Add cutscenes ultrawide and framerate fixes

This commit is contained in:
2025-10-07 18:01:29 +02:00
parent e8b8180b98
commit 6fb3d7f9cb
2 changed files with 222 additions and 10 deletions

View File

@@ -0,0 +1,98 @@
#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: WBP_Cutscene
#include "Basic.hpp"
#include "Engine_structs.hpp"
#include "GameNoce_structs.hpp"
#include "GameNoce_classes.hpp"
#include "NeoAudio_structs.hpp"
#include "UMG_structs.hpp"
namespace SDK
{
// WidgetBlueprintGeneratedClass WBP_Cutscene.WBP_Cutscene_C
// 0x0160 (0x0530 - 0x03D0)
class UWBP_Cutscene_C final : public UNoceCutsceneWidget
{
public:
struct FPointerToUberGraphFrame UberGraphFrame; // 0x03D0(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
class UOverlay* GuideOverlay; // 0x03D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UCanvasPanel* LeftGroup; // 0x03E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UCanvasPanel* LeftGroup_1; // 0x03E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UCanvasPanel* LeftGroup_2; // 0x03F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UOverlay* PauseOverlay; // 0x03F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UCanvasPanel* RightGroup; // 0x0400(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UCanvasPanel* RightGroup_1; // 0x0408(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UCanvasPanel* RightGroup_2; // 0x0410(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWBP_CommonGuideItem_C* WBP_CommonGuideItem; // 0x0418(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWBP_SkipIcon_C* WBP_SkipIcon; // 0x0420(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
TSoftClassPtr<class UClass> CSSkipWidgetPath; // 0x0428(0x0028)(Edit, BlueprintVisible, DisableEditOnInstance, HasGetValueTypeHash)
struct FTimerHandle HideGuideTimer; // 0x0450(0x0008)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
class ALevelSequenceActor* SequenceActor; // 0x0458(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
class FName CutsceneName; // 0x0460(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool IsNew; // 0x0468(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_469[0x7]; // 0x0469(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UNoceCutsceneSkipWidget* CutsceneWidget; // 0x0470(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash)
struct FNeoAudioTriggerIdHandle PopWindowFadeInSound; // 0x0478(0x0008)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor)
struct FNeoAudioTriggerIdHandle PopWindowConfirmSound; // 0x0480(0x0008)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor)
struct FNeoAudioTriggerIdHandle PopWindowCancelSound; // 0x0488(0x0008)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor)
struct FNeoAudioTriggerIdHandle PauseTriggerId; // 0x0490(0x0008)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor)
struct FNeoAudioTriggerIdHandle ResumeTriggerId; // 0x0498(0x0008)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor)
bool IsPausedByMessage; // 0x04A0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_4A1[0x7]; // 0x04A1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class ACS_BinkPlayTool_C*> BinkPlayToolList; // 0x04A8(0x0010)(Edit, BlueprintVisible, DisableEditOnTemplate, DisableEditOnInstance)
class UNeoAudioDataTable* Audio_CSPauseDataTable; // 0x04B8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
struct FNeoAudioPostEventParam Audio_StopCSPauseSilence; // 0x04C0(0x0070)(Edit, BlueprintVisible, DisableEditOnInstance)
public:
void Audio_HandleCSPause();
void Audio_PostCSPauseSilence(const struct FNeoAudioPostEventParam& InAudioPostEventParam);
void BinkPlay(bool IsPlay);
void BP_HideCommon(bool* NoUse);
void BP_ShowCommon(bool* NoUse);
void ExecuteUbergraph_WBP_Cutscene(int32 EntryPoint);
void GetPopWindowWidget();
bool HandleNotRepeatKeys(const struct FInputEvent& InInputEvent, const struct FKey& InKey);
void HideGuides();
void OnInitialized();
struct FEventReply OnKeyUp(const struct FGeometry& MyGeometry, const struct FKeyEvent& InKeyEvent);
void OnPopWindowClose();
void OnSkipHoldComplete();
void Pause();
void Resume();
void SetAutoHideTimer();
void SetCanSkip(bool InCanSkip, bool* NoUse);
void SetHasCamera(bool InHasCamera, bool* NoUse);
void SetSequenceActor(class ALevelSequenceActor* InActor, bool* NoUse);
void ShowGuides(bool NeedCancel, bool NeedPause, bool NeedHold);
void StopAndReleaseBinkTool();
void Tick(const struct FGeometry& MyGeometry, float InDeltaTime);
public:
static class UClass* StaticClass()
{
BP_STATIC_CLASS_IMPL("WBP_Cutscene_C")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"WBP_Cutscene_C")
}
static class UWBP_Cutscene_C* GetDefaultObj()
{
return GetDefaultObjImpl<UWBP_Cutscene_C>();
}
};
DUMPER7_ASSERTS_UWBP_Cutscene_C;
}