Add Unreal Engine SDK
This commit is contained in:
916
SilentHillF/SDK/CinematicCamera_functions.cpp
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916
SilentHillF/SDK/CinematicCamera_functions.cpp
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#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: CinematicCamera
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#include "Basic.hpp"
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#include "CinematicCamera_classes.hpp"
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#include "CinematicCamera_parameters.hpp"
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namespace SDK
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{
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// Function CinematicCamera.CameraRig_Rail.GetRailSplineComponent
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// (Final, Native, Public, BlueprintCallable, BlueprintPure)
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// Parameters:
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// class USplineComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class USplineComponent* ACameraRig_Rail::GetRailSplineComponent()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("CameraRig_Rail", "GetRailSplineComponent");
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Params::CameraRig_Rail_GetRailSplineComponent Parms{};
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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return Parms.ReturnValue;
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}
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// Function CinematicCamera.CineCameraActor.GetCineCameraComponent
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// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
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// Parameters:
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// class UCineCameraComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UCineCameraComponent* ACineCameraActor::GetCineCameraComponent() const
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("CineCameraActor", "GetCineCameraComponent");
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Params::CineCameraActor_GetCineCameraComponent Parms{};
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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return Parms.ReturnValue;
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}
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// Function CinematicCamera.CineCameraComponent.GetFilmbackPresetsCopy
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// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable)
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// Parameters:
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// TArray<struct FNamedFilmbackPreset> ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
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TArray<struct FNamedFilmbackPreset> UCineCameraComponent::GetFilmbackPresetsCopy()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = StaticClass()->GetFunction("CineCameraComponent", "GetFilmbackPresetsCopy");
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Params::CineCameraComponent_GetFilmbackPresetsCopy Parms{};
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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GetDefaultObj()->ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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return Parms.ReturnValue;
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}
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// Function CinematicCamera.CineCameraComponent.GetLensPresetsCopy
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// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable)
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// Parameters:
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// TArray<struct FNamedLensPreset> ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
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TArray<struct FNamedLensPreset> UCineCameraComponent::GetLensPresetsCopy()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = StaticClass()->GetFunction("CineCameraComponent", "GetLensPresetsCopy");
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Params::CineCameraComponent_GetLensPresetsCopy Parms{};
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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GetDefaultObj()->ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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return Parms.ReturnValue;
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}
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// Function CinematicCamera.CineCameraComponent.SetCropPresetByName
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// (Final, RequiredAPI, Native, Public, BlueprintCallable)
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// Parameters:
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// const class FString& InPresetName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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void UCineCameraComponent::SetCropPresetByName(const class FString& InPresetName)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("CineCameraComponent", "SetCropPresetByName");
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Params::CineCameraComponent_SetCropPresetByName Parms{};
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Parms.InPresetName = std::move(InPresetName);
