Add Unreal Engine SDK
This commit is contained in:
697
SilentHillF/SDK/NeoAudio_structs.hpp
Normal file
697
SilentHillF/SDK/NeoAudio_structs.hpp
Normal file
@@ -0,0 +1,697 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: NeoAudio
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "GameplayTags_structs.hpp"
|
||||
#include "Engine_structs.hpp"
|
||||
#include "CoreUObject_structs.hpp"
|
||||
#include "DataTablePlus_structs.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// Enum NeoAudio.ENeoAudioAcousticPortalState
|
||||
// NumValues: 0x0003
|
||||
enum class ENeoAudioAcousticPortalState : uint8
|
||||
{
|
||||
Closed = 0,
|
||||
Open = 1,
|
||||
ENeoAudioAcousticPortalState_MAX = 2,
|
||||
};
|
||||
|
||||
// Enum NeoAudio.ENeoAudioMeshType
|
||||
// NumValues: 0x0003
|
||||
enum class ENeoAudioMeshType : uint8
|
||||
{
|
||||
StaticMesh = 0,
|
||||
CollisionMesh = 1,
|
||||
ENeoAudioMeshType_MAX = 2,
|
||||
};
|
||||
|
||||
// Enum NeoAudio.ENeoAudioCurveInterpolation
|
||||
// NumValues: 0x000C
|
||||
enum class ENeoAudioCurveInterpolation : uint8
|
||||
{
|
||||
Log3 = 0,
|
||||
Sine = 1,
|
||||
Log1 = 2,
|
||||
InvSCurve = 3,
|
||||
Linear = 4,
|
||||
SCurve = 5,
|
||||
Exp1 = 6,
|
||||
SineRecip = 7,
|
||||
Exp3 = 8,
|
||||
LastFadeCurve = 8,
|
||||
Constant = 9,
|
||||
ENeoAudioCurveInterpolation_MAX = 10,
|
||||
};
|
||||
|
||||
// Enum NeoAudio.ENeoAudioEventFilterType
|
||||
// NumValues: 0x0003
|
||||
enum class ENeoAudioEventFilterType : uint8
|
||||
{
|
||||
ShowResult = 0,
|
||||
HideResult = 1,
|
||||
ENeoAudioEventFilterType_MAX = 2,
|
||||
};
|
||||
|
||||
// Enum NeoAudio.ENeoAudioFitToGeometryMode
|
||||
// NumValues: 0x0004
|
||||
enum class ENeoAudioFitToGeometryMode : uint8
|
||||
{
|
||||
OrientedBox = 0,
|
||||
AlignedBox = 1,
|
||||
ConvexPolyhedron = 2,
|
||||
ENeoAudioFitToGeometryMode_MAX = 3,
|
||||
};
|
||||
|
||||
// Enum NeoAudio.ENeoAudioSwitchType
|
||||
// NumValues: 0x0012
|
||||
enum class ENeoAudioSwitchType : uint8
|
||||
{
|
||||
INVALID = 0,
|
||||
AnimationType = 1,
|
||||
BreathType = 2,
|
||||
CharDamageHitType = 3,
|
||||
DoorStatus = 4,
|
||||
DoorSpeedType = 5,
|
||||
EmCrawlHasBuff = 6,
|
||||
EmHasMask = 7,
|
||||
EmShiroCorruption = 8,
|
||||
EnemyType = 9,
|
||||
FloorType = 10,
|
||||
FootStep = 11,
|
||||
HitSurfaceType = 12,
|
||||
PlayerType = 13,
|
||||
UIUseItemsType = 14,
|
||||
WeaponEquipType = 15,
|
||||
WeaponType = 16,
|
||||
ENeoAudioSwitchType_MAX = 17,
|
||||
};
|
||||
|
||||
// Enum NeoAudio.ENeoAudioCueGroup
|
||||
// NumValues: 0x000A
|
||||
enum class ENeoAudioCueGroup : uint8
|
||||
{
|
||||
INVALID = 0,
|
||||
MV_Auto = 1,
|
||||
VO_Auto = 2,
|
||||
FT_Switch = 3,
|
||||
SE_Trigger = 4,
|
||||
FOOTSTEP_ONSTOP_Trigger = 5,
|
||||
TOUCH_CO_Trigger = 6,
|
||||
LAND_CO_Trigger = 7,
|
||||
Breath_Switch = 8,
|
||||
ENeoAudioCueGroup_MAX = 9,
|
||||
};
|
||||
|
||||
// ScriptStruct NeoAudio.NeoAudioAutoTriggerSettingElement
|
||||
// 0x0008 (0x0008 - 0x0000)
|
||||
struct FNeoAudioAutoTriggerSettingElement final
|
||||
{
|
||||
public:
|
||||
class FName EnableName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FNeoAudioAutoTriggerSettingElement;
|
||||
|
||||
// ScriptStruct NeoAudio.NeoAudioTriggerIdHandle
|
||||
// 0x0008 (0x0008 - 0x0000)
|
||||
struct FNeoAudioTriggerIdHandle final
|
||||
{
|
||||
public:
|
||||
class FName RowName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FNeoAudioTriggerIdHandle;
|
||||
|
||||
// ScriptStruct NeoAudio.NeoAudioActorSpawnerDataElement
|
||||
// 0x0038 (0x0038 - 0x0000)
|
||||
struct FNeoAudioActorSpawnerDataElement final
|
||||
{
|
||||
public:
|
||||
class FName CueName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
TSoftClassPtr<class UClass> TargetActor; // 0x0008(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
class FName SocketName; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FNeoAudioActorSpawnerDataElement;
|
||||
|
||||
// ScriptStruct NeoAudio.NeoAudioActorSpawnerData
