diff --git a/BloodOfMehran/BloodOfMehran.vcxproj b/BloodOfMehran/BloodOfMehran.vcxproj new file mode 100644 index 0000000..703359e --- /dev/null +++ b/BloodOfMehran/BloodOfMehran.vcxproj @@ -0,0 +1,228 @@ + + + + + Debug + Win32 + + + Release + Win32 + + + Debug + x64 + + + Release + x64 + + + + 17.0 + Win32Proj + {2B4DF13E-3FEB-479C-AE5B-234C0278151E} + Blood Of Mehran + 10.0 + Blood Of Mehran + + + + DynamicLibrary + true + v143 + Unicode + true + + + DynamicLibrary + false + v143 + true + Unicode + + + DynamicLibrary + true + v143 + Unicode + true + + + DynamicLibrary + false + v143 + true + Unicode + + + + + + + + + + + + + + + + + + + + + BloodOfMehranCore + .dll + + + BloodOfMehranCore + .dll + + + BloodOfMehranCore + .dll + + + BloodOfMehranCore + .dll + + + + Level3 + true + + + true + NotUsing + + + + $(SolutionDir)Memory;$(SolutionDir)Maths;$(SolutionDir)Obfuscate;$(SolutionDir)external\includes;$(SolutionDir)external;$(SolutionDir)external\safetyhook\include;$(SolutionDir)external\zydis\dependencies\zycore\include;$(SolutionDir)external\zydis\include;$(SolutionDir)zydis\src;$(SolutionDir)external\MinHook\include;%(AdditionalIncludeDirectories);$(SolutionDir)external\includes;$(SolutionDir)external\includes + /utf-8 %(AdditionalOptions) + MultiThreadedDLL + stdcpp23 + true + MinSpace + true + + + Windows + true + false + $(SolutionDir)external\zydis\Libs;$(SolutionDir)external\Maths;%(AdditionalLibraryDirectories) + Zydis.lib;Maths.lib;%(AdditionalDependencies) + + + + + Level3 + true + true + true + + + true + NotUsing + + + + $(SolutionDir)Memory;$(SolutionDir)Maths;$(SolutionDir)Obfuscate;$(SolutionDir)external\includes;$(SolutionDir)external;$(SolutionDir)external\safetyhook\include;$(SolutionDir)external\zydis\dependencies\zycore\include;$(SolutionDir)external\zydis\include;$(SolutionDir)zydis\src;$(SolutionDir)external\MinHook\include;%(AdditionalIncludeDirectories);$(SolutionDir)external\includes;$(SolutionDir)external\includes + /utf-8 %(AdditionalOptions) + MultiThreadedDLL + stdcpp23 + true + MinSpace + + + Windows + true + false + $(SolutionDir)external\zydis\Libs;$(SolutionDir)external\Maths;%(AdditionalLibraryDirectories) + Zydis.lib;Maths.lib;%(AdditionalDependencies) + + + + + Level3 + true + + + true + NotUsing + + + + $(SolutionDir)Memory;$(SolutionDir)Maths;$(SolutionDir)Obfuscate;$(SolutionDir)external\includes;$(SolutionDir)external;$(SolutionDir)external\safetyhook\include;$(SolutionDir)external\zydis\dependencies\zycore\include;$(SolutionDir)external\zydis\include;$(SolutionDir)zydis\src;$(SolutionDir)external\MinHook\include;%(AdditionalIncludeDirectories);$(SolutionDir)external\includes;$(SolutionDir)external\includes + /utf-8 %(AdditionalOptions) + MultiThreadedDLL + stdcpp23 + true + MinSpace + true + + + Windows + true + false + $(SolutionDir)external\zydis\Libs;$(SolutionDir)external\Maths;%(AdditionalLibraryDirectories) + Zydis.lib;Maths.lib;%(AdditionalDependencies) + + + + + Level3 + true + true + true + + + true + NotUsing + + + + $(SolutionDir)Memory;$(SolutionDir)Maths;$(SolutionDir)Obfuscate;$(SolutionDir)external\includes;$(SolutionDir)UEngine;$(SolutionDir)external;$(SolutionDir)external\safetyhook\include;$(SolutionDir)external\zydis\dependencies\zycore\include;$(SolutionDir)external\zydis\include;$(SolutionDir)zydis\src;$(SolutionDir)external\MinHook\include;$(ProjectDir)SDK;%(AdditionalIncludeDirectories);$(SolutionDir)external\includes;$(SolutionDir)external\includes + /utf-8 %(AdditionalOptions) + MultiThreadedDLL + stdcpp23 + true + MinSpace + + + Windows + true + false + $(SolutionDir)external\zydis\Libs;$(SolutionDir)external\Maths;%(AdditionalLibraryDirectories) + Zydis.lib;Maths.lib;$(SolutionDir)x64\Release\UEngine.lib;%(AdditionalDependencies) + + + + + + + + {f9b5bbc6-67d4-4290-986f-08c6bac41ba3} + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/BloodOfMehran/dllmain.cpp b/BloodOfMehran/dllmain.cpp new file mode 100644 index 0000000..c8f1574 --- /dev/null +++ b/BloodOfMehran/dllmain.cpp @@ -0,0 +1,412 @@ +#include +#include +#include +#include +#include +#include "GameInformations.h" +#include "ObfuscateString.h" +#include "Memory.hpp"; +#include "Maths.hpp"; +#include "UEngine.hpp"; +#include "SDK/Basic.hpp" +#include "SDK/Engine_classes.hpp" + +using namespace SDK; + +// Constants +const std::string PLUGIN_NAME = "BloodOfMehran"; +const std::string PLUGIN_LOG = PLUGIN_NAME + ".log"; +const std::string gameExecutable = "BloodOfMehranClient-Win64-Shipping.exe"; + +// Logger +std::shared_ptr logger; + +// Plugin states +static bool AOBScanDone = false; +static bool g_fix_enabled = false; +static bool g_fov_fix_enabled = false; +static bool g_ultrawide_fix_enabled = false; +static bool g_Camera_fix_enabled = false; +static bool g_DOF_fix_enabled = false; +static bool g_CA_fix_enabled = false; +static int g_AdditionalFOVValue = 0; +static float g_CameraDistance = 1.f; + +// Shared values +static float g_FOV_In = 75.f; +static float g_FOV_Out = 75.f; +static float g_Camera_In = 250.f; +static float g_Camera_Out = 250.f; +static bool g_Console_Enabled = false; + +// AOB Unreal Engine offsets addresses +static uint8_t* GObjectsaddress = nullptr; +static uint8_t* GNamesaddress = nullptr; +static uint8_t* AppendStringaddress = nullptr; +static uint8_t* ProcessEventaddress = nullptr; + +// AOB Scan pointers +static uint8_t* FOVaddress = nullptr; +static uint8_t* DOFaddress = nullptr; +static uint8_t* CAaddress = nullptr; +static uint8_t* CameraComponentaddress = nullptr; +static uint8_t* Cameraaddress = nullptr; +static uint8_t* ConstrainAspectRatioaddress = nullptr; +static uint8_t* AspectRatioAxisConstraintaddress = nullptr; + +// Hooking +static SafetyHookMid FOVHook{}; +static SafetyHookMid CameraHook{}; + +// Prototypes +static void FOVFixEnabled(); +static void UltraWideFixEnabled(); +static void DOFFixEnabled(); +static void CAFixEnabled(); +static void CameraFixEnabled(); +static void EnableConsole(); + +extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled) +{ + g_fix_enabled = enabled; + if (g_fix_enabled && !AOBScanDone) { + logger->info("--------------- AOB scan started ---------------"); + if (CameraComponentaddress == nullptr) { + constexpr auto FOVStringObfuscated = make_obfuscated<0x4A>("EB ?? F3 0F ?? ?? ?? ?? ?? ?? F3 0F ?? ?? ?? 8B 83 ?? ?? ?? ?? 89"); + CameraComponentaddress = Memory::AOBScan(gameExecutable, FOVStringObfuscated.decrypt(), PAGE_EXECUTE_READ); + + if (!CameraComponentaddress) + logger->warn("Camera component signature not found. Maybe your game has been updated and is no more compatible with this plugin."); + else { + logger->info("Camera component found at address: 0x{:X}.", reinterpret_cast(CameraComponentaddress)); + FOVaddress = CameraComponentaddress +0xa; + ConstrainAspectRatioaddress = CameraComponentaddress +0x18; + } + } + + if (!AspectRatioAxisConstraintaddress) { + constexpr auto AspectRatioAxisConstraintStringObfuscated = make_obfuscated<0x4A>("41 0F ?? ?? ?? ?? ?? ?? 