Add Unreal Engine SDK

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2026-03-06 01:33:57 +01:00
parent 61b199a3ff
commit 8f2f9c43cf
105 changed files with 319904 additions and 0 deletions

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#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: RigLogicModule
#include "Basic.hpp"
#include "Engine_structs.hpp"
#include "ControlRig_structs.hpp"
namespace SDK
{
// Enum RigLogicModule.EArchetype
// NumValues: 0x0007
enum class EArchetype : uint8
{
Asian = 0,
Black = 1,
Caucasian = 2,
Hispanic = 3,
Alien = 4,
Other = 5,
EArchetype_MAX = 6,
};
// Enum RigLogicModule.EGender
// NumValues: 0x0004
enum class EGender : uint8
{
Male = 0,
Female = 1,
Other = 2,
EGender_MAX = 3,
};
// Enum RigLogicModule.ETranslationUnit
// NumValues: 0x0003
enum class ETranslationUnit : uint8
{
CM = 0,
M = 1,
ETranslationUnit_MAX = 2,
};
// Enum RigLogicModule.ERotationUnit
// NumValues: 0x0003
enum class ERotationUnit : uint8
{
Degrees = 0,
Radians = 1,
ERotationUnit_MAX = 2,
};
// Enum RigLogicModule.EDirection
// NumValues: 0x0007
enum class EDirection : uint8
{
Left = 0,
Right = 1,
Up = 2,
Down = 3,
Front = 4,
Back = 5,
EDirection_MAX = 6,
};
// Enum RigLogicModule.ETranslationRepresentation
// NumValues: 0x0002
enum class ETranslationRepresentation : uint8
{
Vector = 0,
ETranslationRepresentation_MAX = 1,
};
// Enum RigLogicModule.ERotationRepresentation
// NumValues: 0x0003
enum class ERotationRepresentation : uint8
{
EulerAngles = 0,
Quaternion = 1,
ERotationRepresentation_MAX = 2,
};
// Enum RigLogicModule.EScaleRepresentation
// NumValues: 0x0002
enum class EScaleRepresentation : uint8
{
Vector = 0,
EScaleRepresentation_MAX = 1,
};
// Enum RigLogicModule.EAutomaticRadius
// NumValues: 0x0003
enum class EAutomaticRadius : uint8
{
On = 0,
Off = 1,
EAutomaticRadius_MAX = 2,
};
// Enum RigLogicModule.ETwistAxis
// NumValues: 0x0004
enum class ETwistAxis : uint8
{
X = 0,
Y = 1,
Z = 2,
ETwistAxis_MAX = 3,
};
// Enum RigLogicModule.EDNADataLayer
// NumValues: 0x000A
enum class EDNADataLayer : uint8
{
None = 0,
Descriptor = 1,
Definition = 3,
Behavior = 7,
Geometry = 11,
GeometryWithoutBlendShapes = 19,
MachineLearnedBehavior = 35,
RBFBehavior = 71,
All = 111,
EDNADataLayer_MAX = 112,
};
// Enum RigLogicModule.EActivationFunction
// NumValues: 0x0006
enum class EActivationFunction : uint8
{
Linear = 0,
ReLU = 1,
LeakyReLU = 2,
Tanh = 3,
Sigmoid = 4,
EActivationFunction_MAX = 5,
};
// Enum RigLogicModule.ERigLogicCalculationType
// NumValues: 0x0006
enum class ERigLogicCalculationType : uint8
{
Scalar = 0,
SSE = 1,
AVX = 2,
NEON = 3,
AnyVector = 4,
ERigLogicCalculationType_MAX = 5,
};
// Enum RigLogicModule.ERigLogicTranslationType
// NumValues: 0x0003
enum class ERigLogicTranslationType : uint8
{
None = 0,
Vector = 3,
ERigLogicTranslationType_MAX = 4,
};
// Enum RigLogicModule.ERigLogicRotationType
// NumValues: 0x0004
enum class ERigLogicRotationType : uint8
{
None = 0,
EulerAngles = 3,
Quaternions = 4,
ERigLogicRotationType_MAX = 5,
};
// Enum RigLogicModule.ERigLogicRotationOrder
// NumValues: 0x0007
enum class ERigLogicRotationOrder : uint8
{
XYZ = 0,
XZY = 1,
YXZ = 2,
YZX = 3,
ZXY = 4,
ZYX = 5,
ERigLogicRotationOrder_MAX = 6,
};
// Enum RigLogicModule.ERigLogicScaleType
// NumValues: 0x0003
enum class ERigLogicScaleType : uint8
{
None = 0,
Vector = 3,
ERigLogicScaleType_MAX = 4,
};
// Enum RigLogicModule.ELodUpdateOption
// NumValues: 0x0004
enum class ELodUpdateOption : uint8
{
LOD0Only = 0,
LOD1AndHigher = 1,
All = 2,
ELodUpdateOption_MAX = 3,
};
// ScriptStruct RigLogicModule.CoordinateSystem
// 0x0003 (0x0003 - 0x0000)
struct FCoordinateSystem final
{
public:
EDirection XAxis; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EDirection YAxis; // 0x0001(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EDirection ZAxis; // 0x0002(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FCoordinateSystem;
// ScriptStruct RigLogicModule.MeshBlendShapeChannelMapping
// 0x0008 (0x0008 - 0x0000)
struct FMeshBlendShapeChannelMapping final
{
public:
int32 MeshIndex; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 BlendShapeChannelIndex; // 0x0004(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FMeshBlendShapeChannelMapping;
// ScriptStruct RigLogicModule.TextureCoordinate
// 0x0008 (0x0008 - 0x0000)
struct FTextureCoordinate final
{
public:
float U; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float V; // 0x0004(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FTextureCoordinate;