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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}
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// Function CinematicCamera.CineCameraComponent.SetCropSettings
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// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable)
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// Parameters:
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// const struct FPlateCropSettings& NewCropSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
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void UCineCameraComponent::SetCropSettings(const struct FPlateCropSettings& NewCropSettings)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("CineCameraComponent", "SetCropSettings");
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Params::CineCameraComponent_SetCropSettings Parms{};
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Parms.NewCropSettings = std::move(NewCropSettings);
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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}
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// Function CinematicCamera.CineCameraComponent.SetCurrentAperture
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// (Final, RequiredAPI, Native, Public, BlueprintCallable)
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// Parameters:
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// const float NewCurrentAperture (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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void UCineCameraComponent::SetCurrentAperture(const float NewCurrentAperture)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("CineCameraComponent", "SetCurrentAperture");
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Params::CineCameraComponent_SetCurrentAperture Parms{};
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Parms.NewCurrentAperture = NewCurrentAperture;
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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}
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// Function CinematicCamera.CineCameraComponent.SetCurrentFocalLength
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// (Final, RequiredAPI, Native, Public, BlueprintCallable)
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// Parameters:
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// float InFocalLength (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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void UCineCameraComponent::SetCurrentFocalLength(float InFocalLength)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("CineCameraComponent", "SetCurrentFocalLength");
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Params::CineCameraComponent_SetCurrentFocalLength Parms{};
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Parms.InFocalLength = InFocalLength;
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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}
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// Function CinematicCamera.CineCameraComponent.SetCustomNearClippingPlane
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// (Final, RequiredAPI, Native, Public, BlueprintCallable)
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// Parameters:
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// const float NewCustomNearClippingPlane (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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void UCineCameraComponent::SetCustomNearClippingPlane(const float NewCustomNearClippingPlane)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("CineCameraComponent", "SetCustomNearClippingPlane");
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Params::CineCameraComponent_SetCustomNearClippingPlane Parms{};
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Parms.NewCustomNearClippingPlane = NewCustomNearClippingPlane;
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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}
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// Function CinematicCamera.CineCameraComponent.SetFilmback
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// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable)
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// Parameters:
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// const struct FCameraFilmbackSettings& NewFilmback (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
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void UCineCameraComponent::SetFilmback(const struct FCameraFilmbackSettings& NewFilmback)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("CineCameraComponent", "SetFilmback");
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Params::CineCameraComponent_SetFilmback Parms{};
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Parms.NewFilmback = std::move(NewFilmback);
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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}
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// Function CinematicCamera.CineCameraComponent.SetFilmbackPresetByName
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// (Final, RequiredAPI, Native, Public, BlueprintCallable)
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// Parameters:
