Add commented code for UI

This commit is contained in:
2025-10-23 18:39:05 +02:00
parent 294f0b0904
commit 931a588cf6

View File

@@ -1,4 +1,5 @@
#include "CommonHeaders.h" #include <unordered_set>
#include "CommonHeaders.h"
#include "GameFixes.h" #include "GameFixes.h"
#include "GameInformations.h" #include "GameInformations.h"
#include "ObfuscateString.h" #include "ObfuscateString.h"
@@ -7,13 +8,19 @@
#include "UEngine.hpp" #include "UEngine.hpp"
#include "SDK/Basic.hpp" #include "SDK/Basic.hpp"
#include "SDK/Engine_classes.hpp" #include "SDK/Engine_classes.hpp"
#include "SDK/UMG_classes.hpp"
#include "SDK/BPW_UI_HUD_Expedition_classes.hpp"
//#include "SDK/BPW_UI_HUD_Vitals_Stamina_3D_classes.hpp"
#include "SDK/BPW_UI_HUD_Vitals_classes.hpp"
#include "SDK/BPW_UI_HUD_Compass_classes.hpp"
//#include "SDK/BPW_UI_HUD_MagicandWeaponSelector_classes.hpp"
//#include "SDK/BPW_UI_HUD_EpicHealthBar_classes.hpp"
using namespace SDK; using namespace SDK;
// Constants // Constants
const std::string PLUGIN_NAME = "EternalStrands"; const std::string PLUGIN_NAME = "EternalStrands";
const std::string PLUGIN_LOG = PLUGIN_NAME + ".log"; const std::string PLUGIN_LOG = PLUGIN_NAME + ".log";
const std::string gameExecutable = "EternalStrandsSteam-Win64-Shipping.exe";
// Logger // Logger
std::shared_ptr<spdlog::logger> logger; std::shared_ptr<spdlog::logger> logger;
@@ -56,12 +63,14 @@ static uint8_t* Fogaddress = nullptr;
static uint8_t* CameraComponentaddress = nullptr; static uint8_t* CameraComponentaddress = nullptr;
static uint8_t* ConstrainAspectRatioaddress = nullptr; static uint8_t* ConstrainAspectRatioaddress = nullptr;
static uint8_t* AspectRatioAxisConstraintaddress = nullptr; static uint8_t* AspectRatioAxisConstraintaddress = nullptr;
static uint8_t* NativeConstructaddress = nullptr;
// Hooking // Hooking
static SafetyHookMid FOVHook{}; static SafetyHookMid FOVHook{};
static SafetyHookMid CameraHook{}; static SafetyHookMid CameraHook{};
static SafetyHookMid FogHook{}; static SafetyHookMid FogHook{};
static SafetyHookMid ProcessEventHook{}; static SafetyHookMid ProcessEventHook{};
static SafetyHookMid NativeConstructHook{};
// Prototypes // Prototypes
static void FOVFixEnabled(); static void FOVFixEnabled();
@@ -73,6 +82,7 @@ static void VignettingFixEnabled();
static void FogFixEnabled(); static void FogFixEnabled();
static void VolumetricFogFixEnabled(); static void VolumetricFogFixEnabled();
static void EnableConsole(); static void EnableConsole();
static void HUDFixEnabled();
extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init)
{ {
@@ -81,7 +91,7 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init)
logger->info("--------------- AOB scan started ---------------"); logger->info("--------------- AOB scan started ---------------");
if (CameraComponentaddress == nullptr) { // Unreal Engine 5.3.2 if (CameraComponentaddress == nullptr) { // Unreal Engine 5.3.2
constexpr auto FOVStringObfuscated = make_obfuscated<0x4A>("EB ?? F3 0F ?? ?? ?? ?? ?? ?? F3 0F ?? ?? ?? 8B 83 ?? ?? ?? ?? 89"); constexpr auto FOVStringObfuscated = make_obfuscated<0x4A>("EB ?? F3 0F ?? ?? ?? ?? ?? ?? F3 0F ?? ?? ?? 8B 83 ?? ?? ?? ?? 89");
CameraComponentaddress = Memory::AOBScan(gameExecutable, FOVStringObfuscated.decrypt(), PAGE_EXECUTE_READ); CameraComponentaddress = Memory::AOBScan("", FOVStringObfuscated.decrypt(), PAGE_EXECUTE_READ, logger);
if (!CameraComponentaddress) if (!CameraComponentaddress)