// ScriptStruct RigLogicModule.VertexLayout
// 0x000C (0x000C - 0x0000)
struct FVertexLayout final
{
public:
int32 position; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 TextureCoordinate; // 0x0004(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Normal; // 0x0008(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FVertexLayout;
// ScriptStruct RigLogicModule.RigLogicConfiguration
// 0x000B (0x000B - 0x0000)
struct FRigLogicConfiguration final
{
public:
ERigLogicCalculationType CalculationType; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool LoadJoints; // 0x0001(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool LoadBlendShapes; // 0x0002(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool LoadAnimatedMaps; // 0x0003(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool LoadMachineLearnedBehavior; // 0x0004(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool LoadRBFBehavior; // 0x0005(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool LoadTwistSwingBehavior; // 0x0006(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ERigLogicTranslationType TranslationType; // 0x0007(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ERigLogicRotationType RotationType; // 0x0008(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ERigLogicRotationOrder RotationOrder; // 0x0009(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ERigLogicScaleType ScaleType; // 0x000A(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FRigLogicConfiguration;
// ScriptStruct RigLogicModule.AnimNode_RigLogic
// 0x0070 (0x0080 - 0x0010)
struct FAnimNode_RigLogic final : public FAnimNode_Base
{
public:
struct FPoseLink AnimSequence; // 0x0010(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
int32 LODThreshold; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_24[0x5C]; // 0x0024(0x005C)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimNode_RigLogic;
// ScriptStruct RigLogicModule.BoneIndexControlAttributeMapping
// 0x0018 (0x0018 - 0x0000)
struct alignas(0x04) FBoneIndexControlAttributeMapping final
{
public:
uint8 Pad_0[0x18]; // 0x0000(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FBoneIndexControlAttributeMapping;
// ScriptStruct RigLogicModule.RigUnit_RigLogic_IntArray
// 0x0010 (0x0010 - 0x0000)
struct FRigUnit_RigLogic_IntArray final
{
public:
TArray<int32> Values; // 0x0000(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FRigUnit_RigLogic_IntArray;
// ScriptStruct RigLogicModule.RigUnit_RigLogic_Data
// 0x00A8 (0x00A8 - 0x0000)
struct FRigUnit_RigLogic_Data final
{
public:
TWeakObjectPtr<class USkeletalMeshComponent> SkelMeshComponent; // 0x0000(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_8[0x18]; // 0x0008(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
TArray<int32> InputCurveIndices; // 0x0020(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
TArray<int32> NeuralNetMaskCurveIndices; // 0x0030(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
TArray<int32> HierarchyBoneIndices; // 0x0040(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
TArray<struct FBoneIndexControlAttributeMapping> DriverJointsToControlAttributesMap; // 0x0050(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
TArray<struct FRigUnit_RigLogic_IntArray> MorphTargetCurveIndices; // 0x0060(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
TArray<struct FRigUnit_RigLogic_IntArray> BlendShapeIndices; // 0x0070(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
TArray<struct FRigUnit_RigLogic_IntArray> CurveElementIndicesForAnimMaps; // 0x0080(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
TArray<struct FRigUnit_RigLogic_IntArray> RigLogicIndicesForAnimMaps; // 0x0090(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
uint32 CurrentLOD; // 0x00A0(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A4[0x4]; // 0x00A4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FRigUnit_RigLogic_Data;
// ScriptStruct RigLogicModule.RigUnit_RigLogic
// 0x00B0 (0x02A0 - 0x01F0)
struct FRigUnit_RigLogic final : public FRigUnitMutable
{
public:
struct FRigUnit_RigLogic_Data Data; // 0x01F0(0x00A8)(Transient, ContainsInstancedReference, NativeAccessSpecifierPrivate)
bool bIsInitialized; // 0x0298(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_299[0x7]; // 0x0299(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FRigUnit_RigLogic;
}