48 8D ?? ?? ?? ?? ?? 4C ?? ?? 4D ?? ?? E8"); + AspectRatioAxisConstraintaddress = Memory::AOBScan(gameExecutable, AspectRatioAxisConstraintStringObfuscated.decrypt(), PAGE_EXECUTE_READ); + + if (!AspectRatioAxisConstraintaddress) + logger->warn("HOR+ signature not found. Maybe your game has been updated and is no more compatible with this plugin."); + else + logger->info("HOR+ found at address: 0x{:X}.", reinterpret_cast(AspectRatioAxisConstraintaddress)); + } + + if (!DOFaddress) { + constexpr auto DOFStringObfuscated = make_obfuscated<0x4A>("8B ?? ?? 48 ?? ?? E8 ?? ?? ?? ?? 0F ?? ?? 48 6B ?? ?? 48 8D"); + DOFaddress = Memory::AOBScan(gameExecutable, DOFStringObfuscated.decrypt(), PAGE_EXECUTE_READ); + //"BloodOfMehranClient-Win64-Shipping.exe" + 2680657 - 74 03 - je "BloodOfMehranClient-Win64-Shipping.exe" + 268065C + //"BloodOfMehranClient-Win64-Shipping.exe" + 2680659 - 48 8B C3 - mov rax, rbx + //"BloodOfMehranClient-Win64-Shipping.exe" + 268065C - 8B 34 30 - mov esi, [rax + rsi] + //"BloodOfMehranClient-Win64-Shipping.exe" + 268065F - 48 8B CF - mov rcx, rdi + //"BloodOfMehranClient-Win64-Shipping.exe" + 2680662 - E8 E9 AF 6B 01 - call "BloodOfMehranClient-Win64-Shipping.exe" + 3D3B650 + + if (!DOFaddress) + logger->warn("DOF signature not found. Maybe your game has been updated and is no more compatible with this plugin."); + else + logger->info("DOF signature found at address: 0x{:X}.", reinterpret_cast(DOFaddress)); + } + + if (!CAaddress) { + constexpr auto CAStringObfuscated = make_obfuscated<0x4A>("7F ?? 44 89 ?? ?? ?? ?? ?? 43 ?? ?? ?? 39 05"); + CAaddress = Memory::AOBScan(gameExecutable, CAStringObfuscated.decrypt(), PAGE_EXECUTE_READ); + + if (!CAaddress) + logger->warn("Chromatic aberrations signature not found. Maybe your game has been updated and is no more compatible with this plugin."); + else + logger->info("Chromatic aberrations signature found at address: 0x{:X}.", reinterpret_cast(CAaddress)); + } + + if (!Cameraaddress) { // Low level function involved in displaying Widgets in real time + constexpr auto CameraStringObfuscated = make_obfuscated<0x4A>("50 0F 11 ?? ?? ?? ?? ?? 48 8D ?? ?? 0F 11 ?? ?? ?? ?? ?? F2"); + Cameraaddress = Memory::AOBScan(gameExecutable, CameraStringObfuscated.decrypt(), PAGE_EXECUTE_READ); + //"BloodOfMehranClient-Win64-Shipping.exe" + 40E494B - F2 0F 11 9B B8 02 00 00 - movsd[rbx + 000002B8], xmm3 + //"BloodOfMehranClient-Win64-Shipping.exe" + 40E4953 - E8 98 EB 0A FD - call "BloodOfMehranClient-Win64-Shipping.exe" + 11934F0 + //"BloodOfMehranClient-Win64-Shipping.exe" + 40E4958 - F3 0F 10 83 30 02 00 00 - movss xmm0, [rbx + 00000230] + //"BloodOfMehranClient-Win64-Shipping.exe" + 40E4960 - F2 0F 10 64 24 78 - movsd xmm4, [rsp + 78] + //"BloodOfMehranClient-Win64-Shipping.exe" + 40E4966 - F2 0F 10 5C 24 70 - movsd xmm3, [rsp + 70] + + if (!Cameraaddress) + logger->warn("Camera signature not found. Maybe your game has been updated and is no more compatible with this plugin."); + else { + logger->info("Camera signature found at address: 0x{:X}.", reinterpret_cast(Cameraaddress)); + Cameraaddress += 0x30; + } + } + + if (CameraComponentaddress && Cameraaddress && FOVaddress && DOFaddress && CAaddress + && ConstrainAspectRatioaddress && AspectRatioAxisConstraintaddress) { + logger->info("All AOB signatures found. Ready to patch..."); + AOBScanDone = true; + } + + if (!GObjectsaddress || !GNamesaddress || !AppendStringaddress || !ProcessEventaddress) { + logger->info("------------ UEngine offsets search ------------"); + + constexpr auto GObjetcsStringObfuscated = make_obfuscated<0x4A>("48 8B ?? ?? ?? ?? ?? 