Add commented code for UI
This commit is contained in:
@@ -1,4 +1,5 @@
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#include "CommonHeaders.h"
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#include <unordered_set>
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#include "CommonHeaders.h"
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#include "GameFixes.h"
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#include "GameFixes.h"
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#include "GameInformations.h"
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#include "GameInformations.h"
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#include "ObfuscateString.h"
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#include "ObfuscateString.h"
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@@ -7,13 +8,19 @@
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#include "UEngine.hpp"
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#include "UEngine.hpp"
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#include "SDK/Basic.hpp"
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#include "SDK/Basic.hpp"
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#include "SDK/Engine_classes.hpp"
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#include "SDK/Engine_classes.hpp"
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#include "SDK/UMG_classes.hpp"
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#include "SDK/BPW_UI_HUD_Expedition_classes.hpp"
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//#include "SDK/BPW_UI_HUD_Vitals_Stamina_3D_classes.hpp"
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#include "SDK/BPW_UI_HUD_Vitals_classes.hpp"
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#include "SDK/BPW_UI_HUD_Compass_classes.hpp"
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//#include "SDK/BPW_UI_HUD_MagicandWeaponSelector_classes.hpp"
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//#include "SDK/BPW_UI_HUD_EpicHealthBar_classes.hpp"
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using namespace SDK;
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using namespace SDK;
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// Constants
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// Constants
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const std::string PLUGIN_NAME = "EternalStrands";
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const std::string PLUGIN_NAME = "EternalStrands";
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const std::string PLUGIN_LOG = PLUGIN_NAME + ".log";
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const std::string PLUGIN_LOG = PLUGIN_NAME + ".log";
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const std::string gameExecutable = "EternalStrandsSteam-Win64-Shipping.exe";
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// Logger
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// Logger
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std::shared_ptr<spdlog::logger> logger;
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std::shared_ptr<spdlog::logger> logger;
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@@ -56,12 +63,14 @@ static uint8_t* Fogaddress = nullptr;
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static uint8_t* CameraComponentaddress = nullptr;
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static uint8_t* CameraComponentaddress = nullptr;
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static uint8_t* ConstrainAspectRatioaddress = nullptr;
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static uint8_t* ConstrainAspectRatioaddress = nullptr;
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static uint8_t* AspectRatioAxisConstraintaddress = nullptr;
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static uint8_t* AspectRatioAxisConstraintaddress = nullptr;
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static uint8_t* NativeConstructaddress = nullptr;
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// Hooking
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// Hooking
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static SafetyHookMid FOVHook{};
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static SafetyHookMid FOVHook{};
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static SafetyHookMid CameraHook{};
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static SafetyHookMid CameraHook{};
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static SafetyHookMid FogHook{};
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static SafetyHookMid FogHook{};
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static SafetyHookMid ProcessEventHook{};
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static SafetyHookMid ProcessEventHook{};
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static SafetyHookMid NativeConstructHook{};
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// Prototypes
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// Prototypes
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static void FOVFixEnabled();
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static void FOVFixEnabled();
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@@ -73,6 +82,7 @@ static void VignettingFixEnabled();
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static void FogFixEnabled();
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static void FogFixEnabled();
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static void VolumetricFogFixEnabled();
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static void VolumetricFogFixEnabled();
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static void EnableConsole();
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static void EnableConsole();
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static void HUDFixEnabled();
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extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init)
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extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init)
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{
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{
