMid referenceFOVHook{};
static SafetyHookMid VolumetricFogHook{};
static SafetyHookMid HUDHook{};
static SafetyHookMid CameraHook{};
@@ -82,37 +79,18 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled)
if (g_fix_enabled && !AOBScanDone) {
logger->info("--------------- AOB scan started ---------------");
if (FOVaddress == nullptr) {
constexpr auto FOVStringObfuscated = make_obfuscated<0x4A>("77 ?? 48 ?? ?? FF ?? ?? ?? ?? ?? F3 0F ?? ?? ?? 48");
constexpr auto FOVStringObfuscated = make_obfuscated<0x4A>("F3 0F ?? ?? 0F 28 ?? ?? ?? F3 0F ?? ?? ?? F3 0F 11 ?? ?? ?? ?? ?? ?? 45");
FOVaddress = Memory::AOBScan(gameExecutable, FOVStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
//"SHf-Win64-Shipping.exe" + 3AE6514 - 48 8B 01 - mov rax, [rcx]
//"SHf-Win64-Shipping.exe" + 3AE6517 - FF 90 50 07 00 00 - call qword ptr[rax + 00000750]
//"SHf-Win64-Shipping.exe" + 3AE651D - F3 0F 10 40 30 - movss xmm0, [rax + 30]
//"SHf-Win64-Shipping.exe" + 3AE6522 - 48 83 C4 28 - add rsp, 28
//"SHf-Win64-Shipping.exe" + 3AE6526 - C3 - ret
//"SHf-Win64-Shipping.exe" + 48917E2 - 48 8B AC 24 A8 00 00 00 - mov rbp, [rsp + 000000A8]
//"SHf-Win64-Shipping.exe" + 48917EA - F3 0F 58 B7 98 02 00 00 - addss xmm6, [rdi + 00000298]
//"SHf-Win64-Shipping.exe" + 48917F2 - F3 0F 58 F7 - addss xmm6, xmm7
//"SHf-Win64-Shipping.exe" + 48917F6 - 0F 28 7C 24 60 - movaps xmm7, [rsp + 60]
//"SHf-Win64-Shipping.exe" + 48917FB - F3 0F 58 76 30 - addss xmm6, [rsi + 30]
if (!FOVaddress)
logger->warn("FOV signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
else {
logger->info("FOV signature found at address: 0x{:X}.", reinterpret_cast<uintptr_t>(FOVaddress));
FOVaddress += 0x10;
}
}
if (referenceFOVaddress == nullptr) {
//constexpr auto referenceFOVStringObfuscated = make_obfuscated<0x4A>("F3 0F ?? ?? 49 83 ?? ?? ?? 0F 84 ?? ?? ?? ?? 48 8D");
constexpr auto referenceFOVStringObfuscated = make_obfuscated<0x4A>("EB ?? F3 0F ?? ?? ?? ?? ?? ?? F3 0F ?? ?? ?? 8B 83 ?? ?? ?? ?? 89");
referenceFOVaddress = Memory::AOBScan(gameExecutable, referenceFOVStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
//"SHf-Win64-Shipping.exe" + 3493A5E - EB 08 - jmp "SHf-Win64-Shipping.exe" + 3493A68
//"SHf-Win64-Shipping.exe" + 3493A60 - F3 0F 10 83 30 02 00 00 - movss xmm0, [rbx + 00000230]
//"SHf-Win64-Shipping.exe" + 3493A68 - F3 0F 11 47 30 - movss[rdi + 30], xmm0
//"SHf-Win64-Shipping.exe" + 3493A6D - 8B 83 4C 02 00 00 - mov eax, [rbx + 0000024C]
//"SHf-Win64-Shipping.exe" + 3493A73 - 89 47 54 - mov[rdi + 54], eax
if (!referenceFOVaddress)
logger->warn("Reference FOV signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
else {
logger->info("Reference FOV signature found at address: 0x{:X}.", reinterpret_cast<uintptr_t>(referenceFOVaddress));
referenceFOVaddress += 0xa;
}
}
@@ -167,7 +145,6 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled)
if (VolumetricFogaddress == nullptr) {
constexpr auto FogStringObfuscated = make_obfuscated<0x4A>("0F 84 ?? ?? ?? ?? F6 ?? ?? ?? 0F 84 ?? ?? ?? ?? 83 BF");
//constexpr auto FogStringObfuscated = make_obfuscated<0x4A>("F7 44 ?? ?? ?? ?? ?? ?? 74 ?? 48 8B ?? ?? ?? ?? ?? 83 78 ?? ?? 75 ?? B3 ?? EB ?? 32 ?? 48 8B");
VolumetricFogaddress = Memory::AOBScan(gameExecutable, FogStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