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// const class FString& InPresetName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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void UCineCameraComponent::SetFilmbackPresetByName(const class FString& InPresetName)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("CineCameraComponent", "SetFilmbackPresetByName");
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Params::CineCameraComponent_SetFilmbackPresetByName Parms{};
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Parms.InPresetName = std::move(InPresetName);
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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}
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// Function CinematicCamera.CineCameraComponent.SetFocusSettings
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// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable)
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// Parameters:
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// const struct FCameraFocusSettings& NewFocusSettings (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
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void UCineCameraComponent::SetFocusSettings(const struct FCameraFocusSettings& NewFocusSettings)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("CineCameraComponent", "SetFocusSettings");
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Params::CineCameraComponent_SetFocusSettings Parms{};
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Parms.NewFocusSettings = std::move(NewFocusSettings);
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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}
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// Function CinematicCamera.CineCameraComponent.SetLensPresetByName
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// (Final, RequiredAPI, Native, Public, BlueprintCallable)
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// Parameters:
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// const class FString& InPresetName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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void UCineCameraComponent::SetLensPresetByName(const class FString& InPresetName)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("CineCameraComponent", "SetLensPresetByName");
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Params::CineCameraComponent_SetLensPresetByName Parms{};
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Parms.InPresetName = std::move(InPresetName);
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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}
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// Function CinematicCamera.CineCameraComponent.SetLensSettings
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// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable)
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// Parameters:
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// const struct FCameraLensSettings& NewLensSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
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void UCineCameraComponent::SetLensSettings(const struct FCameraLensSettings& NewLensSettings)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("CineCameraComponent", "SetLensSettings");
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Params::CineCameraComponent_SetLensSettings Parms{};
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Parms.NewLensSettings = std::move(NewLensSettings);
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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}
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// Function CinematicCamera.CineCameraComponent.GetCropPresetName
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// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const)
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// Parameters:
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// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class FString UCineCameraComponent::GetCropPresetName() const
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("CineCameraComponent", "GetCropPresetName");
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Params::CineCameraComponent_GetCropPresetName Parms{};
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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return Parms.ReturnValue;
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}
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// Function CinematicCamera.CineCameraComponent.GetDefaultFilmbackPresetName
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// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const)
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// Parameters:
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// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class FString UCineCameraComponent::GetDefaultFilmbackPresetName() const
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("CineCameraComponent", "GetDefaultFilmbackPresetName");
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Params::CineCameraComponent_GetDefaultFilmbackPresetName Parms{};
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
|
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return Parms.ReturnValue;
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}
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// Function CinematicCamera.CineCameraComponent.GetFilmbackPresetName
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// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const)
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// Parameters:
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// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
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class FString UCineCameraComponent::GetFilmbackPresetName() const
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
|
||||
Func = Class->GetFunction("CineCameraComponent", "GetFilmbackPresetName");
|
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|
||||
Params::CineCameraComponent_GetFilmbackPresetName Parms{};
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|
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auto Flgs = Func->FunctionFlags;
|
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Func->FunctionFlags |= 0x400;
|
||||
|
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UObject::ProcessEvent(Func, &Parms);
|
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|
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Func->FunctionFlags = Flgs;
|
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|
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return Parms.ReturnValue;
|
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}
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||||
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||||
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// Function CinematicCamera.CineCameraComponent.GetHorizontalFieldOfView
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// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const)
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// Parameters:
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// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float UCineCameraComponent::GetHorizontalFieldOfView() const
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("CineCameraComponent", "GetHorizontalFieldOfView");
|
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Params::CineCameraComponent_GetHorizontalFieldOfView Parms{};
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auto Flgs = Func->FunctionFlags;
|
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Func->FunctionFlags |= 0x400;
|
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|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
|
||||
Func->FunctionFlags = Flgs;
|
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|
||||
return Parms.ReturnValue;
|
||||
}
|
||||
|
||||
|
||||
// Function CinematicCamera.CineCameraComponent.GetLensPresetName
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// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
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// Parameters:
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||||
// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
|
||||
class FString UCineCameraComponent::GetLensPresetName() const
|
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{
|
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static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("CineCameraComponent", "GetLensPresetName");
|
||||
|
||||
Params::CineCameraComponent_GetLensPresetName Parms{};
|
||||
|
||||
auto Flgs = Func->FunctionFlags;
|
||||
Func->FunctionFlags |= 0x400;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
|
||||
Func->FunctionFlags = Flgs;
|
||||
|
||||
return Parms.ReturnValue;
|
||||
}
|
||||
|
||||
|
||||
// Function CinematicCamera.CineCameraComponent.GetVerticalFieldOfView
|
||||
// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
||||
// Parameters:
|
||||
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
|
||||
float UCineCameraComponent::GetVerticalFieldOfView() const
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("CineCameraComponent", "GetVerticalFieldOfView");
|
||||
|
||||
Params::CineCameraComponent_GetVerticalFieldOfView Parms{};
|
||||
|
||||
auto Flgs = Func->FunctionFlags;
|
||||
Func->FunctionFlags |= 0x400;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
|
||||
Func->FunctionFlags = Flgs;
|
||||
|
||||
return Parms.ReturnValue;
|
||||
}
|
||||
|
||||
|
||||
// Function CinematicCamera.CineCameraSettings.GetCineCameraSettings
|
||||
// (Final, Native, Static, Private, BlueprintCallable)
|
||||
// Parameters:
|
||||
// class UCineCameraSettings* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
|
||||
class UCineCameraSettings* UCineCameraSettings::GetCineCameraSettings()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = StaticClass()->GetFunction("CineCameraSettings", "GetCineCameraSettings");
|
||||
|
||||
Params::CineCameraSettings_GetCineCameraSettings Parms{};
|
||||
|
||||
auto Flgs = Func->FunctionFlags;
|
||||
Func->FunctionFlags |= 0x400;
|
||||
|
||||
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
||||
|
||||
Func->FunctionFlags = Flgs;
|
||||
|
||||
return Parms.ReturnValue;
|
||||
}
|
||||
|
||||
|
||||
// Function CinematicCamera.CineCameraSettings.GetCropPresetByName
|
||||
// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable)
|
||||
// Parameters:
|
||||
// const class FString& PresetName (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
// struct FPlateCropSettings* CropSettings (Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
|
||||
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
|
||||
bool UCineCameraSettings::GetCropPresetByName(const class FString& PresetName, struct FPlateCropSettings* CropSettings)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("CineCameraSettings", "GetCropPresetByName");
|
||||
|
||||
Params::CineCameraSettings_GetCropPresetByName Parms{};
|
||||
|
||||
Parms.PresetName = std::move(PresetName);
