Add Unreal Engine SDK
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37
Keeper/SDK/DeveloperSettings_structs.hpp
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37
Keeper/SDK/DeveloperSettings_structs.hpp
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#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: DeveloperSettings
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#include "Basic.hpp"
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namespace SDK
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{
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// ScriptStruct DeveloperSettings.PerPlatformSettings
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// 0x0010 (0x0010 - 0x0000)
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struct FPerPlatformSettings final
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{
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public:
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TArray<class UPlatformSettings*> Settings; // 0x0000(0x0010)(Edit, ExportObject, EditFixedSize, ZeroConstructor, Transient, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate)
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};
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DUMPER7_ASSERTS_FPerPlatformSettings;
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// ScriptStruct DeveloperSettings.PlatformSettingsInstances
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// 0x0058 (0x0058 - 0x0000)
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struct FPlatformSettingsInstances final
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{
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public:
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class UPlatformSettings* PlatformInstance; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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TMap<class FName, class UPlatformSettings*> OtherPlatforms; // 0x0008(0x0050)(Transient, UObjectWrapper, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FPlatformSettingsInstances;
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}
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