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@@ -81,7 +91,7 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init)
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logger->info("--------------- AOB scan started ---------------");
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logger->info("--------------- AOB scan started ---------------");
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if (CameraComponentaddress == nullptr) { // Unreal Engine 5.3.2
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if (CameraComponentaddress == nullptr) { // Unreal Engine 5.3.2
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constexpr auto FOVStringObfuscated = make_obfuscated<0x4A>("EB ?? F3 0F ?? ?? ?? ?? ?? ?? F3 0F ?? ?? ?? 8B 83 ?? ?? ?? ?? 89");
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constexpr auto FOVStringObfuscated = make_obfuscated<0x4A>("EB ?? F3 0F ?? ?? ?? ?? ?? ?? F3 0F ?? ?? ?? 8B 83 ?? ?? ?? ?? 89");
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CameraComponentaddress = Memory::AOBScan(gameExecutable, FOVStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
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CameraComponentaddress = Memory::AOBScan("", FOVStringObfuscated.decrypt(), PAGE_EXECUTE_READ, logger);
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if (!CameraComponentaddress)
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if (!CameraComponentaddress)
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logger->warn("Camera component signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
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logger->warn("Camera component signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
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@@ -94,7 +104,7 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init)
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if (!AspectRatioAxisConstraintaddress) {
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if (!AspectRatioAxisConstraintaddress) {
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constexpr auto AspectRatioAxisConstraintStringObfuscated = make_obfuscated<0x4A>("41 0F ?? ?? ?? ?? ?? ?? 48 8D ?? ?? ?? ?? ?? 4C ?? ?? 4D ?? ?? E8");
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constexpr auto AspectRatioAxisConstraintStringObfuscated = make_obfuscated<0x4A>("41 0F ?? ?? ?? ?? ?? ?? 48 8D ?? ?? ?? ?? ?? 4C ?? ?? 4D ?? ?? E8");
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AspectRatioAxisConstraintaddress = Memory::AOBScan(gameExecutable, AspectRatioAxisConstraintStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
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AspectRatioAxisConstraintaddress = Memory::AOBScan("", AspectRatioAxisConstraintStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
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if (!AspectRatioAxisConstraintaddress)
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if (!AspectRatioAxisConstraintaddress)
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logger->warn("HOR+ signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
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logger->warn("HOR+ signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
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@@ -104,7 +114,7 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init)
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if (Cameraaddress == nullptr) { // Unreal Engine 5.3.2
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if (Cameraaddress == nullptr) { // Unreal Engine 5.3.2
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constexpr auto CameraStringObfuscated = make_obfuscated<0x4A>("F3 0F ?? ?? ?? ?? ?? ?? F3 0F ?? ?? ?? F3 41 ?? ?? ?? F2 44");
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constexpr auto CameraStringObfuscated = make_obfuscated<0x4A>("F3 0F ?? ?? ?? ?? ?? ?? F3 0F ?? ?? ?? F3 41 ?? ?? ?? F2 44");
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Cameraaddress = Memory::AOBScan(gameExecutable, CameraStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
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Cameraaddress = Memory::AOBScan("", CameraStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
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//"EternalStrandsSteam-Win64-Shipping.exe" + 4521641 - F2 0F 58 F8 - addsd xmm7, xmm0
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//"EternalStrandsSteam-Win64-Shipping.exe" + 4521641 - F2 0F 58 F8 - addsd xmm7, xmm0
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//"EternalStrandsSteam-Win64-Shipping.exe" + 4521645 - 0F 29 AD D0 02 00 00 - movaps[rbp + 000002D0], xmm5
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//"EternalStrandsSteam-Win64-Shipping.exe" + 4521645 - 0F 29 AD D0 02 00 00 - movaps[rbp + 000002D0], xmm5
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//"EternalStrandsSteam-Win64-Shipping.exe" + 452164C - F3 0F 10 87 A0 02 00 00 - movss xmm0, [rdi + 000002A0]
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//"EternalStrandsSteam-Win64-Shipping.exe" + 452164C - F3 0F 10 87 A0 02 00 00 - movss xmm0, [rdi + 000002A0]
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@@ -121,7 +131,7 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init)
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if (!DOFaddress) {
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if (!DOFaddress) {
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constexpr auto DOFStringObfuscated = make_obfuscated<0x4A>("8B ?? ?? 48 ?? ?? E8 ?? ?? ?? ?? 0F ?? ?? 48 6B ?? ?? 48 8D");
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constexpr auto DOFStringObfuscated = make_obfuscated<0x4A>("8B ?? ?? 48 ?? ?? E8 ?? ?? ?? ?? 0F ?? ?? 48 6B ?? ?? 48 8D");
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DOFaddress = Memory::AOBScan(gameExecutable, DOFStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
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DOFaddress = Memory::AOBScan("", DOFStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
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if (!DOFaddress)
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if (!DOFaddress)
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logger->warn("DOF signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