|
||||
|
||||
auto Flgs = Func->FunctionFlags;
|
||||
Func->FunctionFlags |= 0x400;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
|
||||
Func->FunctionFlags = Flgs;
|
||||
|
||||
if (CropSettings != nullptr)
|
||||
*CropSettings = std::move(Parms.CropSettings);
|
||||
|
||||
return Parms.ReturnValue;
|
||||
}
|
||||
|
||||
|
||||
// Function CinematicCamera.CineCameraSettings.GetFilmbackPresetByName
|
||||
// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable)
|
||||
// Parameters:
|
||||
// const class FString& PresetName (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
// struct FCameraFilmbackSettings* FilmbackSettings (Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
|
||||
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
|
||||
bool UCineCameraSettings::GetFilmbackPresetByName(const class FString& PresetName, struct FCameraFilmbackSettings* FilmbackSettings)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("CineCameraSettings", "GetFilmbackPresetByName");
|
||||
|
||||
Params::CineCameraSettings_GetFilmbackPresetByName Parms{};
|
||||
|
||||
Parms.PresetName = std::move(PresetName);
|
||||
|
||||
auto Flgs = Func->FunctionFlags;
|
||||
Func->FunctionFlags |= 0x400;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
|
||||
Func->FunctionFlags = Flgs;
|
||||
|
||||
if (FilmbackSettings != nullptr)
|
||||
*FilmbackSettings = std::move(Parms.FilmbackSettings);
|
||||
|
||||
return Parms.ReturnValue;
|
||||
}
|
||||
|
||||
|
||||
// Function CinematicCamera.CineCameraSettings.GetLensPresetByName
|
||||
// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable)
|
||||
// Parameters:
|
||||
// const class FString& PresetName (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
// struct FCameraLensSettings* LensSettings (Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
|
||||
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
|
||||
bool UCineCameraSettings::GetLensPresetByName(const class FString& PresetName, struct FCameraLensSettings* LensSettings)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("CineCameraSettings", "GetLensPresetByName");
|
||||
|
||||
Params::CineCameraSettings_GetLensPresetByName Parms{};
|
||||
|
||||
Parms.PresetName = std::move(PresetName);
|
||||
|
||||
auto Flgs = Func->FunctionFlags;
|
||||
Func->FunctionFlags |= 0x400;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
|
||||
Func->FunctionFlags = Flgs;
|
||||
|
||||
if (LensSettings != nullptr)
|
||||
*LensSettings = std::move(Parms.LensSettings);
|
||||
|
||||
return Parms.ReturnValue;
|
||||
}
|
||||
|
||||
|
||||
// Function CinematicCamera.CineCameraSettings.SetCropPresets
|
||||
// (Final, Native, Private, HasOutParams, BlueprintCallable)
|
||||
// Parameters:
|
||||
// const TArray<struct FNamedPlateCropPreset>&InCropPresets (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
||||
|
||||
void UCineCameraSettings::SetCropPresets(const TArray<struct FNamedPlateCropPreset>& InCropPresets)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("CineCameraSettings", "SetCropPresets");
|
||||
|
||||
Params::CineCameraSettings_SetCropPresets Parms{};
|
||||
|
||||
Parms.InCropPresets = std::move(InCropPresets);
|
||||
|
||||
auto Flgs = Func->FunctionFlags;
|
||||
Func->FunctionFlags |= 0x400;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
|
||||
Func->FunctionFlags = Flgs;
|
||||
}
|
||||
|
||||
|
||||
// Function CinematicCamera.CineCameraSettings.SetDefaultCropPresetName
|
||||
// (Final, Native, Private, BlueprintCallable)
|
||||
// Parameters:
|
||||
// const class FString& InDefaultCropPresetName (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
|
||||
void UCineCameraSettings::SetDefaultCropPresetName(const class FString& InDefaultCropPresetName)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("CineCameraSettings", "SetDefaultCropPresetName");
|
||||
|
||||
Params::CineCameraSettings_SetDefaultCropPresetName Parms{};
|
||||
|
||||
Parms.InDefaultCropPresetName = std::move(InDefaultCropPresetName);
|
||||
|
||||
auto Flgs = Func->FunctionFlags;
|
||||
Func->FunctionFlags |= 0x400;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
|
||||
Func->FunctionFlags = Flgs;
|
||||
}
|
||||
|
||||
|
||||
// Function CinematicCamera.CineCameraSettings.SetDefaultFilmbackPreset
|
||||
// (Final, Native, Private, BlueprintCallable)
|
||||
// Parameters:
|
||||
// const class FString& InDefaultFilmbackPreset (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
|
||||
void UCineCameraSettings::SetDefaultFilmbackPreset(const class FString& InDefaultFilmbackPreset)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("CineCameraSettings", "SetDefaultFilmbackPreset");
|
||||
|
||||
Params::CineCameraSettings_SetDefaultFilmbackPreset Parms{};
|
||||
|
||||
Parms.InDefaultFilmbackPreset = std::move(InDefaultFilmbackPreset);
|
||||
|
||||
auto Flgs = Func->FunctionFlags;
|
||||
Func->FunctionFlags |= 0x400;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
|
||||
Func->FunctionFlags = Flgs;
|
||||
}
|
||||
|
||||
|
||||
// Function CinematicCamera.CineCameraSettings.SetDefaultLensFocalLength
|
||||
// (Final, Native, Private, BlueprintCallable)
|
||||
// Parameters:
|
||||
// const float InDefaultLensFocalLength (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
|
||||
void UCineCameraSettings::SetDefaultLensFocalLength(const float InDefaultLensFocalLength)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("CineCameraSettings", "SetDefaultLensFocalLength");
|
||||
|
||||
Params::CineCameraSettings_SetDefaultLensFocalLength Parms{};
|
||||
|
||||