logger->warn("Camera component signature not found. Maybe your game has been updated and is no more compatible with this plugin."); logger->warn("Camera component signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
@@ -94,7 +104,7 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init)
if (!AspectRatioAxisConstraintaddress) { if (!AspectRatioAxisConstraintaddress) {
constexpr auto AspectRatioAxisConstraintStringObfuscated = make_obfuscated<0x4A>("41 0F ?? ?? ?? ?? ?? ?? 48 8D ?? ?? ?? ?? ?? 4C ?? ?? 4D ?? ?? E8"); constexpr auto AspectRatioAxisConstraintStringObfuscated = make_obfuscated<0x4A>("41 0F ?? ?? ?? ?? ?? ?? 48 8D ?? ?? ?? ?? ?? 4C ?? ?? 4D ?? ?? E8");
AspectRatioAxisConstraintaddress = Memory::AOBScan(gameExecutable, AspectRatioAxisConstraintStringObfuscated.decrypt(), PAGE_EXECUTE_READ); AspectRatioAxisConstraintaddress = Memory::AOBScan("", AspectRatioAxisConstraintStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
if (!AspectRatioAxisConstraintaddress) if (!AspectRatioAxisConstraintaddress)
logger->warn("HOR+ signature not found. Maybe your game has been updated and is no more compatible with this plugin."); logger->warn("HOR+ signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
@@ -104,7 +114,7 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init)
if (Cameraaddress == nullptr) { // Unreal Engine 5.3.2 if (Cameraaddress == nullptr) { // Unreal Engine 5.3.2
constexpr auto CameraStringObfuscated = make_obfuscated<0x4A>("F3 0F ?? ?? ?? ?? ?? ?? F3 0F ?? ?? ?? F3 41 ?? ?? ?? F2 44"); constexpr auto CameraStringObfuscated = make_obfuscated<0x4A>("F3 0F ?? ?? ?? ?? ?? ?? F3 0F ?? ?? ?? F3 41 ?? ?? ?? F2 44");
Cameraaddress = Memory::AOBScan(gameExecutable, CameraStringObfuscated.decrypt(), PAGE_EXECUTE_READ); Cameraaddress = Memory::AOBScan("", CameraStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
//"EternalStrandsSteam-Win64-Shipping.exe" + 4521641 - F2 0F 58 F8 - addsd xmm7, xmm0 //"EternalStrandsSteam-Win64-Shipping.exe" + 4521641 - F2 0F 58 F8 - addsd xmm7, xmm0
//"EternalStrandsSteam-Win64-Shipping.exe" + 4521645 - 0F 29 AD D0 02 00 00 - movaps[rbp + 000002D0], xmm5 //"EternalStrandsSteam-Win64-Shipping.exe" + 4521645 - 0F 29 AD D0 02 00 00 - movaps[rbp + 000002D0], xmm5
//"EternalStrandsSteam-Win64-Shipping.exe" + 452164C - F3 0F 10 87 A0 02 00 00 - movss xmm0, [rdi + 000002A0] //"EternalStrandsSteam-Win64-Shipping.exe" + 452164C - F3 0F 10 87 A0 02 00 00 - movss xmm0, [rdi + 000002A0]
@@ -121,7 +131,7 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init)
if (!DOFaddress) { if (!DOFaddress) {
constexpr auto DOFStringObfuscated = make_obfuscated<0x4A>("8B ?? ?? 48 ?? ?? E8 ?? ?? ?? ?? 0F ?? ?? 48 6B ?? ?? 48 8D"); constexpr auto DOFStringObfuscated = make_obfuscated<0x4A>("8B ?? ?? 48 ?? ?? E8 ?? ?? ?? ?? 0F ?? ?? 48 6B ?? ?? 48 8D");
DOFaddress = Memory::AOBScan(gameExecutable, DOFStringObfuscated.decrypt(), PAGE_EXECUTE_READ); DOFaddress = Memory::AOBScan("", DOFStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
if (!DOFaddress) if (!DOFaddress)
logger->warn("DOF signature not found. Maybe your game has been updated and is no more compatible with this plugin."); logger->warn("DOF signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
@@ -131,7 +141,7 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init)
if (!CAaddress) { if (!CAaddress) {
constexpr auto CAStringObfuscated = make_obfuscated<0x4A>("7F ?? 89 B3 ?? ?? ?? ?? 8B ?? ?? 39 05 ?? ?? ?? ?? 0F 8F"); constexpr auto CAStringObfuscated = make_obfuscated<0x4A>("7F ?? 89 B3 ?? ?? ?? ?? 8B ?? ?? 39 05 ?? ?? ?? ?? 0F 8F");