//"SHf-Win64-Shipping.exe" + 2174B8A - E8 51 73 F0 FE - call "SHf-Win64-Shipping.exe" + 107BEE0
//"SHf-Win64-Shipping.exe" + 2174B8F - 0F B6 C3 - movzx eax, bl
@@ -182,21 +159,23 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled)
}
}
//if (Cameraaddress == nullptr) { // Low level function involved in displaying Widgets in real time
// constexpr auto CameraStringObfuscated = make_obfuscated<0x4A>("48 89 ?? ?? ?? 48 89 ?? ?? ?? 48 89 ?? ?? ?? 57 41 ?? 41 ?? 48 83 ?? ?? 4C 8B ?? ?? 49 ?? ?? 48 ?? ?? 48");
// //constexpr auto CameraStringObfuscated = make_obfuscated<0x4A>("48 89 ?? ?? ?? 48 89 ?? ?? ?? 48 89 ?? ?? ?? 57 41 ?? 41 ?? 48 83 ?? ?? 4C 8B ?? ?? 49 ?? ?? 48 ?? ?? 48 ?? ?? 45"); // UseCustomCamera
// //constexpr auto CameraStringObfuscated = make_obfuscated<0x4A>("FF 95 ?? ?? ?? ?? 48 8B ?? ?? ?? 48 8B ?? ?? ?? 48 89"); // After all camera
// //constexpr auto CameraStringObfuscated = make_obfuscated<0x4A>("48 89 ?? ?? ?? 48 89 ?? ?? ?? 48 89 ?? ?? ?? 57 41 ?? 41 ?? 48 83 ?? ?? 4C 8B ?? ?? 49 ?? ?? 48"); // K2_OnEnterCameraMode
// Cameraaddress = Memory::AOBScan(gameExecutable, CameraStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
if (Cameraaddress == nullptr) { // Low level function involved in displaying Widgets in real time
constexpr auto CameraStringObfuscated = make_obfuscated<0x4A>("41 0F ?? ?? 48 8D ?? ?? ?? 48 8D ?? ?? ?? ?? ?? F3 0F ?? ?? ?? ?? F3 0F");
Cameraaddress = Memory::AOBScan(gameExecutable, CameraStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
//"SHf-Win64-Shipping.exe" + 488F5F5 - F3 0F 11 86 CC 01 00 00 - movss[rsi + 000001CC], xmm0
//"SHf-Win64-Shipping.exe" + 488F5FD - 4D 8D 8E B4 00 00 00 - lea r9, [r14 + 000000B4]
//"SHf-Win64-Shipping.exe" + 488F604 - F3 0F 58 86 C0 01 00 00 - addss xmm0, [rsi + 000001C0]
//"SHf-Win64-Shipping.exe" + 488F60C - 41 0F 28 D0 - movaps xmm2, xmm8
//"SHf-Win64-Shipping.exe" + 488F610 - 48 8D 54 24 60 - lea rdx, [rsp + 60]
// if (!Cameraaddress)
// logger->warn("Camera signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
// else {
// logger->info("Camera signature found at address: 0x{:X}.", reinterpret_cast<uintptr_t>(Cameraaddress));
// }
//}
if (!Cameraaddress)
logger->warn("Camera signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
else {
logger->info("Camera signature found at address: 0x{:X}.", reinterpret_cast<uintptr_t>(Cameraaddress));
}
}
if (FOVaddress && referenceFOVaddress && DOFaddress && CAaddress && Vignettingaddress && VolumetricFogaddress) {
if (FOVaddress && DOFaddress && CAaddress && Vignettingaddress && VolumetricFogaddress) {
logger->info("All AOB signatures found. Ready to patch...");
AOBScanDone = true;
}
@@ -253,7 +232,8 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled)
logger->info("-------------- Fixes initialisation -------------");
}
if (FOVaddress && referenceFOVaddress) FOVFixEnabled();
if (FOVaddress) FOVFixEnabled();
if (Cameraaddress) CameraFixEnabled();
if (DOFaddress) DOFFixEnabled();
if (CAaddress) CAFixEnabled();
if (Vignettingaddress) VignettingFixEnabled();
@@ -266,9 +246,7 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled)
extern "C" __declspec(dllexport) void SetFOVFixEnabled(bool enabled, bool init)
{
g_fov_fix_enabled = enabled;
if (!init) {
FOVFixEnabled();
}
if (!init) FOVFixEnabled();
