Add Unreal Engine SDK
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144
SilentHill2Remake/SDK/ChaosSolverEngine_structs.hpp
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144
SilentHill2Remake/SDK/ChaosSolverEngine_structs.hpp
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#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: ChaosSolverEngine
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#include "Basic.hpp"
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#include "CoreUObject_structs.hpp"
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namespace SDK
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{
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// Enum ChaosSolverEngine.EClusterConnectionTypeEnum
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// NumValues: 0x0008
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enum class EClusterConnectionTypeEnum : uint8
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{
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Chaos_PointImplicit = 0,
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Chaos_DelaunayTriangulation = 1,
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Chaos_MinimalSpanningSubsetDelaunayTriangulation = 2,
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Chaos_PointImplicitAugmentedWithMinimalDelaunay = 3,
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Chaos_BoundsOverlapFilteredDelaunayTriangulation = 4,
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Chaos_None = 5,
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Chaos_EClsuterCreationParameters_Max = 6,
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Chaos_MAX = 7,
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};
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// ScriptStruct ChaosSolverEngine.CrumblingEventCallbackWrapper
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// 0x0040 (0x0040 - 0x0000)
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struct alignas(0x10) FCrumblingEventCallbackWrapper final
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{
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public:
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uint8 Pad_0[0x40]; // 0x0000(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FCrumblingEventCallbackWrapper;
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// ScriptStruct ChaosSolverEngine.ChaosPhysicsCollisionInfo
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// 0x00C0 (0x00C0 - 0x0000)
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struct FChaosPhysicsCollisionInfo final
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{
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public:
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class UPrimitiveComponent* Component; // 0x0000(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UPrimitiveComponent* OtherComponent; // 0x0008(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector Location; // 0x0010(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector Normal; // 0x0028(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector AccumulatedImpulse; // 0x0040(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector Velocity; // 0x0058(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector OtherVelocity; // 0x0070(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector AngularVelocity; // 0x0088(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector OtherAngularVelocity; // 0x00A0(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float Mass; // 0x00B8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float OtherMass; // 0x00BC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FChaosPhysicsCollisionInfo;
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// ScriptStruct ChaosSolverEngine.ChaosRemovalEvent
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// 0x0028 (0x0028 - 0x0000)
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struct FChaosRemovalEvent final
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{
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public:
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class UPrimitiveComponent* Component; // 0x0000(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector Location; // 0x0008(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float Mass; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FChaosRemovalEvent;
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// ScriptStruct ChaosSolverEngine.ChaosBreakEvent
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// 0x0058 (0x0058 - 0x0000)
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struct FChaosBreakEvent final
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{
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public:
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class UPrimitiveComponent* Component; // 0x0000(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector Location; // 0x0008(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector Velocity; // 0x0020(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector AngularVelocity; // 0x0038(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float Mass; // 0x0050(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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int32 Index; // 0x0054(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FChaosBreakEvent;
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// ScriptStruct ChaosSolverEngine.ChaosHandlerSet
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// 0x0058 (0x0058 - 0x0000)
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struct FChaosHandlerSet final
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{
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public:
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uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
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TSet<class UObject*> ChaosHandlers; // 0x0008(0x0050)(UObjectWrapper, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FChaosHandlerSet;
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// ScriptStruct ChaosSolverEngine.ChaosCrumblingEvent
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// 0x00C0 (0x00C0 - 0x0000)
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struct FChaosCrumblingEvent final
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{
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public:
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class UPrimitiveComponent* Component; // 0x0000(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector Location; // 0x0008(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FQuat Orientation; // 0x0020(0x0020)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector LinearVelocity; // 0x0040(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector AngularVelocity; // 0x0058(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float Mass; // 0x0070(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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struct FBox LocalBounds; // 0x0078(0x0038)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
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TArray<int32> Children; // 0x00B0(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FChaosCrumblingEvent;
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// ScriptStruct ChaosSolverEngine.BreakEventCallbackWrapper
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// 0x0040 (0x0040 - 0x0000)
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struct alignas(0x10) FBreakEventCallbackWrapper final
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{
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public:
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uint8 Pad_0[0x40]; // 0x0000(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FBreakEventCallbackWrapper;
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// ScriptStruct ChaosSolverEngine.RemovalEventCallbackWrapper
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// 0x0040 (0x0040 - 0x0000)
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struct alignas(0x10) FRemovalEventCallbackWrapper final
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{
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public:
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uint8 Pad_0[0x40]; // 0x0000(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FRemovalEventCallbackWrapper;
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// ScriptStruct ChaosSolverEngine.ChaosDebugSubstepControl
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// 0x0003 (0x0003 - 0x0000)
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struct FChaosDebugSubstepControl final
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{
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public:
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bool bPause; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bSubstep; // 0x0001(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bStep; // 0x0002(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FChaosDebugSubstepControl;
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}
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