CAaddress = Memory::AOBScan(gameExecutable, CAStringObfuscated.decrypt(), PAGE_EXECUTE_READ); CAaddress = Memory::AOBScan("", CAStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
if (!CAaddress) if (!CAaddress)
logger->warn("Chromatic aberrations signature not found. Maybe your game has been updated and is no more compatible with this plugin."); logger->warn("Chromatic aberrations signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
@@ -141,7 +151,7 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init)
if (!Vignettingaddress) { if (!Vignettingaddress) {
constexpr auto CAStringObfuscated = make_obfuscated<0x4A>("8B ?? 83 ?? ?? 7D ?? 89 B3 ?? ?? ?? ?? EB"); constexpr auto CAStringObfuscated = make_obfuscated<0x4A>("8B ?? 83 ?? ?? 7D ?? 89 B3 ?? ?? ?? ?? EB");
Vignettingaddress = Memory::AOBScan(gameExecutable, CAStringObfuscated.decrypt(), PAGE_EXECUTE_READ); Vignettingaddress = Memory::AOBScan("", CAStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
if (!Vignettingaddress) if (!Vignettingaddress)
logger->warn("Vignetting signature not found. Maybe your game has been updated and is no more compatible with this plugin."); logger->warn("Vignetting signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
@@ -151,7 +161,7 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init)
if (!Fogaddress) { if (!Fogaddress) {
constexpr auto FogStringObfuscated = make_obfuscated<0x4A>("74 ?? 48 8B ?? ?? ?? ?? ?? 83 ?? ?? ?? 75 ?? B3 ?? EB ?? 32 ?? 48 8B ?? ?? ?? 48 ?? ?? 74 ?? E8 ?? ?? ?? ?? 84"); constexpr auto FogStringObfuscated = make_obfuscated<0x4A>("74 ?? 48 8B ?? ?? ?? ?? ?? 83 ?? ?? ?? 75 ?? B3 ?? EB ?? 32 ?? 48 8B ?? ?? ?? 48 ?? ?? 74 ?? E8 ?? ?? ?? ?? 84");
Fogaddress = Memory::AOBScan(gameExecutable, FogStringObfuscated.decrypt(), PAGE_EXECUTE_READ); Fogaddress = Memory::AOBScan("", FogStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
if (!Fogaddress) if (!Fogaddress)
logger->warn("Fog signature not found. Maybe your game has been updated and is no more compatible with this plugin."); logger->warn("Fog signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
@@ -163,7 +173,7 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init)
if (!VolumetricFogaddress){ if (!VolumetricFogaddress){
constexpr auto VolumetricFogStringObfuscated = make_obfuscated<0x4A>("84 ?? 0F 84 ?? ?? ?? ?? 48 ?? ?? 0F 84 ?? ?? ?? ?? 83 3D ?? ?? ?? ?? ?? 0F 84"); constexpr auto VolumetricFogStringObfuscated = make_obfuscated<0x4A>("84 ?? 0F 84 ?? ?? ?? ?? 48 ?? ?? 0F 84 ?? ?? ?? ?? 83 3D ?? ?? ?? ?? ?? 0F 84");
VolumetricFogaddress = Memory::AOBScan(gameExecutable, VolumetricFogStringObfuscated.decrypt(), PAGE_EXECUTE_READ); VolumetricFogaddress = Memory::AOBScan("", VolumetricFogStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
if (!VolumetricFogaddress) if (!VolumetricFogaddress)
logger->warn("Volumetric fog signature not found. Maybe your game has been updated and is no more compatible with this plugin."); logger->warn("Volumetric fog signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
@@ -171,6 +181,16 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init)
logger->info("Volumetric fog signature found at address: 0x{:X}.", reinterpret_cast<uintptr_t>(VolumetricFogaddress)); logger->info("Volumetric fog signature found at address: 0x{:X}.", reinterpret_cast<uintptr_t>(VolumetricFogaddress));
} }
if (!NativeConstructaddress) {
constexpr auto NativeConstructStringObfuscated = make_obfuscated<0x4A>("48 8B ?? ?? ?? ?? ?? 48 8B ?? ?? ?? ?? ?? E8 ?? ?? ?? ?? 45 33 ?? 48 8B ?? 48 8B ?? FF ?? 48 8B ?? E8 ?? ?? ?? ?? 48 8B");