48 8B ?? ?? 48 8D ?? ?? EB ?? 33"); + GObjectsaddress = Memory::AOBScan(gameExecutable, GObjetcsStringObfuscated.decrypt(), PAGE_EXECUTE_READ); + constexpr auto GNamesStringObfuscated = make_obfuscated<0x4A>("48 8D ?? ?? ?? ?? ?? EB ?? 48 8D ?? ?? ?? ?? ?? E8 ?? ?? ?? ?? C6 05 ?? ?? ?? ?? ?? 0F ?? ?? 4C"); + GNamesaddress = Memory::AOBScan(gameExecutable, GNamesStringObfuscated.decrypt(), PAGE_EXECUTE_READ); + constexpr auto AppendStringStringObfuscated = make_obfuscated<0x4A>("48 89 ?? ?? ?? 48 89 ?? ?? ?? 57 48 83 ?? ?? 80 3D ?? ?? ?? ?? ?? 48 8B F2 8B ?? 48"); + AppendStringaddress = Memory::AOBScan(gameExecutable, AppendStringStringObfuscated.decrypt(), PAGE_EXECUTE_READ); + constexpr auto ProcessEventStringObfuscated = make_obfuscated<0x4A>("40 ?? 56 57 41 ?? 41 ?? 41 ?? 41 ?? 48 81 ?? ?? ?? ?? ?? 48 8D ?? ?? ?? 48 89 ?? ?? ?? ?? ?? 48 8B ?? ?? ?? ?? ?? 48 33 ?? 48 89 ?? ?? ?? ?? ?? 4D ?? ?? 48"); + ProcessEventaddress = Memory::AOBScan(gameExecutable, ProcessEventStringObfuscated.decrypt(), PAGE_EXECUTE_READ); + + if (!GObjectsaddress) + logger->warn("GObjects signature not found. Maybe your game has been updated and is no more compatible with this plugin."); + else { + uint32_t gObjectsOffset = static_cast(Memory::GetOffsetFromOpcode(GObjectsaddress + 0x3) - + reinterpret_cast(GetModuleHandleA(gameExecutable.c_str()))); + logger->info("GObjects offset is: 0x{:X}.", gObjectsOffset); + Offsets::GObjects = static_cast(gObjectsOffset); // Update GObjects offset + } + + if (!GNamesaddress) + logger->warn("GNames signature not found. Maybe your game has been updated and is no more compatible with this plugin."); + else { + uint32_t gNamesOffset = static_cast(Memory::GetOffsetFromOpcode(GNamesaddress + 0x3) - + reinterpret_cast(GetModuleHandleA(gameExecutable.c_str()))); + logger->info("GNames offset is: 0x{:X}.", gNamesOffset); + Offsets::GNames = static_cast(gNamesOffset); // Update GNames offset + } + + if (!AppendStringaddress) + logger->warn("AppendString signature not found. Maybe your game has been updated and is no more compatible with this plugin."); + else { + std::optional gAppendStringOffsetOpt = UE::CalculateOffset(gameExecutable, AppendStringaddress); // Get Offset from opcode + uint32_t gAppendStringOffset = *gAppendStringOffsetOpt; + logger->info("AppendString offset is: 0x{:X}.", gAppendStringOffset); + Offsets::AppendString = static_cast(gAppendStringOffset); // Update AppendString offset + } + + if (!ProcessEventaddress) + logger->warn("Process Event signature not found. Maybe your game has been updated and is no more compatible with this plugin."); + else { + std::optional gProcessEventOffsetOpt = UE::CalculateOffset(gameExecutable, ProcessEventaddress); + uint32_t gProcessEventOffset = *gProcessEventOffsetOpt; + logger->info("Process Event offset is: 0x{:X}.", gProcessEventOffset); + Offsets::ProcessEvent = static_cast(gProcessEventOffset);// Update ProcessEvent offset + } + } + + logger->info("-------------- Fixes initialisation -------------"); + } + + if (FOVaddress) FOVFixEnabled(); + if (Cameraaddress) CameraFixEnabled(); + if (DOFaddress) DOFFixEnabled(); + if (CAaddress) CAFixEnabled(); + if (AspectRatioAxisConstraintaddress && ConstrainAspectRatioaddress) UltraWideFixEnabled(); + if (!g_Console_Enabled && GObjectsaddress && GNamesaddress && AppendStringaddress && ProcessEventaddress) + EnableConsole(); +} + +// Setters for Reshade addon call +extern "C" __declspec(dllexport) void SetFOVFixEnabled(bool enabled, bool init) +{ + g_fov_fix_enabled = enabled; + if (!init) FOVFixEnabled(); +} + +extern "C" __declspec(dllexport) void SetUltraWideFixEnabled(bool enabled, bool init) +{ + g_ultrawide_fix_enabled = enabled; + if (!init) UltraWideFixEnabled(); +} + +extern "C" __declspec(dllexport) void SetDOFFixEnabled(bool enabled, bool init) +{ + g_DOF_fix_enabled = enabled; + if (!init) DOFFixEnabled(); +} + +extern "C" __declspec(dllexport) void SetCAFixEnabled(bool enabled, bool init) +{ + g_CA_fix_enabled = enabled; + if (!init) CAFixEnabled(); +} + +extern "C" __declspec(dllexport) void SetCameraFixEnabled(bool enabled, bool init) +{ + g_Camera_fix_enabled = enabled; + if (!init) CameraFixEnabled(); +} + +extern "C" __declspec(dllexport) void SetFOV(int fov) +{ + g_AdditionalFOVValue = fov; +} + +extern "C" __declspec(dllexport) void SetCameraDistance(float multiplier) { + g_CameraDistance = multiplier; +} + +// Getters for Reshade addon call +extern "C" __declspec(dllexport) void GetGameInfos(GameInfos* infos) { + if (!infos) return; + + infos->FOVIn = g_FOV_In; + infos->FOVOut = g_FOV_Out; + infos->cameraIn = g_Camera_In; + infos->cameraOut = g_Camera_Out; + infos->consoleEnabled = g_Console_Enabled; +} + +// Code injection functions +static void FOVFixEnabled() { + if (g_fix_enabled && g_fov_fix_enabled && FOVaddress) { + if (!FOVHook) { // Hook only once + FOVHook = safetyhook::create_mid(FOVaddress, + [](SafetyHookContext& ctx) { + g_FOV_In = ctx.xmm0.f32[0]; + ctx.xmm0.f32[0] += (g_fix_enabled && g_fov_fix_enabled ? g_AdditionalFOVValue : g_FOV_In); + g_FOV_Out = ctx.xmm0.f32[0]; + }); + } + else FOVHook.enable(); + logger->info("FOV fix enabled"); + } + if (!(g_fix_enabled && g_fov_fix_enabled) && FOVaddress) { + if (FOVHook) FOVHook.disable(); + logger->info("FOV fix disabled"); + } +} + +static void CameraFixEnabled() { + if (g_fix_enabled && g_Camera_fix_enabled && Cameraaddress) { + if (!CameraHook) { + CameraHook = safetyhook::create_mid(Cameraaddress, + [](SafetyHookContext& ctx) { + g_Camera_In = ctx.xmm0.f32[0]; + ctx.xmm0.f32[0] *= g_CameraDistance; + g_Camera_Out = ctx.xmm0.f32[0]; + }); + } + else CameraHook.enable(); + logger->info("Camera fix enabled"); + } + if (!(g_fix_enabled && g_Camera_fix_enabled) && Cameraaddress) { + if (CameraHook) CameraHook.disable(); + logger->info("Camera fix disabled"); + } +} + +// Memory patch fixes +static void UltraWideFixEnabled() { + if (g_fix_enabled && g_ultrawide_fix_enabled && AspectRatioAxisConstraintaddress && ConstrainAspectRatioaddress) { + Memory::PatchBytes(AspectRatioAxisConstraintaddress, "\x31\xD2\x90\x90\x90\x90\x90\x90", 8); // AspectRatio_MaintainYFOV = 0 + Memory::PatchBytes(ConstrainAspectRatioaddress, "\x31\xC9\x90\x90\x90\x90\x90", 7); // bConstrainAspectRatio = 0 + logger->info("Ultra wide fix enabled"); + } + if (!(g_fix_enabled && g_ultrawide_fix_enabled) && AspectRatioAxisConstraintaddress && ConstrainAspectRatioaddress) { + Memory::RestoreBytes(AspectRatioAxisConstraintaddress); + Memory::RestoreBytes(ConstrainAspectRatioaddress); + logger->info("Ultra wide fix disabled"); + } +} + +static void DOFFixEnabled() { + if (g_fix_enabled && g_DOF_fix_enabled && DOFaddress) { + Memory::PatchBytes(DOFaddress, "\x31\xF6\x90", 3); // xor esi,esi r.DepthOfFieldQuality = 0 + logger->info("Depth of field fix enabled"); + } + if (!