|
||||
// 0x0010 (0x0010 - 0x0000)
|
||||
struct FNeoAudioActorSpawnerData final
|
||||
{
|
||||
public:
|
||||
TArray<struct FNeoAudioActorSpawnerDataElement> ActorParam; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FNeoAudioActorSpawnerData;
|
||||
|
||||
// ScriptStruct NeoAudio.NeoAudioPostEventParam
|
||||
// 0x0070 (0x0070 - 0x0000)
|
||||
struct FNeoAudioPostEventParam
|
||||
{
|
||||
public:
|
||||
struct FSoftObjectPath SoundEventRef; // 0x0000(0x0020)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
bool UseLocation; // 0x0020(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
struct FVector Location; // 0x0028(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
class FName AttachJoint; // 0x0040(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
bool Follow; // 0x0048(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
bool UseCooldown; // 0x0049(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_4A[0x2]; // 0x004A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
float CoolDownTime; // 0x004C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_50[0x20]; // 0x0050(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
};
|
||||
DUMPER7_ASSERTS_FNeoAudioPostEventParam;
|
||||
|
||||
// ScriptStruct NeoAudio.NeoAudioBGMTableRow
|
||||
// 0x0098 (0x00A0 - 0x0008)
|
||||
struct FNeoAudioBGMTableRow final : public FTableRowBase
|
||||
{
|
||||
public:
|
||||
class FName LevelName; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
struct FGameplayTagContainer LevelTag; // 0x0010(0x0020)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
||||
struct FNeoAudioPostEventParam AudioEvent; // 0x0030(0x0070)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FNeoAudioBGMTableRow;
|
||||
|
||||
// ScriptStruct NeoAudio.NeoAudioCueAutoTriggerElement
|
||||
// 0x0028 (0x0028 - 0x0000)
|
||||
struct FNeoAudioCueAutoTriggerElement final
|
||||
{
|
||||
public:
|
||||
class FName CueName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
TArray<struct FNeoAudioAutoTriggerSettingElement> VelocityTrigger; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
||||
TArray<struct FNeoAudioAutoTriggerSettingElement> JointAngleTrigger; // 0x0018(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FNeoAudioCueAutoTriggerElement;
|
||||
|
||||
// ScriptStruct NeoAudio.NeoAudioCueAutoTriggerGroup
|
||||
// 0x0018 (0x0018 - 0x0000)
|
||||
struct FNeoAudioCueAutoTriggerGroup final
|
||||
{
|
||||
public:
|
||||
ENeoAudioCueGroup CueGroup; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
TArray<struct FNeoAudioCueAutoTriggerElement> AutoTriggerList; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FNeoAudioCueAutoTriggerGroup;
|
||||
|
||||
// ScriptStruct NeoAudio.ActiveAutoVelTrig
|
||||
// 0x0058 (0x0058 - 0x0000)
|
||||
struct alignas(0x08) FActiveAutoVelTrig final
|
||||
{
|
||||
public:
|
||||
uint8 Pad_0[0x58]; // 0x0000(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
};
|
||||
DUMPER7_ASSERTS_FActiveAutoVelTrig;
|
||||
|
||||
// ScriptStruct NeoAudio.ActiveAutoAngleTrig
|
||||
// 0x0038 (0x0038 - 0x0000)
|
||||
struct alignas(0x08) FActiveAutoAngleTrig final
|
||||
{
|
||||
public:
|
||||
uint8 Pad_0[0x38]; // 0x0000(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
};
|
||||
DUMPER7_ASSERTS_FActiveAutoAngleTrig;
|
||||
|
||||
// ScriptStruct NeoAudio.NeoAudioOnStopTriggerSettingElement
|
||||
// 0x0008 (0x0008 - 0x0000)
|
||||
struct FNeoAudioOnStopTriggerSettingElement final
|
||||
{
|
||||
public:
|
||||
class FName EnableName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FNeoAudioOnStopTriggerSettingElement;
|
||||
|
||||
// ScriptStruct NeoAudio.NeoAudioCueOnStopTriggerElement
|
||||
// 0x0018 (0x0018 - 0x0000)
|
||||
struct FNeoAudioCueOnStopTriggerElement final
|
||||
{
|
||||
public:
|
||||
class FName CueName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
TArray<struct FNeoAudioOnStopTriggerSettingElement> OnStopTrigger; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FNeoAudioCueOnStopTriggerElement;
