Add Unreal Engine SDK

This commit is contained in:
2026-03-06 01:33:57 +01:00
parent 61b199a3ff
commit 8f2f9c43cf
105 changed files with 319904 additions and 0 deletions

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#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: S_SpeedModifier
#include "Basic.hpp"
#include "CoreUObject_structs.hpp"
namespace SDK
{
// UserDefinedStruct S_SpeedModifier.S_SpeedModifier
// 0x0050 (0x0050 - 0x0000)
struct FS_SpeedModifier final
{
public:
struct FGuid ModiferID_12_4FD872B54B426D96C880B08FACDDA445; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector WalkModifier_16_A7F573B949F4242369F639B530A09BEC; // 0x0010(0x0018)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector RunModifier_19_DB7261124BB337F1122561A50454469A; // 0x0028(0x0018)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double Duration_2_CE9EAB64482D1EAEDBCB968102C9A993; // 0x0040(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool IsUnlimited_15_56BB74A84FA7716E4752F39BF7CA72A3; // 0x0048(0x0001)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_FS_SpeedModifier;
}