NativeConstructaddress = Memory::AOBScan("", NativeConstructStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
if (!NativeConstructaddress)
logger->warn("Native Construct signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
else
logger->info("Native Construct signature found at address: 0x{:X}.", reinterpret_cast<uintptr_t>(NativeConstructaddress));
}
if (CameraComponentaddress && FOVaddress && Cameraaddress && DOFaddress && CAaddress && Vignettingaddress && if (CameraComponentaddress && FOVaddress && Cameraaddress && DOFaddress && CAaddress && Vignettingaddress &&
Fogaddress && VolumetricFogaddress && ConstrainAspectRatioaddress && AspectRatioAxisConstraintaddress) { Fogaddress && VolumetricFogaddress && ConstrainAspectRatioaddress && AspectRatioAxisConstraintaddress) {
logger->info("All AOB signatures found. Ready to patch..."); logger->info("All AOB signatures found. Ready to patch...");
@@ -182,11 +202,11 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init)
uint8_t* baseModule = reinterpret_cast<uint8_t*>(GetModuleHandleA(nullptr)); // Get game base address uint8_t* baseModule = reinterpret_cast<uint8_t*>(GetModuleHandleA(nullptr)); // Get game base address
constexpr auto GObjetcsStringObfuscated = make_obfuscated<0x4A>("48 8B ?? ?? ?? ?? ?? 48 8B ?? ?? 48 8D ?? ?? EB ?? 33"); constexpr auto GObjetcsStringObfuscated = make_obfuscated<0x4A>("48 8B ?? ?? ?? ?? ?? 48 8B ?? ?? 48 8D ?? ?? EB ?? 33");
GObjectsaddress = Memory::AOBScan(gameExecutable, GObjetcsStringObfuscated.decrypt(), PAGE_EXECUTE_READ); GObjectsaddress = Memory::AOBScan("", GObjetcsStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
constexpr auto GNamesStringObfuscated = make_obfuscated<0x4A>("48 8D ?? ?? ?? ?? ?? EB ?? 48 8D ?? ?? ?? ?? ?? E8 ?? ?? ?? ?? C6 05 ?? ?? ?? ?? ?? 0F ?? ?? 4C"); constexpr auto GNamesStringObfuscated = make_obfuscated<0x4A>("48 8D ?? ?? ?? ?? ?? EB ?? 48 8D ?? ?? ?? ?? ?? E8 ?? ?? ?? ?? C6 05 ?? ?? ?? ?? ?? 0F ?? ?? 4C");
GNamesaddress = Memory::AOBScan(gameExecutable, GNamesStringObfuscated.decrypt(), PAGE_EXECUTE_READ); GNamesaddress = Memory::AOBScan("", GNamesStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
constexpr auto ProcessEventStringObfuscated = make_obfuscated<0x4A>("40 ?? 56 57 41 ?? 41 ?? 41 ?? 41 ?? 48 81 ?? ?? ?? ?? ?? 48 8D ?? ?? ?? 48 89 ?? ?? ?? ?? ?? 48 8B ?? ?? ?? ?? ?? 48 ?? ?? 48 89 ?? ?? ?? ?? ?? 4D 8B"); constexpr auto ProcessEventStringObfuscated = make_obfuscated<0x4A>("40 ?? 56 57 41 ?? 41 ?? 41 ?? 41 ?? 48 81 ?? ?? ?? ?? ?? 48 8D ?? ?? ?? 48 89 ?? ?? ?? ?? ?? 48 8B ?? ?? ?? ?? ?? 48 ?? ?? 48 89 ?? ?? ?? ?? ?? 4D 8B");
ProcessEventaddress = Memory::AOBScan(gameExecutable, ProcessEventStringObfuscated.decrypt(), PAGE_EXECUTE_READ); ProcessEventaddress = Memory::AOBScan("", ProcessEventStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
if (!GObjectsaddress) if (!GObjectsaddress)
logger->warn("GObjects signature not found. Maybe your game has been updated and is no more compatible with this plugin."); logger->warn("GObjects signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
@@ -207,7 +227,7 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init)
if (!ProcessEventaddress) if (!ProcessEventaddress)
logger->warn("Process Event signature not found. Maybe your game has been updated and is no more compatible with this plugin."); logger->warn("Process Event signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
else { else {