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logger->warn("DOF signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
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@@ -131,7 +141,7 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init)
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if (!CAaddress) {
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if (!CAaddress) {
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constexpr auto CAStringObfuscated = make_obfuscated<0x4A>("7F ?? 89 B3 ?? ?? ?? ?? 8B ?? ?? 39 05 ?? ?? ?? ?? 0F 8F");
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constexpr auto CAStringObfuscated = make_obfuscated<0x4A>("7F ?? 89 B3 ?? ?? ?? ?? 8B ?? ?? 39 05 ?? ?? ?? ?? 0F 8F");
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CAaddress = Memory::AOBScan(gameExecutable, CAStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
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CAaddress = Memory::AOBScan("", CAStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
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if (!CAaddress)
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if (!CAaddress)
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logger->warn("Chromatic aberrations signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
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logger->warn("Chromatic aberrations signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
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@@ -141,7 +151,7 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init)
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if (!Vignettingaddress) {
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if (!Vignettingaddress) {
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constexpr auto CAStringObfuscated = make_obfuscated<0x4A>("8B ?? 83 ?? ?? 7D ?? 89 B3 ?? ?? ?? ?? EB");
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constexpr auto CAStringObfuscated = make_obfuscated<0x4A>("8B ?? 83 ?? ?? 7D ?? 89 B3 ?? ?? ?? ?? EB");
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Vignettingaddress = Memory::AOBScan(gameExecutable, CAStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
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Vignettingaddress = Memory::AOBScan("", CAStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
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if (!Vignettingaddress)
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if (!Vignettingaddress)
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logger->warn("Vignetting signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
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logger->warn("Vignetting signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
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@@ -151,7 +161,7 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init)
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if (!Fogaddress) {
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if (!Fogaddress) {
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constexpr auto FogStringObfuscated = make_obfuscated<0x4A>("74 ?? 48 8B ?? ?? ?? ?? ?? 83 ?? ?? ?? 75 ?? B3 ?? EB ?? 32 ?? 48 8B ?? ?? ?? 48 ?? ?? 74 ?? E8 ?? ?? ?? ?? 84");
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constexpr auto FogStringObfuscated = make_obfuscated<0x4A>("74 ?? 48 8B ?? ?? ?? ?? ?? 83 ?? ?? ?? 75 ?? B3 ?? EB ?? 32 ?? 48 8B ?? ?? ?? 48 ?? ?? 74 ?? E8 ?? ?? ?? ?? 84");
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Fogaddress = Memory::AOBScan(gameExecutable, FogStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
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Fogaddress = Memory::AOBScan("", FogStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
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if (!Fogaddress)
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if (!Fogaddress)
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logger->warn("Fog signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
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logger->warn("Fog signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
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@@ -163,7 +173,7 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init)
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if (!VolumetricFogaddress){
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if (!VolumetricFogaddress){
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constexpr auto VolumetricFogStringObfuscated = make_obfuscated<0x4A>("84 ?? 0F 84 ?? ?? ?? ?? 48 ?? ?? 0F 84 ?? ?? ?? ?? 83 3D ?? ?? ?? ?? ?? 0F 84");
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constexpr auto VolumetricFogStringObfuscated = make_obfuscated<0x4A>("84 ?? 0F 84 ?? ?? ?? ?? 48 ?? ?? 0F 84 ?? ?? ?? ?? 83 3D ?? ?? ?? ?? ?? 0F 84");
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VolumetricFogaddress = Memory::AOBScan(gameExecutable, VolumetricFogStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
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VolumetricFogaddress = Memory::AOBScan("", VolumetricFogStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
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if (!VolumetricFogaddress)
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if (!VolumetricFogaddress)
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logger->warn("Volumetric fog signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
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logger->warn("Volumetric fog signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
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@@ -171,6 +181,16 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init)
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logger->info("Volumetric fog signature found at address: 0x{:X}.", reinterpret_cast<uintptr_t>(VolumetricFogaddress));
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logger->info("Volumetric fog signature found at address: 0x{:X}.", reinterpret_cast<uintptr_t>(VolumetricFogaddress));
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}
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}
