Add Unreal Engine SDK
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87
SilentHillF/SDK/WBP_HPBar_classes.hpp
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87
SilentHillF/SDK/WBP_HPBar_classes.hpp
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#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: WBP_HPBar
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#include "Basic.hpp"
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#include "Engine_structs.hpp"
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#include "GameNoce_classes.hpp"
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#include "GameplayTags_structs.hpp"
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namespace SDK
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{
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// WidgetBlueprintGeneratedClass WBP_HPBar.WBP_HPBar_C
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// 0x00C8 (0x03C8 - 0x0300)
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class UWBP_HPBar_C final : public UNoceUserWidgetBase
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{
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public:
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struct FPointerToUberGraphFrame UberGraphFrame; // 0x0300(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
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class UWidgetAnimation* AddOut; // 0x0308(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
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class UWidgetAnimation* AddIn; // 0x0310(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
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class UWidgetAnimation* HPPercent; // 0x0318(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
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class UImage* HP; // 0x0320(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UImage* HP_Add; // 0x0328(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UMaterialInstanceDynamic* HpBarMaterial; // 0x0330(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
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class UMaterialInstanceDynamic* HpBarAddMaterial; // 0x0338(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
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float MaxValue; // 0x0340(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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float CurrentValue; // 0x0344(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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float OldValue; // 0x0348(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool IsDissolving; // 0x034C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_34D[0x3]; // 0x034D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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double DissolveTime; // 0x0350(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double CurrentDissolveTime; // 0x0358(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class UNoceAsyncTaskAttributeChanged* WaitChangeCurrentValue; // 0x0360(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
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class UNoceAsyncTaskAttributeChanged* WaitChangeMaxValue; // 0x0368(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
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class UNoceAbilitySystemComponent* AbilitySystemComponent; // 0x0370(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash)
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double GrowingTime; // 0x0378(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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TArray<struct FGameplayTag> OmamoriTags; // 0x0380(0x0010)(Edit, BlueprintVisible, DisableEditOnInstance)
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bool IsGrowing; // 0x0390(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_391[0x7]; // 0x0391(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
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double GrowingTimer; // 0x0398(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class UNoceUIAttributeWidgetData* AttributeData; // 0x03A0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
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TArray<class UWidgetAnimation*> AddAnimations; // 0x03A8(0x0010)(Edit, BlueprintVisible, DisableEditOnInstance)
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double LowHpKeepPercent; // 0x03B8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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double InvLowHpKeepPercent; // 0x03C0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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public:
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void ExecuteUbergraph_WBP_HPBar(int32 EntryPoint);
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double GetDisplayPercent(double Percent);
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void Initialize(class ANocePlayerCharacter* InNocePlayer);
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bool IsInstantUpdate();
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bool IsUpdating();
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void OnAddInCompleted();
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void OnAttributeChanged_BA97BAEE47BE87C13199B8B2D3481A91(const struct FGameplayAttribute& Attribute, float NewValue, float OldValue_0);
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void OnAttributeChanged_F05A58A34169A0E98B17D0AB6F463F3D(const struct FGameplayAttribute& Attribute, float NewValue, float OldValue_0);
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void OnInitialized();
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void Tick(const struct FGeometry& MyGeometry, float InDeltaTime);
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void Unpocess();
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void UpdateHp(float Percent, float PrePercent);
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void UpdateMaterial(bool IsIstant);
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void UpdateMaxAnimation();
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public:
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static class UClass* StaticClass()
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{
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BP_STATIC_CLASS_IMPL("WBP_HPBar_C")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"WBP_HPBar_C")
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}
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static class UWBP_HPBar_C* GetDefaultObj()
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{
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return GetDefaultObjImpl<UWBP_HPBar_C>();
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}
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};
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DUMPER7_ASSERTS_UWBP_HPBar_C;
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}
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