std::optional<uint32_t> gProcessEventOffsetOpt = UE::CalculateOffset(gameExecutable, ProcessEventaddress); std::optional<uint32_t> gProcessEventOffsetOpt = UE::CalculateOffset("", ProcessEventaddress);
uint32_t gProcessEventOffset = *gProcessEventOffsetOpt; uint32_t gProcessEventOffset = *gProcessEventOffsetOpt;
logger->info("Process Event offset is: 0x{:X}.", gProcessEventOffset); logger->info("Process Event offset is: 0x{:X}.", gProcessEventOffset);
Offsets::ProcessEvent = static_cast<UC::uint32>(gProcessEventOffset);// Update ProcessEvent offset Offsets::ProcessEvent = static_cast<UC::uint32>(gProcessEventOffset);// Update ProcessEvent offset
@@ -225,6 +245,7 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init)
if (!init && Vignettingaddress) VignettingFixEnabled(); if (!init && Vignettingaddress) VignettingFixEnabled();
if (!init && Fogaddress) FogFixEnabled(); if (!init && Fogaddress) FogFixEnabled();
if (!init && VolumetricFogaddress) VolumetricFogFixEnabled(); if (!init && VolumetricFogaddress) VolumetricFogFixEnabled();
HUDFixEnabled();
} }
// Setters for Reshade addon call // Setters for Reshade addon call
@@ -319,6 +340,62 @@ static void CameraFixEnabled() {
} }
} }
static void HUDFixEnabled() {
//if (NativeConstructaddress) {
// if (!NativeConstructHook) {
// NativeConstructHook = safetyhook::create_mid(NativeConstructaddress,
// [](SafetyHookContext& ctx) {
// if (!ctx.rcx) return;
// auto* widget = reinterpret_cast<UUserWidget*>(ctx.rcx);
// if (!widget) return;
// std::string widgetName = widget->GetName();
// //logger->debug("Widget class name: {}", widgetName);
// if (widgetName.contains("BPW_UI_HUD_Expedition_C") && widget->IsA(UBPW_UI_HUD_Expedition_C::StaticClass())) {
// auto* expeditionHUD = static_cast<UBPW_UI_HUD_Expedition_C*>(widget);
// if (expeditionHUD->BPW_UI_HUD_Compass && expeditionHUD->BPW_UI_HUD_Compass->Img_Compass) {
// auto compassImage = expeditionHUD->BPW_UI_HUD_Compass->Img_Compass;
// //expeditionHUD->BPW_InventoryWheel->
// if (auto compassSlot = static_cast<UOverlaySlot*>(compassImage->Slot))
// compassSlot->SetPadding({ 0, 0, 650, 0 });
// }
// auto* HUDVitals = expeditionHUD->BPW_Vitals;
// std::thread([HUDVitals]() {
// std::this_thread::sleep_for(std::chrono::milliseconds(100));
// auto healthImage = HUDVitals->Img_HealthGauge;
// auto manaImage = HUDVitals->Img_ManaGauge;
// auto manaSMoke = HUDVitals->VFX_ManaSmoke;
// auto MantlePowerImage = HUDVitals->Img_MantlePower;
// if (MantlePowerImage && MantlePowerImage->Slot &&
// MantlePowerImage->Slot->IsA(UOverlaySlot::StaticClass())) {
// auto* mantlePowerSlot = static_cast<UOverlaySlot*>(MantlePowerImage->Slot);
// mantlePowerSlot->SetPadding({ 650, 0, 0, 0 });
// }
// if (manaImage && manaImage->Slot &&
// manaImage->Slot->IsA(UOverlaySlot::StaticClass())) {
// auto* manaSlot = static_cast<UOverlaySlot*>(manaImage->Slot);
// manaSlot->SetPadding({ 650, 0, 0, 0 });
// }
// if (manaSMoke && manaSMoke->Slot &&
// manaSMoke->Slot->IsA(UOverlaySlot::StaticClass())) {
// auto* manaSMokeSlot = static_cast<UOverlaySlot*>(manaSMoke->Slot);
// manaSMokeSlot->SetPadding({ 650, 0, 0, 0 });
// }
// //HUDVitals->InvalidateLayoutAndVolatility();
// logger->debug("[HUD] Vitals repositioned after delay");
// }).detach();
// }
// });
// }
//}
}
// Memory patch fixes // Memory patch fixes
static void UltraWideFixEnabled() { static void UltraWideFixEnabled() {
if (g_fix_enabled && g_ultrawide_fix_enabled && AspectRatioAxisConstraintaddress && ConstrainAspectRatioaddress) { if (g_fix_enabled && g_ultrawide_fix_enabled && AspectRatioAxisConstraintaddress && ConstrainAspectRatioaddress) {