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if (!NativeConstructaddress) {
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constexpr auto NativeConstructStringObfuscated = make_obfuscated<0x4A>("48 8B ?? ?? ?? ?? ?? 48 8B ?? ?? ?? ?? ?? E8 ?? ?? ?? ?? 45 33 ?? 48 8B ?? 48 8B ?? FF ?? 48 8B ?? E8 ?? ?? ?? ?? 48 8B");
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NativeConstructaddress = Memory::AOBScan("", NativeConstructStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
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if (!NativeConstructaddress)
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logger->warn("Native Construct signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
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else
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logger->info("Native Construct signature found at address: 0x{:X}.", reinterpret_cast<uintptr_t>(NativeConstructaddress));
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}
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if (CameraComponentaddress && FOVaddress && Cameraaddress && DOFaddress && CAaddress && Vignettingaddress &&
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if (CameraComponentaddress && FOVaddress && Cameraaddress && DOFaddress && CAaddress && Vignettingaddress &&
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Fogaddress && VolumetricFogaddress && ConstrainAspectRatioaddress && AspectRatioAxisConstraintaddress) {
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Fogaddress && VolumetricFogaddress && ConstrainAspectRatioaddress && AspectRatioAxisConstraintaddress) {
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logger->info("All AOB signatures found. Ready to patch...");
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logger->info("All AOB signatures found. Ready to patch...");
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@@ -182,11 +202,11 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init)
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uint8_t* baseModule = reinterpret_cast<uint8_t*>(GetModuleHandleA(nullptr)); // Get game base address
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uint8_t* baseModule = reinterpret_cast<uint8_t*>(GetModuleHandleA(nullptr)); // Get game base address
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constexpr auto GObjetcsStringObfuscated = make_obfuscated<0x4A>("48 8B ?? ?? ?? ?? ?? 48 8B ?? ?? 48 8D ?? ?? EB ?? 33");
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constexpr auto GObjetcsStringObfuscated = make_obfuscated<0x4A>("48 8B ?? ?? ?? ?? ?? 48 8B ?? ?? 48 8D ?? ?? EB ?? 33");
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GObjectsaddress = Memory::AOBScan(gameExecutable, GObjetcsStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
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GObjectsaddress = Memory::AOBScan("", GObjetcsStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
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constexpr auto GNamesStringObfuscated = make_obfuscated<0x4A>("48 8D ?? ?? ?? ?? ?? EB ?? 48 8D ?? ?? ?? ?? ?? E8 ?? ?? ?? ?? C6 05 ?? ?? ?? ?? ?? 0F ?? ?? 4C");
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constexpr auto GNamesStringObfuscated = make_obfuscated<0x4A>("48 8D ?? ?? ?? ?? ?? EB ?? 48 8D ?? ?? ?? ?? ?? E8 ?? ?? ?? ?? C6 05 ?? ?? ?? ?? ?? 0F ?? ?? 4C");
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GNamesaddress = Memory::AOBScan(gameExecutable, GNamesStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
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GNamesaddress = Memory::AOBScan("", GNamesStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
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constexpr auto ProcessEventStringObfuscated = make_obfuscated<0x4A>("40 ?? 56 57 41 ?? 41 ?? 41 ?? 41 ?? 48 81 ?? ?? ?? ?? ?? 48 8D ?? ?? ?? 48 89 ?? ?? ?? ?? ?? 48 8B ?? ?? ?? ?? ?? 48 ?? ?? 48 89 ?? ?? ?? ?? ?? 4D 8B");
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constexpr auto ProcessEventStringObfuscated = make_obfuscated<0x4A>("40 ?? 56 57 41 ?? 41 ?? 41 ?? 41 ?? 48 81 ?? ?? ?? ?? ?? 48 8D ?? ?? ?? 48 89 ?? ?? ?? ?? ?? 48 8B ?? ?? ?? ?? ?? 48 ?? ?? 48 89 ?? ?? ?? ?? ?? 4D 8B");
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ProcessEventaddress = Memory::AOBScan(gameExecutable, ProcessEventStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
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ProcessEventaddress = Memory::AOBScan("", ProcessEventStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
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if (!GObjectsaddress)
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if (!GObjectsaddress)
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logger->warn("GObjects signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
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logger->warn("GObjects signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
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@@ -207,7 +227,7 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init)
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if (!ProcessEventaddress)
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if (!ProcessEventaddress)
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logger->warn("Process Event signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
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logger->warn("Process Event signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
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else {
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else {
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std::optional<uint32_t> gProcessEventOffsetOpt = UE::CalculateOffset(gameExecutable, ProcessEventaddress);
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std::optional<uint32_t> gProcessEventOffsetOpt = UE::CalculateOffset("", ProcessEventaddress);
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uint32_t gProcessEventOffset = *gProcessEventOffsetOpt;
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uint32_t gProcessEventOffset = *gProcessEventOffsetOpt;
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logger->info("Process Event offset is: 0x{:X}.", gProcessEventOffset);