|
||||
|
||||
// ScriptStruct NeoAudio.NeoAudioCueOnStopTriggerGroup
|
||||
// 0x0018 (0x0018 - 0x0000)
|
||||
struct FNeoAudioCueOnStopTriggerGroup final
|
||||
{
|
||||
public:
|
||||
ENeoAudioCueGroup CueGroup; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
TArray<struct FNeoAudioCueOnStopTriggerElement> OnStopTriggerList; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FNeoAudioCueOnStopTriggerGroup;
|
||||
|
||||
// ScriptStruct NeoAudio.ActiveOnStopTrig
|
||||
// 0x0060 (0x0060 - 0x0000)
|
||||
struct alignas(0x08) FActiveOnStopTrig final
|
||||
{
|
||||
public:
|
||||
uint8 Pad_0[0x60]; // 0x0000(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
};
|
||||
DUMPER7_ASSERTS_FActiveOnStopTrig;
|
||||
|
||||
// ScriptStruct NeoAudio.NeoAudioCueElement
|
||||
// 0x000C (0x000C - 0x0000)
|
||||
struct FNeoAudioCueElement final
|
||||
{
|
||||
public:
|
||||
ENeoAudioCueGroup CueGroup; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class FName CueName; // 0x0004(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FNeoAudioCueElement;
|
||||
|
||||
// ScriptStruct NeoAudio.NeoAudioCue
|
||||
// 0x000C (0x000C - 0x0000)
|
||||
struct FNeoAudioCue final
|
||||
{
|
||||
public:
|
||||
ENeoAudioCueGroup CueGroup; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class FName CueName; // 0x0004(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FNeoAudioCue;
|
||||
|
||||
// ScriptStruct NeoAudio.CueToSwitchElement
|
||||
// 0x0014 (0x0014 - 0x0000)
|
||||
struct FCueToSwitchElement final
|
||||
{
|
||||
public:
|
||||
class FName CueName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
ENeoAudioSwitchType SwitchType; // 0x0008(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
struct FGameplayTag SwitchValue; // 0x000C(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FCueToSwitchElement;
|
||||
|
||||
// ScriptStruct NeoAudio.CueToSwitchGroup
|
||||
// 0x0018 (0x0018 - 0x0000)
|
||||
struct FCueToSwitchGroup final
|
||||
{
|
||||
public:
|
||||
ENeoAudioCueGroup CueGroup; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
TArray<struct FCueToSwitchElement> CueSwitchList; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FCueToSwitchGroup;
|
||||
|
||||
// ScriptStruct NeoAudio.CueToTriggerElement
|
||||
// 0x0020 (0x0020 - 0x0000)
|
||||
struct FCueToTriggerElement final
|
||||
{
|
||||
public:
|
||||
class FName CueName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
struct FNeoAudioTriggerIdHandle Trigger; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
|
||||
TArray<struct FNeoAudioTriggerIdHandle> Triggers; // 0x0010(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FCueToTriggerElement;
|
||||
|
||||
// ScriptStruct NeoAudio.CueToTriggerGroup
|
||||
// 0x0018 (0x0018 - 0x0000)
|
||||
struct FCueToTriggerGroup final
|
||||
{
|
||||
public:
|
||||
ENeoAudioCueGroup CueGroup; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
TArray<struct FCueToTriggerElement> CueTriggerList; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FCueToTriggerGroup;
|
||||
|
||||
// ScriptStruct NeoAudio.NeoAudioAutoTriggerParam
|
||||
// 0x0014 (0x0014 - 0x0000)
|
||||
struct FNeoAudioAutoTriggerParam final
|
||||
{
|
||||
public:
|
||||
uint8 Pad_0[0x4]; // 0x0000(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
bool EnableMonitor; // 0x0004(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
float Threshold; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
struct FNeoAudioTriggerIdHandle SoundTrigger; // 0x000C(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FNeoAudioAutoTriggerParam;
|
||||
|
||||
// ScriptStruct NeoAudio.NeoAudioJointAngleTriggerData
|
||||
// 0x0030 (0x0030 - 0x0000)
|
||||
struct FNeoAudioJointAngleTriggerData final
|
||||
{
|
||||
public:
|
||||
class FName JointCenterName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
class FName JointAName; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