(g_fix_enabled && g_DOF_fix_enabled) && DOFaddress) { + Memory::RestoreBytes(DOFaddress); + logger->info("Depth of field fix disabled"); + } +} + +static void CAFixEnabled() { + if (g_fix_enabled && g_CA_fix_enabled && CAaddress) { + Memory::PatchBytes(CAaddress, "\x90\x90", 2); // NOP r.SceneColorFringeQuality + logger->info("Chromatics aberrations fix enabled"); + } + if (!(g_fix_enabled && g_CA_fix_enabled) && CAaddress) { + Memory::RestoreBytes(CAaddress); + logger->info("Chromatics aberrations fix disabled"); + } +} + +// UE Console creation +static void EnableConsole() +{ + logger->info("-------------- Console re-enabling --------------"); + if (!GObjectsaddress || !AppendStringaddress || !ProcessEventaddress) { + logger->warn("Could not re-enable console"); + logger->info("------------------ User inputs ------------------"); + return; + } + + std::thread([&]() { + auto start = std::chrono::high_resolution_clock::now(); // Measure the time to renable console + UEngine* Engine = nullptr; + + for (int i = 0; i < 100; ++i) { // gives 10 seconds to find UE Engine + std::this_thread::sleep_for(std::chrono::milliseconds(100)); + Engine = UEngine::GetEngine(); + if (Engine && Engine->ConsoleClass && Engine->GameViewport) + break; + } + + if (!Engine || !Engine->ConsoleClass || !Engine->GameViewport) { + logger->error("Console could not be found in engine."); + return; + } + logger->info("Console found in engine"); + + /* Creates a new UObject of class-type specified by Engine->ConsoleClass */ + UObject* NewObject = UGameplayStatics::SpawnObject(Engine->ConsoleClass, Engine->GameViewport); + if (NewObject) + { + logger->info("Successfully spawned console object"); + // Set the console viewport so that it will be displayed + Engine->GameViewport->ViewportConsole = static_cast(NewObject); + auto end = std::chrono::high_resolution_clock::now(); + std::chrono::duration elapsed = end - start; + + logger->info("Console fully reactivated in {:.3f}s and bound to key Tilde", elapsed.count()); + logger->info("------------------ User inputs ------------------"); + + g_Console_Enabled = true; + } + else { + logger->error("Could not spawn console object"); + } + }).detach(); +} + +static void InitializeLogger() +{ + try + { + std::filesystem::path log_path = std::filesystem::absolute(PLUGIN_LOG); + if (std::filesystem::exists(log_path)) + std::filesystem::remove(log_path); + logger = std::make_shared("Blood of Mehran", std::make_shared(PLUGIN_LOG, 10 * 1024 * 1024, 1)); + logger->set_level(spdlog::level::debug); + logger->flush_on(spdlog::level::debug); // Flush automatically + } + catch (const spdlog::spdlog_ex& ex) + { + std::string plugin_error_message = "Could not open " + PLUGIN_LOG; + MessageBoxA(nullptr, plugin_error_message.c_str(), "Logger Error", MB_ICONERROR | MB_OK); + } +} + +// Standard dll entry +BOOL APIENTRY DllMain(HMODULE hModule, DWORD reason, LPVOID) +{ + if (reason == DLL_PROCESS_ATTACH) + { + InitializeLogger(); + logger->info("Plugin {} loaded.", PLUGIN_NAME); + } + else if (reason == DLL_PROCESS_DETACH) + { + logger->info("Plugin {} unloaded.", PLUGIN_NAME); + spdlog::drop_all(); + } + return TRUE; +} \ No newline at end of file