}
extern "C" __declspec(dllexport) void SetDOFFixEnabled(bool enabled, bool init)
@@ -297,6 +275,7 @@ extern "C" __declspec(dllexport) void SetFogFixEnabled(bool enabled, bool init)
extern "C" __declspec(dllexport) void SetCameraFixEnabled(bool enabled, bool init)
{
g_Camera_fix_enabled = enabled;
if (!init) CameraFixEnabled();
}
@@ -306,6 +285,10 @@ extern "C" __declspec(dllexport) void SetFOV(int fov)
g_AdditionalFOVValue = fov;
}
extern "C" __declspec(dllexport) void SetCameraDistance(float multiplier) {
g_CameraDistance = multiplier;
}
// Getters for Reshade addon call
extern "C" __declspec(dllexport) float GetFOVIn() {
return g_FOV_In;
@@ -320,63 +303,40 @@ extern "C" __declspec(dllexport) bool GetConsoleEnabled() {
}
// Code injection functions
// FOV compensation only
static void FOVFixEnabled() {
if (g_fix_enabled && g_fov_fix_enabled && FOVaddress && referenceFOVaddress) {
if (g_fix_enabled && g_fov_fix_enabled && FOVaddress) {
if (!FOVHook) { // Hook only once
FOVHook = safetyhook::create_mid(FOVaddress,
[](SafetyHookContext& ctx) {
g_FOV_In = g_reference_FOV;
ctx.xmm0.f32[0] = (g_fix_enabled && g_fov_fix_enabled ? g_reference_FOV + g_AdditionalFOVValue : g_reference_FOV);
g_FOV_Out = ctx.xmm0.f32[0];
g_FOV_In = ctx.xmm6.f32[0];
ctx.xmm6.f32[0] += (g_fix_enabled && g_fov_fix_enabled ? g_AdditionalFOVValue : g_FOV_In);
g_FOV_Out = ctx.xmm6.f32[0];
});
}
else FOVHook.enable();
if (!referenceFOVHook) {
referenceFOVHook = safetyhook::create_mid(referenceFOVaddress,
[](SafetyHookContext& ctx) {
g_reference_FOV = ctx.xmm0.f32[0];
});
}
else referenceFOVHook.enable();
logger->info("FOV fix enabled");
}
if (!(g_fix_enabled && g_fov_fix_enabled) && FOVaddress && referenceFOVaddress) {
if (!(g_fix_enabled && g_fov_fix_enabled) && FOVaddress) {
if (FOVHook) FOVHook.disable();
if (referenceFOVHook) referenceFOVHook.disable();
logger->info("FOV fix disabled");
}
}
UObject* widgetObject = nullptr;
std::string widgetName;
static void CameraFixEnabled() {
if (Cameraaddress) {
if (g_fix_enabled && g_Camera_fix_enabled && Cameraaddress) {
if (!CameraHook) {
CameraHook = safetyhook::create_mid(Cameraaddress,
[](SafetyHookContext& ctx) {
//ABP_Pl_Base_NocePlayerCharacter_C* MyChar = (ABP_Pl_Base_NocePlayerCharacter_C*)ctx.rcx;
//UATPCCameraBaseObject* camObj = reinterpret_cast<UATPCCameraBaseObject*>(ctx.rcx);
//if (!camObj) return;
//if (!camObj->OwningCamera) return;
//if (!camObj->OwningCamera->LocationObject) return;
//camObj->OwningCamera->LocationObject->SetCameraDistance(500.f, true);
//camObj->OwningCamera->SetCameraDistance(500.f, true);
//logger->debug("camera set");
//if (MyChar && MyChar->IsA(ABP_Pl_Base_NocePlayerCharacter_C::StaticClass()) && MyChar->SweetLightSpringArm) {
// logger->debug("Arm length: {}", MyChar->SweetLightSpringArm->TargetArmLength);
// MyChar->SweetLightSpringArm->TargetArmLength = 600.f;
// //float* TargetArmPtr = &MyChar->SweetLightSpringArm->TargetArmLength;
// //logger->debug("TargetArmLength pointer address: {:X}", (uintptr_t)TargetArmPtr);
//}
ctx.xmm0.f32[0] *= g_CameraDistance;
});
}
else CameraHook.enable();
logger->info("Camera fix enabled");
}
if (!(g_fix_enabled && g_Camera_fix_enabled) && Cameraaddress) {
if (CameraHook) CameraHook.disable();
logger->info("Camera fix disabled");
}
}