From 8146a75cc05452d4337b5f07713888db05671be2 Mon Sep 17 00:00:00 2001 From: Emmanuel AYME Date: Fri, 13 Feb 2026 16:51:32 +0100 Subject: [PATCH] Add HUD & UI scaling. Code refactoring --- SilentHillF/dllmain.cpp | 241 ++++++++++++++++++++++------------------ 1 file changed, 133 insertions(+), 108 deletions(-) diff --git a/SilentHillF/dllmain.cpp b/SilentHillF/dllmain.cpp index eba69c2..72f9324 100644 --- a/SilentHillF/dllmain.cpp +++ b/SilentHillF/dllmain.cpp @@ -1,7 +1,8 @@ -#include "CommonHeaders.h" +#include "CommonHeaders.h" #include "UETools.hpp" #include "UEngine.hpp" #include "UEVars.hpp" +#include "Logger.hpp" #include "SDK/Basic.hpp" #include "SDK/Engine_classes.hpp" #include "SDK/WBP_Cutscene_classes.hpp" @@ -12,8 +13,6 @@ using namespace SDK; // Unreal Engine variables static UWorld* previousWorld = nullptr; -static ULevel* previousLevel = nullptr; -static AExponentialHeightFog* previousFogActor = nullptr; // Constants const std::string PLUGIN_NAME = "SilentHillf"; @@ -23,6 +22,8 @@ constexpr ULONGLONG DEFAULT_ACTORS_SCAN_BETWEEN_TICKS = 300; // Used for enemies // Logger std::shared_ptr logger; +// Screen informations +static int screenWidth = GetSystemMetrics(SM_CXSCREEN); // Plugin states static bool AOBScanDone = false; static bool g_fix_enabled = false; @@ -37,6 +38,7 @@ static bool g_Fog_Max_Opacity_fix_enabled = false; static bool g_Camera_fix_enabled = false; static bool g_Cutscenes_fix_enabled = false; static bool g_Cutscenes_FPS_fix_enabled = false; +static bool g_HUD_fix_enabled = false; static bool g_SkipIntro_fix_enabled = false; static bool g_TimeDilation_fix_enabled = false; static bool g_StealthMode_fix_enabled = false; @@ -47,9 +49,9 @@ static float g_FogDensity = 0.4f; static float g_FogMaxOpacity = 0.4f; static float g_WorldTimeDilationValue = 1.f; static float g_AITimeDilationValue = 1.f; +static int g_HUDOffsets = 0.f; static bool g_Console = false; static bool user_inputs_logged = false; - // Shared values static float g_FOV_In = 65.f; static float g_FOV_Out = 65.f; @@ -57,7 +59,6 @@ static float g_Camera_In = 230.f; static float g_Camera_Out = 230.f; static float g_DefaultFogDensity = -1.f; static float g_DefaultFogMaxOpacity = -1.f; - // AOB Scan pointers static uint8_t* FOVaddress = nullptr; static uint8_t* DOFaddress = nullptr; @@ -72,7 +73,6 @@ static uint8_t* CutscenesFPSaddress = nullptr; static uint8_t* ConstrainAspectRatioaddress = nullptr; static uint8_t* AspectRatioAxisConstraintaddress = nullptr; static uint8_t* WorldTimedilationaddress = nullptr; - // Hooking static SafetyHookMid FOVHook{}; static SafetyHookMid PEHook{}; @@ -100,6 +100,7 @@ static void CutscenesUltrawideFixEnabled(); static void CutscenesFPSFixEnabled(); static void ProcessEvent(); static void EnableCheats(Cheat cheat); +static void HUDFixEnabled(UUserWidget* widget, bool writeLog = false); extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) { g_fix_enabled = enabled; @@ -190,6 +191,7 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) { extern "C" __declspec(dllexport) void SetFixesEnabled(GameFixes fix, bool enabled) { if (fix == GameFixes::DevConsole) { g_Console = enabled; EnableConsole(); }; if (fix == GameFixes::FOV) { g_fov_fix_enabled = enabled; FOVFixEnabled(); } + if (fix == GameFixes::HUD) { g_HUD_fix_enabled = enabled; HUDFixEnabled(nullptr, true); } if (fix == GameFixes::DOF) { g_DOF_fix_enabled = enabled; DOFFixEnabled(); } if (fix == GameFixes::ChromaticAberrations) { g_CA_fix_enabled = enabled; CAFixEnabled(); } if (fix == GameFixes::Vignetting) { g_Vignetting_fix_enabled = enabled; VignettingFixEnabled(); } @@ -204,31 +206,27 @@ extern "C" __declspec(dllexport) void SetFixesEnabled(GameFixes fix, bool enable if (fix == GameFixes::GodMode) { g_GodMode_fix_enabled = enabled; EnableCheats(Cheat::GodMode); } } +// UUserWidget pointers +static UUserWidget* g_Notifications = nullptr; +static UUserWidget* g_PauseMenu = nullptr; +static UUserWidget* g_Quest = nullptr; +static UUserWidget* g_PickupMessage = nullptr; +static UUserWidget* g_CommonGuide = nullptr; + // Setters for Reshade addon call -extern "C" __declspec(dllexport) void SetFOV(int fov) { - g_AdditionalFOVValue = fov; +extern "C" __declspec(dllexport) void SetValues(GameSetting setting, float value) { + if (setting == GameSetting::FOV) g_AdditionalFOVValue = (int)(value); + if (setting == GameSetting::CameraDistance) g_CameraDistance = value; + if (setting == GameSetting::FogDensity) g_FogDensity = value; + if (setting == GameSetting::FogMaxOpacity) g_FogMaxOpacity = value; + if (setting == GameSetting::WorldTimeDilation) g_WorldTimeDilationValue = value; + if (setting == GameSetting::AITimeDilation) g_AITimeDilationValue = value; + if (setting == GameSetting::HUD) { + g_HUDOffsets = ((int)value * screenWidth) / 100; + HUDFixEnabled(g_Notifications); + HUDFixEnabled(g_PauseMenu); + } } - -extern "C" __declspec(dllexport) void SetCameraDistance(float multiplier) { - g_CameraDistance = multiplier; -} - -extern "C" __declspec(dllexport) void SetFogDensity(float fogDensity) { - g_FogDensity = fogDensity; -} - -extern "C" __declspec(dllexport) void SetFogMaxOpacity(float fogMaxOpacity) { - g_FogMaxOpacity = fogMaxOpacity; -} - -extern "C" __declspec(dllexport) void SetWorldTimeDilation(float timeDilation) { - g_WorldTimeDilationValue = timeDilation; -} - -extern "C" __declspec(dllexport) void SetAITimeDilation(float timeDilation) { - g_AITimeDilationValue = timeDilation; -} - // Getters for Reshade addon call extern "C" __declspec(dllexport) void GetGameInfos(GameInfos* infos) { if (!infos) return; @@ -243,22 +241,120 @@ extern "C" __declspec(dllexport) void GetGameInfos(GameInfos* infos) { } // Code injection functions +static void ProcessEvent() { + if (!PEHook && ProcessEventaddress) { + PEHook = safetyhook::create_mid(ProcessEventaddress + 0xc, + [](SafetyHookContext& ctx) { + UObject* object = (UObject*)ctx.rcx; + UFunction* func = (UFunction*)ctx.rdx; + + if (object && func) { + std::string funcName = func->GetName(); + std::string objectName = object->GetName(); + static bool bLastState = false; + + if (funcName == "Construct") { + if (objectName.contains("WBP_CommonGuide_C")) g_CommonGuide = (UUserWidget*)object; + if (objectName.contains("WBP_Quest")) g_Quest = (UUserWidget*)object; + if (objectName.contains("WBP_PickMessage_C")) g_PickupMessage = (UUserWidget*)object; + if (objectName.contains("WBP_Notification_C")) g_Notifications = (UUserWidget*)object; + HUDFixEnabled(g_Notifications); + } + if (funcName == "Destruct") { + if (objectName.contains("WBP_CommonGuide_C")) g_CommonGuide = nullptr; + if (objectName.contains("WBP_Quest")) g_Quest = nullptr; + if (objectName.contains("WBP_PickMessage_C")) g_PickupMessage= nullptr; + if (objectName.contains("WBP_Notification_C")) g_Notifications = nullptr; + } + // WBP_SaveLoad_C Title MainList + if (objectName.contains("WBP_HUD_C") || objectName.contains("WBP_Mainmenu_C") || objectName.contains("WBP_Pause_C")) { + if (funcName == "Construct" || funcName.contains("Tick")) { + auto* widget = (UUserWidget*)object; + if (objectName.contains("WBP_Pause_C")) g_PauseMenu = widget; + HUDFixEnabled(widget); + } + if (funcName == "Destruct") g_PauseMenu = nullptr; + } + + if (object->GetName().contains("TitleFlow")) { // Intro Skip + UWBP_TitleFlow_C* titleFlow = static_cast(object); + if (titleFlow && titleFlow->IsA(UWBP_TitleFlow_C::StaticClass()) && g_SkipIntro_fix_enabled) { + if (titleFlow->WBP_DevTitleFlow_Logo) titleFlow->WBP_DevTitleFlow_Logo->ShowNextLogo(); + if (titleFlow->WBP_TitleFlow_Warning) titleFlow->WBP_TitleFlow_Warning->ShowNextWarning(); + } + } + + bool bEnable = g_fix_enabled && g_Cutscenes_fix_enabled; + if (object->GetName().contains("WBP_Cutscene_C")) { // Black bars widgets removal + bLastState = !(funcName == "Destruct" || funcName == "Construct"); + + auto cutscene = static_cast(object); + if (bEnable != bLastState) { + float opacity = bEnable ? 0.f : 1.f; + cutscene->LeftGroup_1->SetRenderOpacity(opacity); + cutscene->LeftGroup_2->SetRenderOpacity(opacity); + cutscene->RightGroup_1->SetRenderOpacity(opacity); + cutscene->RightGroup_2->SetRenderOpacity(opacity); + bLastState = bEnable; + } + // Unlock FPS in cinematics ALevelSequenceActor -> ULevelSequencePlayer -> UMovieSceneSequencePlayer -> SetFrameRate + if (cutscene->SequenceActor && cutscene->SequenceActor->SequencePlayer) { + FFrameRate framerate = { g_Cutscenes_FPS_fix_enabled ? 240 : 30 , 1 }; + cutscene->SequenceActor->SequencePlayer->SetFrameRate(framerate); + } + } + } + }); + } + + if (g_fix_enabled && g_Cutscenes_fix_enabled && !ConstrainAspectRatioHook) + ConstrainAspectRatioHook = safetyhook::create_mid(ConstrainAspectRatioaddress, + [](SafetyHookContext& ctx) { + ctx.rcx = 0; // bConstrainAspectRatio + }); + + if (g_fix_enabled && g_Cutscenes_fix_enabled && !AspectRatioAxisConstraintHook) + AspectRatioAxisConstraintHook = safetyhook::create_mid(AspectRatioAxisConstraintaddress, + [](SafetyHookContext& ctx) { + ctx.rdx = 0; // AspectRatioAxisConstraint Y + }); +} + +static