class FName JointBName; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
float AntiRepeatingTimer; // 0x0018(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
TArray<struct FNeoAudioAutoTriggerParam> TriggerParam; // 0x0020(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FNeoAudioJointAngleTriggerData;
|
||||
|
||||
// ScriptStruct NeoAudio.NeoAudioVelocityTriggerData
|
||||
// 0x0020 (0x0020 - 0x0000)
|
||||
struct FNeoAudioVelocityTriggerData final
|
||||
{
|
||||
public:
|
||||
class FName JointName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
float AntiRepeatingTimer; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
TArray<struct FNeoAudioAutoTriggerParam> TriggerParam; // 0x0010(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FNeoAudioVelocityTriggerData;
|
||||
|
||||
// ScriptStruct NeoAudio.NeoAudioOnStopTriggerData
|
||||
// 0x0020 (0x0020 - 0x0000)
|
||||
struct FNeoAudioOnStopTriggerData final
|
||||
{
|
||||
public:
|
||||
bool EnableMonitor; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class FName JointName; // 0x0004(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
float AntiRepeatingTimer; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
float StopVelocity; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
float MoveVelocity; // 0x0014(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
struct FNeoAudioTriggerIdHandle SoundTrigger; // 0x0018(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FNeoAudioOnStopTriggerData;
|
||||
|
||||
// ScriptStruct NeoAudio.NeoAudioSoundContainerInfo
|
||||
// 0x0008 (0x0008 - 0x0000)
|
||||
struct FNeoAudioSoundContainerInfo final
|
||||
{
|
||||
public:
|
||||
class UDataTable* DataTable; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FNeoAudioSoundContainerInfo;
|
||||
|
||||
// ScriptStruct NeoAudio.NeoAudioStateTableRow
|
||||
// 0x0028 (0x0030 - 0x0008)
|
||||
struct FNeoAudioStateTableRow final : public FTableRowBase
|
||||
{
|
||||
public:
|
||||
struct FGameplayTag StateTag; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
struct FSoftObjectPath StateAsset; // 0x0010(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FNeoAudioStateTableRow;
|
||||
|
||||
// ScriptStruct NeoAudio.NeoAudioTriggerTableRow
|
||||
// 0x0090 (0x00B8 - 0x0028)
|
||||
struct FNeoAudioTriggerTableRow final : public FNeoEditableCompositeTableRow
|
||||
{
|
||||
public:
|
||||
struct FGameplayTag TriggerGroup; // 0x0028(0x0008)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
class FName TriggerName; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
struct FNeoAudioPostEventParam PostEventParam; // 0x0038(0x0070)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
||||
TArray<struct FSoftClassPath> ExtraDatas; // 0x00A8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FNeoAudioTriggerTableRow;
|
||||
|
||||
// ScriptStruct NeoAudio.NeoAudioAcousticTextureParams
|
||||
// 0x0030 (0x0030 - 0x0000)
|
||||
struct FNeoAudioAcousticTextureParams final
|
||||
{
|
||||
public:
|
||||
struct FVector4 AbsorptionValues; // 0x0000(0x0020)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_20[0x10]; // 0x0020(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
};
|
||||
DUMPER7_ASSERTS_FNeoAudioAcousticTextureParams;
|
||||
|
||||
// ScriptStruct NeoAudio.NeoAudioPoly
|
||||
// 0x0030 (0x0030 - 0x0000)
|
||||
struct FNeoAudioPoly final
|
||||
{
|
||||
public:
|
||||
struct FSoftObjectPath TextureRef; // 0x0000(0x0020)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
float Occlusion; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
bool EnableSurface; // 0x0024(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
float SurfaceArea; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
||||
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
};
|
||||
DUMPER7_ASSERTS_FNeoAudioPoly;
|
||||
|
||||
// ScriptStruct NeoAudio.NeoAudioEdgeInfo
|
||||
// 0x0050 (0x0050 - 0x0000)
|
||||
struct alignas(0x08) FNeoAudioEdgeInfo final