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logger->info("Process Event offset is: 0x{:X}.", gProcessEventOffset);
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Offsets::ProcessEvent = static_cast<UC::uint32>(gProcessEventOffset);// Update ProcessEvent offset
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Offsets::ProcessEvent = static_cast<UC::uint32>(gProcessEventOffset);// Update ProcessEvent offset
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@@ -225,6 +245,7 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init)
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if (!init && Vignettingaddress) VignettingFixEnabled();
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if (!init && Vignettingaddress) VignettingFixEnabled();
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if (!init && Fogaddress) FogFixEnabled();
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if (!init && Fogaddress) FogFixEnabled();
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if (!init && VolumetricFogaddress) VolumetricFogFixEnabled();
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if (!init && VolumetricFogaddress) VolumetricFogFixEnabled();
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HUDFixEnabled();
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}
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}
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// Setters for Reshade addon call
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// Setters for Reshade addon call
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@@ -319,6 +340,62 @@ static void CameraFixEnabled() {
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}
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}
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}
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}
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static void HUDFixEnabled() {
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//if (NativeConstructaddress) {
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// if (!NativeConstructHook) {
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// NativeConstructHook = safetyhook::create_mid(NativeConstructaddress,
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// [](SafetyHookContext& ctx) {
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// if (!ctx.rcx) return;
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// auto* widget = reinterpret_cast<UUserWidget*>(ctx.rcx);
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// if (!widget) return;
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// std::string widgetName = widget->GetName();
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// //logger->debug("Widget class name: {}", widgetName);
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// if (widgetName.contains("BPW_UI_HUD_Expedition_C") && widget->IsA(UBPW_UI_HUD_Expedition_C::StaticClass())) {
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// auto* expeditionHUD = static_cast<UBPW_UI_HUD_Expedition_C*>(widget);
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// if (expeditionHUD->BPW_UI_HUD_Compass && expeditionHUD->BPW_UI_HUD_Compass->Img_Compass) {
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// auto compassImage = expeditionHUD->BPW_UI_HUD_Compass->Img_Compass;
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// //expeditionHUD->BPW_InventoryWheel->
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// if (auto compassSlot = static_cast<UOverlaySlot*>(compassImage->Slot))
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// compassSlot->SetPadding({ 0, 0, 650, 0 });
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// }
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// auto* HUDVitals = expeditionHUD->BPW_Vitals;
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// std::thread([HUDVitals]() {
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// std::this_thread::sleep_for(std::chrono::milliseconds(100));
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// auto healthImage = HUDVitals->Img_HealthGauge;
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// auto manaImage = HUDVitals->Img_ManaGauge;
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// auto manaSMoke = HUDVitals->VFX_ManaSmoke;
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// auto MantlePowerImage = HUDVitals->Img_MantlePower;
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// if (MantlePowerImage && MantlePowerImage->Slot &&
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// MantlePowerImage->Slot->IsA(UOverlaySlot::StaticClass())) {
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// auto* mantlePowerSlot = static_cast<UOverlaySlot*>(MantlePowerImage->Slot);
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// mantlePowerSlot->SetPadding({ 650, 0, 0, 0 });
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// }
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// if (manaImage && manaImage->Slot &&
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// manaImage->Slot->IsA(UOverlaySlot::StaticClass())) {
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// auto* manaSlot = static_cast<UOverlaySlot*>(manaImage->Slot);
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||||||
|
// manaSlot->SetPadding({ 650, 0, 0, 0 });
|
||||||
|
// }
|
||||||
|
|
||||||
|
// if (manaSMoke && manaSMoke->Slot &&
|
||||||
|
// manaSMoke->Slot->IsA(UOverlaySlot::StaticClass())) {
|
||||||
|
// auto* manaSMokeSlot = static_cast<UOverlaySlot*>(manaSMoke->Slot);
|
||||||
|
// manaSMokeSlot->SetPadding({ 650, 0, 0, 0 });
|
||||||
|
// }
|
||||||
|
// //HUDVitals->InvalidateLayoutAndVolatility();
|
||||||
|
// logger->debug("[HUD] Vitals repositioned after delay");
|
||||||
|
// }).detach();
|
||||||
|
// }
|
||||||
|
// });
|
||||||
|
// }
|
||||||
|
//}
|
||||||
|
}
|
||||||
// Memory patch fixes
|
// Memory patch fixes
|
||||||
static void UltraWideFixEnabled() {
|
static void UltraWideFixEnabled() {
|
||||||
if (g_fix_enabled && g_ultrawide_fix_enabled && AspectRatioAxisConstraintaddress && ConstrainAspectRatioaddress) {
|
if (g_fix_enabled && g_ultrawide_fix_enabled && AspectRatioAxisConstraintaddress && ConstrainAspectRatioaddress) {
|
||||||
|
|||||||
Reference in New Issue
Block a user