Parms.InDefaultLensFocalLength = InDefaultLensFocalLength;
|
||||
|
||||
auto Flgs = Func->FunctionFlags;
|
||||
Func->FunctionFlags |= 0x400;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
|
||||
Func->FunctionFlags = Flgs;
|
||||
}
|
||||
|
||||
|
||||
// Function CinematicCamera.CineCameraSettings.SetDefaultLensFStop
|
||||
// (Final, Native, Private, BlueprintCallable)
|
||||
// Parameters:
|
||||
// const float InDefaultLensFStop (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
|
||||
void UCineCameraSettings::SetDefaultLensFStop(const float InDefaultLensFStop)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("CineCameraSettings", "SetDefaultLensFStop");
|
||||
|
||||
Params::CineCameraSettings_SetDefaultLensFStop Parms{};
|
||||
|
||||
Parms.InDefaultLensFStop = InDefaultLensFStop;
|
||||
|
||||
auto Flgs = Func->FunctionFlags;
|
||||
Func->FunctionFlags |= 0x400;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
|
||||
Func->FunctionFlags = Flgs;
|
||||
}
|
||||
|
||||
|
||||
// Function CinematicCamera.CineCameraSettings.SetDefaultLensPresetName
|
||||
// (Final, Native, Private, BlueprintCallable)
|
||||
// Parameters:
|
||||
// const class FString& InDefaultLensPresetName (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
|
||||
void UCineCameraSettings::SetDefaultLensPresetName(const class FString& InDefaultLensPresetName)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("CineCameraSettings", "SetDefaultLensPresetName");
|
||||
|
||||
Params::CineCameraSettings_SetDefaultLensPresetName Parms{};
|
||||
|
||||
Parms.InDefaultLensPresetName = std::move(InDefaultLensPresetName);
|
||||
|
||||
auto Flgs = Func->FunctionFlags;
|
||||
Func->FunctionFlags |= 0x400;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
|
||||
Func->FunctionFlags = Flgs;
|
||||
}
|
||||
|
||||
|
||||
// Function CinematicCamera.CineCameraSettings.SetFilmbackPresets
|
||||
// (Final, Native, Private, HasOutParams, BlueprintCallable)
|
||||
// Parameters:
|
||||
// const TArray<struct FNamedFilmbackPreset>&InFilmbackPresets (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
||||
|
||||
void UCineCameraSettings::SetFilmbackPresets(const TArray<struct FNamedFilmbackPreset>& InFilmbackPresets)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("CineCameraSettings", "SetFilmbackPresets");
|
||||
|
||||
Params::CineCameraSettings_SetFilmbackPresets Parms{};
|
||||
|
||||
Parms.InFilmbackPresets = std::move(InFilmbackPresets);
|
||||
|
||||
auto Flgs = Func->FunctionFlags;
|
||||
Func->FunctionFlags |= 0x400;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
|
||||
Func->FunctionFlags = Flgs;
|
||||
}
|
||||
|
||||
|
||||
// Function CinematicCamera.CineCameraSettings.SetLensPresets
|
||||
// (Final, Native, Private, HasOutParams, BlueprintCallable)
|
||||
// Parameters:
|
||||
// const TArray<struct FNamedLensPreset>& InLensPresets (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
||||
|
||||
void UCineCameraSettings::SetLensPresets(const TArray<struct FNamedLensPreset>& InLensPresets)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("CineCameraSettings", "SetLensPresets");
|
||||
|
||||
Params::CineCameraSettings_SetLensPresets Parms{};
|
||||
|
||||
Parms.InLensPresets = std::move(InLensPresets);
|
||||
|
||||
auto Flgs = Func->FunctionFlags;
|
||||
Func->FunctionFlags |= 0x400;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
|
||||
Func->FunctionFlags = Flgs;
|
||||
}
|
||||
|
||||
|
||||
// Function CinematicCamera.CineCameraSettings.GetCropPresetNames
|
||||
// (Final, Native, Private, Const)
|
||||
// Parameters:
|
||||
// TArray<class FString> ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
||||
|
||||
TArray<class FString> UCineCameraSettings::GetCropPresetNames() const
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("CineCameraSettings", "GetCropPresetNames");
|
||||
|
||||
Params::CineCameraSettings_GetCropPresetNames Parms{};
|
||||
|
||||
auto Flgs = Func->FunctionFlags;
|
||||
Func->FunctionFlags |= 0x400;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
|
||||
Func->FunctionFlags = Flgs;
|
||||
|
||||
return Parms.ReturnValue;
|
||||
}
|
||||
|
||||
|
||||
// Function CinematicCamera.CineCameraSettings.GetFilmbackPresetNames
|
||||
// (Final, Native, Private, Const)
|
||||
// Parameters:
|
||||
// TArray<class FString> ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
||||
|
||||
TArray<class FString> UCineCameraSettings::GetFilmbackPresetNames() const
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("CineCameraSettings", "GetFilmbackPresetNames");
|
||||
|
||||
Params::CineCameraSettings_GetFilmbackPresetNames Parms{};
|
||||
|
||||
auto Flgs = Func->FunctionFlags;
|
||||
Func->FunctionFlags |= 0x400;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
|
||||
Func->FunctionFlags = Flgs;
|
||||
|
||||
return Parms.ReturnValue;
|
||||
}
|
||||
|
||||
|
||||
// Function CinematicCamera.CineCameraSettings.GetLensPresetNames
|
||||
// (Final, Native, Private, Const)
|
||||
// Parameters:
|
||||
// TArray<class FString> ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
||||
|
||||
TArray<class FString> UCineCameraSettings::GetLensPresetNames() const
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("CineCameraSettings", "GetLensPresetNames");
|
||||
|
||||
Params::CineCameraSettings_GetLensPresetNames Parms{};
|
||||
|
||||
auto Flgs = Func->FunctionFlags;
|
||||
Func->FunctionFlags |= 0x400;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
|
||||
Func->FunctionFlags = Flgs;
|
||||
|
||||
return Parms.ReturnValue;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user