void HUDFixEnabled(UUserWidget* widget, bool writeLog) { + auto ApplyTranslation = [&](UUserWidget* widget, float targetX) { + if (!widget) return; + if (widget->RenderTransform.Translation.X != targetX) // avoid spam every tick + widget->SetRenderTranslation(FVector2D(targetX, 0)); + }; + + ApplyTranslation(g_CommonGuide, g_fix_enabled && g_HUD_fix_enabled ? -g_HUDOffsets : 0); + ApplyTranslation(g_Quest, g_fix_enabled && g_HUD_fix_enabled ? g_HUDOffsets : 0); + ApplyTranslation(g_PickupMessage, g_fix_enabled && g_HUD_fix_enabled ? -g_HUDOffsets : 0); + + if (widget && widget->WidgetTree && widget->WidgetTree->RootWidget) { + float targetOffset = g_fix_enabled && g_HUD_fix_enabled ? g_HUDOffsets : 0.f; + ApplyOffsetsRecursive(widget->WidgetTree->RootWidget, targetOffset, targetOffset); + } + + if (writeLog) logger->info("HUD fix {}", g_fix_enabled && g_HUD_fix_enabled ? "enabled" : "disabled"); +} + static void FOVFixEnabled() { + if (!FOVaddress) return; if (g_fix_enabled && g_fov_fix_enabled && FOVaddress) { if (!FOVHook) FOVHook = safetyhook::create_mid(FOVaddress, // Hook only once [](SafetyHookContext& ctx) { // SDK based FOV -> AdvancedThirdPersonCamera.ATPCFOVSettings:CameraFOV // ATPC.CameraMode.FOVSettings.CameraFOV g_FOV_In = ctx.xmm6.f32[0]; - ctx.xmm6.f32[0] += (g_fix_enabled && g_fov_fix_enabled ? g_AdditionalFOVValue : g_FOV_In); + ctx.xmm6.f32[0] += (g_fix_enabled && g_fov_fix_enabled ? g_AdditionalFOVValue : 0); g_FOV_Out = ctx.xmm6.f32[0]; }); else FOVHook.enable(); - logger->info("FOV fix enabled"); } - if (!(g_fix_enabled && g_fov_fix_enabled) && FOVaddress) { + if (!(g_fix_enabled && g_fov_fix_enabled) && FOVaddress) if (FOVHook) FOVHook.disable(); - logger->info("FOV fix disabled"); - } + + logger->info("FOV fix {}", g_fix_enabled && g_fov_fix_enabled ? "enabled" : "disabled"); } static void CameraFixEnabled() { @@ -323,8 +419,8 @@ static void VolumetricFogFixEnabled() { if (g_fix_enabled && g_Volumetric_Fog_fix_enabled && VolumetricFogaddress) { bVolumetricFog = Memory::GetAddressFromOpcode(VolumetricFogaddress, 2, 7); // Get adress where is stored r.VolumetricFog - if (!VolumetricFogHook) VolumetricFogHook = safetyhook::create_mid(VolumetricFogaddress +0x7, - [](SafetyHookContext& ctx) { *bVolumetricFog = 0;}); // r.VolumetricFog = 0 + if (!VolumetricFogHook) VolumetricFogHook = safetyhook::create_mid(VolumetricFogaddress + 0x7, + [](SafetyHookContext& ctx) { *bVolumetricFog = 0; }); // r.VolumetricFog = 0 else VolumetricFogHook.enable(); logger->info("Volumetric fog fix enabled"); } @@ -335,62 +431,6 @@ static void VolumetricFogFixEnabled() { } } -static void ProcessEvent() { - if (!PEHook && ProcessEventaddress) { - PEHook = safetyhook::create_mid(ProcessEventaddress + 0xc, - [](SafetyHookContext& ctx) { - UObject* object = (UObject*)ctx.rcx; - UFunction* func = (UFunction*)ctx.rdx; - - if (object && func) { - std::string funcName = func->GetName(); - std::string objectName = object->GetName(); - static bool bLastState = false; - - if (object->GetName().contains("TitleFlow")) { // Intro Skip - UWBP_TitleFlow_C* titleFlow = static_cast(object); - if (titleFlow && titleFlow->IsA(UWBP_TitleFlow_C::StaticClass()) && g_SkipIntro_fix_enabled) { - if (titleFlow->WBP_DevTitleFlow_Logo) titleFlow->WBP_DevTitleFlow_Logo->ShowNextLogo(); - if (titleFlow->WBP_TitleFlow_Warning) titleFlow->WBP_TitleFlow_Warning->ShowNextWarning(); - } - } - - bool bEnable = g_fix_enabled && g_Cutscenes_fix_enabled; - if (object->GetName().contains("WBP_Cutscene_C")) { // Black bars widgets removal - bLastState = !(funcName == "Destruct" || funcName == "Construct"); - - auto cutscene = static_cast(object); - if (bEnable != bLastState) { - float opacity = bEnable ? 0.f : 1.f; - cutscene->LeftGroup_1->SetRenderOpacity(opacity); - cutscene->LeftGroup_2->SetRenderOpacity(opacity); - cutscene->RightGroup_1->SetRenderOpacity(opacity); - cutscene->RightGroup_2->SetRenderOpacity(opacity); - bLastState = bEnable; - } - // Unlock FPS in cinematics ALevelSequenceActor -> ULevelSequencePlayer -> UMovieSceneSequencePlayer -> SetFrameRate - if (cutscene->SequenceActor && cutscene->SequenceActor->SequencePlayer) { - FFrameRate framerate = { g_Cutscenes_FPS_fix_enabled ? 240 : 30 , 1 }; - cutscene->SequenceActor->SequencePlayer->SetFrameRate(framerate); - } - } - } - }); - } - - if (g_fix_enabled && g_Cutscenes_fix_enabled && !ConstrainAspectRatioHook) { - if (!ConstrainAspectRatioHook) ConstrainAspectRatioHook = safetyhook::create_mid(ConstrainAspectRatioaddress, - [](SafetyHookContext& ctx) { - ctx.rcx = 0; // bConstrainAspectRatio - }); - } - if (g_fix_enabled && g_Cutscenes_fix_enabled && !AspectRatioAxisConstraintHook) - if(!AspectRatioAxisConstraintHook) AspectRatioAxisConstraintHook = safetyhook::create_mid(AspectRatioAxisConstraintaddress, - [](SafetyHookContext& ctx) { - ctx.rdx = 0; // AspectRatioAxisConstraint Y - }); -} - static void CutscenesUltrawideFixEnabled() { logger->info("Cutscenes ultrawide fix {}", g_fix_enabled && g_Cutscenes_fix_enabled ? "enabled" : "disabled"); } @@ -548,25 +588,10 @@ static void EnableConsole() { ReactivateDevConsole(logger); } -static void InitializeLogger() { - try { - std::filesystem::path log_path = std::filesystem::absolute(PLUGIN_LOG); - if (std::filesystem::exists(log_path)) - std::filesystem::remove(log_path); - logger = std::make_shared("Silent Hill f", std::make_shared(PLUGIN_LOG, 10 * 1024 * 1024, 1)); - logger->set_level(spdlog::level::debug); - logger->flush_on(spdlog::level::debug); // Flush automatically - } - catch (const spdlog::spdlog_ex& ex) { - std::string plugin_error_message = "Could not open " + PLUGIN_LOG; - MessageBoxA(nullptr, plugin_error_message.c_str(), "Logger Error", MB_ICONERROR | MB_OK); - } -} - // Standard dll entry BOOL APIENTRY DllMain(HMODULE hModule, DWORD reason, LPVOID) { if (reason == DLL_PROCESS_ATTACH) { - InitializeLogger(); + logger = InitializeLogger("Silent Hill f", PLUGIN_LOG); logger->info("Plugin {} loaded.", PLUGIN_NAME); } else if (reason == DLL_PROCESS_DETACH) {