Add Unreal Engine SDK
This commit is contained in:
47
SilentHillF/SDK/NiagaraCore_structs.hpp
Normal file
47
SilentHillF/SDK/NiagaraCore_structs.hpp
Normal file
@@ -0,0 +1,47 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: NiagaraCore
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// Enum NiagaraCore.ENiagaraIterationSource
|
||||
// NumValues: 0x0004
|
||||
enum class ENiagaraIterationSource : uint8
|
||||
{
|
||||
Particles = 0,
|
||||
DataInterface = 1,
|
||||
DirectSet = 2,
|
||||
ENiagaraIterationSource_MAX = 3,
|
||||
};
|
||||
|
||||
// ScriptStruct NiagaraCore.NiagaraVariableCommonReference
|
||||
// 0x0010 (0x0010 - 0x0000)
|
||||
struct FNiagaraVariableCommonReference final
|
||||
{
|
||||
public:
|
||||
class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
class UObject* UnderlyingType; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FNiagaraVariableCommonReference;
|
||||
|
||||
// ScriptStruct NiagaraCore.NiagaraCompileHash
|
||||
// 0x0010 (0x0010 - 0x0000)
|
||||
struct FNiagaraCompileHash final
|
||||
{
|
||||
public:
|
||||
TArray<uint8> DataHash; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate)
|
||||
};
|
||||
DUMPER7_ASSERTS_FNiagaraCompileHash;
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user