|
||||
{
|
||||
public:
|
||||
uint8 Pad_0[0x50]; // 0x0000(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
};
|
||||
DUMPER7_ASSERTS_FNeoAudioEdgeInfo;
|
||||
|
||||
// ScriptStruct NeoAudio.NeoAudioSurfaceProperties
|
||||
// 0x0058 (0x0058 - 0x0000)
|
||||
struct alignas(0x08) FNeoAudioSurfaceProperties final
|
||||
{
|
||||
public:
|
||||
uint8 Pad_0[0x58]; // 0x0000(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
};
|
||||
DUMPER7_ASSERTS_FNeoAudioSurfaceProperties;
|
||||
|
||||
// ScriptStruct NeoAudio.NeoAudioFacePlane
|
||||
// 0x0048 (0x0048 - 0x0000)
|
||||
struct alignas(0x08) FNeoAudioFacePlane final
|
||||
{
|
||||
public:
|
||||
uint8 Pad_0[0x48]; // 0x0000(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
};
|
||||
DUMPER7_ASSERTS_FNeoAudioFacePlane;
|
||||
|
||||
// ScriptStruct NeoAudio.NeoAudioSubtitleParam
|
||||
// 0x0018 (0x0018 - 0x0000)
|
||||
struct FNeoAudioSubtitleParam final
|
||||
{
|
||||
public:
|
||||
TArray<struct FSubtitleCue> Subtitles; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
||||
float SubtitlePriority; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 bManualWordWrap : 1; // 0x0014(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
||||
uint8 bSingleLine : 1; // 0x0014(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
||||
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
};
|
||||
DUMPER7_ASSERTS_FNeoAudioSubtitleParam;
|
||||
|
||||
// ScriptStruct NeoAudio.NeoAudioPostedEventInfo
|
||||
// 0x000C (0x000C - 0x0000)
|
||||
struct alignas(0x04) FNeoAudioPostedEventInfo final
|
||||
{
|
||||
public:
|
||||
uint8 Pad_0[0xC]; // 0x0000(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
};
|
||||
DUMPER7_ASSERTS_FNeoAudioPostedEventInfo;
|
||||
|
||||
// ScriptStruct NeoAudio.NeoAudioCooldownEventInfo
|
||||
// 0x0028 (0x0028 - 0x0000)
|
||||
struct alignas(0x08) FNeoAudioCooldownEventInfo final
|
||||
{
|
||||
public:
|
||||
uint8 Pad_0[0x28]; // 0x0000(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
};
|
||||
DUMPER7_ASSERTS_FNeoAudioCooldownEventInfo;
|
||||
|
||||
// ScriptStruct NeoAudio.NeoAudioAmbientSoundParam
|
||||
// 0x03F0 (0x0460 - 0x0070)
|
||||
struct FNeoAudioAmbientSoundParam final : public FNeoAudioPostEventParam
|
||||
{
|
||||
public:
|
||||
class FName AttachName; // 0x0070(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
class USoundAttenuation* AttenuationSettings; // 0x0078(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
struct FSoundAttenuationSettings AttenuationOverrides; // 0x0080(0x03D0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
||||
uint8 bStopWhenOwnerDestroyed : 1; // 0x0450(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
||||
uint8 Pad_451[0x3]; // 0x0451(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
float FadeOutTime; // 0x0454(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
ENeoAudioCurveInterpolation FadeCurve; // 0x0458(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 bAutoActivate : 1; // 0x0459(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
||||
uint8 bOverrideAttenuation : 1; // 0x0459(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
||||
uint8 Pad_45A[0x6]; // 0x045A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
};
|
||||
DUMPER7_ASSERTS_FNeoAudioAmbientSoundParam;
|
||||
|
||||
// ScriptStruct NeoAudio.NeoAudioReverbParam
|
||||
// 0x0040 (0x0040 - 0x0000)
|
||||
struct FNeoAudioReverbParam final
|
||||
{
|
||||
public:
|
||||
bool bEnable; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
float SendLevel; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
float FadeRate; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
int32 Priority; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
bool bAutoAssignAuxBus; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
struct FSoftObjectPath ReverbEffectRef; // 0x0018(0x0020)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
};
|
||||
DUMPER7_ASSERTS_FNeoAudioReverbParam;
