Add Lost Ember project to the solution
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@@ -88,6 +88,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Lost Records Bloom and Rage
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EndProject
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Of Ash And Steel", "OfAshAndSteel\OfAshAndSteel.vcxproj", "{698DAC45-2ED6-430D-9864-C168EAD615D8}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Of Ash And Steel", "OfAshAndSteel\OfAshAndSteel.vcxproj", "{698DAC45-2ED6-430D-9864-C168EAD615D8}"
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EndProject
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Lost Ember Rekindled Edition", "LostEmber\LostEmber.vcxproj", "{A4CB45FC-5A5B-4D03-8E00-651B5C26074B}"
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EndProject
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Global
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|x64 = Debug|x64
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Debug|x64 = Debug|x64
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@@ -346,6 +348,14 @@ Global
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{698DAC45-2ED6-430D-9864-C168EAD615D8}.Release|x64.Build.0 = Release|x64
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{698DAC45-2ED6-430D-9864-C168EAD615D8}.Release|x64.Build.0 = Release|x64
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{698DAC45-2ED6-430D-9864-C168EAD615D8}.Release|x86.ActiveCfg = Release|Win32
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{698DAC45-2ED6-430D-9864-C168EAD615D8}.Release|x86.ActiveCfg = Release|Win32
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{698DAC45-2ED6-430D-9864-C168EAD615D8}.Release|x86.Build.0 = Release|Win32
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{698DAC45-2ED6-430D-9864-C168EAD615D8}.Release|x86.Build.0 = Release|Win32
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{A4CB45FC-5A5B-4D03-8E00-651B5C26074B}.Debug|x64.ActiveCfg = Debug|x64
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{A4CB45FC-5A5B-4D03-8E00-651B5C26074B}.Debug|x64.Build.0 = Debug|x64
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{A4CB45FC-5A5B-4D03-8E00-651B5C26074B}.Debug|x86.ActiveCfg = Debug|Win32
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{A4CB45FC-5A5B-4D03-8E00-651B5C26074B}.Debug|x86.Build.0 = Debug|Win32
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{A4CB45FC-5A5B-4D03-8E00-651B5C26074B}.Release|x64.ActiveCfg = Release|x64
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{A4CB45FC-5A5B-4D03-8E00-651B5C26074B}.Release|x64.Build.0 = Release|x64
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{A4CB45FC-5A5B-4D03-8E00-651B5C26074B}.Release|x86.ActiveCfg = Release|Win32
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{A4CB45FC-5A5B-4D03-8E00-651B5C26074B}.Release|x86.Build.0 = Release|Win32
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EndGlobalSection
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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HideSolutionNode = FALSE
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