Add Unreal Engine SDK
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29
ClairObscur/SDK/S_LootTableEntry_structs.hpp
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29
ClairObscur/SDK/S_LootTableEntry_structs.hpp
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#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: S_LootTableEntry
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#include "Basic.hpp"
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namespace SDK
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{
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// UserDefinedStruct S_LootTableEntry.S_LootTableEntry
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// 0x0010 (0x0010 - 0x0000)
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struct FS_LootTableEntry final
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{
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public:
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class FName ItemID_7_8AE2C1FA4D5144FF4549F59430C1FC3A; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 Weight_2_748348484D98C53FEC988399AA400A74; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 Quantity_4_E9AC4373432C806BD7F0B4BE05A1303D; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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DUMPER7_ASSERTS_FS_LootTableEntry;
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}
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