|
||||
|
||||
// ScriptStruct NeoAudio.NeoAudioSurfaceReflectorParam
|
||||
// 0x0020 (0x0020 - 0x0000)
|
||||
struct FNeoAudioSurfaceReflectorParam final
|
||||
{
|
||||
public:
|
||||
uint8 bEnableSurfaceReflectors : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
||||
uint8 bEnableDiffraction : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
||||
uint8 bEnableDiffractionOnBoundaryEdges : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
||||
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class AActor* AssociatedRoom; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
TArray<struct FNeoAudioPoly> AcousticPolys; // 0x0010(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FNeoAudioSurfaceReflectorParam;
|
||||
|
||||
// ScriptStruct NeoAudio.NeoAudioRoomParam
|
||||
// 0x0018 (0x0088 - 0x0070)
|
||||
struct FNeoAudioRoomParam final : public FNeoAudioPostEventParam
|
||||
{
|
||||
public:
|
||||
uint8 bEnable : 1; // 0x0070(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
||||
uint8 Pad_71[0x3]; // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
bool bDynamic; // 0x0074(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
bool AutoPost; // 0x0075(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, SimpleDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_76[0x2]; // 0x0076(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
float Priority; // 0x0078(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
float WallOcclusion; // 0x007C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
float AuxSendLevel; // 0x0080(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_84[0x4]; // 0x0084(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
};
|
||||
DUMPER7_ASSERTS_FNeoAudioRoomParam;
|
||||
|
||||
// ScriptStruct NeoAudio.NeoAudioRTPCParam
|
||||
// 0x0038 (0x0038 - 0x0000)
|
||||
struct FNeoAudioRTPCParam final
|
||||
{
|
||||
public:
|
||||
struct FSoftObjectPath RtpcValue; // 0x0000(0x0020)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
int32 InterpolationTimeMs; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
bool BypassInternalValueInterpolation; // 0x0024(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class FName RTPC; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
float Value; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
};
|
||||
DUMPER7_ASSERTS_FNeoAudioRTPCParam;
|
||||
|
||||
// ScriptStruct NeoAudio.NeoAudioSwitchParam
|
||||
// 0x0030 (0x0030 - 0x0000)
|
||||
struct FNeoAudioSwitchParam final
|
||||
{
|
||||
public:
|
||||
struct FSoftObjectPath SwitchValue; // 0x0000(0x0020)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
class FName SwitchGroup; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
class FName SwitchState; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FNeoAudioSwitchParam;
|
||||
|
||||
// ScriptStruct NeoAudio.NeoAudioStateParam
|
||||
// 0x0030 (0x0030 - 0x0000)
|
||||
struct FNeoAudioStateParam final
|
||||
{
|
||||
public:
|
||||
struct FSoftObjectPath StateValue; // 0x0000(0x0020)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
class FName StateGroup; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
class FName State; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FNeoAudioStateParam;
|
||||
|
||||
// ScriptStruct NeoAudio.NeoAudioGameplayTagTriggerParam
|
||||
// 0x0028 (0x0028 - 0x0000)
|
||||
struct FNeoAudioGameplayTagTriggerParam final
|
||||
{
|
||||
public:
|
||||
struct FNeoAudioTriggerIdHandle TriggerId; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
|
||||
bool bUseLocation; // 0x0008(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
struct FVector Location; // 0x0010(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FNeoAudioGameplayTagTriggerParam;
|
||||
|
||||
// ScriptStruct NeoAudio.NeoAudioNoiseParam
|
||||
// 0x001C (0x001C - 0x0000)
|
||||
struct FNeoAudioNoiseParam final
|
||||
{
|
||||
public:
|
||||
float Loudness; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
float MaxRange; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
class FName Tag; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
struct FGameplayTag CancelReportGameplayTag; // 0x0010(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
bool UseLineTrace; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
ECollisionChannel TraceChannel; // 0x0019(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_1A[0x2]; // 0x001A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
};
|
||||
DUMPER7_ASSERTS_FNeoAudioNoiseParam;
|
||||
|
||||
// ScriptStruct NeoAudio.NeoAudioPortalParam
|
||||
// 0x0008 (0x0008 - 0x0000)
|
||||
struct FNeoAudioPortalParam final
|
||||
{
|
||||
public:
|
||||
bool bDynamic; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
ENeoAudioAcousticPortalState InitialState; // 0x0001(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
float ObstructionRefreshInterval; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FNeoAudioPortalParam;
|
||||
|
||||
// ScriptStruct NeoAudio.NeoAudioSpotReflectorParam
|
||||
// 0x0058 (0x0058 - 0x0000)
|
||||
struct FNeoAudioSpotReflectorParam final
|
||||
{
|
||||
public:
|
||||
struct FSoftObjectPath EarlyReflectionAuxBus; // 0x0000(0x0020)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
class FString EarlyReflectionAuxBusName; // 0x0020(0x0010)(Edit, BlueprintVisible, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
struct FSoftObjectPath AcousticTexture; // 0x0030(0x0020)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
float DistanceScalingFactor; // 0x0050(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
float Level; // 0x0054(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FNeoAudioSpotReflectorParam;
|
||||
|
||||
// ScriptStruct NeoAudio.NeoAudioGeometrySurfaceOverride
|
||||
// 0x0030 (0x0030 - 0x0000)
|
||||
struct FNeoAudioGeometrySurfaceOverride final
|
||||
{
|
||||
public:
|
||||
struct FSoftObjectPath AcousticTextureRef; // 0x0000(0x0020)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 bEnableOcclusionOverride : 1; // 0x0020(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
||||
uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
float OcclusionValue; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
float SurfaceArea; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
||||
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
};
|
||||
DUMPER7_ASSERTS_FNeoAudioGeometrySurfaceOverride;
|
||||
|
||||
// ScriptStruct NeoAudio.NeoAudioGeometryParam
|
||||
// 0x00A0 (0x00A0 - 0x0000)
|
||||
struct FNeoAudioGeometryParam final
|
||||
{
|
||||
public:
|
||||
ENeoAudioMeshType MeshType; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
int32 LOD; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
float WeldingThreshold; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
TMap<class UMaterialInterface*, struct FNeoAudioGeometrySurfaceOverride> StaticMeshSurfaceOverride; // 0x0010(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
||||
struct FNeoAudioGeometrySurfaceOverride CollisionMeshSurfaceOverride; // 0x0060(0x0030)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
||||
uint8 bEnableDiffraction : 1; // 0x0090(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
||||
uint8 bEnableDiffractionOnBoundaryEdges : 1; // 0x0090(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
||||
uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class AActor* AssociatedRoom; // 0x0098(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FNeoAudioGeometryParam;
|
||||
|
||||
// ScriptStruct NeoAudio.NeoAudioPostDialogResult
|
||||
// 0x0010 (0x0010 - 0x0000)
|
||||
struct FNeoAudioPostDialogResult final
|
||||
{
|
||||
public:
|
||||
class UObject* EventObject; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
int32 PlayingID; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
};
|
||||
DUMPER7_ASSERTS_FNeoAudioPostDialogResult;
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user